asriel, chaotic female ak Thief is dead! Wizard ------- |#@...| |..f..| ......| |...... .....| ----+-- [Asriel the Evoker] St10 Dx9 Co12 In18 Wi7 Ch6 WizAktFemCha S0 Dlvl:1 $0 HP19(19) Pw31(31) AC8 Xp1/0 T1 Latest messages Hello asriel, welcome to SlashEMExtended! You are a chaotic female ak Thief is dead! Wizard. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waning tonight. You don't have anything to eat. Pick an object. @ a human or elf or you (ak Thief is dead! wizard called asriel, on a staircase) Accessing Pokedex entry for ak Thief is dead!... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = -5, magic resistance = 60, alignment -2. Slow (11). Normal generation, with frequency 1. Resists electricity, poison. Leaves no corpse. Not genocidable flyer. Is the same race as you. Silver weapons do extra damage to it. Can be seen with infravision. Origin: Castle of the Winds. Its stats and attacks vary from game to game. Is a valid polymorph form for monsters only. Attacks: 2d3, claw (punch, hit, etc.) - slows 1d3, uses weapon - ordinary physical Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: the Force Scroll identification only worked 100 times out of 174 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 27 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 86% Musable item generation frequency had a negative bias of 66% Amulet drop chance was reduced to 78% Implant drop chance was reduced to 81% Armor drop chance was reduced to 64% Concealing monsters were spawned underneath items 75% of the time only The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: healing spells (turn 530) The following skill couldn't be trained before a certain turn number is reached: implants (turn 28200) The following skill became harder to train at higher skill levels: boomerang Sticky curses were more common by 6% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 37242 Monster spawn increase reached its maximum at turn 143025 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 2904876 The monster class that cannot be genocided was naga The monster species that spawned more often: misdiagnosed slyly redder (freq bonus 4) The monster species that spawned more often: hell slinger (freq bonus 4) The monster species that spawned more often: opal patch (freq bonus 12) The monster species that spawned more often: exponential rubber (freq bonus 3) The monster species that spawned more often: magnetic spore (freq bonus 2) The monster species that spawned more often: player android (freq bonus 4) The monster species that spawned more often: ugly-as-sin alien (freq bonus 8) The monster species that spawned more often: fluorescing ecclesiastic (freq bonus 12) The monster species that spawned more often: another trapdoor spider (freq bonus 9) The monster species that spawned more often: Dora's sneaker (freq bonus 2) The monster species that spawned more often: spinner mushroom (freq bonus 24) The monster species that spawned more often: microclimatological yielder (freq bonus 9) The monster species that spawned more often: