asriel, chaotic female rodneyan Altmer ---'-- |.@..| |.$..+ --.--- [Asriel the Cantrip Caster] St6 Dx3 Co8 In17 Wi15 Ch6 AltRodFemCha S1 Dlvl:1 $1 HP14(14) Pw47(47) AC10 Xp1/0 T1 Latest messages Hello asriel, welcome to SlashEMExtended! You are a chaotic female rodneyan Altmer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: corrosivity Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 140 Tool identification only worked 5 times out of 19 Scroll drop chance was reduced to 84% Potion drop chance was reduced to 74% Food drop chance was reduced to 94% The following skill was trained at one fifth the usual rate: missile weapons The following skill became untrainable after a while: attack spells (turn 36475) The following skill became harder to train at higher skill levels: short sword Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27975 Monster spawn increase reached its maximum at turn 130568 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 4049370 The monster class that cannot be genocided was archfiend The monster species that spawned more often: stalking ore lichen (freq bonus 6) The monster species that spawned more often: former prisoner (freq bonus 6) The monster species that spawned more often: Nataliya (freq bonus 1) The monster species that spawned more often: flying bunch of counterfeit cash (freq bonus 20) The monster species that spawned more often: gnome cleric (freq bonus 18) The monster species that spawned more often: unwanted person (freq bonus 32) The monster species that spawned more often: exhaling earthly (freq bonus 12) The monster species that spawned more often: Johanetta's dancing shoe (freq bonus 3) The monster species that spawned more often: Inu Yasha (freq bonus 6) The monster species that spawned more often: Touda, the Shikigami (freq bonus 2) The monster species that spawned more often: tubbable leafhopper (freq bonus 18) The monster species that spawned more often: Minder Kop (freq bonus 15) The monster species that spawned more often: oil village (freq bonus 8) The monster species that spawned more often: radon kieselguhr impaler (freq bonus 4) The monster species that spawned more often: narrog (freq bonus 180) The monster species that spawned more often: great deep dragon (freq bonus 4) The monster species that spawned more often: Femen warlord (freq bonus 8) The monster species that spawned more often: hope man (freq bonus 10) The monster species that spawned more often: stalker (freq bonus 6) The monster species that spawned more often: difficult ogre (freq bonus 2) The monster trait that was more common: monsters that mumble (freq bonus 2) The monster trait that was more common: monsters with illusion attacks (freq bonus 5) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 2) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 2) The monster trait that was more common: monsters whose attacks are empowered with nexus (freq bonus 1) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 2) The monster trait that was more common: monsters that have humanoid speech (freq bonus 2) The monster species that never randomly spawned: retailer scalding The monster species that never randomly spawned: finished rocker The monster species that never randomly spawned: party wort The monster species that never randomly spawned: trap ghost The monster species that never randomly spawned: attack nold The monster species that never randomly spawned: slow shadow sword The monster species that never randomly spawned: lightning paraelemental The monster species that never randomly spawned: whew portalled The monster species that never randomly spawned: mensurative forfeitable The monster species that never randomly spawned: J