# Slash'EM Extended rcfile #OPTIONS=windowtype:tty OPTIONS=cursesgraphics OPTIONS=!randomhybrids OPTIONS=askforalias,showsanity,showsymbiotehp OPTIONS=!contentwarning OPTIONS=statuscolors,menu_glyphs #OPTIONS=IBMgraphics OPTIONS=eatingconfirm OPTIONS=materialglyph,nonumpadmessage # HP STATUSCOLOR=HP%100:lightgreen STATUSCOLOR=HP%80:yellow STATUSCOLOR=HP%60:orange STATUSCOLOR=HP%40:red STATUSCOLOR=HP%20:lightmagenta # prayer threshold (<= 1/7 of maxHP) STATUSCOLOR=HP%14:lightmagenta&inverse # Pw STATUSCOLOR=Pw%100:lightgreen STATUSCOLOR=Pw%80:yellow STATUSCOLOR=Pw%60:orange STATUSCOLOR=Pw%40:red STATUSCOLOR=HP%20:lightmagenta # prayer threshold (<= 1/7 of maxHP) STATUSCOLOR=HP%14:lightmagenta&inverse # Pw STATUSCOLOR=Pw%100:lightgreen STATUSCOLOR=Pw%80:yellow STATUSCOLOR=Pw%60:orange STATUSCOLOR=Pw%40:red STATUSCOLOR=Pw%20:lightmagenta # encumbrance STATUSCOLOR=Burdened:lightcyan STATUSCOLOR=Stressed:orange STATUSCOLOR=Strained:red STATUSCOLOR=Overtaxed:lightmagenta STATUSCOLOR=Overloaded:lightmagenta STATUSCOLOR=Brd:lightcyan STATUSCOLOR=Ssd:orange STATUSCOLOR=Snd:red STATUSCOLOR=Otd:lightmagenta STATUSCOLOR=Old:lightmagenta # hunger STATUSCOLOR=Satiated:yellow STATUSCOLOR=Hungry:orange STATUSCOLOR=Weak:red STATUSCOLOR=Fainting:lightmagenta STATUSCOLOR=Fainted:lightmagenta STATUSCOLOR=Starved:lightmagenta STATUSCOLOR=Sat:yellow STATUSCOLOR=Hun:orange STATUSCOLOR=Wea:red STATUSCOLOR=Ftg:lightmagenta STATUSCOLOR=Ftd:lightmagenta STATUSCOLOR=Sta:lightmagenta # health conditions STATUSCOLOR=FoodPois:lightmagenta STATUSCOLOR=Ill:lightmagenta STATUSCOLOR=Slime:lightmagenta STATUSCOLOR=Stoned:lightmagenta STATUSCOLOR=FPo:lightmagenta STATUSCOLOR=Sli:lightmagenta STATUSCOLOR=Sto:lightmagenta STATUSCOLOR=Dim:lightmagenta # mental conditions STATUSCOLOR=Conf:yellow STATUSCOLOR=XConf:yellow&blink STATUSCOLOR=Hallu:yellow STATUSCOLOR=XHallu:yellow&blink STATUSCOLOR=Stun:yellow STATUSCOLOR=XStun:yellow&blink STATUSCOLOR=Cnf:yellow STATUSCOLOR=Stn:yellow STATUSCOLOR=Hal:yellow STATUSCOLOR=Paralyzed:orange STATUSCOLOR=Par:orange STATUSCOLOR=Vibration=lightgreen STATUSCOLOR=Vib:lightgreen # other conditions STATUSCOLOR=Blind:yellow STATUSCOLOR=XBlind:yellow&blink STATUSCOLOR=Bli:yellow STATUSCOLOR=Bld:orange STATUSCOLOR=Bleed:orange STATUSCOLOR=Lev:cyan STATUSCOLOR=Elbereth:lightgreen STATUSCOLOR=Elb:lightgreen STATUSCOLOR=Fear:magenta STATUSCOLOR=Fea:magenta STATUSCOLOR=XFear:magenta&blink STATUSCOLOR=Numb:brown STATUSCOLOR=Nmb:brown STATUSCOLOR=XNumb:brown&blink STATUSCOLOR=Triggered:magenta STATUSCOLOR=Trg:magenta STATUSCOLOR=Freeze:lightblue STATUSCOLOR=XFreeze:lightblue&blink STATUSCOLOR=Frz:lightblue STATUSCOLOR=Burn:orange STATUSCOLOR=XBurn:orange&blink STATUSCOLOR=Brn:orange STATUSCOLOR=Held:lightcyan STATUSCOLOR=Hld:lightcyan STATUSCOLOR=Vomit:cyan STATUSCOLOR=Vmt:cyan STATUSCOLOR=Legs:red STATUSCOLOR=Leg:red STATUSCOLOR=Glib:lightgreen STATUSCOLOR=Glb:lightgreen STATUSCOLOR=Choke:cyan STATUSCOLOR=Chk:cyan OPTIONS=color,menucolors MENUCOLOR=" cursed "=orange MENUCOLOR="-cursed "=orange MENUCOLOR=" CURSED "=orange&underline MENUCOLOR="-CURSED "=orange&underline MENUCOLOR=" blessed "=lightcyan MENUCOLOR="-blessed "=lightcyan MENUCOLOR=" holy water"=lightgreen MENUCOLOR="unholy water"=orange MENUCOLOR="cancellation"=lightblue&underline MENUCOLOR="CANCELLATION"=lightblue&underline MENUCOLOR="tricks"=lightblue&underline #MENUCOLOR="holding"=lightblue&underline MENUCOLOR="vanisher"=lightblue&underline OPTIONS=invweight,pickup_burden:unencumbered,showdmg,showweight # Some options to set personal preferences. Uncomment and change these to # suit your personal preference. If several people are to use the same # configuration, options like these should not be set. # OPTIONS=dogname:hotdog,catname:kittycat,fruit:grapefruit,wolfname:StarWolf OPTIONS=horsename:horsey OPTIONS=autopickup,pickup_types:$ #OPTIONS=packorder:")[%?+/=!(*0_` OPTIONS=scores:10 top/2 around/own #OPTIONS=nolegacy,noverbose #OPTIONS=menustyle:traditional OPTIONS=msg_window:f # If you wish to change the symbol used to display boulders use: OPTIONS=boulder:0 # # General options. You might also set "silent" so as not to attract # the boss's attention. # # number_pad option can have an optional value of 0 (off), 1 (on), # or 2(on,legacy-mode) which causes 5='g', alt-5='G', alt-0='I' # # I removed time, showexp, showlongstats, showmovement OPTIONS=lit_corridor,showscore,standout,number_pad:0,hilite_pet OPTIONS=showlongstats,showmc #OPTIONS=showlongstats,showmc,showmovement #OPTIONS=time,showexp,lit_corridor,showscore,standout,number_pad:0,hilite_pet OPTIONS=timed_autosave,quick_autosave # Treat space bar as rest. Warning: may be dangerous for new players. # OPTIONS=rest_on_space #MSGTYPE=stop "(For instructions type a ?)" #MSGTYPE=stop "(FOR INSTRUCTIONS TYPE A ?)" MSGTYPE=stop "The couatl swings itself around you!" MSGTYPE=stop "The electric eel swings itself around you!" MSGTYPE=stop "The giant eel swings itself around you!" MSGTYPE=stop "The kraken swings itself around you!" MSGTYPE=stop "The python grabs you!" MSGTYPE=stop "You don't feel very well." MSGTYPE=stop "You are turning a little green." MSGTYPE=stop "Your limbs are getting oozy." MSGTYPE=stop "Your skin begins to peel away." MSGTYPE=stop "You are turning into a green slime." MSGTYPE=stop "You are slowing down." MSGTYPE=stop "Your limbs are stiffening." MSGTYPE=stop "It constricts your throat!" MSGTYPE=stop "You find it hard to breathe." MSGTYPE=stop "You're gasping for air." MSGTYPE=stop "Your blood is having trouble reaching your brain." MSGTYPE=stop "You can no longer breathe." MSGTYPE=stop "You're turning blue." MSGTYPE=stop "Your consciousness is fading." MSGTYPE=stop "You feel deathly sick." MSGTYPE=stop "You feel much worse." MSGTYPE=stop "You feel a strange vibration*" MSGTYPE=stop "You faint from lack of food." MSGTYPE=stop "You are beginning to feel weak." MSGTYPE=stop "Wizard needs food, badly!" MSGTYPE=stop "Valkyrie needs food, badly!" MSGTYPE=stop "You feel feverish." MSGTYPE=stop "You are frozen by the .*" MSGTYPE=stop ".* snatches .*!" MSGTYPE=stop "So thou thought thou couldst kill me, fool." MSGTYPE=stop "You feel more confident" MSGTYPE=stop "You wrest .*" MSGTYPE=stop "You may wish for an object" MSGTYPE=hide "The .* butts the .*" MSGTYPE=hide "The .* squeezes the .*" MSGTYPE=hide "The .* stings the .*" MSGTYPE=hide "The .* swallows the .*" MSGTYPE=hide "The .* is regurgitated!" MSGTYPE=hide "The frost doesn't seem to chill the .*" MSGTYPE=hide "The poison doesn't seem to affect the .*" MSGTYPE=hide "The poison doesn't seem to affect it." MSGTYPE=hide "The fire doesn't seem to burn the .*!" MSGTYPE=hide "The air crackles around the .*" MSGTYPE=hide "The .* is mildly warmed." MSGTYPE=hide "The .* is already on fire!" MSGTYPE=hide "The .* coughs!" MSGTYPE=hide "The Book of the Dead .*" MSGTYPE=hide "A mysterious force prevents the .* from teleporting" MSGTYPE=hide "With great effort you move the boulder." MSGTYPE=hide "Unknown command" #OPTIONS=IBMgraphics #OPTIONS=!randomhybrids #OPTIONS=nonumpadmessage #OPTIONS=!contentwarning #OPTIONS=msg_window:reversed #OPTIONS=fruit:pineapple #OPTIONS=askforalias #OPTIONS=boulder:0 #OPTIONS=alias:true #OPTIONS=role:shapeshifter, race:transformer #OPTIONS=role:valkyrie, race:giant #OPTIONS=role:necromancer, race:mummy #OPTIONS=role:dmarine, race:spard #OPTIONS=role:firemage, race:fairy #OPTIONS=role:shapeshifter, race:spriggan #OPTIONS=role:diablist, race:devil #OPTIONS=role:wandkeeper, race:alchemist #OPTIONS=role:occult,race:octopode, name:Ukotoa #OPTIONS=alias:Ukotoa #OPTIONS=role:augurer #OPTIONS=gender:male #OPTIONS=role:"flame mage" #OPTIONS=race:fairy #OPTIONS=race:octopode #OPTIONS=align:lawful #OPTIONS=align:chaotic OPTIONS=msghistory:100 #BIND=v:technique