aaxelb, chaotic male asgardish Zyborg -------- ##----- |))))))| #,....| |)$%..)| ----------####-+---- #,|...| |[).@).| |........-,,,,|..`.|## #,|{..| |..@)..| |........|###,......,## #,|.`.. ---|---- |........| ##--#---,,## #,----- ###,,,, ----|----- ##,,# #,,# #,,,%,, ,,,# #,# ##,# -.----------|------ #,---+--,# |...........%.....| #,.....-,# |..........%.>....| ##|....|## |.................| |....| ------------------- |....| |....| |\...| ------ [Aaxelb the Artificial Stupidity] St17 Dx16 Co13 In9 Wi9 Ch8 ZybAsgMalCha Dlvl:2 $27 HP-8(54) Pw40(40) AC-3 Exp4 T606 Latest messages [-6 -> 35] Touverac swings her shotgun. Touverac hits you! [-5 -> 30] Touverac fires a shotgun shell! You are hit by a shotgun shell! Zyborg, your life force is running out. [-27 -> 3] Warning: HP low! # Invoke your deity for healing. If successful, some or all of your hit point damage will be restored, but there may be negative outcomes depending on certain circumstances. Use this technique? [yn] (n) Mechatron commends your efforts and grants you a boon. Touverac swings her shotgun. Touverac hits you! [-6 -> 3] Warning: HP low! Touverac swings her shotgun. Touverac hits you! You die... Your inventory Weapons y - an uncursed +0 pistol {8} z - an uncursed +0 BFG (alternate weapon; not wielded) {75} A - 79 uncursed +0 bullets (in quiver) {2} Armor a - an uncursed +1 plate mail (being worn) {200} Comestibles l - 13 uncursed slime molds {0} m - an uncursed clove of garlic {0} p - an uncursed cram ration {0} q - an uncursed eucalyptus leaf {0} v - 2 uncursed cream pies {0} Scrolls e - 3 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - an uncursed scroll of phase door {0} i - an uncursed scroll of cure {0} s - an uncursed scroll of remove curse {0} Potions r - an uncursed potion of gain energy {0} u - an uncursed potion of clairvoyance {0} w - an uncursed potion of full healing {0} Wands d - an uncursed wand of solar beam (0:-2) {0} Tools b - an uncursed +1 green lightsaber (lit) (weapon in hand) {24} c - 20 uncursed diodes {20} h - an uncursed chest named mine {750} Gems k - an uncursed +0 rock {0} t - an uncursed +0 worthless piece of radiant glass {1} Contents of the chest named mine: an uncursed potion of healing {0} 2 uncursed scrolls of standard id {0} 2 uncursed scrolls of phase door {0} Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 13 You carried 0 sins You could not have this property at all: curse resistance You could not have this property extrinsically: magical breathing You could not have this property intrinsically: improved vision Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 171 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 63% chance Monsters only dropped their equipment with 61% chance Scroll drop chance was reduced to 99% Musable item generation frequency had a negative bias of 83% Ring drop chance was reduced to 94% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: paddle The following skill was trained at one fifth the usual rate: javelin The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: boomerang (turn 15) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 18494 Monster spawn increase reached its maximum at turn 86874 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 524550 The monster class that cannot be genocided was gnome The monster class that was spawned more often: apelike creature (freq bonus 4) The monster species that spawned more often: fortress master (freq bonus 64) The monster species that spawned more often: chemical force fungus (freq bonus 10) The monster species that spawned more often: mumbling spirit (freq bonus 32) The monster species that spawned more often: restaurateur orig (freq bonus 24) The monster species that spawned more often: speedster maggot (freq bonus 8) The monster species that spawned more often: disembody leprosy (freq bonus 10) The monster species that spawned more often: seeker automaton (freq bonus 5) The monster species that spawned more often: pseudoclassical intermix (freq bonus 18) The monster species that spawned more often: poison vortex (freq bonus 14) The monster species that spawned more often: Iris flax (freq bonus 12) The monster species that spawned more often: maud warp patch (freq bonus 12) The monster species that spawned more often: rotting carcass (freq bonus 32) The monster species that spawned more often: hell clan (freq bonus 56) The monster species that spawned more often: interdicting perversely sternum (freq bonus 24) The monster species that spawned more often: death brawler (freq bonus 40) The monster species that spawned more often: arch-titan (freq bonus 15) The monster species that spawned more often: rockery late (freq bonus 30) The monster species that spawned more often: exceptional paying (freq bonus 5) The monster species that spawned more often: thirsty vortex (freq bonus 24) The monster species that spawned more often: Desiree (freq bonus 24) The monster trait that was more common: monsters that howl at the moon (freq bonus 1) The monster trait that was more common: monsters that talk like whores (freq bonus 6) The monster trait that was more common: monsters that spawn in large groups (freq bonus 2) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 2) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 2) The monster species that never randomly spawned: notable growth The monster species that never randomly spawned: forest bear The monster species that never randomly spawned: Stru-Bes The monster species that never randomly spawned: year issuably The monster species that never randomly spawned: forest bear The monster species that never randomly spawned: ancient green dragon The monster species that never randomly spawned: plateau girl The monster species that never randomly spawned: petty chill The monster species that never randomly spawned: scowl wirepuller The monster species that never randomly spawned: Lena The monster class that always generated with extra speed: rub monster The RNG hath decreed that this item was never generated: cloak of aggravation (jarring cloak) The RNG hath decreed that this item was never generated: cloak of water squirting (blue cloak) The RNG hath decreed that this item was never generated: night vision (blueberry) The RNG hath decreed that this item was never generated: dwarvish roundshield (large round shield) The RNG hath decreed that this item was never generated: blank paper (unlabeled) The RNG hath decreed that this item was never generated: levitation (cyan) The RNG hath decreed that this item was never generated: soft sneakers (light footwear) The RNG hath decreed that this item was never generated: stone of thirst (gray) The RNG hath decreed that this item was never generated: haste monster (royal) The RNG hath decreed that this item was never generated: evil dragon scales ((null)) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: paranoia stone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 30) The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 86) The RNG hath decreed that this item was generated more often: captcha stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 14) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 3) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 28) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 11) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 7) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: acquirement (gained, freq bonus 5) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 8) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 7) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: thresher ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 2) The RNG hath decreed that this item was generated more often: poker stick ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: poison blast (tattered) The RNG hath decreed that this item was always generated cursed: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was always generated cursed: black spell stone (gray) The RNG hath decreed that this item was always generated cursed: magicite crystal (blue) The RNG hath decreed that this item was always generated cursed: inviso stone (gray) The RNG hath decreed that this item was always generated cursed: beartrap ((null)) The RNG hath decreed that this item was always generated cursed: placeholder gloves (spanish gloves) The RNG hath decreed that this item was always generated cursed: rubber apron (apron) The RNG hath decreed that this item was always generated cursed: thunder hammer ((null)) The RNG hath decreed that this item was always generated cursed: penis pole ((null)) The RNG hath decreed that this trap was always invisible: superthing from level 55 The RNG hath decreed that this trap was generated more often: quasar trap (freq bonus 1) Next attribute increase check would have come at turn 1969 Strength training was -5 Dexterity training was 3 Wisdom training was 6 Constitution training was 13 You were prevented from having magical breathing (0) You were prevented from having curse resistance (0) You leeched mana You had 1134 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Mechatron The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 23:11:05 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(1102) Discoveries Scrolls scroll of healing (EFFECT MORE APPEARING) scroll of mana (T A C H) scroll of phase door (EAT FRUIT FASTLY) scroll of standard id (IGNORE SHELL BLOC RING) scroll of cure (IUSTIO QUE PIS) scroll of remove curse (CHONPHIESAKHULON KUCHEA PEAKY DEL MINMEN CHEA NEI CHHNAM 2015 NIH) Potions potion of gain energy (greasy) potion of clairvoyance (iffy) potion of full healing (orange tea) potion of healing (illegal) Wands wand of solar beam (mineral) wand of fear (etheric) Tools green lightsaber (lightsaber) diode (two-wired thing) chest (wooden container) Gems worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 blats (2 created) a tribble 2 jackals a racoon 2 pack dogs a kitten 0 large kobolds (1 created) 0 kobold lords (1 created) 0 mynocks (2 created) 0 fries (1 created) 0 funny boars (1 created) 4 sewer rats (5 created) a crawling worm mass 0 larvae (1 created) 0 armored larvae (1 created) an ego dung worm 0 Rame Ducks (1 created) a spore lichen 0 green molds (1 created) 0 shriekers (1 created) a gnome (2 created) 0 Keystone Policemen (1 created) 2 Kop Sergeants 0 nexus naga hatchlings (1 created) 0 item masters (3 created) 0 shopkeepers (1 created) a twen a gecko 0 fire troves (1 created) 41 creatures born. 19 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 27 times You killed 17 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (22 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (47 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye aaxelb the Zyborg... You died in The Dungeons of Doom on dungeon level 2 with 582 points, and 0 pieces of gold, after 606 moves. Killer: a monster (Ms. Touverac, the shopkeeper) You were level 4 with a maximum of 54 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 19678 Solarflare-Zyb-Tro-Fem-Cha died in The Dungeons of Doom on level 8. Killed by a monster (hallucinogen-distorted giant ant), while helpless. - [1] 2 12241 Bluescreen-For-Dvp-Fem-Neu died in The Dungeons of Doom on level 2 [max 39]. Killed by a bullet. - [36] 3 12049 Lorskel-Aci-Vgo-Mal-Neu died in The Gnomish Mines on level 8. Killed by a monster (stunted undead kop). - [102] 4 6270 aaxelb-Ele-Asg-Mal-Neu died in The Gnomish Mines on level 7. Killed by a monster (soldier ant) Go Team Ant!. - [101] 5 3520 aaxelb-Ele-Asg-Fem-Cha died in The Dungeons of Doom on level 8. Killed by a bullet. - [87] * 6 582 aaxelb-Zyb-Asg-Mal-Cha died in The Dungeons of Doom * on level 2. Killed by a monster (Ms. Touverac, the shopkeeper). - [54] 7 463 Bluescreen-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 4. Killed by a blast of fire. - [21] 8 426 Solarflare-Mah-Ame-Mal-Law died in The Gnomish Mines on level 3. Killed by a monster (xyloman). - [43]