aaxelb, neutral male asgardish Electric Mage - ----% | | | % | | |%as@a| - - -- |%%@ | F a--- #| | - | | - - --- 1 | 1 2 + - -- --- --- | -- | | --- | | -+---|----- { ---- -- -+-- -------- | ------- - [Aaxelb the Buzzer] St3 Dx17 Co15 In17 Wi11 Ch8 EleAsgMalNeu Min:7 $0 HP-2(101) Pw126(133) AC-4 Exp8 T3448 Hun Latest messages Warning: HP low! [-8 -> 12] Warning: HP low! You don't have anything to read. What do you want to use or apply? [hsE or ?*] G - 6 uncursed scrolls of healing {0}. A healthy cave spider was hidden under a force dwarf corpse {900}! The healthy cave spider bites you! [-1 -> 12] Warning: HP low! The soldier ant bites you! [-6 -> 6] Warning: HP low! Your crystal plate mail blocks the soldier ant's attack. The soldier ant bites you! [-3 -> 3] Warning: HP low! The soldier ant stings you! You die... Go Team Ant! Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} s - an uncursed +0 gas grenade {0} Armor y - an uncursed +0 crystal plate mail (being worn) {200} Scrolls G - 6 uncursed scrolls of healing {0} Tools h - an uncursed sack named mine {235} Gems E - a cursed +0 map stone Contents of the sack named mine: an uncursed +0 worthless piece of orange glass {1} an uncursed skeleton key {0} an uncursed wand of lightning (0:0) {0} an uncursed potion of gain ability {0} an uncursed spellbook of cure burn (1:3) {0} a blessed scroll of identify {0} 3 uncursed scrolls of phase door {0} an uncursed +0 helm of discovery {20} an uncursed +0 cloak of invisibility {4} an uncursed +0 studded leather armor {80} a cursed -1 knife {2} the cursed -5 dagger named ;•.­δΕ {4} an uncursed +0 silver spear {12} 25 uncursed +0 darts {0} an uncursed +0 worthless piece of green glass {1} an uncursed blindfold {0} a cursed skeleton key {0} an uncursed wand of time (0:-1) {0} an uncursed wand of striking (6:5) {0} an uncursed ring of regeneration {0} an uncursed potion of banishing fear {0} an uncursed spellbook of polymorph (4:1) {0} an uncursed scroll of root password detection {0} 2 uncursed carrots {0} 2 blessed apples {0} a cursed +0 pair of speed boots {8} an uncursed +0 cloak of invisibility {4} an uncursed +0 orcish dagger {4} an uncursed +1 axe {24} an uncursed poisoned +0 orcish dagger {4} 20 uncursed +0 orcish arrows {0} the uncursed +0 sling named The Sling of David {2} an uncursed +0 dwarvish spear {12} a blessed +0 dwarvish mattock {48} a cursed amulet of strangulation {0} 477 gold pieces {0} a potion of holy water {0} a blessed potion of booze {0} an uncursed potion of gain energy {0} an uncursed spellbook of knock (0:4) {0} an uncursed spellbook of levitation (0:4) {0} an uncursed spellbook of resist sleep (2:4) {0} a blessed spellbook of shocking sphere (5:3) {0} a blessed spellbook of lightning (0:1) {0} 2 uncursed scrolls of remove curse {0} an uncursed scroll of earth {0} a cursed scroll of enchant weapon {0} an uncursed scroll of charging {0} an uncursed scroll of enchant weapon {0} a cursed scroll of megaload {0} 3 uncursed scrolls of mana {0} an uncursed scroll of magic mapping {0} Final attributes You have transgressed Your alignment was -37 Your max alignment was 23 You carried 2 sins You could not have this property at all: acid resistance You could not have this property extrinsically: infravision You could not have this property intrinsically: keen memory Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 19 Gem identification only worked 100 times out of 445 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 99% chance Book drop chance was reduced to 94% Scroll drop chance was reduced to 95% Ring drop chance was reduced to 13% Potion drop chance was reduced to 55% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: lightsaber The following skill was trained at half the usual rate: two-weapon combat The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: spirituality The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: boomerang (turn 170) Number of artifacts generated was 1 Number of fake artifacts generated was 3 Monster spawn increase started at turn 25797 Monster spawn increase reached its maximum at turn 66203 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 104650 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: umber hulk (freq bonus 4) The monster species that spawned more often: giant mantis (freq bonus 6) The monster species that spawned more often: sprigling (freq bonus 30) The monster species that spawned more often: DOOM player (freq bonus 18) The monster species that spawned more often: electromagnetism grasping buildup (freq bonus 10) The monster species that spawned more often: fourclaw (freq bonus 15) The monster species that spawned more often: fake force fungus (freq bonus 18) The monster species that spawned more often: inched coalesce (freq bonus 36) The monster species that spawned more often: spider grue (freq bonus 12) The monster species that spawned more often: paradise bird (freq bonus 18) The monster species that spawned more often: delicacy auditorial ecology (freq bonus 18) The monster species that spawned more often: phase spore (freq bonus 14) The monster species that spawned more often: snakewoman priestess (freq bonus 18) The monster species that spawned more often: rub monster (freq bonus 12) The monster species that spawned more often: immobile patch (freq bonus 12) The monster species that spawned more often: hug bug (freq bonus 42) The monster species that spawned more often: trousershitter man (freq bonus 20) The monster species that spawned more often: giant rotting toad (freq bonus 10) The monster species that spawned more often: evil orange (freq bonus 12) The monster species that spawned more often: master couatl (freq bonus 18) The monster species that spawned more often: espeon (freq bonus 12) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 1) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 8) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 2) The monster trait that was more common: monsters of gigantic size (freq bonus 1) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 2) The monster species that never randomly spawned: old novice ghost The monster species that never randomly spawned: challenging buzzard The monster species that never randomly spawned: carnage opinionatedly The monster species that never randomly spawned: mimic lizard The monster species that never randomly spawned: saberfish The monster species that never randomly spawned: ferrous force patch The monster species that never randomly spawned: Eygoorts Togaal Jezehh The monster species that never randomly spawned: carrion vine The monster species that never randomly spawned: dragonair The monster species that never randomly spawned: stone snake The RNG hath decreed that this item was never generated: superscrolling (terrible) The RNG hath decreed that this item was never generated: amulet of insomnia (awakening) The RNG hath decreed that this item was never generated: ya (bamboo arrow) The RNG hath decreed that this item was never generated: gridbug conduct boots (chess boots) The RNG hath decreed that this item was never generated: broadsword ((null)) The RNG hath decreed that this item was never generated: amulet of teleport control (transitory) The RNG hath decreed that this item was never generated: cloak of seeing (tunnel cloak) The RNG hath decreed that this item was never generated: inka leash (leash) The RNG hath decreed that this item was never generated: green tea (forget-me-not) The RNG hath decreed that this item was never generated: black spell stone (gray) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 7) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 11) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 20) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 20) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 42) The RNG hath decreed that this item was generated more often: terror (conspiratory, freq bonus 20) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 7) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 14) The RNG hath decreed that this item was generated more often: meatsword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 2) The RNG hath decreed that this item was generated more often: evil plate mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 6) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 3) The RNG hath decreed that this item was generated more often: odor shot ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 3) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 2) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 62) The RNG hath decreed that this item was always generated cursed: golden arrow ((null)) The RNG hath decreed that this item was always generated cursed: unaffected candle (candle) The RNG hath decreed that this item was always generated cursed: hiding (hidden tea) The RNG hath decreed that this item was always generated cursed: speed boots (combat boots) The RNG hath decreed that this item was always generated cursed: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this item was always generated cursed: quiz helm (deformed helmet) The RNG hath decreed that this item was always generated cursed: diode (two-wired thing) The RNG hath decreed that this item was always generated cursed: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was always generated cursed: green sweets ((null)) The RNG hath decreed that this item was always generated cursed: yumi (long bow) The RNG hath decreed that this trap was always invisible: unlight trap The RNG hath decreed that this trap was generated more often: enmity trap (freq bonus 2) Next attribute increase check would have come at turn 4644 Strength training was 50 Dexterity training was 10 Wisdom training was 50 Constitution training was 50 The escalating chokhmah attack damage was 1 You were shock resistant You had the following problem: The map didn't display correctly. (0) You were prevented from having acid resistance (0) You were prevented from having infravision (0) You were warned You had 306 points of nutrition remaining You could swim You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Benjamin Franklin The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 23:11:05 2017. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 536% b - lightning 4 matter 0% 271% c - knock 1 matter 0% 78% Techniques known in the end Name Level Status reinforce memory 8X LIMIT(0) appraisal 8 R LIMIT(0) panic digging 8 R LIMIT(0) phase door 8 R LIMIT(392) invoke deity 8 R LIMIT(0) power surge 6X LIMIT(0) draw energy 4X LIMIT(0) sigil of control 2X LIMIT(0) Discoveries Amulets amulet of strangulation (spoony) Weapons quarterstaff (staff) bardiche (long poleaxe) orcish short sword (crude short sword) elven arrow (runed arrow) orcish dagger (crude dagger) orcish arrow (crude arrow) dwarvish spear (stout spear) dwarvish mattock (broad pick) Armor cloak of invisibility (irradiation cloak) orcish helm (iron skull cap) helm of discovery (ruined helmet) speed boots (heroine mocassins) Scrolls scroll of magic mapping (SIGNAL 11 WAS RAISED) scroll of healing (HANDBOOKOFBREAD SMELLSINCUNABULUM CATALOGUEOFTHEASS) scroll of mana (IO ERBETH IO PHOBETH IO PAKERBETH IO APOMPS) scroll of phase door (ROMHACK MADE BY HITLER) scroll of standard id (MAKED FLOT STONE TO HURTED ENEMYTRAP) scroll of cure (NO FAIL ATTACKING BY SUMMER) scroll of fire (A SEXY LEATHER PUMP SCRATCHES UP AND DOWN YOUR LEGS) scroll of identify (FLURRY GRUESOME ABILITY OF ALL RISED) scroll of root password detection (CIRMOCLINE) scroll of remove curse (TEKMAKMAYACON) scroll of earth (THAZI N EPIBATHA CHEOUCH CHA) scroll of enchant weapon (LETS PLAY NETHACK) scroll of charging (OIL YOU ASSHOLE) scroll of megaload (FAHR TZU) Spellbooks spellbook of shocking sphere (nexus) spellbook of lightning (serif) spellbook of knock (final) spellbook of resist sleep (canvas) spellbook of cure burn (featherweight) spellbook of polymorph (torn) spellbook of levitation (heartwarming) Potions potion of gain energy (turquoise) potion of invisibility (silvervine) potion called confusion (sparkling) potion of gain ability (elder flower) potion of banishing fear (warping) potion of water (clear) potion of booze (simmering) Rings ring of regeneration (puzzle) Wands wand of lightning (irregular) wand of time (chrome) wand of striking (electrum) Tools bag of tricks (bag) sack (bag) skeleton key (key) Gems map stone (gray) worthless piece of orange glass (orange) worthless piece of green glass (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a firefly a large cockroach 2 soldier ants (9 created) a blob a red blob 2 combo fuel barrels 4 chickens a cockatoo (3 created) 5 pack jackals an evasive fox (2 created) 0 scruffy little dogs (1 created) a large weasel 0 automatic little dogs (2 created) a shock hound pup 2 gas spores 0 ego gas spores (1 created) 74 shocking spheres (75 created) a wimp a dwarf (2 created) 0 camo dwarves (1 created) a force dwarf 0 group dwarves (1 created) an army dwarf 0 normal dwarves (1 created) a dwarf thief (2 created) a hobbit bandit 0 church novices (2 created) 2 kobolds (3 created) a whnas a small kobold 0 swamp kobolds (1 created) 0 baby mimics (1 created) 0 baby permamimics (1 created) 0 mynocks (2 created) 0 mini mimics (1 created) 0 large mimics (1 created) a goblin (2 created) 0 yeeks (1 created) 0 rock piercers (1 created) 0 sewer rats (1 created) a visor sewer rat a metal mole 0 healthy cave spiders (1 created) a white centipede a metallic blue centipede 0 mist clouds (1 created) 3 grid bugs (10 created) a bat a mohat a baby gray dragon an emu 0 invisible badguys (1 created) a lichen 2 immobile patches (1 created) a yellow growth 0 orange patches (1 created) 0 pale patches (1 created) 0 phase spores (1 created) 0 conscious growths (1 created) a sub-gnome (3 created) 4 gnomes (6 created) 0 gnome thieves (2 created) a little grey alien 3 intermediate gnomes (4 created) 0 gnome comrades (1 created) 4 gnome lords (8 created) a gnome watcher a gnomish brigand thief (2 created) a gnomish wizard (3 created) 0 packers (1 created) 0 gnome ladies (1 created) a deep gnome 0 burrower gnomes (1 created) 0 deep gnome thieves (1 created) 0 gnome queens (1 created) 0 porn gnomes (1 created) 0 gnome kings (1 created) 2 New Kops 2 Keystone Kops a Vampire Kop a Keystone Officer 0 torchbearers (1 created) 0 mummies (1 created) 0 dcss mummies (1 created) a kobold mummy (2 created) a tasloi mummy a drow mummy 0 bionic naga hatchlings (1 created) 0 baby ogres (1 created) a low ooze a low speeze a kobold zombie a controller 0 gnome zombies (1 created) a monkey zombie a human zombie a zombie 0 ettin zombies (1 created) 0 karakasas (1 created) 0 straw golems (1 created) a friendly adventurer (3 created) a senser a weregridbug an odorous girl 0 novice nurses (1 created) 0 item masters (17 created) 0 shopkeepers (6 created) an aligned priest 0 watchmen (4 created) 0 watch captains (1 created) a rouge jellyfish a piranha a newt (2 created) a gecko 0 demitwens (1 created) a fire toad a chimera toad a goomba a floor grue 0 crude turrets (1 created) 0 disintegration troves (2 created) 0 attractive troves (1 created) 285 creatures born. 169 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 7 times You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 36 times You killed 61 monsters You read items or engraved 22 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (3 of 20) body armor [Basic] (max Expert) (35 of 160) devices [Basic] (max Expert) (29 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (56 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (1 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (9 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (47 of 160) Goodbye aaxelb the Electric Mage... You died in The Gnomish Mines on dungeon level 7 with 6270 points, and 477 pieces of gold, after 3448 moves. Killer: a monster (soldier ant) Go Team Ant! You were level 8 with a maximum of 101 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 19678 Solarflare-Zyb-Tro-Fem-Cha died in The Dungeons of Doom on level 8. Killed by a monster (hallucinogen-distorted giant ant), while helpless. - [1] 2 12241 Bluescreen-For-Dvp-Fem-Neu died in The Dungeons of Doom on level 2 [max 39]. Killed by a bullet. - [36] 3 12049 Lorskel-Aci-Vgo-Mal-Neu died in The Gnomish Mines on level 8. Killed by a monster (stunted undead kop). - [102] * 4 6270 aaxelb-Ele-Asg-Mal-Neu died in The Gnomish Mines on * level 7. Killed by a monster (soldier ant) Go Team Ant!. - [101] 5 463 Bluescreen-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 4. Killed by a blast of fire. - [21] 6 426 Solarflare-Mah-Ame-Mal-Law died in The Gnomish Mines on level 3. Killed by a monster (xyloman). - [43]