sn`g8 Player: Yggdrasil Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-05-28.22:28:03.ttyrec Time: (1622240883) Fri May 28 22:28:03 2021 sn`KEThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. sn`QRestoring save file...sn`sn`.[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu Dlvl:1 $28 HP 16(16)  Pw 2(2)  AC-1 Exp1 T54 You return to level 1 in The Dungeons of Doom.--More--un`?Ŀ##Ŀ#<#@#@ٰ#######[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu Dlvl:1 $28 HP 16(16)  Pw 2(2)  AC-1 Exp1 Tun`(?b54 Hello Yggdrasil, the unmagic Doom Marine, welcome back to SlashEMExtended![Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC-1 Exp1 T54 --More--xn`ޒ xn`Dc[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC-1 Exp1 T54 Par >@xn`[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC-1 Exp1 T56 [Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC-1 Exp1 T56 yn`  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) {n` + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) {n`@+ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - clas{n`sic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]  m - eatingboulders [true]  n - eatingconfirm [false]  o - eatingdoors [true] (1 of 5)n`D +n`? [Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu Dlvl:1 $28 HP 16(16)  Pw 2(2)  AC-1 Exp1 T56 -----##-----------|...-,#|.........||<..|,#|....>....||...|,#|.......@.|-----,##|.....@...|#,,,-.........|##,,-----------,n` -[38;5;3m#,#n`ق Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) n` + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) n`+-||||| Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - clasn`sic_status [true]  k - cursesgraphics [true]  l - DECgraphics [false]  m - eatingboulders [true]  n - eatingconfirm [false]  o - eatingdoors [true] (1 of 5)n`K a - eatingwalls [true]  b - eight_bit_tty [false]  c - extmenu [false]  d - gmmessage [true]  e - graffitihilite [true]  f - help [true]  g - hilite_pet [true]  h - hitpointbar [true]  i - IBMgraphics [false]  j - ignintr [false]  k - inertiaconfirm [false]  l - invweight [true]  m - knapsacklimit [false]  n - lit_corridor [true]  o - lootabc [false]  p - mail [true]  q - materialglyph [false]  r - memorizationknown [false]  s - statuscolors [true]  t - menucolors [false]  u - menu_on_esc [true]  v - menu_glyphs [false]  w - missing_safety [true]  x - mon_polycontrol [false]  y - moreforced [true]  z - numpadmessage [true]  A - null [true]  B - paranoidquit [true]  C - perm_invent [true]  D - pickup_thrown [true]  E - pickupn`g_cursed [false]  F - pokedex [true]  G - prayconfirm [true] (2 of 5)n`;I +n`B  a - pushweapon [false]  b - quiver_fired [false]  c - qwertz_layout [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showrealtime [false]  i - showscore [false]  j - showsym [true]  k - showdmg [true]  l - showweight [false]  m - showmc [false]  n - showmovement [false]  o - showlongstats [false]  p - showsanity [false]  q - showsymbiotehp [false]  r - silent [true]  s - simpledescs [false]  t - sortpack [true]  u - sound [true]  v - sparkle [true]  w - standout [false]  x - tabcursesconfirm [false]  y - tech_description [true]  z - time [true]  A - timed_autosave [true]  B - quick_autosave [false]  C - tombstone [true]  D - toptenwin [false]  E -n`=C n travel [true]  F - use_inverse [false]  G - verbose [true] (3 of 5)n`z a - eatingwalls [true]  b - eight_bit_tty [false]  c + extmenu [false]  d - gmmessage [true]  e - graffitihilite [true]  f - help [true]  g - hilite_pet [true]  h - hitpointbar [true]  i - IBMgraphics [false]  j - ignintr [false]  k - inertiaconfirm [false]  l - invweight [true]  m - knapsacklimit [false]  n - lit_corridor [true]  o - lootabc [false]  p - mail [true]  q - materialglyph [false]  r - memorizationknown [false]  s - statuscolors [true]  t - menucolors [false]  u - menu_on_esc [true]  v - menu_glyphs [false]  w - missing_safety [true]  x - mon_polycontrol [false]  y - moreforced [true]  z - numpadmessage [true]  A - null [true]  B - paranoidquit [true]  C - perm_invent [true]  D - pickup_thrown [true]  E - pickupn`]{g_cursed [false]  F - pokedex [true]  G - prayconfirm [true] (2 of 5)n` a - pushweapon [false]  b - quiver_fired [false]  c - qwertz_layout [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showrealtime [false]  i - showscore [false]  j - showsym [true]  k - showdmg [true]  l - showweight [false]  m - showmc [false]  n - showmovement [false]  o - showlongstats [false]  p - showsanity [false]  q - showsymbiotehp [false]  r - silent [true]  s - simpledescs [false]  t - sortpack [true]  u - sound [true]  v - sparkle [true]  w - standout [false]  x - tabcursesconfirm [false]  y - tech_description [true]  z - time [true]  A - timed_autosave [true]  B - quick_autosave [false]  C - tombstone [true]  D - toptenwin [false]  E -n`n travel [true]  F - use_inverse [false]  G - verbose [true] (3 of 5)n`ea  a - wallglyph [true]   Compounds (selecting will prompt for new value):  name [Yggdrasil]  role [Doom Marine]  race [unmagic]  gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-1n` b S5]  windowtype [tty]  wolfname [(none)]  b - boulder [`]  c - disclose [ni na nv ng nc]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single] (4 of 5)n`O  a - number_pad [0=off]  b - packorder [$"])[%?+!=/(*`0_]  c - pickup_burden [stressed]  d - pickup_types [none]  e - pilesize [5]  f - runmode [run]  g - scores [3 top/2 around]  h - sortloot [none]  i - suppress_alert [(none)]  j - tileset [(none)]  k - autopickup exceptions (0 currently set) (5 of 5)n`.+n`6 a - wallglyph [true]   Compounds (selecting will prompt for new value):  name [Yggdrasil]  role [Doom Marine]  race [unmagic]  gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-1n`*6S5]  windowtype [tty]  wolfname [(none)]  b - boulder [`]  c - disclose [ni na nv ng nc]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single] (4 of 5)n`0+n`B  a + number_pad [0=off]  b - packorder [$"])[%?+!=/(*`0_]  c - pickup_burden [stressed]  d - pickup_types [none]  e - pilesize [5]  f - runmode [run]  g - scores [3 top/2 around]  h - sortloot [none]  i - suppress_alert [(none)]  j - tileset [(none)]  k - autopickup exceptions (0 currently set) (5 of 5)n`c-----##-----------|...-,#|.........||<..|,#|....>....||...|,#|.......@.|-----,##|.....@...|#,,,-.........|##,,-----------,#,#n`d [Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu Dlvl:1 $28 HP 16(16)  Pw 2(2)  AC-1 Exp1 T56 Set fruit to what? n`Epn`6on`< gn`P fn`'Ern`!un`1Rin`*tn`  Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) n` +----------.........|....>....|.......@.|.....@...|[?1l>[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC-1 Exp1 T56 %o`J Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) &o`<[[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC-1 Exp1 T56 'o`@ [Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC-1 Exp1 T57 @.(o`:G[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC-1 Exp1 T59 .@@..(o`^ =[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC-1 Exp1 T61 ...@@)o`G"[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC-1 Exp1 T62 ..@@)o`m [Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC-1 Exp1 T64 @@.*o`@R#[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC-1 Exp1 T65 @@..*o`F 5[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC-1 Exp1 T66 @.@.+o` _[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC-1 Exp1 T66 .@,@.,-o`@<[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC-1 Exp1 T67 ,@-,-o`m r[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC-1 Exp1 T68 ,.,@,@/o`lto[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC-1 Exp1 T69 ,,,.@,0o`E Weapons a - an uncursed +0 pistol (weapon in hand) {8} b - 50 uncursed +0 bullets (in quiver) {1} Armor c - an uncursed +0 pair of leather gloves (being worn) {4} d - an uncursed +0 pair of iron shoes (being worn) {20} e - an uncursed +0 commander suit (being worn) {6} f - an uncursed +0 helm of underwater action (being worn) {20} r - a pair of balanced boots named End of the year {8} s - a pair of jackboots {8} Comestibles n - a cream pie {0} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} m - an uncursed scroll of heal other {0} Spellbooks g - an uncursed spellbook of magic missile (1:5) {0} `mPotions o - a finalized camping potion {0} q - a finalized lavender potion {0} Wands p - a mineral wand {0}(end) 4o`+-----##-----------|...-,#|.........||<..|,#|....>....||...|,#|.........|-----,##|.........|#,,,-.........|##,@-----------,#,#`Ѥ;6H[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu Dlvl:1 $28 HP 16(16)  Pw 2(2)  AC-1 Exp1 T69 pair of balanced boots named End of the year - This is a piece of armor. Color: yellow. Material: elasthan. Appearance: balanced boots. Slot: boots. It can be worn for protection (armor class, magic cancellation etc.).--More--:o`b -----##-----------Unfortunately you don't know more about it. You will gain more information if you identify this item.--More--o`S>o`VNever mind.[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC-1 Exp1 T69 Ao`>What do you want to take off? [cdef or ?*] Co`OCo`SNever mind.[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC-1 Exp1 T69 Do` >What do you want to take off? [cdef or ?*] Eo`= Armor c - an uncursed +0 pair of leather gloves (being worn) {4} d - an uncursed +0 pair of iron shoes (being worn) {20} e - an uncursed +0 commander suit (being worn) {6} f - an uncursed +0 helm of underwater action (being worn) {20}(end) Jo` +-----##-----------|...-,#|.........||<..|,#|....>....||...|,#|.........|-----,##|.........|[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC-1 Exp1 T70 Par @Jo` [Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC-1 Exp1 T71 You finish taking off your boots.[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC2 Exp1 T71 Ko`  Weapons a - an uncursed +0 pistol (weapon in hand) {8} b - 50 uncursed +0 bullets (in quiver) {1} Armor c - an uncursed +0 pair of leather gloves (being worn) {4} d - an uncursed +0 pair of iron shoes {20} e - an uncursed +0 commander suit (being worn) {6} f - an uncursed +0 helm of underwater action (being worn) {20} r - a pair of balanced boots named End of the year {8} s - a pair of jackboots {8} Comestibles n - a cream pie {0} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} m - an uncursed scroll of heal other {0} Spellbooks g - an uncursed spellbook of magic missile (1:5) {0} PotionKo` s o - a finalized camping potion {0} q - a finalized lavender potion {0} Wands p - a mineral wand {0}(end) Lo` -----##-----------|...-,#|.........||<..|,#|....>....||...|,#|.........|-----,##|.@.......|#,,,-.........|##,@-----------,#,#o`8K[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu Dlvl:1 $28 HP 16(16)  Pw 2(2)  AC2 Exp1 T71 [Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC2 Exp1 T71 No`E Weapons a - an uncursed +0 pistol (weapon in hand) {8} b - 50 uncursed +0 bullets (in quiver) {1} Armor c - an uncursed +0 pair of leather gloves (being worn) {4} d - an uncursed +0 pair of iron shoes {20} e - an uncursed +0 commander suit (being worn) {6} f - an uncursed +0 helm of underwater action (being worn) {20} r - a pair of balanced boots named End of the year {8} s - a pair of jackboots {8} Comestibles n - a cream pie {0} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} m - an uncursed scroll of heal other {0} Spellbooks g - an uncursed spellbook of magic missile (1:5) {0} Potionso`jF23;27H o - a finalized camping potion {0} q - a finalized lavender potion {0} Wands p - a mineral wand {0}(end) No``-----##-----------|...-,#|.........||<..|,#|....>....||...|,#|.........|-----,##|.@.......|#,,,-.........|##,@-----------,#,#o`.16H[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu Dlvl:1 $28 HP 16(16)  Pw 2(2)  AC2 Exp1 T71 [Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC2 Exp1 T71  Armor c - an uncursed +0 pair of leather gloves (being worn) {4} e - an uncursed +0 commander suit (being worn) {6} f - an uncursed +0 helm of underwater action (being worn) {20}(end) Oo`9-----##-----------|...-,#|.........||<..|,#|....>....||...|,#|.........|[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC2 Exp1 T71  Armor c - an uncursed +0 pair of leather gloves (being worn) {4} e - an uncursed +0 commander suit (being worn) {6} f - an uncursed +0 helm of underwater action (being worn) {20}(end) Qo`-----##-----------|...-,#|.........||<..|,#|....>....||...|,#|.........|[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC2 Exp1 T71 Qo` c Weapons a - an uncursed +0 pistol (weapon in hand) {8} b - 50 uncursed +0 bullets (in quiver) {1} Armor c - an uncursed +0 pair of leather gloves (being worn) {4} d - an uncursed +0 pair of iron shoes {20} e - an uncursed +0 commander suit (being worn) {6} f - an uncursed +0 helm of underwater action (being worn) {20} r - a pair of balanced boots named End of the year {8} s - a pair of jackboots {8} Comestibles n - a cream pie {0} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} m - an uncursed scroll of heal other {0} Spellbooks g - an uncursed spellbook of magic missile (1:5) {0} Potionso`c23;27H o - a finalized camping potion {0} q - a finalized lavender potion {0} Wands p - a mineral wand {0}(end) Uo`2+-----##-----------|...-,#|.........||<..|,#|....>....||...|,#|.........|-----,##|.@.......|#,,,-.........|##,@-----------,#,#o`2S21;26H[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu Dlvl:1 $28 HP 16(16)  Pw 2(2)  AC2 Exp1 T71 Uo`3pair of balanced boots named End of the year - This is a piece of armor. Color: yellow. Material: elasthan. Appearance: balanced boots. Slot: boots. It can be worn for protection (armor class, magic cancellation etc.).--More--Uo`9f -----##-----------Uo`9[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC2 Exp1 T71 Vo` ,What do you want to wear? [drs or ?*] Xo`5" Armor d - an uncursed +0 pair of iron shoes {20} r - a pair of balanced boots named End of the year {8} s - a pair of jackboots {8}(end) Zo`+-----##-----------|...-,#|.........||<..|,#|....>....||...|,#|.........|Zo`[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC2 Exp1 T71 Par  Lev You are putting on the pair of balanced boots named End of the year.[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC0 Exp1 T71 Par  Lev [Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC0 Exp1 T72 Par  LevZo` .@.[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC0 Exp1 T73 Lev --More--[o` /You finish your dressing maneuver.[o` Y[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC0 Exp1 T73 Lev You start to float in the air![Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC0 Exp1 T73 Lev _o`ƕ>What do you want to take off? [cefr or ?*] `o`&J P Armor c - an uncursed +0 pair of leather gloves (being worn) {4} e - an uncursed +0 commander suit (being worn) {6} f - an uncursed +0 helm of underwater action (being worn) {20} r - the +0 pair of levitation boots named End of the year (being worn) {8}(end) eo`Zx+-----##-----------|...-,#|.........||<..|,#|....>....||...|,#|.........|-----,##|.........|eo`q>You can't. They are cursed.[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC0 Exp1 T73 Lev fo`_  Weapons  a - an uncursed +0 pistol (weapon in hand) {8}  b - 50 uncursed +0 bullets (in quiver) {1}  Armor  c - an uncursed +0 pair of leather gloves (being worn) {4}  d - an uncursed +0 pair of iron shoes {20}  e - an uncursed +0 commander suit (being worn) {6}  f - an uncursed +0 helm of underwater action (being worn) {20}  r - the cursed +0 pair of levitation boots named End of the year (being worn) {8}  s - a pair of jackboots {8}  Comestibles  n - a cream pie {0}  Scrolls  h - 5 uncursed scrolls of healing {0}  i - 4 uncursed scrolls of mana {0}  j - 3 uncursed scrolls of phase door {0}  k - 2 uncursed scrolls of standard id {0}  l - an uncursed scroll of cure {0}  m - an uncursed scroll of heal other {0}  Spellbooks  g - an uncursed spellbook of magic missile (1:5) {0}  Potions  o - a finalizfo`W ed camping potion {0}  q - a finalized lavender potion {0}  Wands  p - a mineral wand {0} (end) ko`<[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu Dlvl:1 $28 HP 16(16)  Pw 2(2)  AC0 Exp1 T73 Lev -----##-----------|...-,#|.........||<..|,#|....>....||...|,#|.........|-----,##|.........|#,,,@.........|##,@-----------o`5=C10;58H,#,#no` Weapons  a - an uncursed +0 pistol (weapon in hand) {8}  b - 50 uncursed +0 bullets (in quiver) {1}  Armor  c - an uncursed +0 pair of leather gloves (being worn) {4}  d - an uncursed +0 pair of iron shoes {20}  e - an uncursed +0 commander suit (being worn) {6}  f - an uncursed +0 helm of underwater action (being worn) {20}  r - the cursed +0 pair of levitation boots named End of the year (being worn) {8}  s - a pair of jackboots {8}  Comestibles  n - a cream pie {0}  Scrolls  h - 5 uncursed scrolls of healing {0}  i - 4 uncursed scrolls of mana {0}  j - 3 uncursed scrolls of phase door {0}  k - 2 uncursed scrolls of standard id {0}  l - an uncursed scroll of cure {0}  m - an uncursed scroll of heal other {0}  Spellbooks  g - an uncursed spellbook of magic missile (1:5) {0}  Potions  o - a finalized camno`Mping potion {0}  q - a finalized lavender potion {0}  Wands  p - a mineral wand {0} (end) ro`|[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu Dlvl:1 $28 HP 16(16)  Pw 2(2)  AC0 Exp1 T73 Lev -----##-----------|...-,#|.........||<..|,#|....>....||...|,#|.........|-----,##|.........|#,,,@.........|##,@-----------o`_}?8H,#,#so`~-What do you want to ready? [- b or ?*] to`to`-Never mind.[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC0 Exp1 T73 Lev uo`}9What do you want to drink? [oq or ?*] vo` \ [Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC0 Exp1 T74 Lev ######,,#,#,#####@-######,######################,#,#########,,,,,,,,,,,,,,,,,,,####,####,,,####-------,######,,,,,|o`\ ;0m..xo`y 8What do you want to drink? [o or ?*] zo`zo`,pYour limbs start feeling numb![Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T74 Lev  Nmb {o`0  Weapons  a - an uncursed +0 pistol (weapon in hand) {8}  b - 50 uncursed +0 bullets (in quiver) {1}  Armor  c - an uncursed +0 pair of leather gloves (being worn) {4}  d - an uncursed +0 pair of iron shoes {20}  e - an uncursed +0 commander suit (being worn) {6}  f - an uncursed +0 helm of underwater action (being worn) {20}  r - the cursed +0 pair of levitation boots named End of the year (being worn) {8}  s - a pair of jackboots {8}  Comestibles  n - a cream pie {0}  Scrolls  h - 5 uncursed scrolls of healing {0}  i - 4 uncursed scrolls of mana {0}  j - 3 uncursed scrolls of phase door {0}  k - 2 uncursed scrolls of standard id {0}  l - an uncursed scroll of cure {0}  m - an uncursed scroll of heal other {0}  Spellbooks  g - an uncursed spellbook of magic missile (1:5) {0}  Wands  p - a mineral w{o`0 and {0} (end) o`[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu Dlvl:1 $28 HP 16(16)  Pw 2(2)  AC5 Exp1 T74 Lev  Nmb -----##-----------##|...-,##|.........|##|<..|,##|....>....|,,|...|,##|.........|,#-----,##|.........|,######,,`;7m@-.........|#######,,@-----------#######,#,################,#,#########,,,,,,,,,,,,,,,,,,,####,####,,,####-------,######,,,,,|..o`,What do you want to read? [g-m or ?*] o`7 Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} m - an uncursed scroll of heal other {0} Spellbooks g - an uncursed spellbook of magic missile (1:5) {0}(end) o` +-----##-----------##|...-,##|.........|##|<..|,##|....>....|,,|...|,##|.........|,#-----,##|.........|,######,,@-.........|#######,,@-----------#######,#`f ;7m,################,#,#########o` 3As you read the scroll, it disappears.o` 5This is a standard identify scroll.--More--o`uh What would you like to identify first?   Armor ('[')  r - the cursed +0 pair of levitation boots named End of the year (being worn) {8}  s - a pair of jackboots {8}  Comestibles ('%')  n - a cream pie {0}  Wands ('/')  p - a mineral wand {0} (end) o`r{  +o`+o` W +o`q-----##-----------##|...-,##|.........|##|<..|,##|....>....|,,|...|,##|.........|,#-----,##|.........|,######,,@-.........|#######,,@-----------#######,#,################,#,o`rl#########,,,,,,,,,,,,,,,,,,,####,####,,,####-------,######,,,,,|..o`"s[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu Dlvl:1 $28 HP 16(16)  Pw 2(2)  AC5 Exp1 T74 Lev  Nmb r - the cursed +0 pair of levitation boots named End of the year (being worn) {8}.o`byL,@;o`yT[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T76 Lev  Nmb --More--o` %The swim hata bites you!o` o[Yggdrasil the Mars Mari ne] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  15(16)  Pw 2(2)  AC5 Exp1 T76 Lev  Nmb [-1 -> 15]--More--o`9 PLieutenant Surge thrusts his knife at the swim hata.--More--o`} 1Lieutenant Surge hits the swim hata.o` The swim hata is killed![Yggdrasil the Mars Mari ne] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  15(16)  Pw 2(2)  AC5 Exp1 T77 Lev  Nmb ,o`U o`V gUnknown command '^J'.[Yggdrasil the Mars Mari ne] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  15(16)  Pw 2(2)  AC5 Exp1 T77 Lev  Nmb o`W  Weapons  a - an uncursed +0 pistol (weapon in hand) {8}  b - 50 uncursed +0 bullets (in quiver) {1}  Armor  c - an uncursed +0 pair of leather gloves (being worn) {4}  d - an uncursed +0 pair of iron shoes {20}  e - an uncursed +0 commander suit (being worn) {6}  f - an uncursed +0 helm of underwater action (being worn) {20}  r - the cursed +0 pair of levitation boots named End of the year (being worn) {8}  s - a pair of jackboots {8}  Comestibles  n - a cream pie {0}  Scrolls  h - 5 uncursed scrolls of healing {0}  i - 4 uncursed scrolls of mana {0}  j - 3 uncursed scrolls of phase door {0}  k - an uncursed scroll of standard id {0}  l - an uncursed scroll of cure {0}  m - an uncursed scroll of heal other {0}  Spellbooks  g - an uncursed spellbook of magic missile (1:5) {0}  Wands  p - a mineral wo`W and {0} (end) o`l[Yggdrasil the Mars Mari ne] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu Dlvl:1 $28 HP 15(16)  Pw 2(2)  AC5 Exp1 T77 Lev  Nmb -----##-----------##|...-,##|.........|##|<..|,##|....>....|,,|...|,##|.........|,#-----,##|.........|,######,`ep;5;7m,,-.........|#######,@@-----------#######,#,################,#,#########,,,,,,,,,,,,,,,,,,,####,####,,,####-------,######,,,,,|..o`,What do you want to read? [g-m or ?*] o`  Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - an uncursed scroll of standard id {0} l - an uncursed scroll of cure {0} m - an uncursed scroll of heal other {0} Spellbooks g - an uncursed spellbook of magic missile (1:5) {0}(end) o`++-----##-----------##|...-,##|.........|##|<..|,##|....>....|,,|...|,##|.........|,#-----,##|.........|,######,,,-.........|#######,@@-----------#######,#,#########`H#######,#,#########As you read the scroll, it disappears.o`A5This is a standard identify scroll.--More--o`d What would you like to identify first?  Armor ('[') s - a pair of jackboots {8} Comestibles ('%') n - a cream pie {0} Wands ('/') p - a mineral wand {0}(end) o`+o` -----##-----------##|...-,##|.........|##|<..|,##|....>....|,,|...|,##|.........|,#-----,##|.........|,######,,,-.........|#######,@@-----------#######,#,#########The wand o`K >resisted your identification attempt!--More--o`G -p - an uncursed mineral wand (0:3) {0}.o`L `[Yggdrasil the Mars Mari ne] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  15(16)  Pw 2(2)  AC5 Exp1 T79 Lev  Nmb @o`8 o`@ gUnknown command '^J'.[Yggdrasil the Mars Mari ne] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  15(16)  Pw 2(2)  AC5 Exp1 T79 Lev  Nmb o`< [Yggdrasil the Mars Mari ne] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  15(16)  Pw 2(2)  AC5 Exp1 T80 Lev  Nmb ,,,@@,o`=nThere is a wall in the way![Yggdrasil the Mars Mari ne] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  15(16)  Pw 2(2)  AC5 Exp1 T80 Lev  Nmb o`[Yggdrasil the Mars Mari ne] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  15(16)  Pw 2(2)  AC5 Exp1 T80 Lev  Nmb ,,,@,,,o` [Yggdrasil the Mars Mari ne] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  15(16)  Pw 2(2)  AC5 Exp1 T81 Lev  Nmb ,,@,,o`z[Yggdrasil the Mars Mari ne] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  15(16)  Pw 2(2)  AC5 Exp1 T82 Lev  Nmb ,,,,@,,o`W[Yggdrasil the Mars Mari ne] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  15(16)  Pw 2(2)  AC5 Exp1 T83 Lev  Nmb ,,,,,@,###o`N[Yggdrasil the Mars Mari ne] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  15(16)  Pw 2(2)  AC5 Exp1 T83 Lev  Nmb ,,@,#o`7[[Yggdrasil the Mars Mari ne] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  15(16)  Pw 2(2)  AC5 Exp1 T84 Lev  Nmb ,,,@,#o`x[Yggdrasil the Mars Mari ne] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  15(16)  Pw 2(2)  AC5 Exp1 T86 Lev  Nmb ,,@,,o` [Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T87 Lev  Nmb ,,@#o`nThere is a wall in the way![Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T87 Lev  Nmb o`{o`a|nThere is a wall in the way![Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T87 Lev  Nmb o`Wo`nThere is a wall in the way![Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T87 Lev  Nmb o` [Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T87 Lev  Nmb ,@#$+o` [Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T88 Lev  Nmb ,,,@###o`nThere is a wall in the way![Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T88 Lev  Nmb o`K/o` 0nThere is a wall in the way![Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T88 Lev  Nmb o`'o`ndThe door resists![Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T89 Lev  Nmb o`M o`P dThe door resists![Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T89 Lev  Nmb o`o`sThe door opens.[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T90 Lev  Nmb -----.....|.......|-..$....%|---------o` [Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T91 Lev  Nmb -....@|.$@-o`k[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T92 Lev  Nmb ,-@o`Ζ \[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T92 Lev  Nmb .@o`\[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T93 Lev  Nmb .@o` nYou cannot reach the floor.[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T93 Lev  Nmb o`[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T94 Lev  Nmb @$@o`[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T95 Lev  Nmb -@.@o`>w[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T95 Lev  Nmb .@.@o`(\[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T96 Lev  Nmb .@o`ۡ z[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T97 Lev  Nmb .@.@o` !You cannot reach the floor.o` M[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T97 Lev  Nmb o`o`[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T98 Lev  Nmb $@@%o`SBkYou see no objects here.[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T98 Lev  Nmb o`s b[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T99 Lev  Nmb .@o`[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T100 Lev  Nmb .@@%o`+Pick an object.o`6 o`Y/6Unknown direction: ''' (use 2468 or .).--More--o`o`o`SYDone.[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T100 Lev  Nmb o`o`UhUnknown command '''.[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T100 Lev  Nmb o`ܝ+Pick an object.o`p 5Unknown direction: '5' (use 2468 or .).--More--o`mo`Xo`5 o` o`Lo`Mu% a piece of food (pancake)[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T100 Lev  Nmb o`^ ;What do you want to ready? [- b or ?*] o`ʽo`_Never mind.[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T100 Lev  Nmb o` =You don't have anything to drink.--More--o`T6 Z[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu  16(16)  Pw 2(2)  AC5 Exp1 T100 Lev  Nmb o` Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) o` n + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) o`5+-|||||Really quit? WARNING: this will erase your game permanently! [yes/no]? o`# yo`2 eo`so`G[Yggdrasil the Mars Marine  16(16)  Pw 2(2)  AC5 Exp1 T100 Lev  Nmb o`S-----##-----------##|...-,##|.........|##|<..|,##|....>....|,,|...|,##|.........|,#-----,##|.........|,######,,,-.........|#######,,,-----------#######,#,################,#,#########,,,,o`*V,,,,,,,,,,,,,,,####,####,,,####-----.--------,######,,,,,|........|#####,|........|#$-..$.@.@%|##----------o`V[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu Dlvl:1 $28 HP 16(16)  Pw 2(2)  AC5 Exp1 T100 Lev  Nmb Do you want your possessions identified? DYWYPI? [ynq] (n) o`` n Weapons  a - an uncursed +0 pistol (weapon in hand) {8}  b - 50 uncursed +0 bullets (in quiver) {1}  Armor  c - an uncursed +0 pair of leather gloves (being worn) {4}  d - an uncursed +0 pair of iron shoes {20}  e - an uncursed +0 commander suit (being worn) {6}  f - an uncursed +0 helm of underwater action (being worn) {20}  r - the cursed +0 pair of levitation boots named End of the year (being worn) {8}  s - a sticky cursed -3 pair of high boots {8}  Comestibles  n - an uncursed cream pie {0}  Scrolls  h - 5 uncursed scrolls of healing {0}  i - 4 uncursed scrolls of mana {0}  j - 3 uncursed scrolls of phase door {0}  l - an uncursed scroll of cure {0}  m - an uncursed scroll of heal other {0}  Spellbooks  g - an uncursed spellbook of magic missile (1:5) {0}  Wands  p - an uncursed wand of make visible (0o`Ra :3) {0} (end) o`w-----##-----------##|...-,##|.........|##|<..|,##|....>....|,,|...|,##|.........|,#-----,##|.........|,######,,,-.........|#######,,,-----------#######,#,################,#,#########,,,,,`yy;4m,,,,,,,,,,,,,,####,####,,,####-----.--------,######,,,,,|........|#####,|........|#$-..$.@.@%|##----------o`3y[Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu Dlvl:1 $28 HP 16(16)  Pw 2(2)  AC5 Exp1 T100 Lev  Nmb Do you want to see your attributes? [ynq] (n) o`DnFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. Scroll identification only worked 100 times out of 314. Ring identification only worked 4 times out of 5. Amulet identification only worked 15 times out of 17. Implant identification only worked 1 times out of 50. Wand identification only worked 3 times out of 9. Armor identification only worked 15 times out of 24. Spellbook identification only worked 2 times out of 11. Gem identification only worked 100 times out of 165. Tool identification only worked 5 times out of 9. Monsters only dropped their equipment with 99% chance. Scroll drop chance was reduced to 96%. Amulet drop chance was reduced to 95%. Potion drop chance was reduced to 88%. Weapon drop chance was reduced to 98%. Armor drop chance was reduced to 98%. Tool drop chance was reduced to`*Eo 97%. Food drop chance was reduced to 99%. Shop item generation was reduced to 87%. Musable item generation frequency had a negative bias of 49%. Monster death drops spawned with only 93% chance. Mastering the following skill taught you the hidden power: body spells. The following skill was limited to skilled proficiency: axe. The following skill couldn't be trained before a certain turn number is reached: club (turn 54737). Number of artifacts generated was 1. Number of fake artifacts generated was 2. Monster spawn increase would have started at turn 81642. --More--o`kMonster spawn increase had reached its maximum at turn 112968. In this game, Eevee's evolution was espeon. Your limit for ascension was at turn 1794258. The monster class that cannot be genocided was zombie. The monster class that was spawned more often: light (freq bonus 1). The monster species that was spawned more often: chaos seed (freq bonus 5). The monster species that was spawned more often: glittergold (freq bonus 6). The monster species that was spawned more often: cancel seraphon (freq bonus 12). The monster species that was spawned more often: winged gargonome (freq bonus 6). The monster species that was spawned more often: ice troll (freq bonus 12). The monster species that was spawned more often: ogre axman (freq bonus 24). The monster species that was spawned more often: USA President (freq bonus 12). The monster species that was spawned more often: phantom ghost (freq bonus 21). The monster species thato`gl was spawned more often: terchet patch (freq bonus 2). The monster species that was spawned more often: privatizing barometer reconvene (freq bonus 5). The monster species that was spawned more often: Tenebrous (freq bonus 30). The monster species that was spawned more often: Gudrun (freq bonus 9). The monster species that was spawned more often: stoa (freq bonus 12). The monster species that was spawned more often: salt permamimic (freq bonus 24). The monster species that was spawned more often: thorn bee (freq bonus 9). The monster species that was spawned more often: extravorpal bunny (freq bonus 6). The monster species that was spawned more often: hahaha patch (freq bonus 16). The monster species that was spawned more often: legion devil soldier (freq bonus 3). The monster species that was spawned more often: dungeon slime (freq bonus 9). The monster species that was spawned more often: leggy oystering organizing sublettino`lg anaerobe (freq bonus 6). The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 4). The monster trait that was more common: monsters that count as animals (freq bonus 4). The monster trait that was more common: monsters with drain resistance (freq bonus 1). The monster species that was never randomly spawned: flameproof gatefold. The monster species that was never randomly spawned: kickboxing girl. --More--o` The monster species that was never randomly spawned: contamination bulb. The monster species that was never randomly spawned: Pitworm. The monster species that was never randomly spawned: vent wurm. The monster species that was never randomly spawned: little wort. The monster species that was never randomly spawned: school director. The monster species that was never randomly spawned: growt. The monster species that was never randomly spawned: techno fungus. The monster species that was never randomly spawned: contamination stalk. The RNG hath decreed that this item was never generated: special shield ((null)). The RNG hath decreed that this item was generated more often: blinding ray (noble, freq bonus 7). The RNG hath decreed that this item was generated more often: monnoise stone (gray, freq bonus 8). The RNG hath decreed that this item was generated more often: converge breath (blasted, freq bonus 25). `^ ;1HThe RNG hath decreed that this item was generated more often: white spell stone (gray, freq bonus 63). The RNG hath decreed that this item was generated more often: amulet of pet view (animalic, freq bonus 7). The RNG hath decreed that this item was generated more often: sound effect stone (gray, freq bonus 25). The RNG hath decreed that this item was generated more often: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS, freq bonus 30). The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 11). The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: implant of beauty (glacio` al, freq bonus 6). The RNG hath decreed that this item was generated more often: reboot (programmed, freq --More--o`wIbonus 6). The RNG hath decreed that this item was generated more often: amulet of bones (charnel, freq bonus 10). The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 6).The RNG hath decreed that this item was generated more often: red spell heels (lolita boots, freq bonus 9). The RNG hath decreed that this item was generated more often: inka sling ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 12). The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 10). The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 11). The RNG hath decreed that this item was always generated cursed: bikini (fleecy-colored cloak). The RNG hath decreed that this item was always generated cursed: brown shit cloak (riflo`Jing power cloak). The RNG hath decreed that this item was always generated cursed: implant of ire (paleocene). The RNG hath decreed that this item was always generated cursed: amulet of stopped evolution (darwinism). The RNG hath decreed that this item was always generated cursed: disarming (wet). The RNG hath decreed that this item was always generated cursed: levitation (cyan). The RNG hath decreed that this trap was always invisible: nownsible trap. The RNG hath decreed that this trap was generated more often: shit pit (freq bonus 14). Trap randomization happened for 1 in 788 traps. Traps were spawned invisible 1 times in 81. Traps were extra hard to find 9% of the time. Next attribute increase check would have come at turn 172. Strength training was 4. Dexterity training was 0. --More--o`YWisdom training was 2. Constitution training was 2. Your sanity was 0. You were numbed (245). You had 1 points of enchantment expertise. You had used the hangup function, which means you're either a FILTHY CHEAT0R or you have a shaky internet connection. Hopefully it's the latter so Amy doesn't have to reinstate the hangup penalty. (1). You had not decided on your sexuality yet. You had 1398 points of nutrition remaining. You were levitating (0). You could survive without air. You were fast. You were lucky (1). You had spell retention for remembering 10 spells. You could have safely prayed (56). You survived. --More--o`Z -----##-----------##|...-,##|.........|##|<..|,##|....>....|,,|...|,##|.........|,#-----,##|.........|,######,,,-.........|#######,,,-----------#######,#,################,#,#########,,,,`- 8;5;4m,,,,,,,,,,,,,,,####,####,,,####-----.--------,######,,,,,|........|#####,|........|#$-..$.@.@%|##----------o`q [Yggdrasil the Mars Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu Dlvl:1 $28 HP 16(16)  Pw 2(2)  AC5 Exp1 T100 Lev  Nmb Do you want to see your discoveries? [ynq] (n) o`> n Discoveries  Armor leather gloves (mirrored gloves) iron shoes (hard shoes) commander suit (black men's suit) helm of underwater action (grimace helmet) levitation boots (balanced boots) high boots (jackboots) Scrolls scroll of healing (POKEMON GO KILLS PEOPLE) scroll of mana (CACHE EM EXTENDED MAGIC MEMORY VAULT) scroll of phase door (MERKELDAEMMERUNG) scroll of standard id (LOL I DONT WEAR A FACE MASK) scroll of cure (NEPHERIERI) scroll of heal other (WHACKING YOURSELF WITH HIGH HEELS IS FUN) * scroll of extra healing (EULAMO SISIRBBAIERSESI PHERMOU CHNOUOR ABRASAX) * scroll of greater mana restoration (SHELL PROTECT KEY) Spellbooks spellbook of magic missile (redeemed) Potions potion of clairvoyance (laveo` nder) potion of numbness (camping) Wands wand of make visible (mineral) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) o` -----##-----------##|...-,##|.........|##|<..|,##|....>....|,,|...|,##|.........|,#-----,##|.........|,######,,,-.........|#######,,,-----------#######,#,#########` ;51H#######,#,#########,,,,,,,,,,,,,,,,,,,####,####,,,####-----.--------,######,,,,,|........|#####,|........|#$-..$.@.@%|##----------[Yggdrasil the Marso`0 r Marine ] St16 Dx12 Co12 In5 Wi5 Ch3 MarUnmFemNeu Dlvl:1 $28 HP 16(16)  Pw 2(2)  AC5 Exp1 T100 Lev  Nmb Do you want an account of creatures vanquished? [ynq] (n) o`wn Vanquished creatures:  0 grain vortices (1 created) a colorless waser 0 lichens (1 created) 0 soldiers (1 created) a swim hata 0 health troves (1 created)  6 creatures born. 2 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--o` v-----------|.........||....>....||.........||.........|-.........|-----------##################,,,,,,,,,,,####-----.----#,,,,,|........|Do you want to see your conduct? [ynq] (n) o`zn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 1 time. You killed 1 monster. You read items or engraved 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You quaffed 2 potions. You zapped wands 2 times. You read scrolls 2 times. You had a minimum alignment of 0. You had a maximum alignment of 10.--More--o`Ȗ----##-----------...-,##|.........|<..|,##|....>....|...|,##|.........|----,##|.........|####,,,-.........|####,,,-----------####,#,#############,#,#########,,,,,,,,,,,,,,,,`L5;3m#,####,,,####-----.-----,######,,,,,|........|#####,|........|#$-..$.@.@%|##----------Goodbye Yggdrasil the Doom Marine... You quit in The Dungeons of Doom on dungeon level 1 with 72 points, and 28 pieces of gold, after 100 moves. You were level 1 with a maximum of 16 hit points when you quit.--More--o`>  o`' o`You made the top ten list! No Points Name Hp [max] 1 5095 Nirol-Occ-Hum-Mal-Law died in The Gnomish Mines on level 4 [max 5]. Killed by a monster (gargonome). - [38] 2 4770 Nirol-Hus-Col-Fem-Neu died in The Dungeons of Doom on level 4 [max 5]. Killed by a monster (flirt detrimental). - [82] 3 3206 Nirol-Gla-Duf-Mal-Law died in The Dungeons of Doom on level 4. Killed by a monster (invisible Ms. Kadirli, the shopkeeper). - [63] o`.i 7 230 Nirol-Bos-Alb-Mal-Neu died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (river moccasin), while praying unsuccessfully. - [37] 8 114 AgentTheta-Val-Hum-Fem-Law escaped the dungeon [max level 1]. 22 [22] o`n 9 72 Yggdrasil-Mar-Unm-Fem-Neu quit in The Dungeons of   Doom on level 1. 16 [16] 10 27 Graysire-Nec-Anc-Fem-Cha escaped the dungeon [max level 1]. 20 [20] 11 4 Ozymandias-Noo-Nex-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (automatic turret). - [80]