Øz°j%†Ï Player: Xilofone Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2026-09-21.00:31:20.ttyrec Time: (1789950680) Mon Sep 21 00:31:20 2026 Øz°j(‘[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Øz°jà‘Restoring save file...Øz°j3Ö Øz°j ù[Xilofone the Insert rank title here ] St11 Dx5 Co10 In8 Wi7 Ch8 MysFelMalCha Dlvl:1 $0 HP 19(19)  Pw 4(11)  AC12 Exp2 T232You return to level 1 in The Dungeons of Doom.--More--Úz°jÛ¥ã-------..<...||`..^.||)F0`..|...@.||.....||.....|-------Úz°j,¦[Xilofone the Insert rank title here ] St11 Dx5 Co10 In8 Wi7 Ch8 MysFelMalCha Dlvl:1 $0 HP 19(19)  Pw 4(11)  AC12 Exp2 T232Hello Xilofone, the felid Mystic, welcome back to SlashEMExtended!Úz°j#§è[Xilofone the Insert rank title here ] St11 Dx5 Co10 In8 Wi7 Ch8 MysFelMalCha  19(19)  Pw 4(11)  AC12 Exp2 T232The moon is waxing tonight.áz°jƒÉ@Specify unknown object by cursor? [ynq] (q) ãz°jNhÇq[Xilofone the Insert rank title here ] St11 Dx5 Co10 In8 Wi7 Ch8 MysFelMalCha  19(19)  Pw 4(11)  AC12 Exp2 T232çz°j©*çz°jp+Don't be ridiculous! Your current form has enough trouble wielding ONE weapon![Xilofone the Insert rank title here ] St11 Dx5 Co10 In8 Wi7 Ch8 MysFelMalCha  19(19)  Pw 4(11)  AC12 Exp2 T232îz°júí X(Press , when at target location. For instructions type a ?)ðz°j~É[Xilofone the Insert rank title here ] St11 Dx5 Co10 In8 Wi7 Ch8 MysFelMalCha  19(19)  Pw 4(11)  AC12 Exp2 T232öz°j4 Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) øz°j˜to [Xilofone the Insert rank title here ] St11 Dx5 Co10 In8 Wi7 Ch8 MysFelMalCha  19(19)  Pw 4(11)  AC12 Exp2 T232!{°jÊ]# "{°jÄÂquit"{°jûruit"{°jQbit"{°jJú t"{°j³Ã [Really quit? WARNING: this will erase your game permanently! [yes/no]? ${°ji y${°j~%e%{°j*Ñs%{°jÕ�[Xilofone the Insert rank title here  19(19)  Pw 4(11)%{°jáÓ-------..<...||`..^.||)F0`..|...@.||.....||.....|-------%{°jOá[Xilofone the Insert rank title here ] St11 Dx5 Co10 In8 Wi7 Ch8 MysFelMalCha Dlvl:1 $0 HP 19(19)  Pw 4(11)  AC12 Exp2 T232Do you want your possessions identified? DYWYPI? [ynq] (n) ({°j«”n Amulets  a - an uncursed amulet versus poison {0}  Implants  b - an uncursed implant of omen {0}  Weapons  c - an uncursed +0 cane {2}  Armor  d - an uncursed +0 ring mail {100}  Comestibles  g - an uncursed fortune cookie {0}  Scrolls  i - an uncursed scroll of ally {0}  q - 5 uncursed scrolls of healing {0}  r - 4 uncursed scrolls of mana {0}  s - 3 uncursed scrolls of phase door {0}  t - 2 uncursed scrolls of standard id {0}  u - an uncursed scroll of cure {0} (1 of 3)){°jëÊ Ý-------..<...||`..^.||)F0`..|...@.||.....||.....|-------){°j?Ë ó[Xilofone the Insert rank title here ] St11 Dx5 Co10 In8 Wi7 Ch8 MysFelMalCha Dlvl:1 $0 HP 19(19)  Pw 4(11)  AC12 Exp2 T232Do you want to see your attributes? [ynq] (n) ,{°j”� ZyFinal Attributes: You were stridently aligned. Your alignment was 5. Your max alignment was 10. You carried 0 sins. You could not have this property extrinsically: numbopathy. You could not have this property intrinsically: stoned chilling. You could not have the double effect of this property: psi resistance. Ring identification only worked 4 times out of 9. Amulet identification only worked 15 times out of 16. Implant identification only worked 1 times out of 13. Armor identification only worked 15 times out of 20. Spellbook identification only worked 2 times out of 5. Gem identification only worked 100 times out of 143. Tool identification only worked 5 times out of 11. Book drop chance was reduced to 92%. --More--5{°jË„Ring drop chance was reduced to 95%. Wand drop chance was reduced to 94%. Amulet drop chance was reduced to 84%. Potion drop chance was reduced to 90%. Weapon drop chance was reduced to 77%. Concealing monsters were spawned underneath items 88% of the time only. Mastering the following skill taught you the hidden power: sexy flats. The following skill could not be trained at all: shuriken. The following skill was trained at half the usual rate: divination spells. The following skill was trained at one fifth the usual rate: body spells. The following skill was limited to skilled proficiency: shuriken. The following skill became untrainable if you tried to train it too early: elemental spells (turn 21). The following skill became untrainable if you tried to train it too early: polearms (turn 1590). The following skill became untrainable after a while: matter spells (turn 56324). The following skill became harder 5{°jW…©to train at higher skill levels: attack spells. Monster spawn rate multiplier was currently 101. Number of artifacts generated was 1. --More--8{°j…Number of fake artifacts generated was 1. Your hairstyle was 'unrest' and your beard type is 'beatnick'. Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you got a new haircut was 5231 turns ago. Your areola diameter was 27. Monster spawn increase would have started at turn 25250. Monster spawn increase had reached its maximum at turn 182010. In this game, Eevee's evolution was sylveon. Maximum amount of combined random monster spawn freqs was 1031. Your limit for ascension was at turn 5034754. The monster class that cannot be genocided was troll. The monster class that was spawned more often: piece of food (freq bonus 2). The monster species that was spawned more often: uncondensed fixe temperamental (freq bonus 6). The monster species that was spawned more often: one-in-a-hundred zombie (freq bonus 12). The monster species that was spawned more often: mat8{°j“rix buttoner (freq bonus 28). The monster species that was spawned more often: streptococcal outthink (freq bonus 36). --More--9{°jQsThe monster species that was spawned more often: adult stone dragon (freq bonus 6). The monster species that was spawned more often: giant pink mouse (freq bonus 16). The monster species that was spawned more often: up-throwing turret (freq bonus 9). The monster species that was spawned more often: virus demon (freq bonus 16). The monster species that was spawned more often: czechire cat (freq bonus 8). The monster species that was spawned more often: nethackfourk vortex (freq bonus 12). The monster species that was spawned more often: pompeji asshole (freq bonus 6). The monster species that was spawned more often: demeter uncontrovertible (freq bonus 36). The monster species that was spawned more often: xaren (freq bonus 4). The monster species that was spawned more often: hydrocephali cratering bisexed inert (freq bonus 10). The monster species that was spawned more often: bar disintegrator (freq bonus 18). The monster species th9{°jÖs5at was spawned more often: wonnen (freq bonus 12). The monster species that was spawned more often: mineralogy prawned immiscible hobbyist (freq bonus 8). The monster species that was spawned more often: lamina coaxingly (freq bonus 8). The monster species that was spawned more often: botching which misdeal (freq bonus 18). The monster species that was spawned more often: insert irretrievable (freq bonus 24). The monster trait that was more common: monsters that permanently mimic objects (freq bonus 4). --More--9{°j„ÁThe monster trait that was more common: monsters that want the Bell of Opening (freq bonus 2). The monster trait that was more common: monsters that are classified as petty (freq bonus 1). The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 2). The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 2). The monster trait that was more common: monsters that were generated by jonadab's perlscript (nope, slex is not being taken over by robots) (freq bonus 4).The monster trait that was more common: monsters that count as gnome (freq bonus 3). The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 3). The monster trait that was more common: monsters whose attacks tickle you (freq bonus 1). The monster trait that was more common: monsters with soldier dialogue (freq bonus 4). The monster species that was never randomly spa9{°jÂ!wned: undead spellmaster. The monster species that was never randomly spawned: magnetic patch. The monster species that was never randomly spawned: phonophotography condenser. The monster species that was never randomly spawned: ghostwrite electrosurgically. The monster species that was never randomly spawned: ganymede rock shrimp. The monster species that was never randomly spawned: monochrome stalk. The monster species that was never randomly spawned: indebted counterfeiter. --More--:{°j&– The monster species that was never randomly spawned: akira girl. The monster species that was never randomly spawned: patchiest ashtray sleazily slipup lucratively. The monster species that was never randomly spawned: sand maggot. The RNG hath decreed that this item was never generated: amulet of undressing (Amulets). The RNG hath decreed that this item was never generated: Marlena hiking boots (Armor). The RNG hath decreed that this item was never generated: tanzanite (Gems). The RNG hath decreed that this item was never generated: petrify (Spellbooks). The RNG hath decreed that this item was generated more often: implant of quickening (Implants, freq bonus 36). The RNG hath decreed that this item was generated more often: dropcurse stone (Gems, freq bonus 25). The RNG hath decreed that this item was generated more often: robe of feminism (Armor, freq bonus 81). The RNG hath decreed that this item was generated more often: chainwhip (Wea:{°j¼– ¤pons, freq bonus 7). The RNG hath decreed that this item was generated more often: umbrella (Weapons, freq bonus 17). The RNG hath decreed that this item was generated more often: castshirt (Armor, freq bonus 13). The RNG hath decreed that this item was generated more often: hyper beam (Wands, freq bonus 28). The RNG hath decreed that this item was generated more often: conflict (Spellbooks, freq bonus 6). The RNG hath decreed that this item was generated more often: peacekeeper mail (Armor, freq bonus 6). The RNG hath decreed that this item was generated more often: cloak of curse (Armor, freq bonus 20). --More--;{°jáÍThe RNG hath decreed that this item was generated more often: meta bow (Weapons, freq bonus 13). The RNG hath decreed that this item was generated more often: elements (Rings, freq bonus 2). The RNG hath decreed that this item was generated more often: cloak of map amnesia (Armor, freq bonus 8). The RNG hath decreed that this item was generated more often: shickstake (Weapons, freq bonus 6). The RNG hath decreed that this item was generated more often: rose quartz (Gems, freq bonus 6). The RNG hath decreed that this item was generated more often: bunny cake (Comestibles, freq bonus 2). The RNG hath decreed that this item was generated more often: patina bar (Weapons, freq bonus 10). The RNG hath decreed that this item was generated more often: mutation (Wands, freq bonus 7). The RNG hath decreed that this item was generated more often: longing stone (Gems, freq bonus 11). The RNG hath decreed that this item was generated more often: robe (Armor,;{°jbο freq bonus 7). The RNG hath decreed that this item was always generated cursed: switcher (Tools). The RNG hath decreed that this item was always generated cursed: superpower gauntlets (Armor). The RNG hath decreed that this item was always generated cursed: high-heeled sandal (Weapons). The RNG hath decreed that this item was always generated cursed: isamusei (Weapons). The RNG hath decreed that this item was always generated cursed: time stop (Wands). The RNG hath decreed that this item was always generated cursed: bad effect (Wands). The RNG hath decreed that this item was always generated cursed: heavy grinder (Weapons). --More--;{°jíë ¨The RNG hath decreed that this item was always generated cursed: stormy cloak (Armor). The RNG hath decreed that this item was always generated cursed: disenchantment (Wands). The RNG hath decreed that this trap was always invisible: green damage trap. The RNG hath decreed that this trap was generated more often: permanent stat damage trap (freq bonus 3). Trap randomization happened for 1 in 605 traps. Traps were spawned invisible 1 times in 99. Trap difficulty was increased by 20. Traps were extra hard to find 1% of the time. Next attribute increase check would have come at turn 934. Strength training was 5. Dexterity training was -1. Wisdom training was 1. Constitution training was 9. Your sanity was 0. Current weather was overcast. You had 1000 alla remaining. You were poison resistant. --More--<{°jb”¤You had 9 lives left. You had not decided on your sexuality yet. You leeched mana. You had 1032 points of nutrition remaining. You had higher chances of finding magical items. You regenerated. You were fast. Your luck was zero. You had spell retention for remembering 50 spells. You could have safely prayed (0). You survived. --More--={°j¼•Ý-------..<...||`..^.||)F0`..|...@.||.....||.....|-------={°jÝ•ô[Xilofone the Insert rank title here ] St11 Dx5 Co10 In8 Wi7 Ch8 MysFelMalCha Dlvl:1 $0 HP 19(19)  Pw 4(11)  AC12 Exp2 T232Do you want to see your discoveries? [ynq] (n) ?{°j]ç 9n Discoveries   Amulets  amulet versus poison (pentagonal)  Implants  implant of omen (precocious)  Scrolls  scroll of ally (THE SCROLL RESISTED YOUR IDENTIFICATION ATTEMPT)  scroll of healing (OAR ARE THE BUCKLES SHARP EDGED)  scroll of mana (FIRE BIRD BELLE)  scroll of phase door (FIXED AND FINISHED)  scroll of standard id (SAATANAN AMY OLIKO NYT AIVAN HELVETIN PAKKO)  scroll of cure (JOIN US OR THOSE)  scroll of heal other (HOW CONVENIENT)  * scroll of extra healing (HIWEDALE OOO)  * scroll of greater mana restoration (PETENNABOUTHI PEPTOU BASI)  scroll of summon undead (ERU ILUVATAR AND HIS STUPID WEAPON RESTRICTION) (1 of 2)@{°jÂÙe Spellbooks  spellbook of forcible move (leveled)  Potions  potion of gain ability (castor bean)  Rings  ring of immunity to drawbridges (organic)  Wands  wand of sleep (hooked)  Tools  inka saddle (saddle)  Venoms  * acid venom (splash of venom)  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * physio venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)A{°jx Ý-------..<...||`..^.||)F0`..|...@.||.....||.....|-------A{°jUx ÿ[Xilofone the Insert rank title here ] St11 Dx5 Co10 In8 Wi7 Ch8 MysFelMalCha Dlvl:1 $0 HP 19(19)  Pw 4(11)  AC12 Exp2 T232Do you want an account of creatures vanquished? [ynq] (n) C{°j1ÝqC{°j0Þ$ C{°j�/ D{°j¼f