Wooble, neutral female peacemaker Archeologist ---- |.. ).(.-- -----... ---..........^. .............. .----... --... --.. --- [Wooble the Field Worker] St12 Dx9 Co8 In11 Wi8 Ch7 ArcPeaFemNeu Min:11 $4 HP-1(33) Pw23(23) AC11 Exp3 T487 Latest messages You hit the rock with all your might. You hear a flinging sound. You are hit by an arrow. [-5 -> 27] You stop digging. You hear a flinging sound. You are hit by an arrow! [-11 -> 16] # In what direction? [hykulnjb><] There is a wooden container {751} here, force its lock? [ynq] (q) You start bashing it with your pick-axe. You succeed in forcing the lock. # There is a wooden container {751} here, loot it? [ynq] (q) You carefully open the wooden container... A - a scroll labeled THX FEMMY {1}. You hear a flinging sound. You are hit by an arrow! You die... Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property extrinsically: reflection You could not have this property intrinsically: quad attacks Ring identification only worked 4 times out of 48 Wand identification only worked 3 times out of 16 Spellbook identification only worked 2 times out of 22 Gem identification only worked 100 times out of 110 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 71% chance Scroll drop chance was reduced to 84% Musable item generation frequency had a negative bias of 39% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 89% The following skill could not be trained at all: sling The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: unicorn horn The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: paddle (turn 20) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 74350 Monster spawn increase reached its maximum at turn 117303 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 134568 The monster class that cannot be genocided was turret The monster class that was spawned more often: dragon (freq bonus 2) The monster color that was spawned more often: red (freq bonus 2) The monster species that spawned more often: grass elemental (freq bonus 12) The monster species that spawned more often: ice fly (freq bonus 6) The monster species that spawned more often: ant (freq bonus 30) The monster species that spawned more often: tear laser (freq bonus 18) The monster species that spawned more often: papier-mache tiger (freq bonus 18) The monster species that spawned more often: ice patch (freq bonus 24) The monster species that spawned more often: ultra statue (freq bonus 9) The monster species that spawned more often: multicolor grue (freq bonus 18) The monster species that spawned more often: clock colony (freq bonus 4) The monster species that spawned more often: kith dragon (freq bonus 8) The monster species that spawned more often: mega shade (freq bonus 8) The monster species that spawned more often: trap spore (freq bonus 10) The monster species that spawned more often: Grund the Orc King (freq bonus 42) The monster species that spawned more often: volcanic elemental (freq bonus 48) The monster species that spawned more often: young adult gray dragon (freq bonus 4) The monster species that spawned more often: adult tatzelworm (freq bonus 14) The monster species that spawned more often: old orange dragon (freq bonus 36) The monster species that spawned more often: fear enemy (freq bonus 16) The monster species that spawned more often: weremindflayer (freq bonus 28) The monster species that spawned more often: baby lich (freq bonus 12) The monster trait that was more common: monsters that wait for you to come (freq bonus 2) The monster trait that was more common: monsters that make orc sounds (freq bonus 1) The monster species that never randomly spawned: politician The monster species that never randomly spawned: freshwater girl The monster species that never randomly spawned: maxi shade The monster species that never randomly spawned: vorpal jabberwock The monster species that never randomly spawned: inka torturemaster The monster species that never randomly spawned: giant brown jellyfish The monster species that never randomly spawned: kingdra The monster species that never randomly spawned: Planetar The monster species that never randomly spawned: rust water vortex The monster species that never randomly spawned: lashor centipede The RNG hath decreed that this item was never generated: mummy wrapping ((null)) The RNG hath decreed that this item was never generated: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was never generated: lightless boots (sharp-edged sandals) The RNG hath decreed that this item was never generated: basterd sword (huge sword) The RNG hath decreed that this item was never generated: steel shield ((null)) The RNG hath decreed that this item was never generated: possession (possessive) The RNG hath decreed that this item was never generated: plow ((null)) The RNG hath decreed that this item was never generated: dissolve food (hungry) The RNG hath decreed that this item was never generated: speedwagon's hat ((null)) The RNG hath decreed that this item was never generated: boots of molasses (thigh boots) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 45) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 81) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 69) The RNG hath decreed that this item was generated more often: paper shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: earthquake (battered, freq bonus 7) The RNG hath decreed that this item was generated more often: unfair attack stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of wrong announcement (roadmap cloak, freq bonus 36) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 16) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 3) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 9) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 8) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 3) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: traffic light ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 3) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 9) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 29) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 83) The RNG hath decreed that this item was always generated cursed: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was always generated cursed: detect water (APOKRAR DONENIGHT) The RNG hath decreed that this item was always generated cursed: novice hammer ((null)) The RNG hath decreed that this item was always generated cursed: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was always generated cursed: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was always generated cursed: amulet of flying (convex) The RNG hath decreed that this item was always generated cursed: horror stone (gray) The RNG hath decreed that this item was always generated cursed: see invisible (engagement) The RNG hath decreed that this item was always generated cursed: levitation (floating) The RNG hath decreed that this item was always generated cursed: elemental beam (wet) The RNG hath decreed that this trap was always invisible: undressing trap The RNG hath decreed that this trap was generated more often: shades of grey trap (freq bonus 2) Next attribute increase check would have come at turn 547 Strength training was 4 Dexterity training was 9 Wisdom training was 3 Constitution training was 18 You were fire resistant You were prevented from having reflection (0) You were prevented from drunken boxing (0) You were aware of the presence of topmodels You had 815 points of nutrition remaining You were invisible You were stealthy You caused conflict You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 96% b - charm monster 4 enchant 90% 296% Techniques known in the end Name Level Status research 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Scrolls scroll of gold detection (JOUKKUE LAEIKSE VAKAVIMMIKSI TAITEILIJOISTA) scroll of enchant armor (INEMPTIO) scroll of healing (YOU WILL DIE A SLOW SLOW DEATH) scroll of mana (YELL AT SKY PREVENT KEY FOR 5) scroll of phase door (STUNT PROTECTED HAS NO SUPESTATE) scroll of standard id (DZIEWCZYNKA ZAMOCZENIA) scroll of cure (CUT ENEMY BY HAMME OR NAIL) Spellbooks spellbook of knock (mirroring) spellbook of charm monster (pen-written) Potions potion of full healing (brown) Tools * sack (bag) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 19 times You killed 6 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (39 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Wooble the Archeologist...