Wooble, neutral male gigantic Barbarian -------- -.------ |....... --------- ---......---#########---------------- | |......|## ........| |...........,,,,,,,,,|............... .| ##|.....[.,,##|..- -..| |..........|########,...............|##, ..| #,.......|#,,,...| |.<| |..........| #,|.............`-,,,# ..|######,--------####|..---..| -#-......#-- #,|..............|##,#...|#,%,,,,# |.......| ---.---- #,----------------##,....|X,###### --------- #,,,,#### #,,,,,,,,,,,,,,,,,,,,#...-,,, ####,,,,# #,##################,# ..|#,, ###-.-- ###,# #,##---#cc -----..-----,,,# #,,,,,,%@# |...........,## X######### |..........|####### |..........-,,,,,,# -----..-----####### ---- [Wooble the Pillager] St14 Dx15 Co18 In4 Wi10 Ch6 BarGigMalNeu Dlvl:3 $45 HP0(55) Pw11(11) AC5 Exp3 T512 Latest messages The turkey chick just misses! The turkey chick bites you! [-1 -> 6] Warning: HP low! The turkey chick bites you! You hear the howling of the CwnAnnwn... [-2 -> 4] Warning: HP low! The turkey chick bites you! [-1 -> 3] Warning: HP low! The turkey chick misses. The turkey chick bites you! [-1 -> 2] Warning: HP low! The turkey chick bites you! [-1 -> 1] Warning: HP low! The turkey chick bites you! You die... Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 14 You carried 0 sins You could not have this property at all: burnopathy You could not have this property extrinsically: double attacks You could not have this property intrinsically: psi resistance Scroll identification only worked 100 times out of 250 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 10% chance Scroll drop chance was reduced to 92% Ring drop chance was reduced to 56% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 84% Monster death drops spawned with only 96% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: paddle The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: crossbow The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: spirituality The following skill became untrainable if you tried to train it too early: javelin (turn 132) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29906 Monster spawn increase reached its maximum at turn 40489 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1513274 The monster class that cannot be genocided was blob The monster class that was spawned more often: xorn (freq bonus 2) The monster species that spawned more often: nasty chasme (freq bonus 6) The monster species that spawned more often: fecund swamp wolf (freq bonus 8) The monster species that spawned more often: elona snail (freq bonus 6) The monster species that spawned more often: abnormal force fungus (freq bonus 30) The monster species that spawned more often: caborrog (freq bonus 5) The monster species that spawned more often: Windows ME (freq bonus 15) The monster species that spawned more often: doppelsauger (freq bonus 16) The monster species that spawned more often: pile of heavy coins (freq bonus 7) The monster species that spawned more often: mohat (freq bonus 16) The monster species that spawned more often: eltra vanishing point (freq bonus 30) The monster species that spawned more often: thematic astral elemental (freq bonus 12) The monster species that spawned more often: slimy stalk (freq bonus 12) The monster species that spawned more often: undead drunk (freq bonus 8) The monster species that spawned more often: gremlin curser (freq bonus 40) The monster species that spawned more often: mean force patch (freq bonus 10) The monster species that spawned more often: Father Dagon (freq bonus 48) The monster species that spawned more often: gray wolf (freq bonus 18) The monster species that spawned more often: black bear cub (freq bonus 8) The monster species that spawned more often: hideous ogre mage (freq bonus 36) The monster species that spawned more often: onanocter 1a (freq bonus 21) The monster trait that was more common: monsters that love to collect gold (freq bonus 2) The monster species that never randomly spawned: kobolt The monster species that never randomly spawned: dwarf king permamimic The monster species that never randomly spawned: abominable The monster species that never randomly spawned: large permamimic The monster species that never randomly spawned: skeletal terror The monster species that never randomly spawned: porter cursed fungus The monster species that never randomly spawned: own smoke The monster species that never randomly spawned: vacuum warp fungus The monster species that never randomly spawned: giant red dragonfly The monster species that never randomly spawned: giraffe The RNG hath decreed that this item was never generated: cloak of elementalism (team splat cloak) The RNG hath decreed that this item was never generated: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this item was never generated: toxic (holed) The RNG hath decreed that this item was never generated: amulet of evil crafting (evilpatch) The RNG hath decreed that this item was never generated: conflict (monospace) The RNG hath decreed that this item was never generated: anti disintegration (doorstopping) The RNG hath decreed that this item was never generated: cloak of warmth (metal cloak) The RNG hath decreed that this item was never generated: amulet of swimming (watery) The RNG hath decreed that this item was never generated: stiletto ((null)) The RNG hath decreed that this item was never generated: cure monster (adorable) The RNG hath decreed that this item was generated more often: blesscursing (above, freq bonus 6) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: evil plate mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of infravision (flash cloak, freq bonus 43) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 14) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: hold air (deep blue, freq bonus 29) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 6) The RNG hath decreed that this item was generated more often: eternium blade ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: grayout cloak (bleached cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 11) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 10) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 4) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: hugging boot ((null)) The RNG hath decreed that this item was always generated cursed: helm of steel (steel helmet) The RNG hath decreed that this item was always generated cursed: gravity beam (heavy) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: bishop stone (gray) The RNG hath decreed that this item was always generated cursed: invisibility (dark brown) The RNG hath decreed that this item was always generated cursed: scimitar (curved sword) The RNG hath decreed that this item was always generated cursed: iron bar ((null)) The RNG hath decreed that this item was always generated cursed: hand blaster ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of white glass (white) The RNG hath decreed that this trap was always invisible: covetousness trap The RNG hath decreed that this trap was generated more often: wakeup call trap (freq bonus 2) Next attribute increase check would have come at turn 2861 Strength training was 1 Dexterity training was 3 Wisdom training was 2 Constitution training was 1 You were poison resistant You were prevented from having double attacks (0) You were prevented from having burnopathy (0) You hungered rapidly You had infravision You had 725 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mitra, Crom and Set Your deity was Crom The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (42) You are dead You didn't know any spells. Techniques known in the end Name Level Status berserk 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Weapons * battle-axe (double-headed axe) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (yellow robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (crazy helmet) * sedge hat (anachrononononaut helmet) * skullcap (spired helmet) * flack helmet (orange visored helmet) * crystal helm (red helmet) * mining helm (radio helmet) * field helm (full helmet) * helm of safeguard (padded helmet) * war hat (knowledgeable helmet) * plasteel gloves (white gloves) * leather gloves (runic gloves) * gauntlets of safeguard (silk fingerlings) * gauntlets of plugsuit (riding gloves) * commander gloves (old gloves) * field gloves (shitty gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (hugging boots) * field boots (balanced boots) * boots of safeguard (velcro boots) gauntlets of dexterity (fatal gloves) Scrolls scroll of healing (SECOND EFFECTIVE STUNT IS MORE POWER BUT NO EFFECT) scroll of mana (FOLDING WING ATLITUDE VERY DAMAGE USED) scroll of phase door (JOUKKUE LAEIKSE VAKAVIMMIKSI TAITEILIJOISTA) scroll of standard id (DONALD TRUMP WILL BE THE REICHSKANZLER OF THE UNITED STATES) scroll of cure (FASCICULUS PROPRIUS) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 17 times You killed 18 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (21 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Master) (23 of 160) two-handed weapons [Basic] (max Master) (25 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) two-weapon combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Master) (37 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Wooble the Barbarian...