Wooble, lawful male dwarven Archeologist ############################################################################## #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.......}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.<.....>.}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.......}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}...|............}}}}}}}}}}}}}}}}}}}}}.}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}.....|..............}}}}}}}}}}}}}}}}}}}.}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}..}...|................}}}}}}}}}}}}}}}}}.}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}........|.................II}}}}}}}}}}}}}}.}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}.......S....................@...............}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}....}...|.................}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}......|......@........}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}....|..............}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# [Wooble the Field Worker] St17 Dx6 Co13 In13 Wi7 Ch7 ArcDwaMalLaw Dlvl:6 $0 HP-3(67) Pw19(19) AC10 Exp4 T192 Hld Latest messages The jumping jellyfish stings you! [-3 -> 25] The jumping jellyfish swings itself around you! The flying stalker piranha misses. The flying stalker piranha brushes against your leg. The flying stalker piranha misses. (2x) The flying stalker piranha bites you! [-8 -> 17] The flying stalker piranha brushes against your leg. The flying stalker piranha bites you! [-7 -> 10] Warning: HP low! The flying stalker piranha misses. The jumping jellyfish stings you! You hear the wailing of the Banshee... [-9 -> 1] Warning: HP low! The jumping jellyfish misses. The flying stalker piranha bites you! You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: sickopathy You could not have this property intrinsically: displacement Potion identification only worked 3 times out of 15 Ring identification only worked 4 times out of 34 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 79% chance Ring drop chance was reduced to 92% Potion drop chance was reduced to 50% Monster death drops spawned with only 94% chance The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: lightsaber The following skill was limited to skilled proficiency: flail The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: body spells (turn 61) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14366 Monster spawn increase reached its maximum at turn 57586 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 826280 The monster class that cannot be genocided was elemental The monster class that was spawned more often: blob (freq bonus 1) The monster species that spawned more often: albino roach (freq bonus 8) The monster species that spawned more often: werefox (freq bonus 32) The monster species that spawned more often: nightly growth (freq bonus 12) The monster species that spawned more often: iron piercer (freq bonus 18) The monster species that spawned more often: rafflesia (freq bonus 18) The monster species that spawned more often: rock eater (freq bonus 8) The monster species that spawned more often: Eddie (freq bonus 6) The monster species that spawned more often: Antimatter Kriminologist (freq bonus 6) The monster species that spawned more often: orange hulk (freq bonus 6) The monster species that spawned more often: warrior ant (freq bonus 4) The monster species that spawned more often: immobile growth (freq bonus 6) The monster species that spawned more often: lashor centipede (freq bonus 10) The monster species that spawned more often: amethyst dragon (freq bonus 8) The monster species that spawned more often: lawn cattle (freq bonus 18) The monster species that spawned more often: greater enemy cube jelly (freq bonus 4) The monster species that spawned more often: color changer (freq bonus 10) The monster species that spawned more often: butcher shaman (freq bonus 16) The monster species that spawned more often: land roamer (freq bonus 9) The monster species that spawned more often: crunching beetle (freq bonus 2) The monster species that spawned more often: amnesia force patch (freq bonus 2) The monster trait that was more common: monsters that are neuter (freq bonus 2) The monster trait that was more common: monsters that have sting attacks (freq bonus 1) The monster trait that was more common: monsters that are strong (freq bonus 2) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 1) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 4) The monster species that never randomly spawned: old red dragon The monster species that never randomly spawned: rubber gum monster The monster species that never randomly spawned: Vitali the Grandmaster Vampire The monster species that never randomly spawned: great ice wyrm The monster species that never randomly spawned: evasive hill orc The monster species that never randomly spawned: human zombie The monster species that never randomly spawned: Kop Sergeant The monster species that never randomly spawned: ill mold The monster species that never randomly spawned: Vampire Sergeant The monster species that never randomly spawned: adult magic dragon The RNG hath decreed that this item was never generated: silver mace ((null)) The RNG hath decreed that this item was never generated: energy bolt (infinity plus one) The RNG hath decreed that this item was never generated: orcish shield (red-eyed shield) The RNG hath decreed that this item was never generated: felt-tip marker ((null)) The RNG hath decreed that this item was never generated: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was never generated: credit card ((null)) The RNG hath decreed that this item was never generated: amulet of regeneration (vivid) The RNG hath decreed that this item was never generated: stairstrap stone (gray) The RNG hath decreed that this item was never generated: pink spell stone (gray) The RNG hath decreed that this item was never generated: lock pick ((null)) The RNG hath decreed that this item was generated more often: reroll artifact (marvelous, freq bonus 11) The RNG hath decreed that this item was generated more often: green spell stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: quasimodular boots (femmy boots, freq bonus 14) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: hunting rifle ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 3) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 3) The RNG hath decreed that this item was generated more often: evil leather armor ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 6) The RNG hath decreed that this item was generated more often: clockloak (reliance cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 11) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 60) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 26) The RNG hath decreed that this item was always generated cursed: spiked club ((null)) The RNG hath decreed that this item was always generated cursed: dragon horned headpiece (headpiece) The RNG hath decreed that this item was always generated cursed: arrow ((null)) The RNG hath decreed that this item was always generated cursed: sedge hat (wide conical hat) The RNG hath decreed that this item was always generated cursed: special shield ((null)) The RNG hath decreed that this item was always generated cursed: quarterstaff (staff) The RNG hath decreed that this item was always generated cursed: rifle ((null)) The RNG hath decreed that this item was always generated cursed: tar chain mail ((null)) The RNG hath decreed that this item was always generated cursed: trap creation (weird) The RNG hath decreed that this item was always generated cursed: robe of permanence (purple robe) The RNG hath decreed that this trap was always invisible: hostility trap The RNG hath decreed that this trap was generated more often: paralysis trap (freq bonus 4) Next attribute increase check would have come at turn 601 Strength training was 3 Dexterity training was 6 Wisdom training was 6 Constitution training was 3 You were prevented from having drain resistance (0) You were prevented from having sickopathy (0) You had automatic searching You had infravision You had 1801 points of nutrition remaining You were stealthy You were held by a jumping jellyfish You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Quetzalcoatl The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (8) You are dead Spells known in the end Name Level Category Fail Memory a - light 1 divine 0% 99% Techniques known in the end Name Level Status research 4X Prepared(0) rage eruption 4 R Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Weapons * dwarvish mattock (broad pick) * dwarvish spear (stout spear) * dwarvish short sword (broad short sword) Armor * dwarvish iron helm (hard hat) * dwarvish cloak (hooded cloak) * dwarvish roundshield (large round shield) Scrolls scroll of enchant weapon (BWARHARHARHARHAR) scroll of healing (DO YOU WHITE WHERE THE FLIGHT HARBOR IS) scroll of mana (PHYSIC STUNT DAMAGE SMALLERS) scroll of phase door (VYSOKE PODPAETKY MOZU POSKRIABAT KRASNE KRVAVE RANY NA NOHACH) scroll of standard id (DEHARK A SONE BHELL) scroll of cure (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) Spellbooks spellbook of light (possessive) Wands wand of digging (hooked) Tools * sack (bag) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 10 times You killed 6 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Grand Master) (21 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (30 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Wooble the Archeologist...