XC Player: Winter Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-01-28.20:26:52.ttyrec Time: (1485635212) Sat Jan 28 20:26:52 2017 X0Cq of Doom   on level 1. 30 [30] XUJ)0This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] XtnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook  v - a Courier (1 of 5)XAT=+Choosing Race Pick the race of your Chevalier   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - clockwork automaton  v - cockatrice (1 of 7)X( w - cortex  x - curser  y - dark seducer  z - deathmold  A - deep elf  B - developer  C - devil  D - dinosaur  E - dolgsman  F - doppelganger  G - dragon  H - drow  I - dryad  J - dufflepud  K - dunadan  L - dwarf  M - elemental  N - elf  O - ent  P - expert  Q - fawn  R - fenek  S - fiend  T - gastly (2 of 7)X{  U - gelatinous cube  V - giant  W - gnome  X - golden saint  Y - gremlin  Z - grid bug  a - haxor  b - hemi-doppelganger  c - hemophage  d - herbalist  e - heretic  f - hobbit  g - homicider  h - hidden elf  i - human  j - illithid  k - immunizer  l - imp  m - imperial  n - incantifier  o - insectoid  p - ironman  q - jelly  r - khajiit (3 of 7)X  s - kobold  t - kop  u - leprechaun  v - levitator  w - lich  x - lizardman  y - lycanthrope  z - maia  A - mazewalker  B - mimic  C - minimalist  D - missingno  E - monkey  F - monster  G - moon elf  H - mould  I - mummy  J - naga  K - nastinator  L - navi  M - nord  N - null  O - nymph  P - ogre (4 of 7)X  Q - orc  R - peacemaker  S - phantom  T - poisoner  U - problematic  V - race X  W - randomizer  X - redditor  Y - redguard  Z - rodneyan  a - rohirrim  b - rougelike  c - satre  d - scurrier  e - sea elf  f - segfaulter  g - senser  h - sinner  i - skeleton  j - skillor  k - snail  l - snakeman  m - sokosolver  n - soviet (5 of 7)XQ(+Use hybrid races? [yn] (n) X=nChoosing Gender Pick the gender of your redguardian Chevalier  m - male f - female * - Random ! - Quit(end) X8 ;+Choosing Alignment Pick the alignment of your male redguardian Chevalier  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) X'+(0lqqqqqqqqqqk(B(0~~~~~~~~~0(B{(0x(B(0x(B@(0~~~~~~~~~x(B(0x~(BD(0~~~~~~~~~(B(0mqqqqqqqqqqj(B[Winter the Basher ] St14 Dx9 Co13 In9 Wi16 Ch3 CheRedMalLaw Dlvl:1 $2 HP 30(30)  Pw 18(18)  AC4 Xp1/0 Wt58/1450 T1  It is written in the Book of Buddha:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of YeX (gndor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Buddha seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Basher, have been heralded from birth as the instrument of Buddha. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Buddha!--More--X'X-Salutations Winter, welcome to SlashEMExtended! You are a lawful male redguardian Chevalier. --More--X You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--XEd  Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--X (0lqqqqqqqqqqk(BBe careful! New moon tonight.Xr  Weapons a - a blessed +0 trident (weapon in hand) {10} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} Comestibles e - a blessed clove of garlic {1} f - a blessed sprig of wolfsbane {1} Scrolls h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} Potions d - 2 potions of holy water {2} Tools g - a blessed saddle {1}(end) XU  [Winter the Basher ] St14 Dx9 Co13 In9 Wi16 Ch3 CheRedMalLaw  30(30)  Pw 18(18)  AC4 Xp1/0 Wt58/1450 T1 X # XquitXBuitXitX )Really quit [yes/no]? XjyX eXLjs[Winter the Basher  30(30)  Pw 18(18) XƊ(0lqqqqqqqqqqk(B(0~~~~~~~~~0(B{(0x(B(0x(B@(0~~~~~~~~~x(B(0x~(BD(0~~~~~~~~~(B(0mqqqqqqqqqqj(B[Winter the Basher ] St14 Dx9 Co13 In9 Wi16 Ch3 CheRedMalLaw Dlvl:1 $2 HP 30(30)  Pw 18(18)  AC4 Xp1/0 Wt58/1450 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) Xn Weapons a - a blessed +0 trident (weapon in hand) {10} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} Comestibles e - a blessed clove of garlic {1} f - a blessed sprig of wolfsbane {1} Scrolls h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} Potions d - 2 potions of holy water {2} Tools g - a blessed saddle {1}(end) XI Do you want to see your attributes? [ynq] (n) XEnFinal Attributes: You had strayed. Your alignment was -3. Your max alignment was 10. You carried 0 sins. You could not have this property at all: stealth. You could not have this property extrinsically: sickopathy. You could not have this property intrinsically: magical breathing. Wand identification only worked 3 times out of 5. Armor identification only worked 15 times out of 16. Spellbook identification only worked 2 times out of 4. Gem identification only worked 100 times out of 178. Monsters only dropped their equipment with 73% chance. Scroll drop chance was reduced to 78%. Amulet drop chance was reduced to 76%. Potion drop chance was reduced to 52%. Musable item generation frequency was reduced by 42%. Concealing monsters were spawned underneath items 64% of the time only. The following skill could not be trained at all: dagger. The following skill was traineXid at half the usual rate: enchantment spells. The following skill was trained at one fifth the usual rate: axe. The following skill was limited to basic proficiency: firearms. The following skill was limited to skilled proficiency: broadsword. --More--XThe following skill was limited to expert proficiency: high heels. The following skill became untrainable if you tried to train it too early: knife (turn 37). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 14710. Monster spawn increase had reached its maximum at turn 29701. In this game, Eevee's evolution was jolteon. Your limit for ascension was at turn 128954. The monster class that cannot be genocided was troll. The monster class that was spawned more often: nemese (freq bonus 4). The monster species that was spawned more often: grey naga (freq bonus 10). The monster species that was spawned more often: ice regent (freq bonus 5). The monster species that was spawned more often: orange fungus (freq bonus 30). The monster species that was spawned more often: white balrog (freq bonus 5). The monster species that was spawned more oXH9ften: giant blue frog (freq bonus 12). The monster species that was spawned more often: sucker colony (freq bonus 14). The monster species that was spawned more often: gigantic newt (freq bonus 6). The monster species that was spawned more often: vines (freq bonus 26). The monster species that was spawned more often: gremgargoyle (freq bonus 12). The monster species that was spawned more often: nine of clubs (freq bonus 6). The monster species that was spawned more often: ice golem (freq bonus 6). The monster species that was spawned more often: rust converter (freq bonus 12). The monster species that was spawned more often: cyan light (freq bonus 15). The monster species that was spawned more often: radiant stalk (freq bonus 12). --More--X3The monster species that was spawned more often: tin man (freq bonus 7). The monster species that was spawned more often: strangler (freq bonus 7). The monster species that was spawned more often: super bully (freq bonus 6). The monster species that was spawned more often: goldeen (freq bonus 5). The monster species that was spawned more often: orc swordmaster (freq bonus 10). The monster species that was spawned more often: moldy defiler (freq bonus 12). The monster species that was never randomly spawned: buzzy beetle. The monster species that was never randomly spawned: siena growth. The monster species that was never randomly spawned: cure slime. The monster species that was never randomly spawned: Little Marie's hugging boot. The monster species that was never randomly spawned: flux slime. The monster species that was never randomly spawned: shimmering mushroom. The monster species that was never randomly spawned: girafXRfe. The monster species that was never randomly spawned: green fungus. The monster species that was never randomly spawned: sexy child model. The monster species that was never randomly spawned: dark potato. The RNG hath decreed that this item was never generated: healing (white). The RNG hath decreed that this item was never generated: blood dragon scale mail ((null)). The RNG hath decreed that this item was never generated: rebel stone (gray). The RNG hath decreed that this item was never generated: diarrhea (eyefloating). The RNG hath decreed that this item was never generated: vault cloak (geek cloak). The RNG hath decreed that this item was never generated: inventory id (NOW YOU SEE IT). The RNG hath decreed that this item was never generated: helmet of undead warning (dark helmet). The RNG hath decreed that this item was never generated: eerie cloak (ghostly cloak)X. --More--X3The RNG hath decreed that this item was never generated: amnesia stone (gray). The RNG hath decreed that this item was never generated: amulet of change (square). The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 19). The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 18). The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 6). The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 41). The RNG hath decreed that this item was generated more often: aurora beam (swirling, freq bonus 14). The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 19). The RNG hath decreed that this item was generaXited more often: heavy machine gun ((null), freq bonus 34). The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 19). The RNG hath decreed that this item was generated more often: immobility (motile, freq bonus 6). The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 5). The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 10). The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 8).The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 3). --More--X~The RNG hath decreed that this item was generated more often: cloak of shifting (poke mongo cloak, freq bonus 11). The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: cloak of health (white cloak, freq bonus 5). The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 10). The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 8). The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 6). The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 34). The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 15). The RNG hath decreed that this item was always generated cursed: sky dragon scalXes ((null)). The RNG hath decreed that this item was always generated cursed: crysknife ((null)). The RNG hath decreed that this item was always generated cursed: silver long sword ((null)). The RNG hath decreed that this item was always generated cursed: land mine ((null)). The RNG hath decreed that this item was always generated cursed: pistol ((null)). The RNG hath decreed that this item was always generated cursed: magictorch (khaki). The RNG hath decreed that this item was always generated cursed: helm of lose identification (conical hat). The RNG hath decreed that this item was always generated cursed: gravity beam (heavy). The RNG hath decreed that this item was always generated cursed: rifle ((null)). The RNG hath decreed that this item was always generated cursed: cloak of conflict (politician --More--X`D "cloak). The RNG hath decreed that this trap was always invisible: contact bomb. The RNG hath decreed that this trap was generated more often: cancellation trap (freq bonus 10). Next attribute increase check would have come at turn 380. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. You were poison resistant. You were immune to sickness. You were prevented from having stealth (0). You were prevented from having sickopathy (0). Your chance to block was 21%. You had 1500 points of nutrition remaining. You had mana regeneration. Your luck was zero. You could not have safely prayed (94). You survived. --More--X (0lqqqqqqqqqqk(B(0~~~~~~~~~0(B{(0x(B(0x(B@(0~~~~~~~~~x(B(0x~(BD(0~~~~~~~~~(B(0mqqqqqqqqqqj(B[Winter the Basher ] St14 Dx9 Co13 In9 Wi16 Ch3 CheRedMalLaw Dlvl:1 $2 HP 30(30)  Pw 18(18)  AC4 Xp1/0 Wt58/1450 T1 Do you want to see your discoveries? [ynq] (n) Xg6n Discoveries  Armor robe (red robe) Scrolls scroll of healing (TAT CA MOU AGUOI DANG CHOI CON QUAI VAT BO TUI VI VAY LA I) scroll of mana (XOR OTA) scroll of phase door (SUN STOP STATUS) scroll of standard id (VO BIEN VOI MUOI CHAN UON) scroll of cure (DESU SENPAI FAMY) Spellbooks spellbook of healing (printed) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) X(0lqqqqqqqqqqk(B(0~~~~~~~~~0(B{(0x(B(0x(B@(0~~~~~~~~~x(B(0x~(BD(0~~~~~~~~~(B(0mqqqqqqqqqqj(B [Winter the Basher ] St14 Dx9 Co13 In9 Wi16 Ch3 CheRedMalLaw Dlvl:1 $2 HP 30(30)  Pw 18(18)  AC4 Xp1/0 Wt58/1450 T1 Do you want an account of creatures vanquished? [ynq] (n) X0n Vanquished creatures:  0 aqua kobolds (1 created) 0 goblins (1 created) 0 millipedes (1 created) 0 baby shimmering dragons (1 created) 0 spore lichens (1 created) 0 grid xorns (1 created) 0 novice medium walls (1 created)  7 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--XDo you want to see your conduct? [ynq] (n) XHn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--Fare thee well Winter the Chevalier... You quit in The Dungeons of Doom on dungeon level 1 with 2 points, and 2 pieces of gold, after 1 move. You were level 1 with a maximum of 30 hit points when you quit.--More--