àýŒX#ò Í Player: Winter Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-01-28.20:24:00.ttyrec Time: (1485635040) Sat Jan 28 20:24:00 2017 àýŒXjò n The Dungeons of Doom   on level 1. 20 [20] àýŒXýý §)0This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] ãýŒXìtnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook  v - a Courier (1 of 5)åýŒXfU=+Choosing Race Pick the race of your Chevalier   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - clockwork automaton  v - cockatrice (1 of 7)êýŒXË€è w - cortex  x - curser  y - dark seducer  z - deathmold  A - deep elf  B - developer  C - devil  D - dinosaur  E - dolgsman  F - doppelganger  G - dragon  H - drow  I - dryad  J - dufflepud  K - dunadan  L - dwarf  M - elemental  N - elf  O - ent  P - expert  Q - fawn  R - fenek  S - fiend  T - gastly (2 of 7)ìýŒXÖÁ  U - gelatinous cube  V - giant  W - gnome  X - golden saint  Y - gremlin  Z - grid bug  a - haxor  b - hemi-doppelganger  c - hemophage  d - herbalist  e - heretic  f - hobbit  g - homicider  h - hidden elf  i - human  j - illithid  k - immunizer  l - imp  m - imperial  n - incantifier  o - insectoid  p - ironman  q - jelly  r - khajiit (3 of 7)íýŒX7{ä s - kobold  t - kop  u - leprechaun  v - levitator  w - lich  x - lizardman  y - lycanthrope  z - maia  A - mazewalker  B - mimic  C - minimalist  D - missingno  E - monkey  F - monster  G - moon elf  H - mould  I - mummy  J - naga  K - nastinator  L - navi  M - nord  N - null  O - nymph  P - ogre (4 of 7)îýŒX.| þ Q - orc  R - peacemaker  S - phantom  T - poisoner  U - problematic  V - race X  W - randomizer  X - redditor  Y - redguard  Z - rodneyan  a - rohirrim  b - rougelike  c - satre  d - scurrier  e - sea elf  f - segfaulter  g - senser  h - sinner  i - skeleton  j - skillor  k - snail  l - snakeman  m - sokosolver  n - soviet (5 of 7)ñýŒX’í(+Use hybrid races? [yn] (n) ôýŒXÂÉnChoosing Gender Pick the gender of your redguardian Chevalier  m - male f - female * - Random ! - Quit(end) õýŒXºÈ;+Choosing Alignment Pick the alignment of your male redguardian Chevalier  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) öýŒXúš+(0lqqqqk(B(0x~~(B$@+(0x~~(BD(0~x(B(0~~(B`(0~~x(B(0x(B$(0~~~x(B(0mqqqqj(B[Winter the Basher ] St14 Dx10 Co5 In7 Wi10 Ch5 CheRedMalLaw Dlvl:1 $0 HP 30(30)  Pw 18(18)  AC4 Xp1/0 Wt60/1050 T1  It is written in the Book of Buddha:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful öýŒX7›§of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Buddha seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Basher, have been heralded from birth as the instrument of Buddha. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Buddha!--More--÷ýŒX°x(0qqqqk~~(B$@+(0~~(BD(0~x~(B`(0~~x(B÷ýŒX´ŠSalutations Winter, welcome to SlashEMExtended! You are a lawful male redguardian Chevalier. --More--úýŒX´  You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--þŒXýÇ Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--þŒX}S _ Be careful! New moon tonight.þŒXÙF•You are Winter, a lawful male redguardian Chevalier. HP: 30 (max 30) Pw 18 (max 18) AC 4 Current status effects: .--More-- þŒXrì­  Base Attributes  Starting name : Winter  race : redguard  role : Chevalier  gender : male  alignment : lawful   Current race : redguard  role : Chevalier  gender : male  alignment : lawful   Deities Chaotic : Allah  Neutral : Jahwe  Lawful : Buddha (s,c)(end) þŒX~ [Winter the Basher ] St14 Dx10 Co5 In7 Wi10 Ch5 CheRedMalLaw  30(30)  Pw 18(18)  AC4 Xp1/0 Wt60/1050 T1 þŒXˆêu Weapons a - a blessed +0 trident (weapon in hand) {10} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} Comestibles e - a blessed clove of garlic {1} f - a blessed sprig of wolfsbane {1} Scrolls h - a blessed scroll of message {1} j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Spellbooks g - a blessed spellbook of healing (5:5) {1} Potions d - 2 potions of holy water {2} Tools i - a blessed saddle {1}(end) (þŒXè–3 [Winter the Basher ] St14 Dx10 Co5 In7 Wi10 Ch5 CheRedMalLaw Dlvl:1 $0 HP 30(30)  Pw 18(18)  AC4 Xp1/0 Wt60/1050 T1 [Winter the Basher ] St14 Dx10 Co5 In7 Wi10 Ch5 CheRedMalLaw  30(30)  Pw 18(18)  AC4 Xp1/0 Wt60/1050 T1 QþŒXO u Weapons a - a blessed +0 trident (weapon in hand) {10} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} Comestibles e - a blessed clove of garlic {1} f - a blessed sprig of wolfsbane {1} Scrolls h - a blessed scroll of message {1} j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Spellbooks g - a blessed spellbook of healing (5:5) {1} Potions d - 2 potions of holy water {2} Tools i - a blessed saddle {1}(end) SþŒXÖ[ H+ [Winter the Basher ] St14 Dx10 Co5 In7 Wi10 Ch5 CheRedMalLaw Dlvl:1 $0 HP 30(30)  Pw 18(18)  AC4 Xp1/0 Wt60/1050 T1 scroll of message - This is a scroll. Color: transparent. Material: paper. Appearance: KERIO WONT TOUCH MAPGLYPH DOT C WITH A 10 FOOT POLE. Reading it has a magic effect and uses up the scroll; some scroll effects are different if they are read while you are confused.--More--bþŒXo‰„ A scroll that can trigger messages if you read it.[Winter the Basher ] St14 Dx10 Co5 In7 Wi10 Ch5 CheRedMalLaw  30(30)  Pw 18(18)  AC4 Xp1/0 Wt60/1050 T1 kþŒX#m<What do you want to read? [ghj-n or ?*] lþŒX±¥ Scrolls h - a blessed scroll of message {1} j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Spellbooks g - a blessed spellbook of healing (5:5) {1}(end) mþŒXäÃ+As you read the scroll, it disappears.--More--oþŒXÍ£Incoming message for Player 1. The message is from 'Madeleine'. It reads: 'Hahaha, I can't wait to tell Anita that I flew around on a Fearow!'--More--wþŒXþÖ 8 [Winter the Basher ] St14 Dx10 Co5 In7 Wi10 Ch5 CheRedMalLaw  30(30)  Pw 18(18)  AC4 Xp1/0 Wt59/1050 T2 þŒXg # ‚þŒXO" enhance‚þŒXÊ× nhanceƒþŒX   ƒþŒXAp „þŒXÔ‰quit„þŒX?uit„þŒXÑ *Really quit [yes/no]? …þŒXá–y†þŒXH¦e†þŒX³ s‡þŒXI¬[Winter the Basher  30(30)  Pw 18(18) (0lqqqqk(B(0x~~(B$@+(0x~~(BD(0~x(B(0~~(B`(0~~x(B(0x(B$(0~~~x(B(0mqqqqj(B[Winter the Basher ] St14 Dx10 Co5 In7 Wi10 Ch5 CheRedMalLaw Dlvl:1 $0 HP 30(30)  Pw 18(18)  AC4 Xp1/0 Wt59/1050 T2 Do you want your possessions identified? DYWYPI? [ynq] (n) ˆþŒX?lPn Weapons a - a blessed +0 trident (weapon in hand) {10} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} Comestibles e - a blessed clove of garlic {1} f - a blessed sprig of wolfsbane {1} Scrolls j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Spellbooks g - a blessed spellbook of healing (5:5) {1} Potions d - 2 potions of holy water {2} Tools i - a blessed saddle {1}(end) ˆþŒX^fG [Winter the Basher ] St14 Dx10 Co5 In7 Wi10 Ch5 CheRedMalLaw Dlvl:1 $0 HP 30(30)  Pw 18(18)  AC4 Xp1/0 Wt59/1050 T2 Do you want to see your attributes? [ynq] (n) ˆþŒXÄ‘ nFinal Attributes: You had strayed. Your alignment was -3. Your max alignment was 10. You carried 0 sins. You could not have this property at all: quad attacks. You could not have this property extrinsically: the Force. You could not have this property intrinsically: freezopathy. Potion identification only worked 3 times out of 15. Ring identification only worked 4 times out of 23. Armor identification only worked 15 times out of 29. Spellbook identification only worked 2 times out of 3. Monsters only dropped their musable items with 30% chance. Wand drop chance was reduced to 21%. Amulet drop chance was reduced to 10%. Concealing monsters were spawned underneath items 50% of the time only. The following skill could not be trained at all: healing spells. The following skill was trained at half the usual rate: general combat. The following skill was trained at one fifth the ˆþŒX’ xusual rate: spirituality. The following skill was limited to basic proficiency: javelin. The following skill was limited to skilled proficiency: quarterstaff. The following skill was limited to expert proficiency: morning star. The following skill became untrainable if you tried to train it too early: protection spells (turn --More--ˆþŒXx† 61). Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 17337. Monster spawn increase had reached its maximum at turn 55797. In this game, Eevee's evolution was jolteon. Your limit for ascension was at turn 219672. The monster class that cannot be genocided was Keystone Kop. The monster class that was spawned more often: dog or other canine (freq bonus 4). The monster species that was spawned more often: council member (freq bonus 30). The monster species that was spawned more often: thick prostitute (freq bonus 30). The monster species that was spawned more often: demonic hound (freq bonus 6). The monster species that was spawned more often: natural bug (freq bonus 28). The monster species that was spawned more often: oblivion knight (freq bonus 12). The monster species that was spawned more often: %s ufo (freq bonus 16). The ˆþŒX† monster species that was spawned more often: sanctimonious-looking preacher (freq bonus 7). The monster species that was spawned more often: petro colony (freq bonus 6). The monster species that was spawned more often: black troll (freq bonus 6). The monster species that was spawned more often: gangster (freq bonus 8). The monster species that was spawned more often: Elena (freq bonus 9). The monster species that was spawned more often: ice growth (freq bonus 16). The monster species that was spawned more often: pink sentai (freq bonus 14). The monster species that was spawned more often: prick witch (freq bonus 6). The monster species that was spawned more often: evil necro mage (freq bonus 6). --More--ˆþŒXƒ¸ The monster species that was spawned more often: tunneling worm (freq bonus 6). The monster species that was spawned more often: Kop Sergeant (freq bonus 5). The monster species that was spawned more often: Mareike (freq bonus 14). The monster species that was spawned more often: red jack (freq bonus 10). The monster species that was spawned more often: quinon (freq bonus 16). The monster species that was never randomly spawned: fugu fish. The monster species that was never randomly spawned: blue-red warp patch. The monster species that was never randomly spawned: eldrak. The monster species that was never randomly spawned: disgusting colony. The monster species that was never randomly spawned: naga prisonmaster. The monster species that was never randomly spawned: red frog. The monster species that was never randomly spawned: corsair of Umbar. The monster species that was never randomly spawned: ogre ruler. The monstˆþŒX±¸ Àer species that was never randomly spawned: thick elf-lord. The monster species that was never randomly spawned: dwarf zombie. The RNG hath decreed that this item was never generated: cloak of paralysis (red cloak). The RNG hath decreed that this item was never generated: redemption (sweet). The RNG hath decreed that this item was never generated: silver short sword ((null)). The RNG hath decreed that this item was never generated: submachine gun ((null)). The RNG hath decreed that this item was never generated: amulet of magic resistance (rare). The RNG hath decreed that this item was never generated: leather armor ((null)). The RNG hath decreed that this item was never generated: bullwhip ((null)). The RNG hath decreed that this item was never generated: time (momentary). The RNG hath decreed that this item was never generated: protection from shape changers (shiny). ˆþŒXú¸ [K--More--‰þŒXâ¥The RNG hath decreed that this item was never generated: amulet of explosion (nuclear). The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 14). The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 17). The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 13). The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 9).The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 9).The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 17). The RNG hath decreed that this item was generated more often: cloak of cancellation (tone cloak, freq bonus 10). The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus ‰þŒX÷¥Q9).The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: cirmocline (pink, freq bonus 14). The RNG hath decreed that this item was generated more often: bombing (exciting, freq bonus 3). The RNG hath decreed that this item was generated more often: iron prison (convicted, freq bonus 3).--More--‰þŒXþºThe RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 7). The RNG hath decreed that this item was generated more often: impossibly heavy iron ball ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 7). The RNG hath decreed that this item was generated more often: enchant (legit, freq bonus 10). The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 10). The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 12). The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 11). The RNG hath decreed that this item class was generated more often: Gems (freq bonus 53). The RNG hath decreed that this item was always generated cursed: helm of thirst (echo helmet). The RNG hath decreed that this item was always genera‰þŒX-»Àted cursed: plasteel armor ((null)). The RNG hath decreed that this item was always generated cursed: shades of grey stone (gray). The RNG hath decreed that this item was always generated cursed: teleport away (gold). The RNG hath decreed that this item was always generated cursed: disruption shield (disrupted). The RNG hath decreed that this item was always generated cursed: baked sweet potato ((null)). The RNG hath decreed that this item was always generated cursed: stone chain ((null)). The RNG hath decreed that this item was always generated cursed: boomerang ((null)). The RNG hath decreed that this item was always generated cursed: deep dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: hallucination (rainbow). The RNG hath decreed that this trap was always invisible: cannon trap. The RNG hath decreed that this trap was generated m‰þŒX­»œore often: time trap (freq bonus 3). Next attribute increase check would have come at turn 666. Strength training was 0. --More--‰þŒX,Dexterity training was 0. Wisdom training was -1. Constitution training was 0. You were poison resistant. You were immune to sickness. You were prevented from having quad attacks (0). You were prevented from using the force like a real jedi (0). Your chance to block was 21%. You had 1499 points of nutrition remaining. You had mana regeneration. Your luck was zero. You could not have safely prayed (1242). You survived. --More--‰þŒXó]Ý(0lqqqqk(B(0x~~(B$@+(0x~~(BD(0~x(B(0~~(B`(0~~x(B(0x(B$(0~~~x(B(0mqqqqj(B[Winter the Basher ] St14 Dx10 Co5 In7 Wi10 Ch5 CheRedMalLaw Dlvl:1 $0 HP 30(30)  Pw 18(18)  AC4 Xp1/0 Wt59/1050 T2 Do you want to see your discoveries? [ynq] (n) ‰þŒXÅn Discoveries  Armor robe (red robe) Scrolls scroll of message (KERIO WONT TOUCH MAPGLYPH DOT C WITH A 10 FOOT POLE) scroll of healing (FALLOUT 4 IS DUMBED DOWN) scroll of mana (SEHR GEEHRTE FRAU FLUEGELBUESCHEL) scroll of phase door (DIE FAR BEN SIND SEHR FLAU SCHEL BAU SCHIG) scroll of standard id (CATCHES ERYONES EYE) scroll of cure (VO BIEN VOI MUOI CHAN UON) Spellbooks spellbook of healing (complementary) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) [‰þŒXØÀK(0lqqqqk(B(0x~~(B$@+(0x~~(BD(0~x(B(0~~(B`(0~~x(B(0x(B$(0~~~x(B(0mqqqqj(B [Winter the Basher ] St14 Dx10 Co5 In7 Wi10 Ch5 CheRedMalLaw Dlvl:1 $0 HP 30(30)  Pw 18(18)  AC4 Xp1/0 Wt59/1050 T2 Do you want an account of creatures vanquished? [ynq] (n) n Vanquished creatures:  0 racoon dogs‰þŒXDž6 (1 created) 0 cave spiders (1 created) 0 grid bugs (1 created) 0 baby black dragons (1 created) 0 newts (1 created)  5 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--ŠþŒXtÀ¿Do you want to see your conduct? [ynq] (n) ŠþŒXfò ên Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You read items or engraved 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--‹þŒX‰ô¥Fare thee well Winter the Chevalier... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 2 moves. You were level 1 with a maximum of 30 hit points when you quit.--More--‹þŒX!Í