pXX Player: Winter Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-01-21.14:30:34.ttyrec Time: (1485009034) Sat Jan 21 14:30:34 2017 pXThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] pX' ^nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook (1 of 6)qX 3 v - a Courier  w - a Cruel Abuser  x - a Death Eater  y - a Diver  z - a Doll Mistress  A - a Doom Marine  B - a DQ Slime  C - a Druid  D - a Drunk  E - a Dunmer  F - an Electric Mage  G - an Elph  H - an Erdrick  I - a Failed Existence  J - a Feat Master  K - a Fencer  L - a Fighter  M - a Firefighter  N - a Flame Mage  O - a Foxhound Agent  P - a Gamer  Q - a Gangster  R - a Geek (2 of 6) qXs S - a Gladiator  T - a Goff  U - a Goldminer  V - a Graduate  W - a Gunner  X - a Healer  Y - an Ice Mage  Z - an Intel Scribe  a - a Jedi  b - a Jester  c - a Justice Keeper  d - a Knight  e - a Korsair  f - a Ladiesman  g - a Librarian  h - a Locksmith  i - a Lunatic  j - a Mahou Shoujo  k - a Medium  l - a Midget  m - a Monk  n - a Murderer  o - a Musician (3 of 6)qX^#+Choosing Race Pick the race of your Knight   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - clockwork automaton (1 of 7)qXp v - cockatrice  w - cortex  x - curser  y - dark seducer  z - deathmold  A - deep elf  B - developer  C - devil  D - dinosaur  E - dolgsman  F - doppelganger  G - dragon  H - drow  I - dryad  J - dufflepud  K - dunadan  L - dwarf  M - elemental  N - elf  O - ent  P - expert  Q - fawn  R - fenek (2 of 7)qX<  S - fiend  T - gastly  U - gelatinous cube  V - giant  W - gnome  X - golden saint  Y - gremlin  Z - grid bug  a - haxor  b - hemi-doppelganger  c - hemophage  d - herbalist  e - heretic  f - hobbit  g - homicider  h - hidden elf  i - human  j - illithid  k - immunizer  l - imp  m - imperial  n - incantifier  o - insectoid (3 of 7)qX.)+Use hybrid races? [yn] (n) qXynChoosing Gender Pick the gender of your human Knight  m - male f - female * - Random ! - Quit(end) qXZR 4+Choosing Alignment Pick the alignment of your female human Knight  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) #qX+Ŀu$@++[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw Dlvl:1 $10 HP 21(21)  Pw 13(13)  AC-5 Exp1 T1 It is written in the Book of Lugh:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it i#qX?n the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Lugh seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Gallant, have been heralded from birth as the instrument of Lugh. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Lugh!--More---qXi Ŀu$@++Salutations Winter, welcome to SlashEMExtended! You are a lawful female human Knight.--More--7qXD You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--:qX Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--=qXٲwĿThe moon is waning tonight.IqX% ?Specify unknown object by cursor? [ynq] (q) LqXlSyPlease move the cursor to an unknown object.--More--NqX((For instructions type a ?)TqXUqX YqX8 u a unicorn or horse (tame saddled pony) (base level 3)  Accessing Pokedex entry for pony...   Base statistics of this monster type:  Base level = 3, difficulty = 5, AC = 6, magic resistance = 0, alignment 0. Fast (16). Normal generation, with frequency 15. No resistances. No conveyed resistances. Genocidable, herbivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Is a valid polymorph form.  Attacks:  1d6, kick - ordinary physical  1d2, bite - ordinary physical  --More--yqX, Ŀ  u$ @ +  + More info? [yn] (n) {qX(B 'nPick an object.qXf qX} qXpqXH qXRqX$ J a sink or a toilet or a fountain (sink)--More--qXz*Pick an object.qXqXqXOZqXL a sink or a toilet or a fountain (toilet)--More--qXN)Pick an object.qXqXqXTqX#qXNbqX @$ a pile of coins (gold pieces)--More--qX !More info? [yn] (n) qX Oy A metal of characteristic yellow colour, the most precious metal used as a common commercial medium of exchange. Symbol, Au; at. no. 79; at. wt. 197.2. It is the most malleable and ductile of all metals, and very heavy (sp. gr., 19.3). It is quite unalterable by heat, moisture, and most corrosive agents, and therefore well suited for its use in coin and jewelry. [ Webster's New International Dictionary of the English Language, Second Edition ]--More--qXĿu$@+Pick an object.qX/qX qXqX qXjqXN+ a spell book or a closed door (closed door)--More--qX!More info? [yn] (n) qXC 'nPick an object.qXfqX qXaqXBqXqX>HqX qX ) a wall--More--qX )Pick an object.qXw[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T1rXj[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T2<@rXO@[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T2The saddled pony falls into a pit![Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T3u rXFN[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T3rXD [Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T3rX[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T3 rXc  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) &rX,%+Ŀu$<@++y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, excep&rXF%t a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued late&rX%Nr) ! sh escape to some SHELL (if allowed) --More--(rX^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off a(rX#ll armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' --More--,rXhiD Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or s,rXi:pell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) --More--/rXW wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards t/rX)hat have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) --More--?rX M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-?rX :w wipe wipe off your face --More--IrX[[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw Dlvl:1 $10 HP 21(21)  Pw 13(13)  AC-5 Exp1 T3Ŀu$<@++LrX˖[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T3PrX~S[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T3UrXx~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--\rX[[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw Dlvl:1 $10 HP 21(21)  Pw 13(13)  AC-5 Exp1 T3Ŀu$<@++arXYl9Do you really want to step into that pit? [yn] (n) drXn[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T3jrXS [Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T3 [Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T4@lrX[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T5 [Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T5@orX@ [Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T5rrX [Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T5 [Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T6@srX [Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T7@trXV @You see here 9 gold pieces {0}.[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T7 [Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T8wrXN9 gold pieces.[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw 9 21(21)  Pw 13(13)  AC-5 Exp1 T8rX՜ Unknown command 'M-B'.[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T8Unknown command 'M-5'.[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T8rXUnknown command 'M-B'.[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T8Unknown command 'M-('.[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T8rX Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) rX Ŀu@<+[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T8rX&w Unknown command 'M-B'.[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T8Unknown command 'M-('.[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T8Do you really want to step into that pit? [yn] (n) rXrn[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T8rXn[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T8rX9[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T8rXO[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T8rX  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) rX+Ŀu@<++ Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find userX҃ful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeon level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level. --More--rXj1  @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spell book containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` A borX1 ulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location --More--rX3 You can find out what a symbol represents by typing  '/' and following the directions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects X831H F: fight even if you don't sense a monster  With the qwertz_layout option, the y and z keys are swapped.  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled, --More--rXC  depending on the platform's capabilities. Commands:  NetHack knows the following commands:  ? Help menu.  ` Main Menu.  / Tell what a symbol represents. You may choose to specify  a location or give a symbol argument.  & Tell what a command does.  < Go up a staircase (if you are standing on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map  a Apply (use) a tool (pick-axe, key, lamp...)  A Remove all armor.  ^A Redo the previous command  ^B Steal  c Close a door.  C Call (name) an individual monster.  d Drop something. d7a: drop seven itemrX] s of object a.  D Drop multiple items. This command is implemented in two  different ways. One way is: --More--rXx "D" displays a list of all of your items, from which you can  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do you want  to drop? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unparX2id food.  ^D Kick (for doors, usually).  f Fire ammunition from quiver.  F Followed by direction, fight a monster (even if you don't  sense it).  e Eat food. Vampires cannot eat as such. However, they can  gain nutrition by draining blood from fresh corpses using  this command.  E Engrave a message on the floor.  E- - write in the dust with your fingers. --More--rX[ f Fire ammunition from quiver.  i Display your inventory.  I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  n# repeat next command  N name or classify an item  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with a NETHACKOPTIONS  environment variable, or via a config file (defaults.nh,  Slash'EM Defaults, nethack.cnf, .nethackrc, etc.), not with X7;1H the 'O' command.  p Pay your shopping bill/Shopkeeper services.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P's repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver. --More--rX3 r Read a scroll or spell book.  R Remove an accessory (ring, amulet, etc).  ^R Redraw the screen.  s Search for secret doors and traps around you.  S Save the game.  t Throw an object or shoot a projectile.  T Take off armor.  ^T Teleport, if you are able.  v Displays the version number.  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Switch weapon slots.  X List the spells you know (same as '+').  ^X Show your attributes.  ^Y polymorph (if possible) (^Z if qwertz_layout is set)  z Zap a wand. (y if qwertz_layout is set)  Z Cast rX3 a spell. (Y if qwertz_layout is set)  ^Z Suspend the game. (^Y if qwertz_layout is set)  : Look at what is here.  ; Look at what is somewhere else.  , Pick up some things. --More--rXW  @ Toggle the pickup option.  ^ Ask for the type of a trap you found earlier.  ) Tell what weapon you are wielding.  [ Tell what armor you are wearing.  = Tell what rings you are wearing.  " Tell what amulet you are wearing.  ( Tell what tools you are using.  * List and change items in use.  * Tell what equipment you are using; combines the preceding five.  $ Count your gold pieces.  + List the spells you know; also rearrange them if desired.  \ Show what types of objects have been discovered.  ! Escape to a shell, if supported in your version and OS.  # Introduces one of the "extended" commands. To get a list of  the commands you can use with "#" type "#?". The extended  commands you can use drX X ?epends upon what options the game was  compiled with, along with your class and what type of monster  you most closely resemble at a given moment. If your keyboard  has a meta key (which, when pressed in combination with another  key, modifies it by setting the 'meta' (8th, or 'high') bit),  these extended commands can be invoked by meta-ing the first  letter of the command. An alt key may have a similar effect. --More--rX?>G[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw Dlvl:1 $19 HP 21(21)  Pw 13(13)  AC-5 Exp1 T8Ŀu@<++rX?# rX> untraprX|3In what direction? [hykulnjb><] rX5You try to reach out your arms, but the saddled pony backs away skeptically.[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T9rX_[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T10 [Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T10@rX~ # rX untraprX \ 3In what direction? [hykulnjb><] rXtYou know of no traps there.[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T10rXo[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T11@sXb[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T11 [Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T12@sXy[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T13@sX5#  sXG untrap sX 3In what direction? [hykulnjb><]  sXbgUYou reach out your arms and grab the saddled pony.--More-- sXKYou pull the saddled pony out of the pit.[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T13 [Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T14^<u"sX<@[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T14"sX [Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T15 [Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T15u%sX Weapons a - an uncursed +1 long sword (weapon in hand) {16} b - an uncursed +0 lance {75} Armor c - an uncursed +0 plate mail (being worn) {200} d - an uncursed +0 helmet (being worn) {20} e - an uncursed +0 large shield (being worn) {40} f - a blessed +0 pair of leather gloves (being worn) {4} Comestibles g - 27 uncursed apples {17} Scrolls h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1}(end) `sX Ŀ^<@+u+[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T15isXF 2Specify unknown object by cursor? [ynq] (q) ksXSyPlease move the cursor to an unknown object.--More--msX ((For instructions type a ?)psXqsXtsXDone.[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T15vsX ?Specify unknown object by cursor? [ynq] (q) ysX.f SyPlease move the cursor to an unknown object.--More--|sX ((For instructions type a ?)}sXQ~sXsXk /^ a trap (pit)--More--sXΰ 'More info? [yn] (n) sXD'nPick an object.sX sXsXfsXADone.[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T15sX  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) sX2qĿ^<@+u[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T15sX [Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T15 [Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T16@usX [Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T16sX [Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T16sX[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T16sX[Winter the Gallant ] St10 Dx5 Co9 In6 Wi14 Ch6 KniHumFemLaw  21(21)  Pw 13(13)  AC-5 Exp1 T16