Vis, neutral male human Bosmer ---------- m@..d....|#---------------- |........|,..........<....| |........|%|..............| |.......%|,|..............| |.........,|..............| |........|#|..............| ---------- --+------------- [Vis the Treehut Dweller] St8 Dx10 Co7 In6 Wi4 Ch11 BosHumMalNeu Dlvl:1 $6 HP-3(20) Pw9(9) AC10 Exp1 T53 Latest messages Your leg feels somewhat better. Unknown command ' '. In what direction? [hykulnjb><] You kick the petit mimic Flyer. You miss the petit mimic Flyer. You hit the petit mimic Flyer. The petit mimic Flyer claws you! [-3 -> 13] You miss the petit mimic Flyer. You hit the petit mimic Flyer. (2x) The petit mimic Flyer claws you! [-3 -> 10] The petit mimic Flyer claws you! [-1 -> 9] The petit mimic Flyer claws you! [-4 -> 7] The petit mimic Flyer claws you! [-3 -> 4] The petit mimic Flyer claws you! You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 182 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 27 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 89% Wand drop chance was reduced to 97% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 60% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 11616 Monster spawn increase reached its maximum at turn 100316 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 190978 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: light (freq bonus 4) The monster species that spawned more often: goomba (freq bonus 7) The monster species that spawned more often: drowned dead (freq bonus 14) The monster species that spawned more often: absent warp patch (freq bonus 10) The monster species that spawned more often: mountain awgwa (freq bonus 7) The monster species that spawned more often: mirkwood orc (freq bonus 16) The monster species that spawned more often: threshold patch (freq bonus 6) The monster species that spawned more often: orange icky thing (freq bonus 6) The monster species that spawned more often: disenchanter (freq bonus 14) The monster species that spawned more often: disenchanter warp patch (freq bonus 10) The monster species that spawned more often: metroid (freq bonus 14) The monster species that spawned more often: black jelly (freq bonus 28) The monster species that spawned more often: Jubilex (freq bonus 36) The monster species that spawned more often: edderkop (freq bonus 9) The monster species that spawned more often: killer food ration (freq bonus 12) The monster species that spawned more often: gravity warp patch (freq bonus 8) The monster species that spawned more often: giant garbage rat (freq bonus 5) The monster species that spawned more often: Marike (freq bonus 5) The monster species that spawned more often: Sophia (freq bonus 12) The monster species that spawned more often: poisoner (freq bonus 8) The monster species that spawned more often: trapper (freq bonus 8) The monster species that never randomly spawned: gorcrow The monster species that never randomly spawned: grand light canyon The monster species that never randomly spawned: blue-green fungus The monster species that never randomly spawned: sword tooth tiger The monster species that never randomly spawned: threshold force patch The monster species that never randomly spawned: Sir Garland The monster species that never randomly spawned: petty adom horror The monster species that never randomly spawned: gas spore The monster species that never randomly spawned: neverwas The monster species that never randomly spawned: Rita's sexy sandal The monster class that always generated with extra speed: worm The RNG hath decreed that this item was never generated: out of memory helmet (masked helmet) The RNG hath decreed that this item was never generated: long stake ((null)) The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: cyan dragon scales ((null)) The RNG hath decreed that this item was never generated: antimagic (KARSUS) The RNG hath decreed that this item was never generated: rock ((null)) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 2) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 19) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 9) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 20) The RNG hath decreed that this item was always generated cursed: create sink (THRU THE FLOOR) The RNG hath decreed that this item was always generated cursed: elven leather helm (leather hat) The RNG hath decreed that this item was always generated cursed: trap revealing (elysium) The RNG hath decreed that this item was always generated cursed: platinum fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: golden dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: training trap The RNG hath decreed that this trap was generated more often: famine trap (freq bonus 2) Next attribute increase check would have come at turn 417 Strength training was 5 Dexterity training was 4 Wisdom training was 1 Constitution training was 4 You were poison resistant You saw invisible You had infravision You had 1437 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Eddergud, Vhaeraun and the black web Your deity was Vhaeraun You could not have safely prayed (494) You are dead You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (25 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Legendary) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Vis the Bosmer...