Vis, lawful male addicted Bleeder #%------- #,......+ ----------- #,|!....| |.........| ------------- #,#.....| ,,# -.........| |............. ,,#.....|###,##,#|..|......|## | #,#......,,,,,,,,...........,# ----- #,|.....|########-----------,###|...|, -----------,------- #,,,#|...@, |........<#,# ###,#|...|± |.........|,# #,,.%'.| |.........|,# ###----- |.........|,# ...........,# |.........|## ----------- [Vis the Leg-scratched Boy] St25 Dx25 Co25 In25 Wi25 Ch25 BleAddMalLaw Dlvl:1 $21 HP-7(22) Pw9(9) AC1 Exp1 T123 Cnf Latest messages You find a secret door! Unknown command ' '. (2x) That door is closed. In what direction? [hykulnjb><] As you kick the door, it shatters to pieces! [-6 -> 16] The cave kobold hits you! [-2 -> 14] You kill the cave kobold! It grabs you! [-2 -> 12] You see here a scroll labeled LONG YU DE LILIANG {1}. v - a scroll labeled LONG YU DE LILIANG {1}. You see here 11 gold pieces {0}. 11 gold pieces. In what direction? [hykulnjb><] As you kick the door, it crashes open! The dagger turret swings its axe. The dagger turret hits you! You die... Your inventory Amulets e - an uncursed amulet of data storage {1} Weapons a - an uncursed +0 knife (weapon in hand) {2} Armor c - an uncursed +0 lab coat (being worn) {4} Comestibles i - 2 uncursed food rations {2} u - an uncursed cheese {1} Scrolls j - a blessed scroll of root password detection {1} o - 5 uncursed scrolls of healing {5} p - 4 uncursed scrolls of mana {4} q - 3 uncursed scrolls of phase door {3} r - 2 uncursed scrolls of standard id {2} s - an uncursed scroll of cure {1} v - an uncursed scroll of food detection {1} Spellbooks k - a blessed spellbook of protection (0:3) {1} l - a blessed spellbook of resist poison (0:5) {1} m - a blessed spellbook of botox resist (0:4) {1} Potions b - 2 uncursed potions of vampire blood {2} Rings d - a blessed +6 ring of timely backup {1} t - an uncursed ring of slow digestion {1} Tools f - an uncursed ice box {510} g - an uncursed mirror {1} h - an uncursed can of grease (0:1) {1} Venoms n - an uncursed faerie floss rhing {1} Contents of the ice box: a blessed kobold corpse {400} an uncursed sewer rat corpse {20} Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 153 Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 97% Amulet drop chance was reduced to 94% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 85% of the time only Number of artifacts generated was 0 Your leg damage was 2 Monster spawn increase started at turn 54834 Monster spawn increase reached its maximum at turn 91523 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 360375 The monster class that cannot be genocided was naga The monster class that was spawned more often: orc (freq bonus 2) The monster species that spawned more often: attractive trove (freq bonus 6) The monster species that spawned more often: unmagic worm mass (freq bonus 3) The monster species that spawned more often: huorn (freq bonus 6) The monster species that spawned more often: eternal eye (freq bonus 4) The monster species that spawned more often: undead officer (freq bonus 4) The monster species that spawned more often: pidgeot (freq bonus 8) The monster species that spawned more often: glibbery slime (freq bonus 16) The monster species that spawned more often: cyclone rider (freq bonus 6) The monster species that spawned more often: shapeshifter (freq bonus 4) The monster species that spawned more often: golden warp patch (freq bonus 6) The monster species that spawned more often: teamkiller (freq bonus 4) The monster species that spawned more often: special spore (freq bonus 4) The monster species that spawned more often: furious force patch (freq bonus 4) The monster species that spawned more often: adventurer force patch (freq bonus 6) The monster species that spawned more often: animated winter stiletto (freq bonus 4) The monster species that spawned more often: patched lichen (freq bonus 8) The monster species that spawned more often: trapped soul (freq bonus 14) The monster species that spawned more often: fairy moogle (freq bonus 6) The monster species that spawned more often: servant of the unknown god (freq bonus 4) The monster species that spawned more often: giant white tick (freq bonus 12) The monster species that never randomly spawned: torauma The monster species that never randomly spawned: aoa The monster species that never randomly spawned: Roy The monster species that never randomly spawned: Ann Kathrin's cuddly boot The monster species that never randomly spawned: earth demon The monster species that never randomly spawned: gloppy turret The monster species that never randomly spawned: telepathic trove The monster species that never randomly spawned: javelin chucker The monster species that never randomly spawned: staff permamimic The monster species that never randomly spawned: adult green dragon The RNG hath decreed that this item was never generated: straw hat ((null)) The RNG hath decreed that this item was never generated: shield of light (shiny shield) The RNG hath decreed that this item was never generated: katyusha (headpiece) The RNG hath decreed that this item was never generated: lemon ((null)) The RNG hath decreed that this item was never generated: black dress ((null)) The RNG hath decreed that this item was never generated: wakame ((null)) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 15) The RNG hath decreed that this item was always generated cursed: frag grenade ((null)) The RNG hath decreed that this item was always generated cursed: symmetry (SENIL LELLARAP) The RNG hath decreed that this item was always generated cursed: cloak of time (weird cloak) The RNG hath decreed that this item was always generated cursed: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was always generated cursed: acidshield (acidic) The RNG hath decreed that this trap was always invisible: burning trap The RNG hath decreed that this trap was generated more often: summon undead trap (freq bonus 8) Next attribute increase check would have come at turn 947 Strength training was 1 Dexterity training was 3 Wisdom training was -15 Constitution training was 0 You were poison resistant You were acid resistant You were confused (0) You had 1371 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Glycocalyx, Fibrinogen and Hemophilia Your deity was Glycocalyx You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - protection 1 protect 0% 99% b - resist poison 1 protect 0% 99% c - botox resist 6 protect 34% 499% Techniques known in the end Name Level Status surgery 1X Prepared(0) healing hands 1X Prepared(0) draw blood 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 restons (1 created) a cave kobold 0 black rats (1 created) a grid xorn 0 animated wedge sandals (1 created) a novice medium wall 0 small turrets (1 created) 0 dagger turrets (1 created) 3 creatures vanquished. 8 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 7 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Master) (27 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Vis the Bleeder... You died in The Dungeons of Doom on dungeon level 1 with 75 points, and 21 pieces of gold, after 123 moves. Killer: dagger turret You were level 1 with a maximum of 22 hit points when you died. You reached the 1214th place on the top 10000 list. No Points Name Hp [max] 1 3222373 Lorskel-Mon-Dea-Mal-Cha died in Gehennom on level 54 [max 67]. Killed by a silver wraith. - [350] 2 1874998 Lorskel-Mon-Ung-Mal-Cha turned to stone in Gehennom on level 43. Petrified by a bashing a petrifying monster. 218 [218] 3 1299996 AmyBSOD-Wiz-Trp-Mal-Neu died in Gehennom on level 45. Killed by a fire lady. - [363] 1212 77 tinopener-Arc-Dwa-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a wand. - [20] 1213 76 AmyBSOD-Wiz-Aur-Fem-Neu died in The Dungeons of Doom on level 1 [max 2]. Killed by a soldier. - [15] *1214 75 Vis-Ble-Add-Mal-Law died in The Dungeons of Doom on level 1. Killed by a dagger turret. - [22] 1215 74 k2-Arc-Dwa-Mal-Law died in The Dungeons of Doom on level 2. Killed by a navi. - [20] 1216 74 tinopener-Arc-Aur-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a small kobold. - [16]