Vis, neutral male angbander Archeologist ###########################}##############################}################### #..}............................}................*...........................# #.%.....?....+..=.}..%........(.............}......)......................}..# #...?...................................$...@......$.........................# #......................+.......$.............................................# #....................}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.................# #..[.................}@....................................}.................# #.....+...!..........}. . . .........}....<...}........# #....................}......d.......................@...>..}.................# #....................}. . . }........$.}..........[*.....# #....................}. @ ...................}..%..[...........# #....................}. . ...?..................I..............# #....................}. . ...................}.%$..............# #...%....F...........}. . . ......}....}.%$.........[....# #....................}.....................................}.......*.........# #.................}..}. . . ...}.!...}.....!......}....# #.................$M.}.....................................}.................# #....................}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}?................# #...............................;.................../........................# #...................................................................d........# }..........?............................}................@S..........*.......# [Vis the Digger] St18/01 Dx13 Co20 In18 Wi14 Ch7 ArcAgbMalNeu Dlvl:2 $2 HP-3(34) Pw22(22) AC9 Exp2 T66 Latest messages You don't have anything to zap. Unknown command ' '. The little dog drops a gem {1}. a - an uncursed +2 bullwhip (weapon in hand) {8}. h - an uncursed +0 pick-axe (alternate weapon; not wielded) {32}. The water moccasin bites you! The water moccasin's bite was poisoned! [-3 -> 8] [-4 -> 4] ***LOW HITPOINT WARNING*** You hit the water moccasin! The water moccasin bites you! You hear the howling of the CwnAnnwn... [-2 -> 2] ***LOW HITPOINT WARNING*** Unknown command ' '. You hit the water moccasin! The water moccasin bites you! The water moccasin's bite was poisoned! You have died. Your inventory Weapons a - an uncursed +2 bullwhip (weapon in hand) {8} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} t - an uncursed garter snake corpse {50} Scrolls f - an uncursed scroll of enchant armor {1} g - an uncursed scroll of trap detection {1} m - 2 uncursed scrolls of identify {2} n - 2 uncursed scrolls of teleportation {2} o - 5 uncursed scrolls of healing {5} p - 4 uncursed scrolls of mana {4} q - 3 uncursed scrolls of phase door {3} r - 2 uncursed scrolls of standard id {2} s - an uncursed scroll of cure {1} u - a blessed scroll of stinking cloud {1} Spellbooks e - a blessed spellbook of knock (0:4) {1} Tools h - an uncursed +0 pick-axe (alternate weapon; not wielded) {32} i - an uncursed tinning kit (0:59) {1} k - an uncursed sack {5} l - an uncursed blindfold {1} Gems j - an uncursed +0 touchstone v - 7 blessed +2 rocks {4} The sack is empty. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 71% Wand drop chance was reduced to 62% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 37% chance Number of artifacts generated was 0 Monster spawn increase started at turn 14620 Monster spawn increase reached its maximum at turn 34796 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 856086 The monster class that cannot be genocided was xorn The monster class that was spawned more often: piece of food (freq bonus 1) The monster species that spawned more often: tasmanian zombie (freq bonus 8) The monster species that spawned more often: reddish colony (freq bonus 10) The monster species that spawned more often: healing force fungus (freq bonus 8) The monster species that spawned more often: wooden fungus (freq bonus 12) The monster species that spawned more often: tunneling worm (freq bonus 4) The monster species that spawned more often: serrated archer (freq bonus 8) The monster species that spawned more often: green warp patch (freq bonus 3) The monster species that spawned more often: magic snake (freq bonus 16) The monster species that spawned more often: venom spore (freq bonus 16) The monster species that spawned more often: fake warp fungus (freq bonus 3) The monster species that spawned more often: nukvah sephirah (freq bonus 6) The monster species that spawned more often: phase spider (freq bonus 10) The monster species that spawned more often: locksmith (freq bonus 4) The monster species that spawned more often: gnoll crack-junkie (freq bonus 8) The monster species that spawned more often: legion devil rayman (freq bonus 12) The monster species that spawned more often: merlion (freq bonus 5) The monster species that spawned more often: strangler (freq bonus 8) The monster species that spawned more often: gray ogre (freq bonus 14) The monster species that spawned more often: death elemental (freq bonus 2) The monster species that spawned more often: trap colony (freq bonus 6) The monster species that never randomly spawned: Michaela The monster species that never randomly spawned: Agone The monster species that never randomly spawned: Rame Duck The monster species that never randomly spawned: golden warp fungus The monster species that never randomly spawned: onanocter 1a The monster species that never randomly spawned: blue whale The monster species that never randomly spawned: weary pilgrim The monster species that never randomly spawned: sepia patch The monster species that never randomly spawned: acid vortex The monster species that never randomly spawned: zookeeper The RNG hath decreed that this item was never generated: amulet of conflict (sounding) The RNG hath decreed that this item was never generated: striking (ebony) The RNG hath decreed that this item was never generated: sexy leather pump ((null)) The RNG hath decreed that this item was never generated: protection from shape changers (shiny) The RNG hath decreed that this item was never generated: full healing (black) The RNG hath decreed that this item was never generated: amazonite (cyan) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 19) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 18) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 15) The RNG hath decreed that this item was always generated cursed: paralysis (automatic) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this item was always generated cursed: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was always generated cursed: bottle ((null)) The RNG hath decreed that this item was always generated cursed: sustain ability (bronze) The RNG hath decreed that this trap was always invisible: temporary recursion trap The RNG hath decreed that this trap was generated more often: bad effect trap (freq bonus 2) Next attribute increase check would have come at turn 2624 Strength training was 0 Dexterity training was 3 Wisdom training was 1 Constitution training was 1 You had 1426 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (135) You are dead Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 100% Techniques known in the end Name Level Status research 2X Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (23 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (22 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Vis the Archeologist...