Vis, neutral female bat Activistor -------------- ##----------- |............|##,..........| .............|,,,|.........| ----- |............|,##|.........| |...|# |............|,# |.........|##|....# |.......F...r|,# ----.......,#|...|# |..........@.-,# --------,#|..<| |...........r|## #,#|...|#### .............| #,#|...|#,,` |............| #,,..?.|#,## -------------- ###|....%,# |...|### |...| |...| ----- [Vis the Little Rebel] St7 Dx7 Co10 In17 Wi21 Ch13 ActBatFemNeu Dlvl:1 $10 HP0(20) Pw21(21) AC13 Exp1 T98 Latest messages The pack rabbit bites you! [-3 -> 15] The pack rabbit bites you! [-1 -> 14] The pack rabbit bites you! [-1 -> 13] The pack rabbit bites you! [-1 -> 12] The pack rabbit bites you! [-3 -> 9] The pack rabbit bites you! [-3 -> 6] The pack rabbit bites you! [-2 -> 4] The pack rabbit bites you! You hear the wailing of the Banshee... [-3 -> 1] Warning: HP low! The pack rabbit bites you! You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 187 Potion identification only worked 3 times out of 16 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 5 Scroll drop chance was reduced to 82% Wand drop chance was reduced to 75% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 29% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 29221 Monster spawn increase reached its maximum at turn 59022 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 347622 The monster class that cannot be genocided was light The monster class that was spawned more often: worm (freq bonus 1) The monster species that spawned more often: antimagic rubber (freq bonus 2) The monster species that spawned more often: injured potato (freq bonus 5) The monster species that spawned more often: electro lich (freq bonus 8) The monster species that spawned more often: platinum spore (freq bonus 2) The monster species that spawned more often: ice warp patch (freq bonus 4) The monster species that spawned more often: dementia turret (freq bonus 4) The monster species that spawned more often: hairy colony (freq bonus 2) The monster species that spawned more often: magic growth (freq bonus 8) The monster species that spawned more often: fire spirit (freq bonus 5) The monster species that spawned more often: fecund swamp wolf (freq bonus 14) The monster species that spawned more often: activistor (freq bonus 6) The monster species that spawned more often: greater balrog (freq bonus 2) The monster species that spawned more often: blue-green mushroom (freq bonus 8) The monster species that spawned more often: burning buckyball (freq bonus 3) The monster species that spawned more often: bloodshot eye (freq bonus 10) The monster species that spawned more often: stupefying turret (freq bonus 3) The monster species that spawned more often: giant firefly (freq bonus 6) The monster species that spawned more often: unreal mushroom (freq bonus 12) The monster species that spawned more often: white mushroom patch (freq bonus 6) The monster species that spawned more often: umbra fungus (freq bonus 14) The monster species that never randomly spawned: dark gray force fungus The monster species that never randomly spawned: morlock hunter The monster species that never randomly spawned: stalactite piercer The monster species that never randomly spawned: intelligent piercer The monster species that never randomly spawned: insane ice spawn The monster species that never randomly spawned: threshold force fungus The monster species that never randomly spawned: Verena's worn-out combat boot The monster species that never randomly spawned: tiger cub The monster species that never randomly spawned: vitality trove The monster species that never randomly spawned: Anubis, Dark Warlord of Cruelty The RNG hath decreed that this item was never generated: dropcurse stone (gray) The RNG hath decreed that this item was never generated: pancake ((null)) The RNG hath decreed that this item was never generated: charred bread ((null)) The RNG hath decreed that this item was never generated: gas grenade ((null)) The RNG hath decreed that this item was never generated: blood loss (romantic) The RNG hath decreed that this item was never generated: helm of fear (horned helmet) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 12) The RNG hath decreed that this item was generated more often: rot thirteen stone (gray, freq bonus 44) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 9) The RNG hath decreed that this item was always generated cursed: sniper rifle ((null)) The RNG hath decreed that this item was always generated cursed: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was always generated cursed: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was always generated cursed: acid (measured) The RNG hath decreed that this item was always generated cursed: directional swap stone (gray) The RNG hath decreed that this trap was always invisible: spell loss trap The RNG hath decreed that this trap was generated more often: negative trap (freq bonus 1) Next attribute increase check would have come at turn 342 Strength training was 3 Dexterity training was -1 Wisdom training was -1 Constitution training was 2 You were fire resistant You were disintegration-resistant You were level-drain resistant You were resistant to fear You were warned You were aware of the presence of topmodels You had automatic searching You had 1399 points of nutrition remaining You could teleport You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Anti-War Movement, Global Freedom Council and Human Rights Progression Your deity was Global Freedom Council You could have safely prayed (213) You are dead Spells known in the end Name Level Category Fail Memory a - charm monster 4 enchant 30% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) weapon practice 1 R Prepared(0) draw blood 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Legendary) (22 of 160) flail [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Legendary) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Vis the Activistor...