Vis, neutral male mazke Archeologist ----------- ..........| |...$.....| |....%....| ----}--q--}### #@,,,,,# ######}# [Vis the Field Worker] St9 Dx9 Co10 In4 Wi17 Ch4 ArcSedMalNeu Dlvl:13 $0 HP-3(42) Pw31(31) AC10 Exp4 T453 Latest messages The rothe bites you! [-1 -> 20] The rothe bites you! [-2 -> 18] You hit the rothe. The rothe claws you! [-3 -> 15] The rothe bites you! [-3 -> 12] The rothe bites you! [-3 -> 9] You hit the rothe. (3x) The rothe claws you! [-1 -> 8] Warning: HP low! The rothe bites you! [-3 -> 5] Warning: HP low! The rothe bites you! You die... Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 15 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 23 Scroll drop chance was reduced to 63% Wand drop chance was reduced to 99% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 13561 Monster spawn increase reached its maximum at turn 49571 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1579650 The monster class that cannot be genocided was nemese The monster class that was spawned more often: flying fish (freq bonus 2) The monster species that spawned more often: fiendish hobgoblin (freq bonus 10) The monster species that spawned more often: garbage houses (freq bonus 8) The monster species that spawned more often: vesty (freq bonus 6) The monster species that spawned more often: cat lich (freq bonus 6) The monster species that spawned more often: giant brown locust (freq bonus 12) The monster species that spawned more often: burned out kogepan (freq bonus 12) The monster species that spawned more often: wind force fungus (freq bonus 10) The monster species that spawned more often: jumping eel (freq bonus 6) The monster species that spawned more often: river stalker (freq bonus 6) The monster species that spawned more often: chaos wizard (freq bonus 8) The monster species that spawned more often: ogre priest (freq bonus 12) The monster species that spawned more often: charcoal colony (freq bonus 5) The monster species that spawned more often: old corpse (freq bonus 18) The monster species that spawned more often: shaped spore (freq bonus 12) The monster species that spawned more often: false force fungus (freq bonus 5) The monster species that spawned more often: poison cat (freq bonus 8) The monster species that spawned more often: little tyrannosaurus (freq bonus 4) The monster species that spawned more often: charcoal stalk (freq bonus 36) The monster species that spawned more often: giant rotting jellyfish (freq bonus 6) The monster species that spawned more often: raging orc (freq bonus 8) The monster species that never randomly spawned: grenade launcher The monster species that never randomly spawned: chaos tile The monster species that never randomly spawned: thunder caller The monster species that never randomly spawned: plasma spore The monster species that never randomly spawned: bramble patch The monster species that never randomly spawned: ego gas spore The monster species that never randomly spawned: …ê  ¹‘H The monster species that never randomly spawned: red dragonfly The monster species that never randomly spawned: subterranean giant The monster species that never randomly spawned: mysterious woman The monster class that always generated with extra speed: orc The RNG hath decreed that this item was never generated: egostone (gray) The RNG hath decreed that this item was never generated: sweet mocassins (womens footwear) The RNG hath decreed that this item was never generated: gold detection (THARR) The RNG hath decreed that this item was never generated: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was never generated: create monster (maple) The RNG hath decreed that this item was never generated: magic marker ((null)) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 57) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 9) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 12) The RNG hath decreed that this item was always generated cursed: small piece of unrefined mithril (gray) The RNG hath decreed that this item was always generated cursed: practice (insulating) The RNG hath decreed that this item was always generated cursed: rot thirteen stone (gray) The RNG hath decreed that this item was always generated cursed: brown sweets ((null)) The RNG hath decreed that this item was always generated cursed: crossbow ((null)) The RNG hath decreed that this trap was always invisible: farlook trap The RNG hath decreed that this trap was generated more often: glue trap (freq bonus 1) Next attribute increase check would have come at turn 541 Strength training was 43 Dexterity training was 30 Wisdom training was -2 Constitution training was 19 You were level-drain resistant You were magic-protected You had infravision You had 977 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could not have safely prayed (449) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 divine 90% 296% Techniques known in the end Name Level Status research 4X LIMIT(0) appraisal 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 55 times You killed 12 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (74 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (21 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Vis the Archeologist...