Vis, neutral male alchemist Archeologist ------------- |...........| |..........%| |.....@b....| |...........| -...........| -.----------- -------- ,,, +......| #,# --+--------- |......| #,# .........^`| |......| #,#####|..^.......|###|......| ##,,,,,.<..........,,,.......| .,#####------------###-------- [Vis the Digger] St15 Dx5 Co6 In11 Wi9 Ch9 ArcAlcMalNeu Dlvl:1 $11 HP0(17) Pw11(11) AC5 Exp1 T105 Latest messages What do you want to throw? [$al or ?*] You don't have that object. What do you want to throw? [$al or ?*] That is a silly thing to throw. Unknown command ' '. (3x) What do you want to throw? [$al or ?*] In what direction? [hykulnjb><] A blessed +2 bullwhip {8} hits the ceiling, then falls back on top of your head. Your fedora does not protect you. A blessed +2 bullwhip {8} hits the floor. You hear the wailing of the Banshee... [-4 -> 1] Warning: HP low! Unknown command ' '. What do you want to throw? [$l or ?*] In what direction? [hykulnjb><] A blessed +1 scalpel {2} hits the ceiling, then falls back on top of your head. Your fedora does not protect you. A blessed +1 scalpel {2} hits the floor. You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 24 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 44 Wand identification only worked 3 times out of 10 Scroll drop chance was reduced to 98% Wand drop chance was reduced to 77% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 89% chance Number of artifacts generated was 0 Monster spawn increase started at turn 54405 Monster spawn increase reached its maximum at turn 71767 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 367416 The monster class that cannot be genocided was turret Today, this monster class was always generated invisible: lizard The monster class that was spawned more often: ogre (freq bonus 2) The monster species that spawned more often: breaker penetrator (freq bonus 6) The monster species that spawned more often: octarine patch (freq bonus 8) The monster species that spawned more often: Freddie (freq bonus 5) The monster species that spawned more often: Haejin, the Enigma (freq bonus 24) The monster species that spawned more often: nymph (freq bonus 16) The monster species that spawned more often: doubled zombie (freq bonus 12) The monster species that spawned more often: sigma guard (freq bonus 20) The monster species that spawned more often: cutpurse (freq bonus 7) The monster species that spawned more often: gold viper (freq bonus 5) The monster species that spawned more often: monkey head (freq bonus 4) The monster species that spawned more often: time spore (freq bonus 8) The monster species that spawned more often: immobile warp fungus (freq bonus 7) The monster species that spawned more often: xaren (freq bonus 3) The monster species that spawned more often: gray sniper (freq bonus 6) The monster species that spawned more often: egyptian pope (freq bonus 6) The monster species that spawned more often: dangerous snake (freq bonus 7) The monster species that spawned more often: Quaker, Master of Earth (freq bonus 5) The monster species that spawned more often: antimagic force patch (freq bonus 8) The monster species that spawned more often: Bianca (freq bonus 8) The monster species that spawned more often: plasma mushroom (freq bonus 6) The monster species that never randomly spawned: legion devil cutter The monster species that never randomly spawned: shadow fly The monster species that never randomly spawned: giant red mouse The monster species that never randomly spawned: map mimic The monster species that never randomly spawned: Kristin's block-heeled combat boot The monster species that never randomly spawned: jaguar The monster species that never randomly spawned: diabolic potato The monster species that never randomly spawned: pack rat The monster species that never randomly spawned: giant yellow ant The monster species that never randomly spawned: ancient green dragon The monster class that always generated with extra speed: human or elf The RNG hath decreed that this item was never generated: difficult boots (winter boots) The RNG hath decreed that this item was never generated: hugging boot ((null)) The RNG hath decreed that this item was never generated: deep dragon scale mail ((null)) The RNG hath decreed that this item was never generated: runed rod (rod) The RNG hath decreed that this item was never generated: pile bunker ((null)) The RNG hath decreed that this item was never generated: crysknife ((null)) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 6) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 53) The RNG hath decreed that this item was always generated cursed: memory loss stone (gray) The RNG hath decreed that this item was always generated cursed: cyanide (vermillion) The RNG hath decreed that this item was always generated cursed: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was always generated cursed: corrode metal (metal-colored) The RNG hath decreed that this item was always generated cursed: plate mail ((null)) The RNG hath decreed that this trap was always invisible: flood trap The RNG hath decreed that this trap was generated more often: cyanide trap (freq bonus 18) Next attribute increase check would have come at turn 490 Strength training was 0 Dexterity training was -14 Wisdom training was -1 Constitution training was 7 You were poison resistant You were acid resistant You fumbled You had 1393 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (54) You are dead Spells known in the end Name Level Category Fail Memory a - detect food 2 divine 0% 99% b - chemistry 1 divine 0% 99% Techniques known in the end Name Level Status research 1XR LIMIT(3182) tinker 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Vis the Archeologist...