Vis, lawful female bat Doll Mistress ------------.--- |........<.@@... |..............| |............... ---------------- [Vis the Puppet Trainer] St6 Dx15 Co4 In15 Wi5 Ch8 DolBatFemLaw Dlvl:1 $0 HP22(22) Pw5(5) AC9 Exp1 T5 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello Vis, the female bat Doll Mistress, welcome back to SlashEMExtended! The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 178 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 96% Potion drop chance was reduced to 82% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 28875 Monster spawn increase reached its maximum at turn 80171 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 95875 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: angelic being (freq bonus 1) The monster species that spawned more often: night-drake (freq bonus 12) The monster species that spawned more often: blue snake (freq bonus 6) The monster species that spawned more often: agent black mushroom (freq bonus 3) The monster species that spawned more often: yellow faerie (freq bonus 12) The monster species that spawned more often: giant phase spider (freq bonus 6) The monster species that spawned more often: yasd horror (freq bonus 4) The monster species that spawned more often: disgusting force patch (freq bonus 8) The monster species that spawned more often: black bat (freq bonus 12) The monster species that spawned more often: porter spiked devil (freq bonus 5) The monster species that spawned more often: Oona (freq bonus 8) The monster species that spawned more often: pale warp fungus (freq bonus 4) The monster species that spawned more often: kung-fu girl (freq bonus 6) The monster species that spawned more often: umbra force patch (freq bonus 7) The monster species that spawned more often: lesser maia (freq bonus 8) The monster species that spawned more often: The Lord of the Dynamos (freq bonus 4) The monster species that spawned more often: sparkling patch (freq bonus 4) The monster species that spawned more often: The Red Death (freq bonus 2) The monster species that spawned more often: hru (freq bonus 12) The monster species that spawned more often: spore mushroom (freq bonus 3) The monster species that spawned more often: reaper warp fungus (freq bonus 3) The monster species that never randomly spawned: Pale Day The monster species that never randomly spawned: crunchy spore The monster species that never randomly spawned: giant bright blue jellyfish The monster species that never randomly spawned: big white unicorn The monster species that never randomly spawned: shimmering colony The monster species that never randomly spawned: Lara The monster species that never randomly spawned: message demon The monster species that never randomly spawned: blood bug The monster species that never randomly spawned: vileplume The monster species that never randomly spawned: five-headed hydra The RNG hath decreed that this item was never generated: anger helm (tribal helmet) The RNG hath decreed that this item was never generated: leather drum (drum) The RNG hath decreed that this item was never generated: orcish dagger (crude dagger) The RNG hath decreed that this item was never generated: steel whip ((null)) The RNG hath decreed that this item was never generated: lance ((null)) The RNG hath decreed that this item was never generated: gentlewoman's dress (expensive dress) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 13) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 8) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 184) The RNG hath decreed that this item was always generated cursed: tidal wave (tolkienian) The RNG hath decreed that this item was always generated cursed: increase max hitpoints (vanishing) The RNG hath decreed that this item was always generated cursed: green dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: cloak of conflict (politician cloak) The RNG hath decreed that this item was always generated cursed: freeze sphere (hardcover) The RNG hath decreed that this trap was always invisible: glyph number seven The RNG hath decreed that this trap was generated more often: magic trap (freq bonus 1) Next attribute increase check would have come at turn 399 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You were level-drain resistant You were resistant to fear You had 1496 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sakuya, Reimu and Yukari Yakumo Your deity was Sakuya You could not have safely prayed (161) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 100% b - jumping 1 body 0% 100% Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) weapon practice 1 R Prepared(0) draw blood 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) boomerang [Unskilled] (max Legendary) (0 of 20) whip [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Expert) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Vis the Doll Mistress...