Vis, neutral male alchemist Failed Existence ------- ---------------- .. ..| |..............[ --- |.. ..| |..............|## .. |..##.| |.............$-,# . |.#...|## |..............|,# . . |......,# ---------.------,# --.----,# #########,# #,# ###, ### #@# #,# #,,,,,,,,,# ####,# ,,,, ,,# ### #,# -.---###### #,,,,# ----.----.- #,#--...-- #,-------,# |.........| #,,......| #,|....}.,###########|.....<...| ###|.....| #,|.}...|,,,,,,,,,,,,..........| |.....| #,|}....|############----------- |.....| #,....}.| --...-- ##------- ----- Vis the Looser St4 Dx12 Co9 In8 Wi9 Ch8 FaiAlcMalNeu Dlvl:1 $0 HP5(13) Pw9(9) AC-22 Exp1 T239 Hun Latest messages You trip over your own feet. Your high-heeled footwear scratches your head! You feel very stupid! You lose Intelligence Ouch! You bump into a door. (4x) There appears to be no shopkeeper here to receive your payment. Unknown command ' '. (3x) In what direction? [hykulnjb><] As you kick the door, it crashes open! You stumble. You slip and nearly fall. You trip over your own feet. Your persian boots demand a sacrifice for allowing you to wear them. You allow them to scratch over the full length of your shins with their zippers. [-8 -> 5] Your legs are covered with deep wounds and you lose lots of blood! Unknown command ' '. Really save? [yn] (n) # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 15 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 6 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 75% Ring drop chance was reduced to 76% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 90% Number of artifacts generated was 0 Monster spawn increase started at turn 22464 Monster spawn increase reached its maximum at turn 56301 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 151632 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: ghost (freq bonus 1) The monster species that spawned more often: demolitions expert (freq bonus 12) The monster species that spawned more often: phantom fungus (freq bonus 5) The monster species that spawned more often: mobile replicating machine gun automata type IX (freq bonus 2) The monster species that spawned more often: quartz smasher (freq bonus 2) The monster species that spawned more often: Leutkak (freq bonus 3) The monster species that spawned more often: karate sister (freq bonus 2) The monster species that spawned more often: lightning point (freq bonus 3) The monster species that spawned more often: giant fire tick (freq bonus 8) The monster species that spawned more often: black lizard (freq bonus 4) The monster species that spawned more often: hallu trove (freq bonus 2) The monster species that spawned more often: nastystone sniper (freq bonus 8) The monster species that spawned more often: hidden mold (freq bonus 4) The monster species that spawned more often: shadow gazer (freq bonus 4) The monster species that spawned more often: doh sephirah (freq bonus 3) The monster species that spawned more often: undead soul killer (freq bonus 3) The monster species that spawned more often: snakeman (freq bonus 2) The monster species that spawned more often: spherical light (freq bonus 5) The monster species that spawned more often: rust piercer (freq bonus 3) The monster species that spawned more often: chaos shapechanger (freq bonus 9) The monster species that spawned more often: glowing warp patch (freq bonus 8) The monster species that never randomly spawned: ferrous colony The monster species that never randomly spawned: dark elven mage The monster species that never randomly spawned: Archplanetar The monster species that never randomly spawned: plasma force fungus The monster species that never randomly spawned: thieving type The monster species that never randomly spawned: deceiving fungus The monster species that never randomly spawned: Policeman Sergeant The monster species that never randomly spawned: marsupilami The monster species that never randomly spawned: guard turret The monster species that never randomly spawned: stinger The RNG hath decreed that this item was never generated: magic mapping (shapeless) The RNG hath decreed that this item was never generated: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: soft sneakers (light footwear) The RNG hath decreed that this item was never generated: haste monster (royal) The RNG hath decreed that this item was never generated: plasteel armor ((null)) The RNG hath decreed that this item was never generated: oilskin sack (bag) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 9) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 40) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 24) The RNG hath decreed that this item was always generated cursed: shock resistance (copper) The RNG hath decreed that this item was always generated cursed: water dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: warping (zone-specific) The RNG hath decreed that this item was always generated cursed: superscroller stone (gray) The RNG hath decreed that this item was always generated cursed: deep dragon scale shield (deep dragonhide shield) The RNG hath decreed that this trap was always invisible: unlight trap The RNG hath decreed that this trap was generated more often: misfire trap (freq bonus 12) Next attribute increase check would have come at turn 330 Strength training was 11 Dexterity training was -28 Wisdom training was 11 Constitution training was 2 You were poison resistant You were acid resistant You were subjected to random bad effects (83886080) You were wearing sentient high heels You had the risk of temporarily losing intrinsics (83886080) You were prevented from having see invisible (31) You fumbled You had 406 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jyllia, Baalphegor and Ancient Sage Your deity was Baalphegor You could have safely prayed (23) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 53% 98% Techniques known in the end Name Level Status attire charm 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Vis the Failed Existence...