ЇW Player: Vilmer Game: Slash'EM-0.0.7E7F3 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-07-14.17:49:39.ttyrec Time: (1468518579) Thu Jul 14 17:49:39 2016 ЇWԡZAccess to /dgldir/userdata/Vilmer/Vilmer.slashemrc denied (2). Hit return to continue: ЇWO This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Shall I pick a character's race, role, gender and alignment for you? [ynq] ЇWsnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) ЇW@+Choosing Race Pick the race of your Undead Slayer  d - doppelganger D - drow e - elf g - gnome h - hobbit H - human l - lycanthrope o - orc * - Random q - Quit(end) ЇWV+Choosing Gender Pick the gender of your human Undead Slayer  m - male f - female * - Random q - Quit(end) ЇWd9+Choosing Alignment Pick the alignment of your male human Undead Slayer  l - lawful n - neutral c - chaotic * - Random q - Quit(end) ЇWL+--+--|d...|@{.||....|...|-----Vilmer the Assistant St:14 Dx:10 Co:10 In:9 Wi:16 Ch:11 Chaotic Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Exp:1 It is written in the Book of Seth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Seth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Assistant, have been heralded fromЇWj birth as the instrument of Seth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Seth!--More--ЇW b--+--|d...|@{.||....|...|Hello Vilmer, welcome to SlashEM! You are a chaotic male human Undead Slayer.ЇWs  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [false]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)ЇW+ЇW+чWm a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [false]  m - showrace [false]  n - showscore [false]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [false]  w - timed_delay [true] (2 of 4)чW`+чW * a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [Vilmer]  role [Undead Slayer]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4) чWU a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)%чW++чWN Z)0(0lq(B+(0qk(B(0x(Bd(0~~~(B(0x(B@{(0~x(B(0x~~~~(B(0x~~~x(B(0mqqqj(BVilmer the Assistant St:14 Dx:10 Co:10 In:9 Wi:16 Ch:11 Chaotic Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Exp:1 Wt:521/650Set boulder to what? .чW 01чWY BVilmer the Assistant St:14 Dx:10 Co:10 In:9 Wi:16 Ch:11 Chaotic Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Exp:1 Wt:521/650(0lq(B+(0qk(B(0x(Bd(0~~~(B(0x(B@{(0~x(B(0x~~~~(B(0x~~~x(B(0mqqqj(B6чWt Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [false]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4);чW +@чWm +FчW&d  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [false]  m - showrace [false]  n - showscore [false]  o - showdmg [false]  p - showweight [true]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [false]  w - timed_delay [true] (2 of 4)GчW  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [Vilmer]  role [Undead Slayer]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)HчWN a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)HчWnVilmer the Assistant St:14 Dx:10 Co:10 In:9 Wi:16 Ch:11 Chaotic Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Exp:1 Wt:521/650(0lq(B+(0qk(B(0x(Bd(0~~~(B(0x(B@{(0~x(B(0x~~~~(B(0x~~~x(B(0mqqqj(BTчWf  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)ZчW+[чW{  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [false]  m - showrace [false]  n - showscore [false]  o - showdmg [false]  p - showweight [true]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [false]  w - timed_delay [true] (2 of 4)\чW4 a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [Vilmer]  role [Undead Slayer]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)]чW a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)]чWsVVilmer the Assistant St:14 Dx:10 Co:10 In:9 Wi:16 Ch:11 Chaotic Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Exp:1 Wt:521/650+Ŀd@`чW  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [true]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)cчW2 +iчW+jчW"  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [false]  m - showrace [false]  n - showscore [false]  o - showdmg [false]  p - showweight [true]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [false]  w - timed_delay [true] (2 of 4)lчW a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [Vilmer]  role [Undead Slayer]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)mчW a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)mчWVP)0Vilmer the Assistant St:14 Dx:10 Co:10 In:9 Wi:16 Ch:11 Chaotic Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Exp:1 Wt:521/650(0lq(B+(0qk(B(0x(Bd(0~~~(B(0x(B@{(0~x(B(0x~~~~(B(0x~~~x(B(0mqqqj(BvчW٦VUnknown command 'M-C'.Unknown command 'M-6'.|чWh((0~(Bd<@чW(0~~(Bd{@чW+, /There is nothing here to pick up.чWr (0~(BчW @(0~(BчW{@чWwJ&You see no objects here.чW @(0~(BчWυ CThere is a fountain here. Use "q." to drink from it.чW- Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [false]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)чW  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [false]  m - showrace [false]  n - showscore [false]  o - showdmg [false]  p - showweight [true]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [false]  w - timed_delay [true] (2 of 4)чW a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [Vilmer]  role [Undead Slayer]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)чW +чW  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)чW :Vilmer the Assistant St:14 Dx:10 Co:10 In:9 Wi:16 Ch:11 Chaotic Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Exp:1 Wt:521/650(0lq(B+(0qk(B(0x~~~~(B(0x(B<@(0~x(B(0x~~~~(B(0x~~~x(B(0mqqqj(BчWoN Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [false]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)чW a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [false]  m - showrace [false]  n - showscore [false]  o - showdmg [false]  p - showweight [true]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [false]  w - timed_delay [true] (2 of 4)чW? a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [false]   Compounds (selecting will prompt for new value):  name [Vilmer]  role [Undead Slayer]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)чW+чWh a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)чWn:Vilmer the Assistant St:14 Dx:10 Co:10 In:9 Wi:16 Ch:11 Chaotic Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Exp:1 Wt:521/650(0lq(B+(0qk(B(0x~~~~(B(0x(B<@(0~x(B(0x~~~~(B(0x~~~x(B(0mqqqj(BчWNPick an object.чWQчW8c(0~(B a doorway or the floor of a room or ice (floor of a room)чWP=There is nothing here to pick up.чWKQThere is a fountain here. Use "q." to drink from it.҇W/{@҇W\&You see no objects here. ҇W ҇W8id҇W&d(0~~(B@(0~(B҇W  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) ҇Wi +(0qk~~(By k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Depending on the ҇W/i platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) --More--҇Wy O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an҇W individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects --More--+҇We eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (+҇W-ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor --More--,҇W x exchange swap weapon slots X spells list the spells you know z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: ,҇Wޚ M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) --More--4҇W:M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, 4҇W:;these additional variants are available: --More--9҇W&0n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--?҇W GVilmer the Assistant St:14 Dx:10 Co:10 In:9 Wi:16 Ch:11 Chaotic Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Exp:1 Wt:521/650(0lq(B+(0qk(B(0x~(Bd(0~~(B(0x(B<@(0~x(B(0x~~~~(B(0x~~~x(B(0mqqqj(BD҇W| /There is nothing here to pick up.G҇W2+Pick an object.J҇We L҇W/ 2< a staircase upP҇W7(For instructions type a ?)T҇WcU҇W=What do you want to call the little dog? Y҇W7OY҇W nY҇W nZ҇WUi[҇W d҇W(0~~(Bd{@҇W $<(0~(Bd@#҇W (0~~(Bd@#҇WZ(0~(Bd@#҇W8 ##@#҇W#@#҇Wƃd#@#҇W Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [false]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)҇W? +҇W# a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [false]  m - showrace [false]  n - showscore [false]  o - showdmg [false]  p - showweight [true]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [false]  w - timed_delay [true] (2 of 4)҇Wt  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [Vilmer]  role [Undead Slayer]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)҇Wz a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)҇WVilmer the Assistant St:14 Dx:10 Co:10 In:9 Wi:16 Ch:11 Chaotic Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Exp:1 Wt:521/650--+--|....|<{.||...d####@#|...|-----҇Wl# Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [false]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)҇W|+҇Wj  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [false]  m - showrace [false]  n - showscore [false]  o - showdmg [false]  p - showweight [true]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [false]  w - timed_delay [true] (2 of 4)҇W- a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [Vilmer]  role [Undead Slayer]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)҇WQ  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)҇WEcVilmer the Assistant St:14 Dx:10 Co:10 In:9 Wi:16 Ch:11 Chaotic Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Exp:1 Wt:521/650+Ŀ<d@҇W Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [false]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [true]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)҇WI+҇W+҇W  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [false]  m - showrace [false]  n - showscore [false]  o - showdmg [false]  p - showweight [true]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [false]  w - timed_delay [true] (2 of 4)҇W= a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [Vilmer]  role [Undead Slayer]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)҇Wuz  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)҇WR)0Vilmer the Assistant St:14 Dx:10 Co:10 In:9 Wi:16 Ch:11 Chaotic Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Exp:1 Wt:521/650(0lq(B+(0qk(B(0x~~~~(B(0x(B<{(0~x(B(0x~~~(Bd####@#(0x~~~x(B(0mqqqj(B҇W*1(0~~(B#@#҇Ww#@#҇Wh0(0~(B#@#҇Wk0(0~(B#@#҇WL #@#҇Ww#@0҇W NWith great effort you move the boulder.#@0҇Wt'#@0҇W2#@0҇W#@0҇W #@0҇W#@0҇W8L,d@0҇Wt##@0҇Wg #@0҇W#@0҇W$ #@0҇W#@0҇Wʍ#@0҇W#@0҇W#@0҇Wi #@0҇W#@0҇Wg#@0҇WR#@0҇W(i#@0҇WU#@0҇W, #@0҇W9#@0҇W(#@0҇W,7##@0҇W 7You try to move the boulder, but in vain.҇W-/I##@#҇WG#@##҇W܋ #@҇WFQ##(0~(B@#҇W`(0x(B(0~~x(B@(0~(B>(0~x(B#(0~~x(B(0qj(B҇Wس(0qqqk(B(0~~~(B(0x~(B#@(0x~(B(0q~(B҇WĴ 9(0~(B@(0m(B҇W U(0l(B(0a(B(0~(B@҇W (0lqqqk(B(0x~~~(B+(0x~~~x(B(0x~~~x(B(0x~~(B@(0x(B(0x~~~x(B(0mqqqj(BVilmer the Assistant St:14 Dx:10 Co:10 In:9 Wi:16 Ch:11 Chaotic Dlvl:2 $:0 HP: Dlvl:2 $:0 HP:16(16) Dlvl:2 $:0 HP:16(16) Pw:4(4) AC:4 Exp:1 Wt:521/650҇W(0lqqqk(B(0a~~~x(B(0x~~~x(B##(0~~(B@(0~x(B(0lq(B+(0qk(B#(0x~~~x(B(0x~~~~(B###(0mq~qj(B(0x(B<{(0~x(B#(0x~~~~(B####################################0(0x~~~x(B(0mqqqj(BVilmer the Assistant St:14 Dx:10 Co:10 In:9 Wi:16 Ch:11 Chaotic Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Exp:1 Wt:521/650҇W#>@҇WI =(0~(B@#҇Wd%(0~(B@҇Wd҇WV9d(0~(B҇Wbfd(0~~(B@#҇W"Vdd(0~(B@(0~(B҇WVed(0~~(B@(0~(B҇WR>O(0a~~(B@>҇Wr\ +@(0~(B҇Wޓ  Weapons a - a +0 wooden stake (weapon in hand) b - a +0 pistol (alternate weapon; not wielded) c - 38 +0 silver bullets (in quiver) Armor d - an uncursed +0 helmet (being worn) e - an uncursed +0 chain mail (being worn) Comestibles f - 6 blessed cloves of garlic g - 7 blessed sprigs of wolfsbane h - 4 uncursed lembas wafers Potions i - 4 potions of holy water(end) ӇW}(0lqqqk(B(0a~(B@(0~x(B(0x~~~x(B##(0~~(B>(0~x(B+(0qk(B#(0x~~~x~~~(B###(0mq~qj(BӇW >b - a +0 pistol (weapon in hand).--More--ӇW:D Da - a +0 wooden stake (alternate weapon; not wielded).ԇWt Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4) ԇW/t+ ԇWS a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [false]  m - showrace [false]  n - showscore [false]  o - showdmg [false]  p - showweight [true]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [false]  w - timed_delay [true] (2 of 4) ԇW a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [Vilmer]  role [Undead Slayer]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4) ԇW1 a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4) ԇWyXVilmer the Assistant St:14 Dx:10 Co:10 In:9 Wi:16 Ch:11 Chaotic Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Exp:1 Wt:521/650(0lqqqk(B(0a~(B@(0~x(B(0x~~~x(B##(0~~(B>(0~x(B(0lq(B+(0qk(B#(0x~~~x(B(0x~~~~(B###(0mq~qj(B(0x(B<{(0~x(B##(0x~~~~(B####################################0(0x~~~x(B(0mqqqj(BԇWn} @(0~(BԇW 4d@(0~(B"ԇW8e 9You stop. Onni is in the way!#SԇW -#@(0a(B_ԇW #@#aԇW#@#aԇWa #@#cԇW9#@#d@#eԇW]I2You displaced Onni.@#hԇWkԇW3 +lԇWQ pd(0a~(BdlԇW3d(0~(BmԇW)(0a~~(BnԇW( CIn what direction? [hykulnjb><] The door opens.(0lqqqqqqqqq(B(0x~~~~~~~~~(B(0x~~~~~(B{(0~~~~~(B(0x~~~~~~~(B_(0~~~~~(B+(0~~~~~~~~~~~~~~a(B(0mqqqqqqqqqqqqqq(BqԇW(0qqqq(B+(0~~~(B(0~~~(B(0~x(B@#(0j(BsԇWTj(0qk(B(0~x(B(0x(B@(0a(BtԇW.e @(0~(BvԇWdPd@(0~~a(B}ԇW ]d(0~(B@(0~(B~ԇW^]d(0~~(B@(0~(BԇWyMUd(0~(B@(0~(BԇWoq e+(0~(Bd@(0~(BԇWXCPick an object.ԇW< ԇWiHM_ an iron chain or an altar (chaotic altar)ԇW & Weapons a - a +0 wooden stake (alternate weapon; not wielded) b - a +0 pistol (weapon in hand) c - 38 +0 silver bullets (in quiver) Armor d - an uncursed +0 helmet (being worn) e - an uncursed +0 chain mail (being worn) Comestibles f - 6 blessed cloves of garlic g - 7 blessed sprigs of wolfsbane h - 4 uncursed lembas wafers Potions i - 4 potions of holy water(end) ԇWM(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~(B+(0~~~~x(B(0x~~~~~(B{(0~~~(Bd(0~~~~x(B(0x~~~~~~~(B_(0~~~~~~x(B(0lqqqk(B+(0~~~~~~~(B@(0~~~~~~a(B#######(0a~~~x(B(0mqqqqqqqqqqqqqqj(B(0x~~~x(B##(0~~(B>(0~x(B(0lq(B+(0qk(B#(0x~~~x(B(0x~~~~(B###(0mq~qj(BԇWB/What do you want to take off? [de or ?*] ԇW(0~(B(0~~(B(0~~(B(0~(BdYou finish taking off your suit. 16(16)  Pw:4(4) AC:9 Exp:1 Wt:521/650ԇWS # ԇW5dipԇW~ipԇW pԇW9What do you want to dip? [a-i or ?*] ԇW3 Weapons a - a +0 wooden stake (alternate weapon; not wielded) b - a +0 pistol (weapon in hand) c - 38 +0 silver bullets (in quiver) Armor d - an uncursed +0 helmet (being worn) e - an uncursed +0 chain mail Comestibles f - 6 blessed cloves of garlic g - 7 blessed sprigs of wolfsbane h - 4 uncursed lembas wafers Potions i - 4 potions of holy water(end) ԇWJ+(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~(B+(0~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0x~~~~~~~(B_(0~~~~~~x(B(0lqqqk(B+(0~~~~~~~(B@(0~~~(Bd(0~~a(B#######(0a~~~x(B(0mqqqqqqqqqqqqqqj(B(0x~~~x(B##(0~~(B>(0~x(B(0lq(B+(0qk(B#(0x~~~x(B(0x~~~~(B###(0mq~qj(BWhat do you want to dip into? [i or ?*] ԇWU Your chain mail softly glows with a light blue aura.d(0~(B(0~(BԇW8What do you want to wear? [e or ?*] ԇW@Ag 16(16)  Pw:4(4) AC:4 Exp:1 Wt:501/650d(0~~~(B(0~(BOnni picks up a spellbook.(0~(BdOnni drops a spellbook.+(0~(Bd--More--ԇW= 0You finish your dressing maneuver.ՇW$ Weapons a - a +0 wooden stake (alternate weapon; not wielded) b - a +0 pistol (weapon in hand) c - 38 +0 silver bullets (in quiver) Armor d - an uncursed +0 helmet (being worn) e - a blessed +0 chain mail (being worn) Comestibles f - 6 blessed cloves of garlic g - 7 blessed sprigs of wolfsbane h - 4 uncursed lembas wafers Potions i - 3 potions of holy water(end) ՇW3) M(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~(B+(0~~~~~x(B(0x~~~~~~~(B_(0~~(Bd(0~~~x(B(0lqqqk(B+(0~~~~~~~(B@(0~~~~~~a(B#######(0a~~~x(B(0mqqqqqqqqqqqqqqj(B(0x~~~x(B##(0~~(B>(0~x(B(0lq(B+(0qk(B#(0x~~~x(B(0x~~~~(B###(0mq~qj(BՇWyc # ՇWdipՇWipՇW=pՇWʄ 9What do you want to dip? [a-i or ?*]  ՇWa$ Weapons a - a +0 wooden stake (alternate weapon; not wielded) b - a +0 pistol (weapon in hand) c - 38 +0 silver bullets (in quiver) Armor d - an uncursed +0 helmet (being worn) e - a blessed +0 chain mail (being worn) Comestibles f - 6 blessed cloves of garlic g - 7 blessed sprigs of wolfsbane h - 4 uncursed lembas wafers Potions i - 3 potions of holy water(end) %ՇW+(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~(B+(0~~~~~x(B(0x~~~~~~~(B_(0~~(Bd(0~~~x(B(0lqqqk(B+(0~~~~~~~(B@(0~~~~~~a(B#######(0a~~~x(B(0mqqqqqqqqqqqqqqj(B(0x~~~x(B##(0~~(B>(0~x(B(0lq(B+(0qk(B#(0x~~~x(B(0x~~~~(B###(0mq~qj(BWhat do you want to dip into? [i or ?*] 'ՇW rYour pistol softly glows with a light blue aura.d(0~~(B,ՇW=What do you want to take off? [de or ?*] .ՇW (0~(BdYou finish taking off your helmet. 16(16)  Pw:4(4) AC:5 Exp:1 Wt:481/650d(0~(B(0~(B2ՇWn# 2ՇWJ dip2ՇW4 ip3ՇWip4ՇW_ 9What do you want to dip? [a-i or ?*] 6ՇW`  Weapons a - a +0 wooden stake (alternate weapon; not wielded) b - a blessed +0 pistol (weapon in hand) c - 38 +0 silver bullets (in quiver) Armor d - an uncursed +0 helmet e - a blessed +0 chain mail (being worn) Comestibles f - 6 blessed cloves of garlic g - 7 blessed sprigs of wolfsbane h - 4 uncursed lembas wafers Potions i - 2 potions of holy water(end) GՇW\,P(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~(Bd(0~~~~~x(B(0x~~~~~~~(B_(0~~~~~~x(B(0lqqqk(B+(0~~~~~~~(B@(0~~~~~~a(B#######(0a~~~x(B(0mqqqqqqqqqqqqqqj(B(0x~~~x(B##(0~~(B>(0~x(B(0lq(B+(0qk(B#(0x~~~x(B(0x~~~~(B###(0mq~qj(BNever mind.MՇWN+Pick an object.NՇWOՇW/{ PՇW.{ a fountainUՇW @(0~(BOnni picks up a spellbook.d(0~(BWՇWYou displaced Onni.@_dOnni drops a spellbook.d+[ՇW`(0~(B(0~(B@d^ՇWQv_@You see here a dark blue spellbook.(0~(Bd`ՇWnj - a dark blue spellbook.(0~(B(0~(Bd(0~(BcՇW)8What do you want to read? [j or ?*] hՇWOPThe words on the page seem to glow faintly.--More--lՇWYou begin to memorize the runes.(0~~~~(B{(0~~~~~(B(0~(B(0~~~(B_(0~~(B(0~~(B(0~~(B(0~~(Bd(0~~~~(B--More--nՇW5 BYou have keen knowledge of the spell.--More--qՇWsxtYou learn the "magic mapping" spell.d(0~(B(0~(BxՇW^7(For instructions type a ?)|ՇWDone.~ՇWV 4In what direction? [hykulnjb><] ՇW ՇW^  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ՇW1(0qqqk~~~x~~~x~~~x(B(0lqqqk(BՇW|  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) ՇWR+(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0x~~~~~~~(B_(0~(Bd(0~~~~x(B(0lqqqk(B+(0~~~~~~(B@(0~~~~~~~a(B#######(0a~~~x(B(0mqqqqqqqqqqqqqqj(B(0x~~~x(B##(0~~(B>(0~xqk(B#(0x~~~x~~(B###(0mq~qj(By k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something ՇWSb j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S saveՇWS save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) --More--ՇWO options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name anՇW individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects --More--ՇW8e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ՇWe-ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor --More--ՇWU x exchange swap weapon slots X spells list the spells you know z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: ՇWU M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) --More--ՇWU[M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, ՇWn[;these additional variants are available: --More--ՇWp~n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--ՇWVilmer the Assistant St:14 Dx:10 Co:10 In:9 Wi:16 Ch:11 Chaotic Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:5 Exp:1 Wt:531/650(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0x~~~~~~~(B_(0~(Bd(0~~~~x(B(0lqqqk(B+(0~~~~~~(B@(0~~~~~~~a(B#######(0a~~~x(B(0mqqqqqqqqqqqqqqj(B(0x~~~x(B##(0~~(B>(0~x(B(0lq(B+(0qk(B#(0x~~~x(B(0x~~~~(B###(0mq~qj(B(0x(B<{(0~x(B##(0x~~~~(B########################ՇWV############0(0x~~~x(B(0mqqqj(BՇW Choose which spell to cast   Name Level Category Fail a - magic mapping 5 divine 100%(end) ՇWHDՇW,  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) ՇWM+(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0x~~~~~~~(B_(0~(Bd(0~~~~x(B(0lqqqk(B+(0~~~~~~(B@(0~~~~~~~a(B#######(0a~~~x(B(0mqqqqqqqqqqqqqqj(B(0x~~~x(B##(0~~(B>(0~xqk(B#(0x~~~x~~(B###(0mq~qj(By k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something ՇWNb j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S saveՇWN save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) --More--ՇW O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name anՇW individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects --More--ևWe eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ևW-ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor --More-- ևWz x exchange swap weapon slots X spells list the spells you know z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: ևWz M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) --More--ևW62 M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, ևWo2 ;these additional variants are available: --More--#ևW|n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--)ևWT(Vilmer the Assistant St:14 Dx:10 Co:10 In:9 Wi:16 Ch:11 Chaotic Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:5 Exp:1 Wt:531/650(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0x~~~~~~~(B_(0~(Bd(0~~~~x(B(0lqqqk(B+(0~~~~~~(B@(0~~~~~~~a(B#######(0a~~~x(B(0mqqqqqqqqqqqqqqj(B(0x~~~x(B##(0~~(B>(0~x(B(0lq(B+(0qk(B#(0x~~~x(B(0x~~~~(B###(0mq~qj(B(0x(B<{(0~x(B##(0x~~~~(B########################)ևWv(V############0(0x~~~x(B(0mqqqj(BևWآ# ևWǼtևW@pechniqueևWC& chniqueևWkk hniqueևW  Choose a technique  Name Level Status a - turn undead 1 Prepared b - weapon practice 1 Prepared(end) ևWJ +(0lqqqqqqqqqqqqqqk(BYou start practicing intensely with a blessed +0 pistol (weapon in hand)(0~(B(0~(B(0~(Bd(0~~~~(B(0~(B_(0~~(B(0~~(B --More--ևW You finish your practice session.{d(0~(BևW`u(0~(B(0~~(Bd@(0~(BևWi M_@(0~(BdևW!w\d@(0~(B(0~~(BևW_`d(0~(B@(0~(BևWj p(0~(B(0~(B@(0~(BdևW( Fd@(0~~~~(BևW &In what direction? [hykulnjb><] ևWN*This door is locked.ևW^s 4In what direction? [hykulnjb><] ևW yLWHAMMM!!!(0~(BdևWʀ4In what direction? [hykulnjb><] ևWnf bWHAMMM!!!d(0~(B(0~(BևW4In what direction? [hykulnjb><] ևWkGIWHAMMM!!!d(0~(BևW/4In what direction? [hykulnjb><] ևW WHAMMM!!!ևW 4In what direction? [hykulnjb><] ևW)}As you kick the door, it crashes open!(0~(Bd(0~(BևW| I(0~(B#@dևW.d#@(0~(BThe fox bites! 15(16)  Pw:4(4) AC:5 Exp:1 Wt:531/650(0~~(BևW 4In what direction? [hykulnjb><] ևWYou kill the fox! 16(16)  Pw:4(4) AC:5 Exp:1 Wt:530/650#ևW J##@#ևW[k (0lqq(B+(0~~(B(0x~(B$(0~~~(B#@(0~(B((0~(B#(0mqq(BևW'{(0q(B(0~(B@#(0~(B(0q(BևW2(0q(B(0~x(B@#(0~x(B(0q(BYou hear water falling on coins.ևW@P^(0k(B@(0~(B(0j(BևW@(0~(BևWe H@(0~(BYou see here 29 gold pieces.ևW{t29 gold pieces.29 16(16)  Pw:4(4) AC:5 Exp:1 Wt:530/650dևWx(0~(Bd(0~(Br@(0~(BևW?@(0~(BYou see here a large box.The sewer rat just misses!(0~(BdևW0 4In what direction? [hykulnjb><] ևWThe silver bullet hits the sewer rat.The sewer rat bites! 14(16)  Pw:4(4) AC:5 Exp:1 Wt:529/650d(0~~(BևWg 4In what direction? [hykulnjb><] ևWƚYou kill the sewer rat! 15(16)  Pw:4(4) AC:5 Exp:1 Wt:528/650(0~~(B(0~(Bd%ևW2h Weapons a - a +0 wooden stake (alternate weapon; not wielded) b - a blessed +0 pistol (weapon in hand) c - 35 +0 silver bullets (in quiver) Armor d - an uncursed +0 helmet e - a blessed +0 chain mail (being worn) Comestibles f - 6 blessed cloves of garlic g - 7 blessed sprigs of wolfsbane h - 4 uncursed lembas wafers Spellbooks j - a spellbook of magic mapping Potions i - 2 potions of holy water(end) ׇW! (0lqqqqk(B(0lqqqqqqqqqqqqqqk(B+(0~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~(Bd(0~(B###(0x~~~~~(B{(0~~~~~~~~x(B%@(0~~~x(B#(0x~~~~~~~(B_(0~~~~~~x(B(0lqqqk(B(0mqqqqj(B##(0~~~~~~~~~~~~~~~a(B#######(0a~~~x(B(0mqqqqqqqqqqqqqqj(B(0x~~~x(B##(0~~(B>(0~x(B(0lq(B+(0qk(B#(0x~~~x(B(0x~~~~(B###(0mq~qj(B(0xׇW! (B<{(0~x(B##(0x~~~~(B####################################0ׇW# ׇW1,lootׇW/ootׇWŪ BThere is a large box here, loot it? [ynq] (q)  ׇW=yYou carefully open the large box...--More-- ׇWo Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) ׇWWj+(0lqqqqk(B(0lqqqqqqqqqqqqqqk(B Take out what type of objects?  a - All types b - Comestibles c - Gems A - Auto-select every item X - Items of unknown B/C/U status(end) ׇWvL +ׇW (0qk(B(0lqqqqqqqqqqqqqqk~x(B(0x~~~~~~~~~~~~~~x(Bd(0~(B###(0x~~~~~(B{(0~~~~~~~~x(B Take out what?  Comestibles a - 2 oranges Gems b - an orange gem(end) ׇW++ׇW'{(0qqqqqk~~~~~x(Bk - 2 oranges.l - an orange gem.(0~(BdׇW9##@(There is a doorway here.You see here a sewer rat corpse.d(0~~(BׇW0n#(0~(B#@%dׇWjz##@##d(0~(B ׇWE {@##d(Onni eats a sewer rat corpse."ׇW #@#ׇW/Z@#d(0~(B&ׇW+d@#'ׇWvh##@d#(ׇWY ?#@##d#*ׇWUXYou stop. Onni is in the way!d#-ׇW_^d##@#/ׇW8(  16(16)  Pw:4(4) AC:5 Exp:1 Wt:533/650#d@##0ׇW@;##@1ׇW R##@d#1ׇW2@d#2ׇWo` JYou displaced Onni.#@#3ׇWB/3@#3ׇW )@#4ׇW>B#@#5ׇW5D##@#5ׇW 4+@#7ׇWK.&In what direction? [hykulnjb><] 7ׇW OThe door opens.(0lqqqqqqq(B+(0~(B$(0~~~~~(B(0x~~~~~~~~~(B(0x~~~~~~~~~~a(B(0mq(B(0qqqqqqqq(B8ׇW|(0qqq(B(0~~~(B(0~x(B@#(0j(B8ׇWvM(0k(B+@(0a(B9ׇW@(0~(B9ׇWR ,@(0~(B:ׇW.D@(0~(B(0~(B:ׇW @(0~(B:ׇWf @(0~(B:ׇW @(0~(B;ׇW@(0~(B;ׇWDH@(0~(BYou see here 67 gold pieces.<ׇWN 67 gold pieces.96 16(16)  Pw:4(4) AC:5 Exp:1 Wt:534/650>ׇWY+@(0~(B?ׇW"&In what direction? [hykulnjb><] ?ׇWwT2The door opens.(0a(B@ׇWmA#@(0~(B#AׇWo4@(0a(B#BׇW#:@#The newt bites! 15(16)  Pw:4(4) AC:5 Exp:1 Wt:534/650HׇW Pa - a +0 wooden stake (weapon in hand).--More--JׇWUTb - a blessed +0 pistol (alternate weapon; not wielded).--More--KׇWGdYou hear some noises in the distance.The newt bites! 13(16)  Pw:4(4) AC:5 Exp:1 Wt:534/650MׇW(You kill the newt! 13(16)  Pw:4(4) AC:5 Exp:1 Wt:534/650#OׇWn@#PׇWEb - a blessed +0 pistol (weapon in hand).--More--RׇWTCa - a +0 wooden stake (alternate weapon; not wielded).SׇW]5 TׇW :#@##UׇW :##@#VׇWU7 #@r#Your chain mail blocks the rabbit's attack.[ׇW>{4In what direction? [hykulnjb><] ^ׇW:You kill the rabbit! 13(16)  Pw:4(4) AC:5 Exp:1 Wt:533/650#`ׇW" Weapons a - a +0 wooden stake (alternate weapon; not wielded) b - a blessed +0 pistol (weapon in hand) c - 34 +0 silver bullets (in quiver) Armor d - an uncursed +0 helmet e - a blessed +0 chain mail (being worn) Comestibles f - 6 blessed cloves of garlic g - 7 blessed sprigs of wolfsbane h - 4 uncursed lembas wafers k - 2 oranges Spellbooks j - a spellbook of magic mapping Potions i - 2 potions of holy water Gems l - an orange gem(end) bׇWy(0qqqqqqqqk~~~~~~~~(B+(0~~~~~~~~x(B(0lqqqqk(B(0lqqqqqqqqqqqqqqk~~~~~~~~a(B###+(0~~~~x(B(0x~~~~~~~~~~~~~~xqqqqqqqqj(B####(0x~~~~~(B###(0x~~~~~(B{(0~~~~~~~~x(B######(0~(B((0~~~x(B#(0x~~~~~~~(B_(0~~~~~~x(B(0lqqqk(B##(0mqqqqj(B##(0~~~~~~~~~~~~~~~a(B#######(0a~~~x(B#(0mqqqqqqqqqqqqqqj(B(0x~~~x(B#####(0~~(B>(0~x(B(0bׇWlq(B+(0qk(B##(0x~~~x(B(0x~~~~(B###(0mq~qj(B(0x(B<{(0~x(B##(0x~~~~(B####################################0(0x~~~x(B(0mqqqj(BcׇW ;##@#dׇWK#@(0a(B##dׇW7 14(16)  Pw:4(4) AC:5 Exp:1 Wt:533/650(0lqqqqqq(B#(0x~~~~~~(B@(0x(B$(0~~~~(B(0x~~~(B(0x~(B(0x(BeׇW (0k(B@#(0~x(B{(0~~(B(0~~~~(B(0~~~~~(B(0mqqqqq(BfׇWRc@(0a(B(0x(B(0~(B(0~x(B(0qj(BgׇWZ@@(0~(B(0~(BgׇWL @(0~(BhׇW@(0~(BhׇWr @(0~(BiׇWqM(0~(B@You see here 49 gold pieces.jׇW@ 49 gold pieces.145 HP: 14(16)  Pw:4(4) AC:5 Exp:1 Wt:533/650kׇW 1(0~(B@lׇW(0~(B@lׇW (0~(B@qׇWYR.There is nothing here to pick up.rׇW )Pick an object.sׇW T@ a human or elf (human undead slayer called Vilmer)uׇWwe ${@vׇW ~ 15(16)  Pw:4(4) AC:5 Exp:1 Wt:533/650@(0~(BzׇWMBThere is a fountain here. Use "q." to drink from it.|ׇWK ${@}ׇWc%(0~(B@}ׇW(0~(B@#~ׇW(0~(B@#~ׇW$#@#~ׇW+Y #@#~ׇW(#@#ׇWJC#@#ׇWuw#@#ׇW#@#ׇW j 16(16)  Pw:4(4) AC:5 Exp:1 Wt:533/650#@#ׇWy#@#ׇWD#@#ׇWQB#@You hear some noises in the distance.ׇWt7ׇW:ׇW1 &In what direction? [hykulnjb><] ׇW78The silver bullet misses the newt.ׇW#Ra - a +0 wooden stake (weapon in hand).--More--ׇW Ub - a blessed +0 pistol (alternate weapon; not wielded).--More--ׇW& The newt bites! 14(16)  Pw:4(4) AC:5 Exp:1 Wt:532/650  15(16)  Pw:4(4) AC:5 Exp:1 Wt:532/650ׇW v You miss the newt.The newt bites! 14(16)  Pw:4(4) AC:5 Exp:1 Wt:532/650ׇWS You kill the newt! 14(16)  Pw:4(4) AC:5 Exp:1 Wt:532/650#ׇW&R Tb - a blessed +0 pistol (weapon in hand).--More--ׇW|Da - a +0 wooden stake (alternate weapon; not wielded).ׇWb @#ׇWZ!@####ׇW| 15(16)  Pw:4(4) AC:5 Exp:1 Wt:532/650@######ׇWw"@(0~(BׇW͛e@(0~(B(0~(B(0~(BׇW&(0~(B@ׇWg (0a(B@ׇW1  16(16)  Pw:4(4) AC:5 Exp:1 Wt:532/650@###########ׇW ##@ׇW/ (@#ׇW #@ׇW@&(0a~(B@ׇW"(0~~~~~~(B@ׇW?(0~~(B@That door is closed.ׇWB3In what direction? [hykulnjb><] ׇWh 4The door opens.(0a(BׇWV,(0~(B@#ׇW7^(0a(B@#ׇW4 #@#ׇW#@#ׇW?  #@##@ׇW#@#ׇW@#ׇWG@#ׇW@#ׇWxx@#ׇW0 >@(0a(B@(0~(BׇW:+N@(0~(Bd(0a(BׇW U@(0~(Bd(0~(BׇWf@(0~(Bd(0~(B(0~(BׇW_U@(0~(B(0~(BdׇW9j@(0~(Bd(0~(B(0~(BׇW1{@(0~(B(0~~~(BSuddenly, Onni disappears out of sight.^ׇW X+@(0~(BׇWPick an object.ׇWtׇWO ׇW`ׇWׇWy 4^ a trap (trap door)ׇW1(0~(B@ׇW'$(0~(B@ׇWX>(0~(B@##ׇWk =(0~(B@ZׇW2#@#ׇWǍ#@#ׇW?#@#Z(0~(BׇW)#@##ׇWy 6#@(0~(BZׇW^X#@##(0a(BZׇW##@ׇW>WZ#@###ׇW###@ׇW &In what direction? [hykulnjb><] ׇW *This door is locked.ׇW4In what direction? [hykulnjb><] ׇW2EWHAMMM!!!Z#ׇW 4In what direction? [hykulnjb><] ׇW =WHAMMM!!!#ZׇW[4In what direction? [hykulnjb><] ׇW@ WHAMMM!!!ׇW4In what direction? [hykulnjb><] ׇWEWHAMMM!!!Z#ׇW^ 4In what direction? [hykulnjb><] ׇW>WHAMMM!!!ׇW)4In what direction? [hykulnjb><] ׇWDWHAMMM!!!Z#ׇW4In what direction? [hykulnjb><] ׇWt<WHAMMM!!!#Z؇W4In what direction? [hykulnjb><] ؇WWHAMMM!!!؇W<] ؇WY CWHAMMM!!!Z# ؇W4In what direction? [hykulnjb><]  ؇WIWHAMMM!!! ؇Wۣ 4In what direction? [hykulnjb><]  ؇W1CWHAMMM!!!Z#؇W4In what direction? [hykulnjb><] ؇Wo*<WHAMMM!!!#Z؇W4In what direction? [hykulnjb><] ؇WU*This door is locked.؇W/4In what direction? [hykulnjb><] ؇WWHAMMM!!!؇W4In what direction? [hykulnjb><] ؇W#sAs you kick the door, it crashes open!Z#(0~(B؇W@ 1#@؇WJ#Z(0~(B@؇W@ D(0a(BZ(0~(B@ ؇W7%(0~(B@"؇W {(0~(B(0~(B(0~(BZ(0~(B####@"؇Wf Q(0~(B##Z######@"؇W0; m####Z######@"؇W p#(0~(B(0~(BZ######@"؇W2 i(0~(B(0~(B#####Z###########@"؇Wn##Z##@You try to move the boulder, but in vain./؇W(K3@#0؇W N@##Z1؇W+N@##Z2؇W+@#3؇W& 4#@#Z3؇W (0~(B@4؇WAgB(0~(B@#Z7؇WKB (0lqqqk(B(0x~~~(B+(0x~~~x(B(0x~~~x(B(0x~~(B@(0x(B(0x~~~x(B(0mqqqj(BVilmer the Assistant St:14 Dx:10 Co:10 In:9 Wi:16 Ch:11 Chaotic Dlvl:2 $:145 HP: Dlvl:2 $:145 HP:16(16) Dlvl:2 $:145 HP:16(16) Pw:4(4) AC:5 Exp:1 Wt:532/650;؇W:q(@<;؇W*@(0~(B=؇W)@(0~(B>؇Ww&In what direction? [hykulnjb><] ?؇Wڢ&This door is locked.E؇Wx2In what direction? [hykulnjb><] G؇W3 WHAMMM!!!J؇W ,That door is closed.f؇W|U2In what direction? [hykulnjb><] g؇WUWHAMMM!!!i؇W2In what direction? [hykulnjb><] i؇W5IAs you kick the door, it crashes open!(0~(Bj؇WAB(0~(B@##k؇Wu< (0~(B@m؇W_):#@#p؇WQC;#@#p؇WR ;#@#q؇WM;#@#r؇W>;#@#s؇W;#@#s؇W =#@##t؇W8:##@u؇W]#@##You feel strong!5  16(16)  Pw:4(4) AC:5 Exp:1 Wt:532/675You must have been exercising.You feel tough!1  16(16)  Pw:4(4) AC:5 Exp:1 Wt:532/700--More--x؇W`27You must be leading a healthy life-style.z؇W),# {؇Wit{؇W echnique|؇WX  Choose a technique  Name Level Status a - turn undead 1 Prepared weapon practice 1 Not Ready(end) ~؇W N؇W>=#@##؇W1L#@#(0~(B؇W(0qqqqqqk(B#(0~~(B`(0~~~x(B@(0~~~~~~~a(B(0~~~~~~x(B(0qqqqqqj(B؇W (0q(B(0x~(B#@(0x~(B(0q(B؇WV(0l(B(0~(B@(0m(B؇W%-@(0~(B؇W D(0~(B@x(0a(B؇WMm(0~(B@You see here a statue of a hobbit.x(0~(B؇Ws Ra - a +0 wooden stake (weapon in hand).--More--؇WC& db - a blessed +0 pistol (alternate weapon; not wielded).x(0~(B؇WwOYou miss the grid bug.x(0~(B؇WrYou hit the grid bug.Your chain mail deflects the grid bug's attack.؇W You kill the grid bug! 16(16)  Pw:4(4) AC:5 Exp:1 Wt:532/700(0~(B؇Wn%Tb - a blessed +0 pistol (weapon in hand).--More--؇Wn Da - a +0 wooden stake (alternate weapon; not wielded).؇W;I1`@؇W (0~(B@؇WJ(0~(B@؇W =#(0~(B@#؇Wܝ=#(0a(B@#؇WAB###@#؇WbO#@0#؇W1 D##@#؇W/G#@##؇WDJD##@#؇Wh@##The hobbit swings her sling.The hobbit hits! 15(16)  Pw:4(4) AC:5 Exp:1 Wt:532/700؇WZ  Weapons a - a +0 wooden stake (alternate weapon; not wielded) b - a blessed +0 pistol (weapon in hand) c - 33 +0 silver bullets (in quiver) Armor d - an uncursed +0 helmet e - a blessed +0 chain mail (being worn) Comestibles f - 6 blessed cloves of garlic g - 7 blessed sprigs of wolfsbane h - 4 uncursed lembas wafers k - 2 oranges Spellbooks j - a spellbook of magic mapping Potions i - 2 potions of holy water Gems l - an orange gem(end) ؇Wbh#@#########0####؇WA&In what direction? [hykulnjb><] ؇W2) The silver bullet hits the hobbit! 16(16)  Pw:4(4) AC:5 Exp:1 Wt:531/700؇WDx4In what direction? [hykulnjb><] ؇W@You kill the hobbit! 16(16)  Pw:4(4) AC:5 Exp:1 Wt:530/700)؇W\#@# Things that are here: a sling 4 rocks a mace--More--؇W:؇WC#@#)؇WD##@#؇W+#B###@##؇Wrd#@#(0~~~~~x(B(0qqqqj(B؇W#@#؇Wu #@#؇Wv+@#؇Wix!That door is closed.؇W/ 3In what direction? [hykulnjb><] ؇WU2The door opens.(0a(B؇W\(0~x(B(0~(B@#(0qj(B؇Wv Y#(0~(B@(0a(B(0q(B؇W_(0~(B(0~(B@(0~(B(0q(B؇WF(0~~~(B@(0~(B؇WjN(0qqq(B@# ؇WS(0k(B (0~(B@+ ؇WF(0~(B@(0~(B(0~(B؇WO j(0q(B(0~(B@(0~(B (0~(B ؇W g (0~(B(0~(B @(0~(B(0~~~(B؇W wi(0~(B (0~(B@# # ؇W f (0~(B (0~(B@(0~(Bw؇Wm Pick an object.؇WD؇W+0w a worm (larva)؇W8g(0~(B@ (0~(Bw  ؇WF&In what direction? [hykulnjb><] ؇W>+7The silver bullet misses the larva.؇W K 3In what direction? [hykulnjb><] ؇WThe silver bullet misses the larva.The larva bites! 15(16)  Pw:4(4) AC:5 Exp:1 Wt:528/700؇W~3In what direction? [hykulnjb><] ؇W You kill the larva! 16(16)  Pw:4(4) AC:5 Exp:1 Wt:527/700%؇W  (0~(B(0~(B @(0~(B(0~~~(BThere is a sink here. Use "q." to drink from it.--More--؇W)You see here a larva corpse.؇W:What do you want to eat? [fghk or ?*,] ؇W Comestibles f - 6 blessed cloves of garlic g - 7 blessed sprigs of wolfsbane h - 4 uncursed lembas wafers k - 2 oranges(end) ؇W zWhat do you want to eat? [fghk or ?*,] ؇W r eat what?  Comestibles a - a larva corpse(end) ؇W+Ecch - that must have been poisonous!2  4(16)  Pw:4(4) AC:5 Exp:1 Wt:527/625--More--؇W^This larva corpse tastes terrible!wYou stop eating the larva corpse. 4(16)  Pw:4(4) AC:5 Exp:1 Wt:527/625هW3In what direction? [hykulnjb><] هW'Z 5The silver bullet hits the larva.هW:l>  w@ هW|&In what direction? [hykulnjb><] هW The silver bullet hits the larva!The larva bites! 2(16)  Pw:4(4) AC:5 Exp:1 Wt:525/625 هW 3In what direction? [hykulnjb><]  هWf7The silver bullet misses the larva. هW3In what direction? [hykulnjb><]  هW The silver bullet misses the larva.The larva bites! 0(16)  Pw:4(4) AC:5 Exp:1 Wt:523/625--More--هWPNYou die... 0(16)--More--هWlFDo you want your possessions identified? [ynq] (n) هW y Weapons a - a +0 wooden stake (alternate weapon; not wielded) b - a blessed +0 pistol (weapon in hand) c - 24 +0 silver bullets (in quiver) Armor d - an uncursed +0 helmet e - a blessed +0 chain mail (being worn) Comestibles f - 6 blessed cloves of garlic g - 7 blessed sprigs of wolfsbane h - 4 uncursed lembas wafers k - 2 uncursed oranges Spellbooks j - a spellbook of magic mapping (0:3) Potions i - 2 potions of holy water Gems l - an uncursed worthless piece of orange glass(end) هWyX (0qqqqk(B(0~~(B+w@(0x(B#(0~~a(B######(0qqqj(B###(0~~~~~x(B#(0qqqqj(B##)###########0####Do you want to see your attributes? [ynq] (n) هW%&y Final Attributes:  You were fervently aligned. You were level-drain resistant. You were immune to sickness. You were aware of the presence of undead. You were stealthy. You are dead.--More--%هW^w(0~~~~~x(BDo you want an account of creatures vanquished? [ynq] (n) *هWX<nDo you want to see your conduct? [ynq] (n) ,هWnw!y Voluntary challenges:  You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--.هW^ (0~~~x(B ----------  / \  / REST \  / IN \  / PEACE \  / \  | Vilmer |  | 145 Au |  | killed by a |  | larva |  | |  | |  | 2016 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Vilmer the Undead Slayer... You died in The Dungeons of Doom on dungeon level 2 with 313 points, and 145 pieces of gold, after 670 moves. You were .هW{ Ilevel 1 with a maximum of 16 hit points when you died. --More--0هW- --More--