Ununennium, chaotic female bastard Amazon --------- ----------------------------------------------- #|.......| |.............................................| -------- #`........| |.............................................| |......|##,|.......| |.............................................| |......-,,,|.......|## ----|-----------------------|--------- -------- |......|##,.........,# #,,,,,,,,,,@# ###,,,+,# |......| #,|.......|,# ############# ##,,,##### ------+- #,---------,####,# ##,,### #,,,),,,,,,,,,,,,, ,,,, #,#######,,,,,##,# #,# #,# #,,,##,#,# ----|---- --.------,# #%----.-,#############|........ |.......|,# #,|.....,,,,,,,,,,,,,,|.......| |.......|,# #,-....|,############,|.......| |....(..|,# ##|....|,# #,|.......| |..<....|,# |....|,# #,......$.| |........,# |.....,# ##--------- |.......|## |....|## --------- ------ [Ununenniu the Villager] St7 Dx10 Co11 In9 Wi5 Ch6 AmaBasFemCha Dlvl:1 $0 HP28(28) Pw14(14) AC-2 Xp2/32 T260 Latest messages You finish eating the normal human corpse. You hear a door open. Your slippery shield blocks the newt mummy's attack. You miss the newt mummy. You just miss the newt mummy. The newt mummy bites you! [-1 -> 27] You miss the newt mummy. (2x) Your leather armor deflects the newt mummy's attack. You hit the newt mummy. You miss the newt mummy. Your leather armor blocks the newt mummy's attack. You hit the newt mummy. You destroy the newt mummy! There is a wall in the way! (7x) The door resists! The door opens. There is a wall in the way! (18x) # Really quit [yes/no]? Your inventory Weapons a - an uncursed +2 javelin (alternate weapon; not wielded) {8} b - an uncursed +2 bow {12} c - 100 blessed +0 arrows named Heart's Content (in quiver) {2} i - an uncursed +2 rapier (weapon in hand) {12} Armor d - an uncursed +2 shield of mobility (being worn) {20} e - an uncursed +2 leather armor (being worn) {60} j - a cursed +0 victorian underwear (being worn) {5} k - an uncursed +1 pair of leather gloves (being worn) {4} l - an uncursed +1 leather cloak (being worn) {7} Comestibles f - 2 blessed food rations {0} n - 35 uncursed apples {0} o - 3 uncursed food rations {0} Scrolls p - 4 uncursed scrolls of healing {0} Potions g - 4 uncursed potions of healing {0} Rings m - an uncursed ring of teleportation (on left hand) {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: acid resistance You could not have this property extrinsically: stunnopathy You could not have this property intrinsically: freezopathy Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 19 Gem identification only worked 100 times out of 840 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 93% chance Monsters only dropped their equipment with 78% chance Ring drop chance was reduced to 26% Amulet drop chance was reduced to 45% The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: dagger The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: hammer The following skill became untrainable if you tried to train it too early: saber (turn 50) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 29603 Monster spawn increase reached its maximum at turn 70963 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 612924 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: (null) (freq bonus 2) The monster species that spawned more often: whew portalled (freq bonus 28) The monster species that spawned more often: adventurer naga hatchling (freq bonus 10) The monster species that spawned more often: demon steed (freq bonus 16) The monster species that spawned more often: rng horror (freq bonus 6) The monster species that spawned more often: great nalfeshnee (freq bonus 6) The monster species that spawned more often: arrogance (freq bonus 24) The monster species that spawned more often: Marian (freq bonus 8) The monster species that spawned more often: renewable exterritoriality (freq bonus 20) The monster species that spawned more often: iced mammoth (freq bonus 3) The monster species that spawned more often: sulfur stalk (freq bonus 28) The monster species that spawned more often: phaser spore (freq bonus 12) The monster species that spawned more often: elf zombie (freq bonus 12) The monster species that spawned more often: Nelly's elegant pump (freq bonus 4) The monster species that spawned more often: northerner (freq bonus 6) The monster species that spawned more often: grey beetle (freq bonus 5) The monster species that spawned more often: journeyman lichen (freq bonus 6) The monster species that spawned more often: red warp patch (freq bonus 5) The monster species that spawned more often: werecoins (freq bonus 42) The monster species that spawned more often: found soul (freq bonus 12) The monster species that spawned more often: duddy chisel kraft (freq bonus 18) The monster trait that was more common: monsters that have weapon attacks (freq bonus 2) The monster trait that was more common: monsters that make sheep sounds (freq bonus 1) The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 2) The monster trait that was more common: monsters that eat veggies (freq bonus 1) The monster trait that was more common: monsters whose attacks cause you to fumble (freq bonus 12) The monster trait that was more common: monsters of tiny size (freq bonus 1) The monster species that never randomly spawned: antimagic force patch The monster species that never randomly spawned: contamination mold The monster species that never randomly spawned: galoshes gal The monster species that never randomly spawned: werekangaroo The monster species that never randomly spawned: greater daemon The monster species that never randomly spawned: hill giant The monster species that never randomly spawned: aquatic ant The monster species that never randomly spawned: serrated archer The monster species that never randomly spawned: devourer The monster species that never randomly spawned: noxious warp patch The monster class that always generated with extra speed: cat or other feline The RNG hath decreed that this item was never generated: speed boots (combat boots) The RNG hath decreed that this item was never generated: magictorch (khaki) The RNG hath decreed that this item was never generated: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was never generated: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was never generated: gain level (milky) The RNG hath decreed that this item was never generated: commander gloves (light gloves) The RNG hath decreed that this item was never generated: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was never generated: BFG ammo ((null)) The RNG hath decreed that this item was never generated: poison (mum) The RNG hath decreed that this item was never generated: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 12) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 45) The RNG hath decreed that this item was generated more often: form shifting (constant, freq bonus 7) The RNG hath decreed that this item was generated more often: leather saddle (saddle, freq bonus 17) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 16) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of trash (shitty, freq bonus 16) The RNG hath decreed that this item was generated more often: iron prison (convicted, freq bonus 8) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 6) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 9) The RNG hath decreed that this item was generated more often: asterisk ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 3) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 15) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 11) The RNG hath decreed that this item was always generated cursed: eyecloser ((null)) The RNG hath decreed that this item was always generated cursed: robe of fast casting (black robe) The RNG hath decreed that this item was always generated cursed: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was always generated cursed: needle ((null)) The RNG hath decreed that this item was always generated cursed: russian roulette (gun-shaped) The RNG hath decreed that this item was always generated cursed: frilled apron (apron) The RNG hath decreed that this item was always generated cursed: spear ((null)) The RNG hath decreed that this item was always generated cursed: quarterstaff (staff) The RNG hath decreed that this item was always generated cursed: blacky stone (gray) The RNG hath decreed that this item was always generated cursed: resist petrification (rocky) The RNG hath decreed that this trap was always invisible: uninformation trap The RNG hath decreed that this trap was generated more often: dimness trap (freq bonus 4) Next attribute increase check would have come at turn 2181 Strength training was 8 Dexterity training was 2 Wisdom training was 18 Constitution training was 5 You were prevented from having acid resistance (0) You were prevented from having stunnopathy (0) Your chance to block was 34% You had 2218 points of nutrition remaining You were stealthy You aggravated monsters You could teleport You had free action You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Suzanne Collins, Effie Trinket and President Snow Your deity was President Snow The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (247) You survived Spells known in the end Name Level Category Fail Memory a - extra healing 3 healing 90% 99% Techniques known in the end Name Level Status missile flurry 2X Prepared(0) weapon practice 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (blue robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (poor helmet) * sedge hat (twisted visor helmet) * skullcap (hacker helmet) * flack helmet (frequent helmet) * crystal helm (orange visored helmet) * mining helm (celtic helmet) * field helm (guzzle helmet) * helm of safeguard stone (gemmed helmet) * war hat (inkcoat helmet) * plasteel gloves (white gloves) * leather gloves (english gloves) * gauntlets of safeguard (occultism gloves) * gauntlets of plugsuit (even pair of gloves) * commander gloves (silk fingerlings) * field gloves (slippery gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (block-heeled boots) * field boots (sputa boots) * boots of safeguard (turbo boots) shield of mobility (slippery shield) Scrolls scroll of teleportation (SAVE SOME POWER AFTER BEATTACK) scroll of mana (MOVE RAISED BY FEARED) scroll of phase door (23571113171923293137) scroll of standard id (WPROWADZIC BRAMY PIEKIELNE) scroll of healing (WORDS CANNOT BEGIN TO DESCRIBE HOW BAD THE WAND BALANCE PATCH IS) scroll of cure (CHOMASO EMMAI SERBONI EMER) Spellbooks spellbook of extra healing (polished) Potions potion of healing (yellow) Rings ring of teleportation (styropor) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 mini gremlins (1 created) a reston a goblin 0 marine goblins (1 created) 0 giant rats (1 created) 0 lichens (1 created) a newt mummy 0 karate scrubs (1 created) a normal human 0 valkyries (1 created) a twen 0 novice medium walls (1 created) 12 creatures born. 5 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 5 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Master) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (1 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (13 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Grand Master) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (8 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Master) (0 of 20) javelin [Unskilled] (max Legendary) (0 of 20) trident [Unskilled] (max Master) (0 of 20) lance [Unskilled] (max Master) (0 of 20) bow [Unskilled] (max Master) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Master) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (2 of 20) Goodbye Ununennium the Amazon... You quit in The Dungeons of Doom on dungeon level 1 with 148 points, and 0 pieces of gold, after 260 moves. Killer: quit You were level 2 with a maximum of 28 hit points when you quit. You reached the 262nd place on the top 10000 list. No Points Name Hp [max] 1 18170045 Bluescreen-Cav-Pha-Fem-Cha ascended to demigoddess-hood. 506 [636] 2 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 3 1282540 ziratha-Ice-Dev-Fem-Cha died in Lawful Quest on level 25. Killed by a cowardly attack on her breasts. - [273] 260 159 SourSlime-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 1. Betrayed by a monster (invisible Jennifer called Jennifer). - [25] 261 156 ziratha-Ele-Sed-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (gray speeze). - [15] *262 148 Ununennium-Ama-Bas-Fem-Cha quit in The Dungeons of Doom on level 1. 28 [28] 263 145 Solarflare-Zyb-Tro-Fem-Cha quit in The Dungeons of Doom on level 1. 26 [26] 264 144 Winter-Che-Red-Mal-Law quit in The Dungeons of Doom on level 1. 39 [39]