Ununennium, chaotic female veela Prostitute -------------------------------------------------- |=?................(.............................| ------------------ --------------------.--------..-----.---------.| |................. |.| |..| ..|.|.......|.|### |.>...........<..| |.| |.@q@..|.|.......|..,,# |.......[........| |)| |..|...|.|.......|.|#,# |................| --- --------.|.......|.|#,#####---+--.----------- |....--|------.|#,,,,,## #,,,,,,# |..............|#####,,# ###,,#,#########, |..............| #,# #,,,##,,,,%,,#,,, |...-----|---..| #,# #,###########,-.--- |...|.......|..| #,###,# #`-...| |...|.......|[.| #,,##,############|...| |...|.......|..| #,--.--,,,,,,%,,,....| -.$.---------..| #,|....,#########----- .... ..| #,....|## ------ ---- ##|...| ----- [Ununenniu the Attractive Hooker] St9 Dx9 Co8 In11 Wi3 Ch17 ProVeeFemCha Dlvl:5 $1923 HP-1(30) Pw15(15) AC10 Exp4 T1153 Hun Latest messages There is a wall in the way! (2x) You are beginning to feel hungry. You hit the warthog. The inka string hurts the warthog! You bite the warthog. The warthog butts you! [-5 -> 16] The warthog bites you! [-1 -> 15] You hit the warthog. The inka string hurts the warthog! (4 pts.) You bite the warthog. (3 pts.) The warthog butts you! [-4 -> 12] The warthog misses. You miss the warthog. (2x) The warthog butts you! You die... Your inventory Weapons a - an uncursed +0 inka shackle (weapon in hand) {8} b - an uncursed rusty +0 knife (alternate weapon; not wielded) {2} c - an uncursed rusty +2 pistol {8} Armor j - an uncursed +0 pair of gauntlets of power {4} Comestibles k - an uncursed tripe ration {0} m - 5 uncursed slime molds {0} Scrolls d - 6 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} i - 2 uncursed scrolls of blank paper {0} n - an uncursed scroll of remove curse {0} o - a blessed scroll of teleportation {0} Wands p - an uncursed wand of undead turning (0:8) {0} q - an uncursed wand of magic missile (4:1) {0} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: dimmopathy You could not have this property intrinsically: stoned chilling Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 19% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 90% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 78% Monster death drops spawned with only 82% chance The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: javelin The following skill became untrainable if you tried to train it too early: scimitar (turn 7) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 58530 Monster spawn increase reached its maximum at turn 78306 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2700489 The monster class that cannot be genocided was vampire The monster class that was spawned more often: imp or minor demon (freq bonus 8) The monster color that was spawned more often: white (freq bonus 4) The monster species that spawned more often: walking disk drive (freq bonus 10) The monster species that spawned more often: Yasaman (freq bonus 10) The monster species that spawned more often: greater nalfeshnee (freq bonus 22) The monster species that spawned more often: bug (freq bonus 36) The monster species that spawned more often: pink frog (freq bonus 22) The monster species that spawned more often: reston (freq bonus 80) The monster species that spawned more often: sucking permamimic (freq bonus 9) The monster species that spawned more often: group platypus (freq bonus 10) The monster species that spawned more often: ultramarine colony (freq bonus 11) The monster species that spawned more often: dwarf lord (freq bonus 13) The monster species that spawned more often: Tulani (freq bonus 22) The monster species that spawned more often: disentitrice (freq bonus 54) The monster species that spawned more often: Yvonne's soft sneaker (freq bonus 20) The monster species that spawned more often: shortener (freq bonus 36) The monster species that spawned more often: royal assassin (freq bonus 60) The monster species that spawned more often: world-ending horror (freq bonus 26) The monster species that spawned more often: small kobold (freq bonus 10) The monster species that spawned more often: nether turret (freq bonus 48) The monster species that spawned more often: clear snake (freq bonus 27) The monster species that spawned more often: inertia colony (freq bonus 30) The monster trait that was more common: monsters that mumble (freq bonus 1) The monster trait that was more common: monsters that talk like whores (freq bonus 2) The monster trait that was more common: monsters that eat metal (freq bonus 2) The monster trait that was more common: monsters with vampire dialogue (freq bonus 2) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 4) The monster trait that was more common: monsters of small size (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 1) The monster trait that was more common: monsters whose corpses don't decay (freq bonus 2) The monster trait that was more common: monsters that never leave a corpse (freq bonus 8) The monster trait that was more common: monsters that count as animals (freq bonus 6) The monster species that never randomly spawned: veela The monster species that never randomly spawned: lesbian beauty The monster species that never randomly spawned: big bot The monster species that never randomly spawned: Katrin's combat boot The monster species that never randomly spawned: blue centipede The monster species that never randomly spawned: one-eyed bugger The monster species that never randomly spawned: postfixed prancing delectation devout The monster species that never randomly spawned: pencil elf The monster species that never randomly spawned: slimebeth The monster species that never randomly spawned: undead form changer The RNG hath decreed that this item was never generated: bullet ((null)) The RNG hath decreed that this item was never generated: missing cloak (shrouded cloak) The RNG hath decreed that this item was never generated: tracker (pigtail) The RNG hath decreed that this item was never generated: zipper boots (persian boots) The RNG hath decreed that this item was never generated: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was never generated: multitrapping stone (gray) The RNG hath decreed that this item was never generated: fly swatter ((null)) The RNG hath decreed that this item was never generated: robe of randomness (cyan robe) The RNG hath decreed that this item was never generated: cancellation (sparkly) The RNG hath decreed that this item was never generated: cloak of dimness (viva cloak) The RNG hath decreed that this item was generated more often: tar chain mail ((null), freq bonus 48) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 8) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 19) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 14) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: borderless helmet (grimace helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 10) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 30) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 4) The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 10) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 10) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 10) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 7) The RNG hath decreed that this item was generated more often: non-seeing stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: beautiful shirt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bar chain mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of dexterity (fencing gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 12) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 46) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 6) The RNG hath decreed that this item was always generated cursed: undo genocide (42) The RNG hath decreed that this item was always generated cursed: orcish shield (red-eyed shield) The RNG hath decreed that this item was always generated cursed: wine (violet-red) The RNG hath decreed that this item was always generated cursed: tarrier ((null)) The RNG hath decreed that this item was always generated cursed: war hammer ((null)) The RNG hath decreed that this item was always generated cursed: spinel (violet) The RNG hath decreed that this item was always generated cursed: know enchantment (sky blue) The RNG hath decreed that this item was always generated cursed: halberd (angled poleaxe) The RNG hath decreed that this item was always generated cursed: danger (finger-smashing) The RNG hath decreed that this item was always generated cursed: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this trap was always invisible: turn table The RNG hath decreed that this trap was generated more often: metabolic trap (freq bonus 4) Next attribute increase check would have come at turn 2331 Strength training was 21 Dexterity training was 15 Wisdom training was 8 Constitution training was 29 You were prevented from having magical breathing (0) You were prevented from having dimmopathy (0) You had 489 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mercedes, Misty and Kendl Your deity was Kendl The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 95% 96% Techniques known in the end Name Level Status attire charm 4X LIMIT(0) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) spirituality check 4 R LIMIT(0) Discoveries Armor gauntlets of power (princess gloves) Scrolls scroll of healing (GO TEAM NASTYTRAP) scroll of mana (SUDDENLY THE DUNGEON COLLAPSES) scroll of phase door (HARDCORE AUTISTS PLAY RODNEYAN GLADIATOR LOSTSOULS) scroll of standard id (ULULATING WAGGISH) scroll of cure (GEHMA DOENER) scroll of blank paper (unlabeled) scroll of remove curse (PHIOPHAO BELECHAS AAA EEE EEE L S S S N N) scroll of teleportation (GRAE GURL) Spellbooks spellbook of summon undead (sexual) Potions potion of invisibility (viscous) Wands wand of magic missile (rusting) wand of undead turning (octagonal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 blobs (1 created) 0 acid blobs (1 created) a chick 0 pack jackals (4 created) a fox an exploding jackal 2 canermines 0 pack dogs (1 created) a scrawny cat a kitten a small kobold a mini mimic (3 created) 0 petit mimics (1 created) 0 mountain nymphs (1 created) a cave goblin a papier-mache cow 0 culves (1 created) a rothe 0 warthogs (1 created) 2 sewer rats (5 created) 2 visor sewer rats a sand rat 0 chipmunks (1 created) a breeder mouse Elif (0 times) 0 plague eaters (1 created) a crawling worm mass 0 grid bugs (2 created) 0 natural bugs (1 created) a group bug 0 weregridbugs (1 created) 0 faerie lights (1 created) a Rame Duck a pheasant a spore lichen 0 moulds (1 created) 3 cribos (1 created) 0 golden colonies (1 created) a giant child a New Kop 0 low speezes (1 created) 0 grid xorns (1 created) 0 aggravating wallwalkers (1 created) a kobold zombie 0 zombies (1 created) a filthy street urchin 0 nords (1 created) an incantifier (2 created) a mugger (4 created) 0 shopkeepers (3 created) 0 watchmen (4 created) 0 watch captains (3 created) a gray newt 0 novice light walls (1 created) 0 small turrets (1 created) 0 crude turrets (2 created) 0 prehistoric turrets (1 created) 0 fire troves (1 created) a food trove 83 creatures born. 34 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 37 times You killed 30 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 11 times Your skills at the end (6 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) whip [Basic] (max Legendary) (57 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Ununennium the Prostitute... You died in The Dungeons of Doom on dungeon level 5 with 2575 points, and 1923 pieces of gold, after 1153 moves. Killer: a monster (warthog) You were level 4 with a maximum of 30 hit points when you died. You reached the 147th place on the top 10000 list. No Points Name Hp [max] 1 18170045 Bluescreen-Cav-Pha-Fem-Cha ascended to demigoddess-hood. 506 [636] 2 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 3 1282540 ziratha-Ice-Dev-Fem-Cha died in Lawful Quest on level 25. Killed by a cowardly attack on her breasts. - [273] 145 2643 Coolfrog-Ana-Vam-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a blast of disintegration. - [66] 146 2597 mr0t-Mar-Inc-Mal-Cha died in The Dungeons of Doom on level 4. Killed by a blast of frost. - [82] *147 2575 Ununennium-Pro-Vee-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (warthog). - [30] 148 2571 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 3. Killed by a monster (giant sapphire dragonfly). - [80] 149 2465 Coolfrog-Ana-Vam-Fem-Cha died in The Gnomish Mines on level 3. Killed by a monster (battle-scarred veteran). - [67]