Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-01-03 08:58:33, ended 2022-01-03 09:58:25. Turmio, chaotic male human Wizard .... ...... `.....%.. ...>.dd... ....dGGG... .--.@:^d.. -----... .. Turmio the Conjurer St:10 Dx:12 Co:14 In:18 Wi:11 Ch:11 Chaotic Dlvl:5 $:336 HP:0(38) Pw:22(42) AC:5 Exp:5 Satiated Deaf Latest messages: It bites! It misses! You miss it. It bites! It misses! It misses! It bites! Are you sure you want to pray? [yn] (n) y You begin praying to Anhur. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You finish your prayer. You feel that Anhur is well-pleased. You feel much better. What do you want to zap? [csE or ?*] s In what direction? . It bites! It bites! It bites! It misses! It misses! Wait! There's something there you can't see! It bites! It hits! What do you want to zap? [csE or ?*] ? It bites! It is missed. Crash! It shrieks in pain! It hits! You can see again. What do you want to zap? [csE or ?*] ? In what direction? . The gecko bites! The jackal bites! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins $ - 336 gold pieces Weapons a - a blessed +1 quarterstaff C - 4 blessed +0 daggers (wielded) F - a +0 dagger Armor b - a blessed +2 cloak of magic resistance (being worn) q - an uncursed +0 orcish helm G - an uncursed +0 dwarvish iron helm (being worn) Comestibles o - an uncursed slime mold v - an uncursed orange Scrolls i - a blessed scroll of magic mapping k - an uncursed scroll of confuse monster r - 2 uncursed scrolls of identify x - an uncursed scroll of teleportation z - an uncursed scroll of earth H - an uncursed scroll of create monster Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of identify J - a blessed spellbook of magic missile Potions f - an uncursed potion of object detection g - an uncursed potion of confusion h - an uncursed potion of speed y - an uncursed potion of confusion Rings d - an uncursed +1 ring of gain constitution e - an uncursed ring of protection from shape changers Wands c - a wand of create monster (0:4) s - a wand of digging (0:2) E - a wand of secret door detection (0:10) Tools n - a magic marker (0:56) u - an uncursed skeleton key A - an uncursed oil lamp (lit) I - an uncursed bag of holding containing 1 item Gems/Stones D - an uncursed worthless piece of white glass Contents of the bag of holding: an uncursed worthless piece of black glass Turmio the Wizard's attributes: Background: You were a Conjurer, a level 5 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 5. You entered the dungeon 1231 turns ago. There was a new moon in effect when your adventure ended. You had 252 experience points, 68 more were needed to attain level 6. Basics: You had 0 out of 38 hit points. You had 22 out of 42 energy points (spell power). Your armor class was 5. Your wallet contained 336 zorkmids. Autopickup was on for '$?!/="+' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 11 (limit:18). Final Status: You were deaf. You were satiated. You were unencumbered. You were wielding daggers. You were unskilled in dagger. Final Attributes: You were devoutly aligned. You were magic-protected. You were warded. You are dead. Vanquished creatures: 3 gnome lords 2 gnomish wizards 6 dwarves a homunculus 2 hobbits 18 gnomes a gnome zombie 10 jackals a fox a goblin 7 grid bugs 4 lichens 5 kobold zombies 11 newts 72 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: An altar to Anhur, a fountain. Level 2: Stairs down to The Gnomish Mines. Level 3: The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: <- You were here. Final resting place for you, killed by a jackal. Level 6: A temple to Anhur, some fountains. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Turmio | | 336 Au | | killed by a | | jackal | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Turmio the Wizard... You died in The Gnomish Mines on dungeon level 5 with 1571 points, and 336 pieces of gold, after 1231 moves. You were level 5 with a maximum of 38 hit points when you died.