>Y   Player: Totoro Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-06-12.12:32:51.ttyrec Time: (1497270771) Mon Jun 12 12:32:51 2017 >Y# MThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Shall I pick a character's race, role, gender and alignment for you? [ynq] >Y'0 snChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) >Y 5+Choosing Race Pick the race of your Wizard  d - doppelganger D - drow e - elf g - gnome h - hobbit H - human o - orc v - vampire * - Random q - Quit(end) >YM$V+Choosing Gender Pick the gender of your doppelganger Wizard  m - male f - female * - Random q - Quit(end) >Yd^&+Choosing Alignment Pick the alignment of your female doppelganger Wizard  n - neutral c - chaotic * - Random q - Quit(end) >Y~+-.--- |.... |@..| |f..| |.... |...| -----Totoro the Evoker St:14 Dx:14 Co:17 In:15 Wi:7 Ch:12 Neutral Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:8 Exp:1 It is written in the Book of Thoth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Thoth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from>Y birth as the instrument of Thoth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Thoth!--More-->Y@ / Hello Totoro, welcome to SlashEM! You are a neutral female doppelganger Wizard.--More-->Y  >YI  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls  i - an uncursed scroll of gold detection  j - an uncursed scroll of stinking cloud  k - an uncursed scroll of scare monster  Spellbooks  l - a blessed spellbook of sleep (0:4)  m - a blessed spellbook of resist sleep (0:4)  n - a blessed spellbook of detect monsters (0:4)  o - a blessed spellbook of cure blindness (0:3)  Potions  f - an uncursed potion of object detection  g - an uncursed potion of enlightenment  h - a blessed potion of oil  Rings  d - an uncursed +2 ring of increase damage  e - a blessed +1 ring of gain intelligence  Wands  c - a wand of slow monster (0:9)  Tools (1 of 2)>Yp|9 p - an uncursed blindfold (2 of 2)>YTotoro the Evoker St:14 Dx:14 Co:17 In:15 Wi:7 Ch:12 Neutral Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:8 Exp:1-.--- |.... |@..| |f..| |.... |...| ----->Y X Discoveries   Weapons  quarterstaff (staff)  Armor  cloak of magic resistance (opera cloak)  Scrolls  scroll of gold detection (READ ME)  scroll of stinking cloud (FOOBIE BLETCH)  scroll of scare monster (GARVEN DEH)  Spellbooks  spellbook of sleep (hardcover)  spellbook of resist sleep (rainbow)  spellbook of detect monsters (dark blue)  spellbook of cure blindness (tan)  * spellbook of blank paper (plain)  Potions  potion of object detection (white)  potion of enlightenment (icy)  potion of oil (luminescent)  Rings  ring of increase damage (iron)  ring of gain intelligence (copper) (1 of 2)>Y/ Q Wands  wand of slow monster (zinc) (2 of 2)>YATotoro the Evoker St:14 Dx:14 Co:17 In:15 Wi:7 Ch:12 Neutral Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:8 Exp:1-.--- |.... |@..| |f..| |.... |...| ----->Y_ Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls  i - an uncursed scroll of gold detection  j - an uncursed scroll of stinking cloud  k - an uncursed scroll of scare monster  Spellbooks  l - a blessed spellbook of sleep (0:4)  m - a blessed spellbook of resist sleep (0:4)  n - a blessed spellbook of detect monsters (0:4)  o - a blessed spellbook of cure blindness (0:3)  Potions  f - an uncursed potion of object detection  g - an uncursed potion of enlightenment  h - a blessed potion of oil  Rings  d - an uncursed +2 ring of increase damage  e - a blessed +1 ring of gain intelligence  Wands  c - a wand of slow monster (0:9)  Tools (1 of 2)>Yҟ9 p - an uncursed blindfold (2 of 2)>YWTotoro the Evoker St:14 Dx:14 Co:17 In:15 Wi:7 Ch:12 Neutral Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:8 Exp:1-.--- |.... |@..| |f..| |.... |...| ----->Yv Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls  i - an uncursed scroll of gold detection  j - an uncursed scroll of stinking cloud  k - an uncursed scroll of scare monster  Spellbooks  l - a blessed spellbook of sleep (0:4)  m - a blessed spellbook of resist sleep (0:4)  n - a blessed spellbook of detect monsters (0:4)  o - a blessed spellbook of cure blindness (0:3)  Potions  f - an uncursed potion of object detection  g - an uncursed potion of enlightenment  h - a blessed potion of oil  Rings  d - an uncursed +2 ring of increase damage  e - a blessed +1 ring of gain intelligence  Wands  c - a wand of slow monster (0:9)  Tools (1 of 2)>Yn9 p - an uncursed blindfold (2 of 2)>YTotoro the Evoker St:14 Dx:14 Co:17 In:15 Wi:7 Ch:12 Neutral Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:8 Exp:1-.--- |.... |@..| |f..| |.... |...| ----- >Yji Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [false]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4) >Y` + >Y>  + >Y { + >Y`  + >YI a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [false]  m - showrace [false]  n - showscore [false]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [false]  w - timed_delay [true] (2 of 4) >Y4Y+ >Y+ >Y^m + >Y< a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [Totoro]  role [Wizard]  race [doppelganger]  gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4) >YE+ >Y9  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)>Y+>Yǘ+>Ys_+>Y7-.--- |.... |@..| |f..| |.... |...| -----Totoro the Evoker St:14 Dx:14 Co:17 In:15 Wi:7 Ch:12 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:8 Exp:1 Wt:340/825Set boulder to what? >Y0>YՎ  Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) >Y S+[?1l> Auto-Pickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - + spell book h - ! potion i - = ring j - / wand k - ( useful item (pick-axe, key, lamp...) l - * gem or rock m - ` boulder or statue n - 0 iron ball o - _ iron chain(end) >Y +>Y} +>Y_5+>Y"+>Yt+>Yb+>Yt+>Yv Totoro the Evoker St:14 Dx:14 Co:17 In:15 Wi:7 Ch:12 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:8 Exp:1 Wt:340/825-.--- |.... |@..| |f..| |.... |...| ----->Y@<>Y6 8#@.f.>Y@8#@f.<>Y}-#@f.>Y V--.....##@####>Y9 6--.. @##.>YK-- || |. -@-##>Y@ (@.+.|-- ##>Y.@>Y@W f.@>Y? Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [false]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [true]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)>Y)+>Y5+>Y -!>Y`+!>Y+">Yz-">Yx  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [false]  m - showrace [false]  n - showscore [true]  o - showdmg [true]  p - showweight [true]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [false]  w - timed_delay [true] (2 of 4)#>Y  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [true]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [Totoro]  role [Wizard]  race [doppelganger]  gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)#>Yb a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [1=on]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [$"?+!=/]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)$>Y)0Totoro the Evoker St:14 Dx:14 Co:17 In:15 Wi:7 Ch:12 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:8 Exp:1 Wt:340/825(0lqqqqk(B (0x~~~~x(B (0x~(Bf(0~(B@+ (0m~qaqj(B #######(0l~qqk(B (0x~~~~(B (0x(B<(0~~x(B (0x~~~x(B (0x~~~~(B (0x~~~x(B (0mqqqj(B'>Y%&In what direction? [47896321><] '>Y#The door opens.(0~(B(0a(BSuddenly, the kitten disappears out of sight.^)>YA(0~(B@#*>Y؜ 7@(0a(B#+>Y @(0~(B+>Y;(0~(B@##+>Y>#(0a(B@,>Y<####@,>YqB#@#->Y#####@###(0~(B##(0~~(B(0~~~(B(0~~~~(B(0~~~~(B(0qqqq(B->Y H##(0q(B@(0q(B(0x~(B(0~(B(0x~~(B(0~(B(0x~~(B(0~~(B(0x~~~(B(0~~~(B(0mqqq(B(0qqq(B.>Y¶##(0l(B(0~(B(0qqqqqqqk(B@(0~~~~~~x(B(0~~~~x(B(0~~x(B(0x(B(0j(B.>Y1%(0~(B@.>Yr%(0~(B@/>Y@(0~~(BThere's some graffiti on the floor here.Use "r." to read it.@(0~(B/>Y@(0~(B0>Y} +(0~(B@1>Y]My(0~(B@There's some graffiti on the floor here.Use "r." to read it.2>YS=What do you want to read? [dei-o or ?*.] 2>Y MThere's some graffiti on the floor here.--More--3>Yd RYou read: "Liq?or selle?s do not crirk; th?y hatc to se? you twi ?".9>Y3(0~(B@9>Yy(0~(B@9>YNw (0~(B@9>Y# (0~(B@:>Y(0~(B@:>Y(0~(B@:>YzG(0~(B@:>Y (0~(B@;>Yw+@(0~(B;>Yۛ+@(0~(B;>Y%+@(0~(B;>YН +<>Y!6%(0~(B@=>Y2&In what direction? [47896321><] =>Y6The door opens.(0a(B>>YR+(0~(B@A>Y `#A>Yc(0a(B###@#(0~~(B(0q(BB>YOfC####@0###B>YW f##+#@##C>Yn4(0qqqqqqq(B+(0qqqqqk(B#(0~~~~~~~~~~~~~x(B##(0x~~~~~~~~~~~~~~(B#@(0~~~~~~~~~~~~x(B(0m(B(0qqqqqqqqqqqqj(BC>Y _(0l(B##(0~(B@D>YaU(0~(B@D>Y+#(0~~~~~~~(B@D>Y (0~~~~(B@E>Yq+@(0~(BE>Y<(0~(B@#E>Y!H (0~(B@#E>Y$ !#######@G>Y #H>Y (###@+I>YR &In what direction? [47896321><] I>Yu 'The door resists!J>Yo4In what direction? [47896321><] J>Y)rThe door opens.(0qqqk(B(0~~~x(B(0~~~~~x(B(0~~~~~~~x(B(0~~~~~~~~~x(B(0a~~~~~~~~~~x(B(0qqqqqqqqqqj(BK>Yފ(0qqqqqq(B(0~~~~(B>(0~(B(0~~~~(B(0~~~(B(0x~(B##@(0m(BK>YV(0q(B(0~(B(0x~(B(0x(B#(0a(B@K>Y (0~(B@K>Y\(0l(B(0~(B@(0~(BL>Y +@(0~(BL>YK,@(0~(BL>Y,@(0~(BL>YX (0~(B@M>YYQ(0~(B@M>YC>@N>Y2@(0~(BN>YF (0lqqqqk(B(0x~~~~(B+(0x~~~(B@(0x(B(0x~~~(B$(0x(B(0x~~~~(B+(0x~~~~x(B(0mqqqqj(BTotoro the Evoker St:14 Dx:14 Co:17 In:15 Wi:7 Ch:12 Neutral S:50 Dlvl:2 $:0 HP: Dlvl:2 $:0 HP:10(10) Dlvl:2 $:0 HP:10(10) Pw:13(13) AC:8 Exp:1 Wt:340/825P>YDQ<@You see here 35 gold pieces {0}.Q>Y!1$@S>Y 2Autopickup: ON, for $"?+!=/ objects.S>YX @(0~(B35 gold pieces.85 35 10(10)  Pw:13(13) AC:8 Exp:1 Wt:340/825T>Y3(0~(B@T>Y=&In what direction? [47896321><] T>Yw *This door is locked.U>Y 4In what direction? [47896321><] U>YG*This door is locked.V>Yw6@(0~(BV>Y4v+@(0~(BV>Y)@<V>Yq &In what direction? [47896321><] V>Y *This door is locked.W>Y;U4In what direction? [47896321><] W>YR*This door is locked.X>Y4In what direction? [47896321><] X>Y9 MAs you kick the door, it crashes open!(0~(BY>YE(0~(B@##Y>Y1 Z#(0~(B#@###Y>Y 7##@#Z>Y +$(0~x(B(0~~~~(B(0~~~~(B@##########Z>Y! (0qqk(B(0~~(B###@#[>Y (0~(B(0x(B@(0x(B##(0mqqqj(B[>YW (0q(B(0~(B(0x(B@#(0~(B#[>Y(0l(B(0~(B@(0~(B20 gold pieces.105 5 10(10)  Pw:13(13) AC:8 Exp:1 Wt:341/825\>Y~ N@(0~~~~(B(0~(B]>YD`<#@(0~(B(0~(B]>Y4@####(0~(B(0~~~(B#(0~~~~~~~~~(B+(0qqqqqqqq(B^>Y(0lqqqqqqqqqq(B(0a~~~~~~~~~~x(B##(0x~~~(B@(0x~(B(0x(B(0mq(B^>Yw(0k(B#@(0~(B#(0j(B^>Y0@(0~~~~~~~(B^>Y"@(0~~(B_>Y!*@(0~(B_>Yl 6#@(0~(B#_>Y[k#(0a(B###@##_>Yn a#######@a>Yz#c>YS6cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--d>YTotoro the Evoker St:14 Dx:14 Co:17 In:15 Wi:7 Ch:12 Neutral S:105 Dlvl:2 $:55 HP: Dlvl:2 $:55 HP:10(10) Dlvl:2 $:55 HP:10(10) Pw:13(13) AC:8 Exp:1 Wt:341/825(0lqqqqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~~~~x(B#####(0~~~~(B+###(0x~~~~~~~~~~~(B#(0x~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~(B###(0mq(B+(0qqqqqqqqj(B#(0~~~~x(B####(0mqqqj(B@#####(0lqqqqk(B#(0x~~~~~(B###(0x~~~(B<(0x(B###(0x~~~~x(B(0x~~~~(B+(d>Y/0x~~~~x(B(0mqqqqj(Bd>Y;[%Unavailable command '^J'.d>Y #######@@(0a(B#(0q(Be>Y'  (0lq(B(0x(B!# (0x(B%]@# (0x(B!)!(0~(B@ (0mqqq(Bf>Y< (0qqq(B+!(0~(B(0~x(B@#(0j(B"Hello, Totoro! Welcome to Wonotobo's general store!"g>Yb(0k(B(0x(B%#@@(0a(B#h>Yd@(0~(BYou see here a tin {10}.!@h>Ya @%"For you, esteemed lady; only 50 for this bubbly potion."--More--i>Y?<q - a bubbly potion (unpaid, 50 zorkmids) {20}.j>YIV(0~(B@You see here a tin {10}.j>Y:}%@"For you, good lady; only 133 for this cloudy potion."--More--k>Y,O=r - a cloudy potion (unpaid, 133 zorkmids) {20}.k>Yw ^@(0~(BYou see here a two-handed sword {150}.l>Ylu@)"For you, good lady; only 200 for this puce potion."--More--l>Yqes - a puce potion (unpaid, 200 zorkmids) {20}.@(0~(B m>Y@(0~(BYou see here a food ration {20}.(0~(B@ m>YŶ @%"For you, most gracious lady; only 6 for this clear potion."--More--n>Y :t - a clear potion (unpaid, 6 zorkmids) {20}.o>YTS(0~(B@"For you, honored lady; only 200 for this dark brown spellbook."--More--p>Y<Du - a dark brown spellbook (unpaid, 200 zorkmids) {50}.p>Y +@(0~(Bq>Yq  Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Scrolls f - Spellbooks g - Potions h - Rings i - Wands j - Tools u - Unpaid items A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) r>Y+r>Yf What would you like to drop?  Spellbooks u - a dark brown spellbook (unpaid, 200 zorkmids) {50} Potions q - a bubbly potion (unpaid, 50 zorkmids) {20} r - a cloudy potion (unpaid, 133 zorkmids) {20} s - a puce potion (unpaid, 200 zorkmids) {20} t - a clear potion (unpaid, 6 zorkmids) {20}(end) s>Y0+++++t>Y -t>Yo, \(0qk(B(0lqqqk~x(B#####(0~~~~(B+(0~~(B#(0x~~~x~x(B(0x~~~~qj(B#(0~~~~x(B###(0mqqqj(B#####  10(10)  Pw:13(13) AC:8 Exp:1 Wt:471/825You drop a dark brown spellbook (unpaid, 200 zorkmids) {50}.--More--u>YGPYou drop a bubbly potion (unpaid, 50 zorkmids) {20}.--More--u>Y QYou drop a cloudy potion (unpaid, 133 zorkmids) {20}.--More--u>Y @You drop a puce potion (unpaid, 200 zorkmids) {20}.u>Y4 3Unavailable command '^J'.v>Y)3Unavailable command '^J'.v>Y3Unavailable command '^J'.v>Y3Unavailable command '^J'.v>Y 3Unavailable command '^J'.w>YmFA clear potion {20} for 6 zorkmids. Pay? [yn] (n) w>Yz$y99 49 10(10)  Pw:13(13) AC:8 Exp:1 Wt:360/825You bought a clear potion {20} for 6 gold pieces. 10(10)  Pw:13(13) AC:8 Exp:1 Wt:360/825--More--x>YcB"Thank you for shopping in Wonotobo's general store!"x>Y]% X!@You see here a food ration {20}.y>Yv `"For you, esteemed lady; only 45 for this food ration."--More--z>Y;;:w - a food ration (unpaid, 45 zorkmids) {20}.z>Yr5 <What do you want to drop? [$a-ptw or ?*] |>Y˯54   10(10)  Pw:13(13) AC:8 Exp:1 Wt:380/825You drop 45 gold pieces {0}.45 zorkmids are added to your credit.}>YFA food ration {20} for 45 zorkmids. Pay? [yn] (n) }>YZ n~>YƃFA food ration {20} for 45 zorkmids. Pay? [yn] (n) ~>YyThe price is deducted from your credit. 10(10)  Pw:13(13) AC:8 Exp:1 Wt:380/825--More--~>Y4oYou bought a food ration {20} for 45 gold pieces. 10(10)  Pw:13(13) AC:8 Exp:1 Wt:380/825--More--~>Y B"Thank you for shopping in Wonotobo's general store!"~>YDn .Unknown command ' '.>Yz Z$@@(0~(B >Y`p(0~(B@You see here a two-handed sword {150}.%@>Y<(0~(B)@@>Y3 ,@@(0~~(B>Y4, /%(0~(B@@>YK<#(0~(B@#>YE#@%#(0~~a(B#>Yn@#########>Y:###@#####>Y(@#>Y (#@#>Y R#(0a~~~~~(B@#>Y (0~~~~(B@>Y-6(0~(B#@#>Y-@#(0~(B>YR#@#>Y'>####@#>Y ##@>Y:+#(0~(B@>Y$(0~(B@>Y- $(0~(B@>Y 6(0~(B@##>Y rl(0~(B########@#>Y,KA#####@0#>Y ####@##(0~~(B(0~~~(B(0qqq(B>Yz (0qqqk(B#(0~~~x(B#(0x~~~x(B#@F(0~x(B#(0x(B(0x(B(0j(B>Yx (0l(B(0x(B##(0~(B@#(0m(BYou hear someone cursing shoplifters.>YXR X##@(0~(B#>Y 7#@(0~(B#>Y~ cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More-->YTotoro the Evoker St:14 Dx:14 Co:17 In:15 Wi:7 Ch:12 Neutral S:54 Dlvl:2 $:4 HP: Dlvl:2 $:4 HP:10(10) Dlvl:2 $:4 HP:10(10) Pw:13(13) AC:8 Exp:1 Wt:380/825(0lqqqqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~~~~x(B#####(0~~~~(B+###(0x~~~~~~~~~~~(B#(0x~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~(B####(0mq(B+(0qqqqqqqqj(B#(0~~~~x(B#######(0mqqqj(B###########0#####(0lqqqk(B#(0lqqqqk(B##(0x~~~x(B[>Y1m#(0x~~~~~(B####(0x~~~x(B (0lqqqqk(B#(0x~~~(B<(0x(B####@(0~~(BF(0~x(B (0x(B!(0~~~x(B#(0x~~~~x(B##(0x~~~x(B (0x(B$]%(0~x(B#(0x~~~~(B+(0mqqqj(B (0x~(B)(0~~a(B#(0x~~~~x(B (0mqqqqj(B(0mqqqqj(B>Y? ###(0~(B#######@(0a(B##>Yr (0lq(B(0q(B(0x~~~(B###(0x~~~~~(B#(0~~~~~~~(B@(0x~~(B/(0~~(B(0mqqqqq(B>Y5 (0~(B(0qq(B(0~~~(B(0~x(B#@##(0~x(B(0q(B>Y {(0~k(B+@(0a(B#(0j(B>Y+@(0~(B>Yc%(0~(B@>Y1O@(0~(B>Y. F@(0~(Bx - an aluminum wand {7}.>Y$l,@(0~(B>Y+ +@(0~(B>Y=@(0~(B>Y_!#@(0~(B>Yۚ;#@##(0~(B>Yo##@########>YF@#########>Y /##@#>YUk##@###>Y=^#@####>Y7Q@###>Yx (#@#>Y*DD#(0~(B@#>Y%,@(0~(B>Y,@(0~(B>YN *@(0~(B>YF &In what direction? [47896321><] >Y,4The door opens.(0a(B>Y ,(0~(B@#>Y(.0(0a(B#####@#>Y1%########@#>Y%########@#>YZO########@##>YSg######@+>Y&In what direction? [47896321><] >Y*(This door is locked.>Y 3In what direction? [47896321><] >Yn (This door is locked.>Y2@#>Y{&In what direction? [47896321><] >YiWHAMMM!!!>Y* 3In what direction? [47896321><] >Y) WHAMMM!!!>Y 3In what direction? [47896321><] >Y WHAMMM!!!>Yx3In what direction? [47896321><] >YAs you kick the door, it crashes open!(0~~(B%(0~~(B(0~~~~(B+(0qqq(B>Y ##(0lqqqqqk(B@(0~~~(B%(0x(B(0x(B(0~~x(B(0~(B(0x(B(0q(B(0j(B>Y##(0~(B@(0x(B(0m(BYou see here a holy wafer {1}.>Y/y - a holy wafer {1}.>Y,3@(0~(B>Y]= (0~(B@>Yc L(0~~(B@You see here 2 food rations {40}.>Y 2w - 2 food rations {60}.>Yȍ1(0~(B@>Yt$(0~(B@>YN&In what direction? [47896321><] >Y$6The door opens.(0a(B>Y +@(0~(B>Y<?(0~(B@##>YR t(0a(B#######@+>Y8 &In what direction? [47896321><] >Y $The door opens.(0a(B(0~(B(0~~(Bf(0~~~(B(0qqq(B>YQ= 3#(0q(B@(0q(B>(0~~(Bf(0x(B(0~~~(B(0~x(B(0~~~~~(B(0x(B(0qqqqq(B(0j(B>Ypx##(0lqqqqqqq(B(0a(B(0k(B(0x~~~~~~(B@(0~(B(0x~~~~(Bf(0~~~(B(0mqq(B>YN@(0~(Bf(0~(B(0~(BYou hear someone cursing shoplifters.>Y e@(0~(B(0~(Bf>Y. J(0~(Bf(0~(B>Y62f(0~(B>YMIf(0~(B(0~(B>Y 0(0~(Bf>Y(0l(B(0qqq~qqk(B (0x~~~~~~~x(B (0x~~~~(B!(0~~x(B (0x~~~~~~(B@(0x(B (0x~~~~~(Bf(0~x(B (0mqqqqqqqj(BTotoro the Evoker St:14 Dx:14 Co:17 In:15 Wi:7 Ch:12 Neutral S:104 Dlvl:3 $:4 HP: Dlvl:3 $:4 HP:10(10) Dlvl:3 $:4 HP:10(10) Pw:13(13) AC:8 Exp:1 Wt:428/82510 gold pieces.1 14 10(10)  Pw:13(13) AC:8 Exp:1 Wt:428/825f(0~~(B>Y V@f(0~(B<>Y@(0~(Bz - a magenta potion {20}.f(0~(B(0~(B>YUF _@(0~(B(0~(Bf>YCp#@f(0~(B(0~(B>Y A#@(0~(B>Y (0qqqqq(B (0~~~~~(B (0~~~(B(0~~~(B(0~~(B(0~(B@#####(0~(B(0~(B>Y1 G(0l(B(0k(B (0x(B+ (0x~(B(0~x(B (0x~(B(0~a(B (0~(B(0~~(B (0q(B@(0q(B###>Yl (0x(B@(0x(B (0m(B(0~(B(0qj(B#>Y[ J@(0~(B(0~(B>Y(0~(B@>Y[D(0~(B@#f>Yz###(0~~a(B###@#(0~(B#(0~(B>YVi##f@0#>YER##+@#f>Y nl#f@###>Ya1&In what direction? [47896321><] >YD^ CThe door opens.(0qqqqqqqqk(B(0~~~~~~~~x(Bf(0~~~~~~~~~~x(B#(0a~~~~~~~(B!(0~(B>$(0x(B(0qqqq(B(0qqqqqqj(B>YUt(0qqq(B(0~~~(B#(0x(B%##@#(0m(B>Y (0l(B(0~(B#(0a~(B@#>YJ 8(0~~(B@(0~(B>Y ,@(0~(B>Y @(0~(B>Y,&L@(0~(BYou see here a food ration {20}.>Y1w - a food ration {80}.>YC*(0~(B@>Y'r(0~~~~~~~(B@(0a~(B(0~~~(Bf>Y(0~(BfThe kitten picks up a potion {20}.(0~(Bf>YOw(0~(B@The kitten drops a potion {20}.!f>YX(0~(B@25 gold pieces.39 39 10(10)  Pw:13(13) AC:8 Exp:1 Wt:468/825(0~(Bf>>Yt +@(0~(B>YKy@>A - a sky blue potion {20}.f(0~(B(0~(B>Y^\(0~(Bf@(0~(B>YXf(0~~(B@(0~(B>Y\V(0~(Bf@(0~(B>YU(0~(B@(0~(Bf>YYou displaced your kitten.f(0~(B@###>Y9Y (0~(B(0~(B######@##(0~(B>Y/ i########@#>Y?##@##>Y0 #####@#>Y\ ########@(0~~(B#(0~~~(B(0~~~~(B(0qqqq(B>YX(0l(B(0qqqqqqq(B(0x~~~~~~~~(B#(0x~~~~~~~~x(B#(0x~~~~~~~(B@(0x~~~~~(B(0x(B(0x~~~(B(0~(B(0mqqq(B(0q(B>Yl (0k(B(0x(B#(0~(B#@(0x(B(0j(B>Y)2@(0~~~~~~~(B>Yz V@f(0~(B(0~(B>Yr{(0~~~~~~(B@(0~(B(0~~~(B(0~(Bf>YWf@(0~(B(0~~(B>Y$ ^#(0~~(B@#f>Y #@###(0~(B#(0~~(B(0~(B>Yt.(0x(B#(0~~a(B##@#(0~~~~~x(B##(0qqqqj(B#######>Y~f(0qk(B(0~(B(0~(B##@Š>Y(0qqq(B(0~~~(B#(0x~(B##@#(0m(BŠ>Yr+#(0~(B@Š>YvS(0l(B(0~(B(0~(B@Š>Yڳ (0~(B@Š>Y,@(0~(BÊ>Y^6(0~(B@##Ê>YE 1(0a(B#@Ŋ>Y fŊ>Yk /(0~(BfƊ>Y#(,f#Ɗ>Y ,@f(0a(B#Ɗ>Y(0~(BƊ>Y9 #fNJ>Yi(0~(B###@#NJ>YsE####f#@#+Ȋ>Yn&In what direction? [47896321><] Ȋ>Y^ The door opens.##(0a(B(0~(B(0x~~(B(0~~(B(0x~~~(B(0~~~(B(0qqq(BɊ>YV9##(0l(B@(0q(B(0~(B(0~~(B(0~~~(B(0~(B$(0~~~(B(0~~~~~~(B(0~~~~~~x(B(0qqqqqqj(BɊ>Y|###(0a(B(0qqqqqqqk(B@(0~~~~~~x(B(0~~~~x(B[(0~(B+(0x(Bʊ>Yq(0~(B@(0a(B(0~(B(0m(Bʊ>Y%(0~(B@ʊ>Yo (0~(B@33 gold pieces.72 72 10(10)  Pw:13(13) AC:8 Exp:1 Wt:489/825ˊ>Yg(0~~~~(B@You see here a dwarvish mithril-coat {150}.̊>YT-[@͊>Y&In what direction? [47896321><] ͊>Y<The door opens.(0a(BΊ>Y}.6@(0~(BΊ>Y(0~(B@#Ί>Y*J#(0a(B##@#Ί>YyH#@#####ϊ>Yq=@#####Њ>Y#@#Њ>Y{(0qqq(B(0~~~~(B(0~~~(B(0~~(B####@#########Њ>Y$En(0q~(B(0qqqqk(B#(0a~(B(0~(B$(0~~x(B##@(0~~~~~~(B##(0~~(B###(0qqq(B###ъ>YK@#(0x(B#(0~~~~~~x(B(0qqqqqqj(Bъ>YU(0l(B#@#(0x(Bъ>Y E#(0a(B@#ъ>Y Id(0~(B@(0m(BҊ>Y؞ (0a~(Bd(0~(Bd(0~~(B@6 gold pieces.8 8 10(10)  Pw:13(13) AC:8 Exp:1 Wt:489/825(0~(Bd(0~(Bdӊ>Ychn(0~(B(0~(B(0~(Bdd@Ԋ>Yli(0~(B(0~(B(0~(Bdd@Պ>Yv Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 3% b - resist sleep 1 protect 3% c - detect monsters 1 divine 3% d - cure blindness 2 healing 3%(end) Պ>Y/+(0lqqqqk(B(0~~~~~x(B#(0x~~~~a(B####(0~~~~~x(B##(0mqqqqj(B####(0lq~qqqqqqqk(B##(0a~~~~~~~~~x(B 10(10)  Pw:8(13) AC:8 Exp:1 Wt:489/825In what direction? [47896321><] ֊>YG(0q(B֊>Yj(0q(B֊>Y8?BThe sleep ray hits the jackal.(0q(B֊>Y (0q(B֊>YZLThe sleep ray hits the jackal.(0q(B֊>Yͬ(0q(B֊>Y&(0q(B֊>YU(0q(B֊>Y)(0q(B֊>Y--More--׊>YkQ(0~~~~~(Bd(0~(Bd(0~(B׊>Y*C -@(0~(B؊>YYou kill the jackal!82  10(10)  Pw:8(13) AC:8 Exp:1 Wt:489/825%؊>YL d(0~(B@You see here a jackal corpse {300}.ي>Y &@%ي>Y_ 'You just miss the jackal.ڊ>Y*You kill the jackal!6  10(10)  Pw:8(13) AC:8 Exp:1 Wt:489/825%ۊ>Y@(0~(BYou see here a jackal corpse {300}. 10(10)  Pw:9(13) AC:8 Exp:1 Wt:489/825ۊ>Y.9What do you want to eat? [wy or ?*,] ܊>Yޣy eat what?  Comestibles a - a jackal corpse {300}(end) ݊>Y~+This jackal corpse tastes terrible!--More--ފ>Yۘ2You finish eating the jackal corpse.ފ>Yr+(0~(B@ߊ>YpN(0~(B@You see here a jackal corpse {300}.ߊ>Yb 9What do you want to eat? [wy or ?*,] >YEmy eat what?  Comestibles a - a jackal corpse {300}(end) >Y+This jackal corpse tastes terrible!--More-->Y2You finish eating the jackal corpse.>Yc7@(0~(B>YtL-@(0~(B>Y@(0~(B>YO_ x 10(10)  Pw:11(13) AC:8 Exp:1 Wt:489/825@(0~(B>YJ @(0~(B>YGC##@(0~(B>Yh *@(0~(B>Y5 /#@#######>Y*h @##>Y"######@#>Y q##@#>YyQ##@>Y"#@>Y =##(0~(B@>Y  10(10)  Pw:12(13) AC:8 Exp:1 Wt:489/825(0~(B@>Y֠O#(0~(B#@#>Yc N#@(0~(B#>Y`e#####@#>Y# #####@##>Yy##@#####You hear someone counting money.>Y | Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 3% b - resist sleep 1 protect 3% c - detect monsters 1 divine 3% d - cure blindness 2 healing 3%(end) >YY+(0lqqqqk(B(0~~~~~x(B#(0x~~~~a(B####(0~~~~~x(B##(0mqqqqj(B#############(0lq~qqqqqqqk(B##(0a~~~~~~~~~x(BYou fail to cast the spell correctly. 10(10)  Pw:10(13) AC:8 Exp:1 Wt:489/825>YH? ~###@####>Y>Kd####@##>YY v Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 3% b - resist sleep 1 protect 3% c - detect monsters 1 divine 3% d - cure blindness 2 healing 3%(end) >Y^L+(0lqqqqk(B(0~~~~~x(B#(0x~~~~a(B####(0~~~~~x(B##(0mqqqqj(B#############(0lq~qqqqqqqk(B##(0a~~~~~~~~~x(B 10(10)  Pw:5(13) AC:8 Exp:1 Wt:489/825You no longer feel tired.>YB##@##>YD!#@##>Y8 9#@###>Yr7##@##>YZ###@##>Y>####@>Y_+ #@#>Ya ?#@###>Yck @##>Y-@(0a(B#>YoX@(0~(BYou see here a dwarvish mithril-coat {150}.>YIx 10(10)  Pw:6(13) AC:8 Exp:1 Wt:489/825@[>Y@(0~(B>Y< 0@(0~~~~~(B>Y@(0~(B>Ys(0a(B(0~(Bf(0a(B@>Y\af(0~(B(0~(B@>Y {(0~(B(0~(Bf(0~(B@>Y9X(0~(Bf#@(0~(B>Yh/k(0~~(B#@###(0~(B(0~~(B>YqW#######(0~(B#@##>Y 10(10)  Pw:7(13) AC:8 Exp:1 Wt:489/825#@########>Y0@#######>Y #@#>Y. )#####@f>YJ"Unknown command ' '.>Y TYou displaced your kitten.##@#>YRhWhere do you want to travel to?(For instructions type a ?)>Y >Y(###@#>Y 10(10)  Pw:8(13) AC:8 Exp:1 Wt:489/825@##########>Y=?#######@###>YY###@(0~(B(0~(B(0~(B(0~(Bf###(0~(B>Ys 10(10)  Pw:10(13) AC:8 Exp:1 Wt:489/825#@########(0a(B(0~(B(0~~(B(0~(B(0~(B>Yqn(0~(B(0~~a(B##@(0~~~(Bf##>YB####(0~~~~~(B##F@###>Y.W##@##>Y& l@(0~(Bf####>Y^#(0~(B@F##>YâQ###@#>Yd Q##@#>Y{ 10(10)  Pw:11(13) AC:8 Exp:1 Wt:489/825####@#>Y.S##@#>Y[S##@#>YS##@#>Y Y#@##>YRY#@##>Y`YF@##>YeYou hear some noises.The lichen is killed!f>Y "%>Y{f##@##You see here a lichen corpse {20}.#>Y NB - a lichen corpse {20}.f>Y(f##@f#>Y Sf#@###>YSCP##@###>Y\!#@##>Y!#@##>Y@ y 10(10)  Pw:13(13) AC:8 Exp:1 Wt:509/825#@##>YQ !#@##>Y 5#@###>Y8 !#@##>Y0!#@##>Y8#@###>Y6?!#@##>Y= ##@# >YW6##@## >Y}_@#### >Yh F@(0~(B### >Y! ,@(0~(B >Yg,@(0~(B >Y$(0~(B@ >Y0-@(0~~~~(B >Y{@(0~~~(Bf(0~(B(0~(B(0~(B >Yef(0~(B(0~~~(B@(0~(B >YE8}(0~~~(B(0~~~~~(Bf(0~(B@(0~(B >YO(0~(Bf(0~(B@ >Yl(0lj(Bf(0j(B@(0~(B(0~~~(BTotoro the Evoker St:14 Dx:14 Co:17 In:15 Wi:7 Ch:12 Neutral S:236 Dlvl:4 $:78 HP: Dlvl:4 $:78 HP:10(10) Dlvl:4 $:78 HP:10(10) Pw:13(13) AC:8 Exp:1 Wt:509/825(0~(B>Y(!f>Y0f(0~(B>Y%(0lqqqqqqqqqqqk(B(0lqqqqk(B(0~~~~~~~~~~~~x(B(0~~~~~x(B (0lqqqqqk(B#(0x~~~~~~~~~~~x(B#(0x~~~~a(B# (0x~~~~~(B+##(0a~~~~~~~~~(B@f(0x(B####(0~~~~~x(B# (0x~~~~~x(B###(0mqqqq~qqqqqqj(B##(0mqqqqj(B########## (0x~~~~~a(B#####0################(0lq~qqqqqqqk(B (0x~~~~~x(B#####(0a~~~~~~~~~x(B (0m~q~qqj(B#####(0x>Y:~~~~~~~~~x(B#####(0~~~~~~~~~~x(B###(0l~qqqqqqqk(B#########(0mqqqqqqqqqj(B#(0x~~~~~~~~x(B#(0laqqqqqqqqk(B###(0x~~~~~~~~x(B#(0~~~~~~~~~~x(B######## (0l(B(0qqq~qqk(B(0x~~~~~~~~~(B#(0x~~~~~~~~~x(B# (0x~~~~~~~x(B(0x~~~~~~~~x(B(0a~~~~~~~(B[(0~a(B#### (0x~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~x(B (0x~~~~~~(B<(0x(B(0mqqqqqqqq>YHj(B#########(0~~~~~~~~~~x(B (0x~~~~~~~x(B################(0mqqqqqqqqqj(B (0mqqqqqqqj(BTotoro the Evoker St:14 Dx:14 Co:17 In:15 Wi:7 Ch:12 Neutral S:236 Dlvl:3 $:78 HP: Dlvl:3 $:78 HP:10(10) Dlvl:3 $:78 HP:10(10) Pw:13(13) AC:8 Exp:1 Wt:509/825f(0~(B(0~(B>YT1(0~(B@f>Y Kf@(0~(B>>Yö Tf(0~(B(0~(B@>YW(0~~(Bf@(0~(B>Y 3(0~(B@f>Y Af@(0~~(B>Y1DR(0~(B@(0~(Bf>Ydf(0~~~(B@###>Ynf(0~(B(0~(B@#>Yi rf(0~(B#@#>Y\D(0~(Bf####@##>Y$U(0~(B##@>Y\ >##@>YV\ >##(0~(B@>Y%(0~(B@>Y;X(0~(Bf(0~(B@>Y ) U(0~(Bf(0~(B@>Y(Q(0~(Bf(0~~(B@>Y\u[(0~(B(0~~~(B@f>Y" o#f(0~(B@#(0~(B>Y #@##(0~~~(B#>Y##@###########>Y:###@#>Y M###@#>Yp+#(0~(B@>Y,@(0~(B>YP@(0~(Bf>YP6 (0~(B@>Y @f(0~(B>YPf(0~(B(0~~(B@>Y= e(0~(Bf(0~(B@##>Y~ (0~~a(Bf@rThe rabbit bites![2 pts.] 8(10)  Pw:13(13) AC:8 Exp:1 Wt:509/825>YYou displaced your kitten.@##You hear some noises.>Y| >Y. 9(10)  Pw:13(13) AC:8 Exp:1 Wt:509/825#######f@#>Yo*#r>Yc##@#rf(0~(B>Yg>o##r@#(0a(B(0~(B>Y = #r@#>Y <##r@#>Y% #r@ >YL' p##@#The rabbit bites![1 pts.] 8(10)  Pw:13(13) AC:8 Exp:1 Wt:509/825The rabbit bites![2 pts.] 6(10)  Pw:13(13) AC:8 Exp:1 Wt:509/825!>Ya#@#r##!>Ymg+@##r##>Y#&In what direction? [47896321><] #>Y,The door opens.(0qqq(B(0~~~(B(0~~~(B(0~(B(0a(BThe rabbit bites![3 pts.] 3(10)  Pw:13(13) AC:8 Exp:1 Wt:509/825$>Y # $>Ypray%>YԻ;Are you sure you want to pray? [yn] (n) %>Y|yYou begin praying to Thoth.You are surrounded by a shimmering light.--More--%>Y\The rabbit starts to attack you, but pulls back.:--More--&>Y LThe rabbit starts to attack you, but pulls back.--More--'>YLThe rabbit starts to attack you, but pulls back.--More--'>Y|p kThe rabbit starts to attack you, but pulls back.:(0~(B--More--(>YjVYou finish your prayer.You feel that Thoth is satisfied.*>Y (0lq(B(0x~(B(0x~(B(0~(B(0~(Br@##,>Y? v Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 3% b - resist sleep 1 protect 3% c - detect monsters 1 divine 3% d - cure blindness 2 healing 3%(end) ,>Yc +(0lqqqqk(B(0~~~~~x(B(0lqqqq(B#(0x~~~~a(B#(0x~~~~(B###(0~~~~~x(B#(0x~~~~(B#(0mqqqqj(B#(0~~(B############(0a(B(0lq~qqqqqqqk(B#r@##(0a~~~~~~~~~x(B 3(10)  Pw:8(13) AC:8 Exp:1 Wt:509/825In what direction? [47896321><] ,>Y(0q(B->Y _The sleep ray hits the rabbit.The sleep ray bounces!r->Y{y(0q(B->YO--More--->Y C>The sleep ray hits the rabbit.(0q(B->Y7The sleep ray hits you!0.>Yv#.>Y@.>Y[#.>Y20.>YP #.>Y*.>Y0.>Yç#.>Y:@.>Y]`#.>Y5 0.>Y #.>YF *.>YҾ 0.>Yb #.>Y` @.>Yj8#.>Y0/>YI#/>Ya*/>Y9A@--More--You don't feel sleepy.--More--/>YX"  3(10)  Pw:8(13) AC:8 Exp:1 Wt:509/825:r0>Y8t(0~(B@########1>YF ` 3(10)  Pw:9(13) AC:8 Exp:1 Wt:509/8252>Yjd 4(10)  Pw:9(13) AC:8 Exp:1 Wt:509/8253>Y2You hear some noises in the distance.3>Y:$ 5>Yc Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [true]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)7>Y2  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [false]  m - showrace [false]  n - showscore [true]  o - showdmg [true]  p - showweight [true]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [false]  w - timed_delay [true] (2 of 4)8>Y^& +9>Yj a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [true]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [Totoro]  role [Wizard]  race [doppelganger]  gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)9>YC  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [1=on]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [$"?+!=/]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)9>Y~Totoro the Evoker St:14 Dx:14 Co:17 In:15 Wi:7 Ch:12 Neutral S:236 Dlvl:3 $:78 HP: Dlvl:3 $:78 HP:4(10) Dlvl:3 $:78 HP:4(10) Pw:9(13) AC:8 Exp:1 Wt:509/825 T:850 (0lqqqqqqqqqqqk(B(0lqqqqk(B(0~~~~~~~~~~~~x(B(0~~~~~x(B(0lqqqq(B (0lqqqqqk(B#(0x~~~~~~~~~~~x(B#(0x~~~~a(B#(0x~~~~(B (0x~~~~~(B+##(0a~~~~~~~~~(B>(0~x(B####(0~~~~~x(B#(0x~~~~(B (0x~~~~~x(B###(0mqqqq~qqqqqqj(B##(0mqqqqj(B#(0~~(B@######### (0x~~~~~a(B#####0####9>Y############(0a(B#(0lq~qqqqqqqk(B (0x~~~~~x(B###########(0a~~~~~~~~~x(B (0m~q~qqj(B#########(0x~~~~~~~~~x(B########(0~~~~~~~~~~x(B###(0l~qqqqqqqk(B#############(0mqqqqqqqqqj(B#(0x~~~~~~~~x(B#(0laqqqqqqqqk(B###(0x~~~~~~~~x(B#(0~~~~~~~~~~x(9>YB######## (0l(B(0qqq~qqk(B(0x~~~~~~~~~(B#(0x~~~~~~~~~x(B# (0x~~~~~~~x(B(0x~~~~~~~~x(B(0a~~~~~~~(B[(0~a(B#### (0x~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~x(B (0x~~~~~~(B<(0x(B(0mqqqqqqqqj(B#########(0~~~~~~~~~~x(B (0x~~~~~~~x(B################(0mqqqqqqqqqj(B (0mqqqqqqqj(B9>YUnknown command ' '. 4(10)  Pw:9(13) AC:8 Exp:1 Wt:509/825 T:850 ;>YiJ##r@#The rabbit bites![3 pts.] 1(10)  Pw:9(13) AC:8 Exp:1 Wt:509/825 T:852  1(10)  Pw:9(13) AC:8 Exp:1 Wt:509/825 T:853 =>Y 1(10)  Pw:9(13) AC:8 Exp:1 Wt:509/825 T:854 #@#r?>YVv Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 3% b - resist sleep 1 protect 3% c - detect monsters 1 divine 3% d - cure blindness 2 healing 3%(end) ?>Y\4+(0lqqqqk(B(0~~~~~x(B(0lqqqq(B#(0x~~~~a(B#(0x~~~~(B###(0~~~~~x(B#(0x~~~~(B#(0mqqqqj(B#(0~~(B#############(0a(B@(0lq~qqqqqqqk(B#####r##(0a~~~~~~~~~x(B 1(10)  Pw:4(13) AC:8 Exp:1 Wt:509/825 T:854 In what direction? [47896321><] ?>Y]/?>YPVThe sleep ray hits the rabbit.The sleep ray bounces!--More--@>Y ~ 2(10)  Pw:4(13) AC:8 Exp:1 Wt:509/825 T:855 rA>Y_VYou kill the rabbit!52  2(10)  Pw:4(13) AC:8 Exp:1 Wt:509/825 T:856 %A>Y- ###@You see here a rabbit corpse {20}. 2(10)  Pw:4(13) AC:8 Exp:1 Wt:509/825 T:857 B>Y 9What do you want to eat? [wyB or ?*,] C>Y/x eat what?  Comestibles a - a rabbit corpse {20}(end) C>Y+This rabbit corpse tastes terrible! 2(10)  Pw:5(13) AC:8 Exp:1 Wt:509/825 T:858  2(10)  Pw:5(13) AC:8 Exp:1 Wt:509/825 T:859  2(10)  Pw:5(13) AC:8 Exp:1 Wt:509/825 T:860 --More--C>Yq You finish eating the rabbit corpse. 2(10)  Pw:5(13) AC:8 Exp:1 Wt:509/825 T:861 D>Y X 2(10)  Pw:5(13) AC:8 Exp:1 Wt:509/825 T:862 ##@##D>YB  2(10)  Pw:5(13) AC:8 Exp:1 Wt:509/825 T:863 #@##D>YA 2(10)  Pw:5(13) AC:8 Exp:1 Wt:509/825 T:864 #@###E>Yr 2(10)  Pw:5(13) AC:8 Exp:1 Wt:509/825 T:865 @###E>YR 2(10)  Pw:5(13) AC:8 Exp:1 Wt:509/825 T:866 (0qqk(B(0~(B$(0~(B(0~~x(B(0~(B(0~~(B(0q(B@(0q(B###E>Y  2(10)  Pw:5(13) AC:8 Exp:1 Wt:509/825 T:867 (0x(B@(0~x(B(0mq(B(0a(B(0qqj(B##E>Y$  2(10)  Pw:5(13) AC:8 Exp:1 Wt:509/825 T:868 @(0~(BF>YG~(0~(B@ 2(10)  Pw:5(13) AC:8 Exp:1 Wt:509/825 T:868 F>Y{  3(10)  Pw:5(13) AC:8 Exp:1 Wt:509/825 T:870  3(10)  Pw:5(13) AC:8 Exp:1 Wt:509/825 T:871 (0~~(B@G>Y%@(0~(B23 gold pieces.75 101 HP: 3(10)  Pw:5(13) AC:8 Exp:1 Wt:509/825 T:872 G>Y  3(10)  Pw:5(13) AC:8 Exp:1 Wt:509/825 T:873 (0~(B@#H>Y(0~(B##@# 3(10)  Pw:5(13) AC:8 Exp:1 Wt:509/825 T:875 H>Y}o  3(10)  Pw:6(13) AC:8 Exp:1 Wt:509/825 T:880  3(10)  Pw:6(13) AC:8 Exp:1 Wt:509/825 T:882 #######@:I>Y  3(10)  Pw:6(13) AC:8 Exp:1 Wt:509/825 T:883 #@:#I>Y  3(10)  Pw:6(13) AC:8 Exp:1 Wt:509/825 T:884 #@##J>Y 4(10)  Pw:6(13) AC:8 Exp:1 Wt:509/825 T:885 #@##J>Y@###### 4(10)  Pw:6(13) AC:8 Exp:1 Wt:509/825 T:889 J>Yd\i  4(10)  Pw:6(13) AC:8 Exp:1 Wt:509/825 T:890 J>Y^  4(10)  Pw:6(13) AC:8 Exp:1 Wt:509/825 T:891 @##J>Yx  4(10)  Pw:6(13) AC:8 Exp:1 Wt:509/825 T:892 @(0~(B#K>Y 4(10)  Pw:6(13) AC:8 Exp:1 Wt:509/825 T:893 @(0~(BK>Y%@(0~~~~(B 4(10)  Pw:6(13) AC:8 Exp:1 Wt:509/825 T:896 K>YRi  4(10)  Pw:6(13) AC:8 Exp:1 Wt:509/825 T:897 L>YM[ 5(10)  Pw:6(13) AC:8 Exp:1 Wt:509/825 T:900  5(10)  Pw:7(13) AC:8 Exp:1 Wt:509/825 T:902  5(10)  Pw:7(13) AC:8 Exp:1 Wt:509/825 T:902 (0~~~~~(B@:L>YHU  5(10)  Pw:7(13) AC:8 Exp:1 Wt:509/825 T:903 @:(0~(BM>Yq 5(10)  Pw:7(13) AC:8 Exp:1 Wt:509/825 T:904 (0~(B@M>Y&  5(10)  Pw:7(13) AC:8 Exp:1 Wt:509/825 T:905 (0~(B(0~(B:@M>Y l 5(10)  Pw:7(13) AC:8 Exp:1 Wt:509/825 T:905 N>Y4 5(10)  Pw:7(13) AC:8 Exp:1 Wt:509/825 T:906 @(0~(BN>Y` @(0~(B 5(10)  Pw:7(13) AC:8 Exp:1 Wt:509/825 T:906 The gecko bites![3 pts.] 2(10)  Pw:7(13) AC:8 Exp:1 Wt:509/825 T:906  2(10)  Pw:7(13) AC:8 Exp:1 Wt:509/825 T:907 N>Y 2(10)  Pw:7(13) AC:8 Exp:1 Wt:509/825 T:908 (0~(B@O>Yx 2(10)  Pw:7(13) AC:8 Exp:1 Wt:509/825 T:909 (0~(B@#(0~(B:O>YR 2(10)  Pw:7(13) AC:8 Exp:1 Wt:509/825 T:910 (0~(B@#(0~(BO>Y| 2(10)  Pw:7(13) AC:8 Exp:1 Wt:509/825 T:911 :#@#O>Y4>  3(10)  Pw:7(13) AC:8 Exp:1 Wt:509/825 T:915 :(0~~(B########@# 3(10)  Pw:7(13) AC:8 Exp:1 Wt:509/825 T:917 O>Y0 ,  3(10)  Pw:9(13) AC:8 Exp:1 Wt:509/825 T:924 (0~~~(B########@## 3(10)  Pw:9(13) AC:8 Exp:1 Wt:509/825 T:924 O>Y A  4(10)  Pw:9(13) AC:8 Exp:1 Wt:509/825 T:930 #########@# 4(10)  Pw:9(13) AC:8 Exp:1 Wt:509/825 T:931 O>YG#######@##You hear the footsteps of a guard on patrol.####@## 4(10)  Pw:9(13) AC:8 Exp:1 Wt:509/825 T:938 P>Y]  5(10)  Pw:9(13) AC:8 Exp:1 Wt:509/825 T:945  5(10)  Pw:9(13) AC:8 Exp:1 Wt:509/825 T:945 ######(0x(B#(0~~x(B#@(0~~~~x(B(0qqqj(BP>Y-  5(10)  Pw:11(13) AC:8 Exp:1 Wt:509/825 T:946 (0qqqk(B>(0~~(B#(0x~(B##@(0m(BQ>Y 5(10)  Pw:11(13) AC:8 Exp:1 Wt:509/825 T:947 (0l(B(0x(B#(0~(B@Q>Y 5(10)  Pw:11(13) AC:8 Exp:1 Wt:509/825 T:948 (0~(B@Q>Y 5(10)  Pw:11(13) AC:8 Exp:1 Wt:509/825 T:949 @(0~(BQ>Yr  5(10)  Pw:11(13) AC:8 Exp:1 Wt:509/825 T:950 @(0~(BR>Y2 5(10)  Pw:11(13) AC:8 Exp:1 Wt:509/825 T:951 @(0~(BS>Y4SCount: 10S>YG 5(10)  Pw:11(13) AC:8 Exp:1 Wt:509/825 T:952  5(10)  Pw:11(13) AC:8 Exp:1 Wt:509/825 T:953  5(10)  Pw:11(13) AC:8 Exp:1 Wt:509/825 T:954  5(10)  Pw:11(13) AC:8 Exp:1 Wt:509/825 T:955  5(10)  Pw:11(13) AC:8 Exp:1 Wt:509/825 T:956  5(10)  Pw:11(13) AC:8 Exp:1 Wt:509/825 T:957  5(10)  Pw:11(13) AC:8 Exp:1 Wt:509/825 T:958  5(10)  Pw:11(13) AC:8 Exp:1 Wt:509/825 T:959  6(10)  Pw:11(13) AC:8 Exp:1 Wt:509/825 T:960  6(10)  Pw:11(13) AC:8 Exp:1 Wt:509/825 T:961 U>YCount: 50U>Y. 6(10)  Pw:11(13) AC:8 Exp:1 Wt:509/825 T:962  6(10)  Pw:11(13) AC:8 Exp:1 Wt:509/825 T:963  6(10)  Pw:11(13) AC:8 Exp:1 Wt:509/825 T:964  6(10)  Pw:11(13) AC:8 Exp:1 Wt:509/825 T:965  6(10)  Pw:11(13) AC:8 Exp:1 Wt:509/825 T:966  6(10)  Pw:11(13) AC:8 Exp:1 Wt:509/825 T:967  6(10)  Pw:12(13) AC:8 Exp:1 Wt:509/825 T:968  6(10)  Pw:12(13) AC:8 Exp:1 Wt:509/825 T:969  6(10)  Pw:12(13) AC:8 Exp:1 Wt:509/825 T:970  6(10)  Pw:12(13) AC:8 Exp:1 Wt:509/825 T:971  >YU1m6(10)  Pw:12(13) AC:8 Exp:1 Wt:509/825 T:972  6(10)  Pw:12(13) AC:8 Exp:1 Wt:509/825 T:973  6(10)  Pw:12(13) AC:8 Exp:1 Wt:509/825 T:974  7(10)  Pw:12(13) AC:8 Exp:1 Wt:509/825 T:975  7(10)  Pw:12(13) AC:8 Exp:1 Wt:509/825 T:976  7(10)  Pw:12(13) AC:8 Exp:1 Wt:509/825 T:977  7(10)  Pw:12(13) AC:8 Exp:1 Wt:509/825 T:978  7(10)  Pw:12(13) AC:8 Exp:1 Wt:509/825 T:979  7(10)  Pw:12(13) AC:8 Exp:1 Wt:509/825 T:980  7(10)  Pw:12(13) AC:8 Exp:1 Wt:509/825 T:981  7(10)  Pw:12(13) AC:8 Exp:1 Wt:509/825U>Y^ T:982  7(10)  Pw:12(13) AC:8 Exp:1 Wt:509/825 T:983  7(10)  Pw:12(13) AC:8 Exp:1 Wt:509/825 T:984  7(10)  Pw:12(13) AC:8 Exp:1 Wt:509/825 T:985  7(10)  Pw:12(13) AC:8 Exp:1 Wt:509/825 T:986 :You stop waiting. 7(10)  Pw:12(13) AC:8 Exp:1 Wt:509/825 T:987 V>Yp 7(10)  Pw:12(13) AC:8 Exp:1 Wt:509/825 T:988 V>Ys 7(10)  Pw:12(13) AC:8 Exp:1 Wt:509/825 T:989 :(0~(BW>YgYou miss the gecko. 8(10)  Pw:13(13) AC:8 Exp:1 Wt:509/825 T:990 X>YYou hit the gecko. 8(10)  Pw:13(13) AC:8 Exp:1 Wt:509/825 T:990 The gecko just misses! 8(10)  Pw:13(13) AC:8 Exp:1 Wt:509/825 T:991 X>Yz You miss the gecko. 8(10)  Pw:13(13) AC:8 Exp:1 Wt:509/825 T:992 Y>Y:You kill the gecko!307  8(10)  Pw:13(13) AC:8 Exp:1 Wt:509/825 T:993 (0~(BY>Y}v  8(10)  Pw:13(13) AC:8 Exp:1 Wt:509/825 T:994 >@Y>Y' 8(10)  Pw:13(13) AC:8 Exp:1 Wt:509/825 T:995 (0~(B@Z>Y  8(10)  Pw:13(13) AC:8 Exp:1 Wt:509/825 T:996 @(0~(BZ>Y  8(10)  Pw:13(13) AC:8 Exp:1 Wt:509/825 T:997 @(0~(B[>Y j 8(10)  Pw:13(13) AC:8 Exp:1 Wt:509/825 T:997 \>Y Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [true]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)\>Y% a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [false]  m - showrace [false]  n - showscore [true]  o - showdmg [true]  p - showweight [true]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)\>Yp  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [true]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [Totoro]  role [Wizard]  race [doppelganger]  gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)]>Ye)  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [1=on]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [$"?+!=/]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)]>Yf Totoro the Evoker St:14 Dx:14 Co:17 In:15 Wi:7 Ch:12 Neutral S:307 Dlvl:3 $:101 HP: Dlvl:3 $:101 HP:8(10) Dlvl:3 $:101 HP:8(10) Pw:13(13) AC:8 Exp:1 Wt:509/825 T:997 (0lqqqqqqqqqqqk(B(0lqqqqk(B(0~~~~~~~~~~~~x(B(0~~~~~x(B(0lqqqqqqk(B (0lqqqqqk(B#(0x~~~~~~~~~~~x(B#(0x~~~~a(B#(0x~~~~~~~(B############### (0x~~~~~(B+##(0a~~~~~~~~~(B>(0~x(B####(0~~~~~x(B#(0x~~~~~~x(B# (0x~~~~~x(B###(0mqqqq~qqqqqqj(B##(0mqqqqj(B#(0x~~~~~~x(B##########]>Yf ###### (0x~~~~~a(B#####0################(0mqqaqqqj(B#(0lq~qqqqqqqk(B# (0x~~~~~x(B###########(0a~~~~~~~~~x(B# (0m~q~qqj(B#########(0x~~~~~~~~~x(B#########(0~~~~~~~~~~x(B####(0l~qqqqqqqk(B#############(0mqqqqqqqqqj(B####(0x~~~~~~~~x(B#(0l[3]>Yf 3maqqqqqqqqk(B###(0lqqqk(B#(0x~~~~~~~~x(B#(0~~~~~~~~~~x(B###########(0x(B@(0~~x(B (0l(B(0qqq~qqk(B(0x~~~~~~~~~(B#(0x~~~~~~~~~x(B##(0x~~~x(B (0x~~~~~~~x(B(0x~~~~~~~~x(B(0a~~~~~~~(B[(0~a(B######(0~~~~x(B (0x~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~x(B(0mqqqj(B (0x~~~~~~(B<(0x(B(0mqqqqqqqqj(B#########(0~~~~~~~~~~x(B (0x~~~~~~~x(B################(0mqqqqq]>Yf 2qqqqj(B (0mqqqqqqqj(B^>ŶUnknown command ' '. 8(10)  Pw:13(13) AC:8 Exp:1 Wt:509/825 T:997 ^>Yw Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [true]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)^>Y  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [false]  m - showrace [false]  n - showscore [true]  o - showdmg [true]  p - showweight [true]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)`>Y&+b>Y a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [true]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [Totoro]  role [Wizard]  race [doppelganger]  gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)b>YE a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [1=on]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [$"?+!=/]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)b>YdTotoro the Evoker St:14 Dx:14 Co:17 In:15 Wi:7 Ch:12 Neutral S:307 Dlvl:3 $:101 HP: Dlvl:3 $:101 HP:8(10) Dlvl:3 $:101 HP:8(10) Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:997 (0lqqqqqqqqqqqk(B(0lqqqqk(B(0~~~~~~~~~~~~x(B(0~~~~~x(B(0lqqqqqqk(B (0lqqqqqk(B#(0x~~~~~~~~~~~x(B#(0x~~~~a(B#(0x~~~~~~~(B############### (0x~~~~~(B+##(0a~~~~~~~~~(B>(0~x(B####(0~~~~~x(B#(0x~~~~~~x(B# (0x~~~~~x(B###(0mqqqq~qqqqqqj(B##(0mqqqqj(B#(0x~~~~~~x(B##########>Y0m###### (0x~~~~~a(B#####0################(0mqqaqqqj(B#(0lq~qqqqqqqk(B# (0x~~~~~x(B###########(0a~~~~~~~~~x(B# (0m~q~qqj(B#########(0x~~~~~~~~~x(B#########(0~~~~~~~~~~x(B####(0l~qqqqqqqk(B#############(0mqqqqqqqqqj(B####(0x~~~~~~~~x(B#(0lb>Y[33maqqqqqqqqk(B###(0lqqqk(B#(0x~~~~~~~~x(B#(0~~~~~~~~~~x(B###########(0x(B@(0~~x(B (0l(B(0qqq~qqk(B(0x~~~~~~~~~(B#(0x~~~~~~~~~x(B##(0x~~~x(B (0x~~~~~~~x(B(0x~~~~~~~~x(B(0a~~~~~~~(B[(0~a(B######(0~~~~x(B (0x~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~x(B(0mqqqj(B (0x~~~~~~(B<(0x(B(0mqqqqqqqqj(B#########(0~~~~~~~~~~x(B (0x~~~~~~~x(B################(0mqqqb>Y4qqqqqqj(B (0mqqqqqqqj(Bb>YcN l 8(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:997 b>YY l 8(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:997 d>YLCount: 20d>Y 8(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:998  8(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:999  8(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1000  8(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1001  8(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1002  8(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1003  8(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1004  9(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1005  9(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1006  9(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1007  9d>Y(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1008  9(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1009  9(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1010  9(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1011 You hear some noises in the distance. 9(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1012  9(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1013  9(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1014  9(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1015  9(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1016  9(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1017 e>Y Count: 30f>YD 9(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1018  9(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1019  10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1020  10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1021  10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1022  10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1023  10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1024  10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1025  10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1026  10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1027  10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1028 f>YZ  10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1029  10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1030  10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1031  10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1032  10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1033  10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1034  10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1035  10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1036  10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1037  10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1038  10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1039  f>Yo10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1040  10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1041  10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1042  10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1043 dYou stop waiting. 10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1044 g>Y You miss the jackal. 10(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1044 The jackal bites![1 pts.] 9(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1044  9(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1045 g>Y You miss the jackal. 9(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1045 The jackal bites![2 pts.] 7(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1045  7(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1046 h>Y՜ #You just miss the jackal. 7(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1046 The jackal misses. 7(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1047 h>Y You miss the jackal. 7(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1047 The jackal bites![1 pts.] 6(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1047  6(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1048 i>Y"You just miss the jackal. 6(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1048 The jackal misses.--More--j>YuvYou hear some noises in the distance. 6(10)  Pw:13(13) AC:8 Xp:1/14 Wt:509/825 T:1049 j>Y You kill the jackal!11  7(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1050 %k>Y/>@You see here a jackal corpse {300}. 7(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1051 l>Yx:What do you want to eat? [wyB or ?*,] l>Yy eat what?  Comestibles a - a jackal corpse {300}(end) l>Yofi+#############This jackal corpse tastes terrible! 7(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1052  7(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1053  7(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1054  7(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1055  7(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1056  7(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1057  7(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1058 --More--m>Y[You finish eating the jackal corpse. 7(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1059 n>Y 7(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1061 (0~~(B@n>Y*y  7(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1062 @(0~(Bo>Yz 7(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1063 (0~(B@o>Y  7(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1064 @(0~(Bo>Y 8(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1065 @(0~(Bp>Ym 8(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1065 p>Y 8(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1066 @(0~(Bq>Y]Count: 20q>Y# 8(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1067  8(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1068  8(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1069  8(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1070  8(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1071  8(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1072  8(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1073  8(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1074  8(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1075  8(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1076  >YEH8(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1077  8(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1078  8(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1079  9(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1080  9(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1081  9(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1082  9(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1083  9(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1084  9(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1085  9(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1086 r>YD(0lqqqqqk(B (0x~~~~(B@(0x(B (0x~~(B$(0~~x(B (0x~~~~~(B (0x~(BF(0~~~x(B (0mqqqqqj(BTotoro the Evoker St:14 Dx:14 Co:17 In:15 Wi:7 Ch:12 Neutral S:311 Dlvl:4 $:101 HP: Dlvl:4 $:101 HP:9(10) Dlvl:4 $:101 HP:9(10) Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1086   9(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1087 s>Y(0lqqqqqqqqqqqk(B(0lqqqqk(B(0~~~~~~~~~~~~x(B(0~~~~~x(B(0lqqqqqqk(B (0lqqqqqk(B#(0x~~~~~~~~~~~x(B#(0x~~~~a(B#(0x~~~~~~~(B############### (0x~~~~~(B+##(0a~~~~~~~~~(B>(0~x(B####(0~~~~~x(B#(0x~~~~~~x(B# (0x~~~~~x(B###(0mqqqq~qqqqqqj(B##(0mqqqqj(B#(0x~~~~~~x(B################ (0x~~~~~a(B#####0################(0mqqaqqqj(B#(0lq~qqqqqqqk>Ym(B# (0x~~~~~x(B###########(0a~~~~~~~~~x(B# (0m~q~qqj(B#########(0x~~~~~~~~~x(B#########(0~~~~~~~~~~x(B####(0l~qqqqqqqk(B#############(0mqqqqqqqqqj(B####(0x~~~~~~~~x(B#(0laqqqqqqqqk(B###(0lqqqk(B#(0x~~~~~~~~x(B#(0~~~~~~~~~~x>Ym(B###########(0x(B@(0~~x(B (0l(B(0qqq~qqk(B(0x~~~~~~~~~(B#(0x~~~~~~~~~x(B##(0x~~~x(B (0x~~~~~~~x(B(0x~~~~~~~~x(B(0a~~~~~~~(B[(0~a(B######(0~~~~x(B (0x~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~x(B(0mqqqj(B (0x~~~~~~(B<(0x(B(0mqqqqqqqqj(B#########(0~~~~~~~~~~x(B (0x~~~~~~~x(B################(0mqqqqqqqqqj(B (0mqqqqqqqj(BTotoro the Evoker St:14 Dx:14 Co:17 In:15 Wi:7 Ch:12 Neutral S:311 Dlvl:3 $:101 HP: Dlvl:3 $:101 HP:9(10) Dlvl:3 $:101 HP:s>Y9(10) Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1087   9(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1088 s>Ym 9(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1089 s>Y`] m 9(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1090 s>Y m 9(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1091 s>Ydm 9(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1092 t>Y@m 9(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1093 t>Y?|m 9(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1094 t>Yp-f 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1095 t>Y f 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1096 t>YF f 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1097 u>YK8f 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1098 u>Y  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1099 >@u>YE[ 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1100 (0~(B@v>Yf 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1100 v>Y 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1101 @(0~(Bv>Yl  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:509/825 T:1102 #@(0~(Bw>Y}v Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 3% b - resist sleep 1 protect 3% c - detect monsters 1 divine 3% d - cure blindness 2 healing 3%(end) w>YM+(0lqqqqk(B(0~~~~~x(B(0lqqqqqqk(B#(0x~~~~a(B#(0x~~~~~~~(B##################(0~~~~~x(B#(0x~~~~~~x(B##(0mqqqqj(B#(0x~~~~~~x(B###################(0mqqaqqqj(B#(0lq~qqqqqqqk(B#########(0a~~~~~~~~~x(B#fF@Totoro the Evoker St:14 Dx:14 Co:17 In:15 Wi:7 Ch:12 Neutral S:311 Dlvl:3 $:101 HP: Dlvl:3 $:101 HP:10(10) Dlvl:3 $:101 HP:10(10) Pw:8(13) Aw>YhUC:8 Xp:1/15 Wt:509/825 T:1102 You sense the presence of monsters.--More--x>Y(0lqqqqqqqqqqqk(B(0lqqqqk(B(0~~~~~~~~~~~~x(B(0~~~~~x(B(0lqqqqqqk(B (0lqqqqqk(B#(0x~~~~~~~~~~~x(B#(0x~~~~a(B#(0x~~~~~~~(B############### (0x~~~~~(B+##(0a~~~~~~~~~(B>(0~x(B####(0~~~~~x(B#(0x~~~~~~x(B# (0x~~~~~x(B###(0mqqqq~qqqqqqj(B##(0mqqqqj(B#(0x~~~~~~x(B################ (0x~~~~~a(B#####0################(0mqqaqqqj(B#(0lq~qqqqqqqk>Y1m(B# (0x~~~~~x(B###########(0a~~~~~~~~~x(B# (0m~q~qqj(B#########(0x~~~~~~~~~x(B#########(0~~~~~~~~~~x(B####(0l~qqqqqqqk(B#############(0mqqqqqqqqqj(B####(0x~~~~~~~~x(B#(0laqqqqqqqqk(B###(0lqqqk(B#(0x~~~~~~~~x(B#(0~~~~~~~~~~x>Y11m(B###########(0x(B>(0~~x(B (0l(B(0qqq~qqk(B(0x~~~~~~~~~(B#(0x~~~~~~~~~x(B##(0x~~~x(B (0x~~~~~~~x(B(0x~~~~~~~~x(B(0a~~~~~~~(B[(0~a(B######@(0~~~x(B (0x~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~x(B(0mqqqj(B (0x~~~~~~(B<(0x(B(0mqqqqqqqqj(B#########(0~~~~~~~~~~x(B (0x~~~~~~~x(B################(0mqqqqqqqqqj(B (0mqqqqqqqj(BTotoro the Evoker St:14 Dx:14 Co:17 In:15 Wi:7 Ch:12 Neutral S:311 Dlvl:3 $:101 HP: Dlvl:3 $:101 HP:10(10) Dlvl:3x>YJz $:101 HP:10(10) Pw:8(13) AC:8 Xp:1/15 Wt:509/825 T:1103 You hear the footsteps of a guard on patrol.x>Y)  10(10)  Pw:8(13) AC:8 Xp:1/15 Wt:509/825 T:1106 #(0~~~(B@y>YN |@(0~(B 10(10)  Pw:8(13) AC:8 Xp:1/15 Wt:509/825 T:1106 y>Y.  10(10)  Pw:8(13) AC:8 Xp:1/15 Wt:509/825 T:1108 @(0~(Bz>YOm 10(10)  Pw:8(13) AC:8 Xp:1/15 Wt:509/825 T:1109 #@(0~(Bz>Y ##@####(0~(B 10(10)  Pw:8(13) AC:8 Xp:1/15 Wt:509/825 T:1113 z>Y` #@######### 10(10)  Pw:8(13) AC:8 Xp:1/15 Wt:509/825 T:1120 z>Yx I  10(10)  Pw:9(13) AC:8 Xp:1/15 Wt:509/825 T:1122 ##@######## 10(10)  Pw:9(13) AC:8 Xp:1/15 Wt:509/825 T:1127 z>Yw #@######## 10(10)  Pw:9(13) AC:8 Xp:1/15 Wt:509/825 T:1134 z>YxY#@######## 10(10)  Pw:9(13) AC:8 Xp:1/15 Wt:509/825 T:1141 z>Y5d  10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:509/825 T:1144  10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:509/825 T:1145 @#### 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:509/825 T:1146 @##{>Yc  10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:509/825 T:1147 (0~(B#@|>YY 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:509/825 T:1148 (0~(B@|>Y  10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:509/825 T:1149 @(0~(B|>Y  10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:509/825 T:1150 @(0~(B}>Yr e 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:509/825 T:1150 }>YZ  10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:509/825 T:1151 @(0~(B}>Y  10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:509/825 T:1152 (0~(B@##~>YY 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:509/825 T:1153 (0a(B@##~>Y 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:509/825 T:1154 #@##>Yw###@## 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:509/825 T:1155 >Y\M#######@#### 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:509/825 T:1162 >Y^"c  10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:509/825 T:1163 >Y  10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:509/825 T:1164 #@##>Yƍ 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:509/825 T:1165 ##@>YzP  10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:509/825 T:1166 ###(0a(B@>Y 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:509/825 T:1167 (0~(B@>Y@ 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:509/825 T:1168 (0~(B@>Y.(0~(B@You hear some noises in the distance.(0~(B@ 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:509/825 T:1169 >YE W(0~(B@f--More-->YƗ`The kitten drops a lichen corpse {20}.(0~(B@--More-->Y The kitten picks up a lichen corpse {20}. 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:509/825 T:1174 (0~(Bf(0~~(B@(0~a(B>Y,sUnavailable command '^J'. 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:509/825 T:1174 >Yl 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:509/825 T:1174 >Yxf 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:509/825 T:1174 >Yg 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:509/825 T:1175 (0~(B@(0~(Bf>Y @@(0~(B 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:509/825 T:1175 The kitten drops a lichen corpse {20}. 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:509/825 T:1176 %f>YY 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:509/825 T:1177 @(0~(B(0~(Bf(0~(B>Y7 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:509/825 T:1178 (0~(B@f(0~(B>YL (0~(B@ Things that are here: a lichen corpse {20} a dwarvish mithril-coat {150}--More-->Yƌ  10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:509/825 T:1179 (0~(Bf(0~(B>Y Pick up what?  Armor a - a dwarvish mithril-coat {150} Comestibles b - a lichen corpse {20}(end) >Y ++>Y= F(0qqqqk~~~~~(B###############(0~~~~x(B#(0~~~~x(B################(0aqqqj(B#(0lq~qqqqqqqk(B#C - a dwarvish mithril-coat {150}.B - a lichen corpse {40}. 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:679/825 T:1180 f(0~(B>Y; 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:679/825 T:1181 (0~(B(0~(Bf@(0~(B>Ym You stop. Your kitten is in the way! 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:679/825 T:1182 (0~(Bf>Y  10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:679/825 T:1183 @(0~(B(0~(Bf>YJ{ 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:679/825 T:1184 @(0~(B(0~(Bf>Y 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:679/825 T:1185 @(0~(Bf(0~~(B>Y 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:679/825 T:1186 @(0~(B(0~(Bf>YB  10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:679/825 T:1187 @f(0~(B(0~(B(0~(B>Y`7 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1188 @f(0~(B(0~(B>Y f 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1188 >Y  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1189 @(0~(Bf(0~~(B>Y7! 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1190 ###@(0~(B(0~(Bf>Yb>  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1191 #@(0a(B(0~(B>Y f 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1192 >Y 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1193 ##@#>Y 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1194 ###@#>Y  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1194 You hear some noises. 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1195 >Y!x l 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1196 >Y0:f 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1197 >Yf 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1198 >Y####@###### 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1204 >Yj  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1206 @###>Yb 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1207 @###>Yt 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1208 @###>Y  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1209 @(0a(B##>Y'' 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1210 @(0~(B>Y 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1211 @(0~(B>Yb2e 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1211 >Ye 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1212 >YU e 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1213 >Y{  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1214 f>Y 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1215 f(0~(B(0a(B>Y 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1216 f(0~(B>YU 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1217 (0~(Bf(0~(B>Y<  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1218 (0~(B@>YC 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1219 (0~(B@(0~(Bf(0~(B>Yx 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1220 (0~(B@(0~(Bf>Ys 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1221 (0~(B@#f(0~~(B>Y] (0~~(B####@#(0~(B 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1225 >Y= ########@# 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1232 >Y########@# 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1239 >Y########@## 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1246 >YGy########@# 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1253 >YFR  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1257 ##f#@>Y=  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1258 ##f@>Y 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1259 f#(0~(B@>YYou stop. Your kitten is in the way! 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1260 f(0~(B>Y 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1261 (0~(Bf@(0~(B>Y 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1262 @f(0~(B(0~(B>Y  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1263 (0~(B(0~(Bf>Yx 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1264 f(0~(B>Y7  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1265 f(0~(B(0~(B>Y 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1266 f(0~(B>Yb(0lqqqqqk(B (0x~~~~(B@(0x(B (0x~~(B$f(0~x(B (0x~~~~~(B (0x~(BF(0~~~x(B (0mqqqqqj(BTotoro the Evoker St:14 Dx:14 Co:17 In:15 Wi:7 Ch:12 Neutral S:311 Dlvl:4 $:101 HP: Dlvl:4 $:101 HP:10(10) Dlvl:4 $:101 HP:10(10) Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1266   10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1267 $(0~(Bf>Y 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1268 @<(0~(B(0~(Bf>Y(0~(B@43 gold pieces.54 44 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1269 (0~(B(0~(B>Y (0~(B@A gush of water hits you on the head! 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1270 >Y 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1271 ^@(0~(Bf>Y 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1272 (0~(Bf@#(0~(B#>Y7& (0~~(B# (0~(B#@# 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1274 >Y  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1280 #######@>Yo #@### 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1281 >Y{  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1284 ###@+>Y_ &In what direction? [47896321><] >Yg NThe door opens. 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1285 (0qqqqqqqqqqqqk(B(0a~~~~~~~~~~~~x(B(0~~~~~~~(BF(0~~~(B+(0~~~~~~~~~x(B(0qqqqqqqqqj(B>Y 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1286 (0l(B#@(0x(B>(0~~~(B(0qqq(B>Yq)  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1287 ##(0a(B@(0x(B(0m(B>Y` 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1288 (0~(B@>YY  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1289 f@(0~(B>Y 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1290 (0a(Bf>Y  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1291 (0a~(B>Y4e 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1292 >Y5  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1293 f>Y  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1294 (0a(Bf>YG 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1295 (0~(B(0~(Bf>Y' (0lqqq(B+(0qqq(B+(0k(B(0x~~~(B((0~~~~~(B+(0~~~(Bf(0~~~~x(B(0x~~~~(B@(0~~~x(B(0mqqqqqqqqj(BTotoro the Evoker St:14 Dx:14 Co:17 In:15 Wi:7 Ch:12 Neutral S:404 Dlvl:5 $:144 HP: Dlvl:5 $:144 HP:10(10) Dlvl:5 $:144 HP:10(10) Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1295   10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1296 (0~(Bf>Y  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1297 @(0~~(B<f>Y@(0~(BYou see here a large box. 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1298 f(0~(B>YBThere is a large box here, loot it? [ynq] (q) >YyHmmm, it seems to be locked. 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1298 >YNUnavailable command '^J'. 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:679/825 T:1298 >Y | Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 3% b - resist sleep 1 protect 3% c - detect monsters 1 divine 3% d - cure blindness 2 healing 3%(end) >Y[+:q@m@fTotoro the Evoker St:14 Dx:14 Co:17 In:15 Wi:7 Ch:12 Neutral S:404 Dlvl:5 $:144 HP: Dlvl:5 $:144 HP:10(10) Dlvl:5 $:144 HP:10(10) Pw:8(13) AC:8 Xp:1/15 Wt:679/825 T:1298 You sense the presence of monsters.--More-->YTotoro the Evoker St:14 Dx:14 Co:17 In:15 Wi:7 Ch:12 Neutral S:404 Dlvl:5 $:144 HP: Dlvl:5 $:144 HP:10(10) Dlvl:5 $:144 HP:10(10) Pw:8(13) AC:8 Xp:1/15 Wt:679/825 T:1299 (0lqqq(B+(0qqq(B+(0k(B(0x~~~(B@(0~~(Bf(0~~(B+(0~~~~~~~~x(B(0x~~~~(B<(0~~~x(B(0mqqqqqqqqj(B>Yb # >Y5 force>Y$4In what direction? [47896321><] >YqCThere is a large box here, force its lock? [ynq] (q) >Y ]yYou start bashing it with your quarterstaff. 10(10)  Pw:8(13) AC:8 Xp:1/15 Wt:679/825 T:1300  10(10)  Pw:8(13) AC:8 Xp:1/15 Wt:679/825 T:1301  10(10)  Pw:8(13) AC:8 Xp:1/15 Wt:679/825 T:1302  10(10)  Pw:8(13) AC:8 Xp:1/15 Wt:679/825 T:1303  10(10)  Pw:8(13) AC:8 Xp:1/15 Wt:679/825 T:1304 (0~~~(Bf(0~~(B--More-->Y9D=You succeed in forcing the lock.--More-->Y_| In fact, you've totally destroyed the large box.A ring is destroyed! 10(10)  Pw:8(13) AC:8 Xp:1/15 Wt:679/825 T:1305 f(0~(B(0~(B>YBD - a granite ring {3}. 10(10)  Pw:8(13) AC:8 Xp:1/15 Wt:682/825 T:1306 f(0~(B>Y 10(10)  Pw:8(13) AC:8 Xp:1/15 Wt:682/825 T:1307 (0~~(B@f>Y 10(10)  Pw:8(13) AC:8 Xp:1/15 Wt:682/825 T:1308 (0~(B@(0~(Bf>Y+  10(10)  Pw:8(13) AC:8 Xp:1/15 Wt:682/825 T:1309 (0~(B@(0~~(Bf>Ybz(0~(B@ 10(10)  Pw:8(13) AC:8 Xp:1/15 Wt:682/825 T:1309 >YE  10(10)  Pw:8(13) AC:8 Xp:1/15 Wt:682/825 T:1310 (0~(Bf>Y 10(10)  Pw:8(13) AC:8 Xp:1/15 Wt:682/825 T:1311 f@#(0~(B(0~(B>Yt##@#(0~~(B###### 10(10)  Pw:8(13) AC:8 Xp:1/15 Wt:682/825 T:1316 >YJ  10(10)  Pw:8(13) AC:8 Xp:1/15 Wt:682/825 T:1318 ##@#>YT 10(10)  Pw:8(13) AC:8 Xp:1/15 Wt:682/825 T:1319 #@##>Y9  10(10)  Pw:9(13) AC:8 Xp:1/15 Wt:682/825 T:1320 ##@###>Y8  10(10)  Pw:9(13) AC:8 Xp:1/15 Wt:682/825 T:1321 ####@#>Y 10(10)  Pw:9(13) AC:8 Xp:1/15 Wt:682/825 T:1322 ###@#>Y& #####@## 10(10)  Pw:9(13) AC:8 Xp:1/15 Wt:682/825 T:1323 >Y  10(10)  Pw:9(13) AC:8 Xp:1/15 Wt:682/825 T:1326 ###@>YC  10(10)  Pw:9(13) AC:8 Xp:1/15 Wt:682/825 T:1327 f@#>Y!You displaced your kitten. 10(10)  Pw:9(13) AC:8 Xp:1/15 Wt:682/825 T:1328 #@###>Y& 10(10)  Pw:9(13) AC:8 Xp:1/15 Wt:682/825 T:1329 ###@##>Y_ #@#### 10(10)  Pw:9(13) AC:8 Xp:1/15 Wt:682/825 T:1330 >Y8  10(10)  Pw:9(13) AC:8 Xp:1/15 Wt:682/825 T:1337 (0qqqq(B(0~~~~(B(0~~~(B(0~a(B#@##########>Y_ x 10(10)  Pw:9(13) AC:8 Xp:1/15 Wt:682/825 T:1338 (0lqqqqq(B(0x~~(B>(0~~(B(0x~~~~~~~(B(0x~~~~~~~~~(B@(0x~~~~~~~~~(B#(0mqqqqq(B(0qqq(B#>Y d 10(10)  Pw:9(13) AC:8 Xp:1/15 Wt:682/825 T:1338 >Y. 10(10)  Pw:9(13) AC:8 Xp:1/15 Wt:682/825 T:1339 #@#>Y 10(10)  Pw:9(13) AC:8 Xp:1/15 Wt:682/825 T:1340 ##@#>Ym 10(10)  Pw:9(13) AC:8 Xp:1/15 Wt:682/825 T:1341 ##@#>Y5 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:682/825 T:1342 ##@#>Y=R  10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:682/825 T:1343 ##@#>YE ##@## 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:682/825 T:1344 You hear someone cursing shoplifters.>Y 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:682/825 T:1345 ##f@###>Y  10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:682/825 T:1347 ####@##>Y)f 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:682/825 T:1348 >YCf 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:682/825 T:1349 >Y[ f 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:682/825 T:1350 >YV f 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:682/825 T:1351 >Y2z 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:682/825 T:1352 f>Ys 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:682/825 T:1353 #>Yf 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:682/825 T:1354 >YY f 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:682/825 T:1355 >Y"W f 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:682/825 T:1356 >Y_f 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:682/825 T:1357 >Yz 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:682/825 T:1358 f>Ys 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:682/825 T:1359 #>Ynqf 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:682/825 T:1360 >Y! f 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:682/825 T:1361 >Yh f 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:682/825 T:1362 >Ylz 10(10)  Pw:11(13) AC:8 Xp:1/15 Wt:682/825 T:1363 f>Ys 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:682/825 T:1364 #>Yf 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:682/825 T:1365 >Yd f 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:682/825 T:1366 >Y9 f 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:682/825 T:1367 >Yi"f 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:682/825 T:1368 >Y"f 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:682/825 T:1369 >YӖ 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:682/825 T:1370 #@#f>Y You displaced your kitten. 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:682/825 T:1371 #f##@#>Y 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:682/825 T:1372 ####f@#>Yw  10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:682/825 T:1373 ####@#>Y;  10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:682/825 T:1374 ##@##>Y 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:682/825 T:1375 ##@>Y$v  10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:682/825 T:1376 #@>Ytg  10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:682/825 T:1376 >Y; g  10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:682/825 T:1377 >YUr  10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:682/825 T:1378 +>YRg  10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:682/825 T:1379 >Yg  10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:682/825 T:1380 >Y@g  10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:682/825 T:1381 >Y  10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:682/825 T:1382 f>Y˰  10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:682/825 T:1383 f#‹>Y82  10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:682/825 T:1384 #f‹>Y; &In what direction? [47896321><] ‹>Y6 wThe door opens. 10(10)  Pw:12(13) AC:8 Xp:1/15 Wt:682/825 T:1385 (0qqqqqqk(B(0~~~~~~x(B(0~~~~~~~~~(Bf(0~~~~~~~~~~x(B#(0a~~~~~~~~~~~x(B(0qqqqqqqqqqqj(BË>Yj* 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:682/825 T:1386 (0qqqq(B(0~~~~(B(0~~~(B#(0x~(B#f@(0m(BË>Y( (0lq(B(0x(B:(0x(B#(0a(B@  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:682/825 T:1386 Ë>Yc  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:682/825 T:1390 (0~(B(0~(B:(0a~~~(B@ċ>YN6  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:682/825 T:1391 @f(0~(Bċ>Y  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:682/825 T:1392 :@(0~(B(0~(B(0a(Bfŋ>Y 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:682/825 T:1393 f(0~(B@(0~(B(0~(Bŋ>Yl$(0~(B@ 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:682/825 T:1393 The kitten misses the newt. 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:682/825 T:1394 (0~(B:ŋ>Y x(0~(Bf(0~(B@ 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:682/825 T:1394 The kitten bites the newt.The newt is killed! 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:682/825 T:1395 (0~(Bŋ>Y  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:682/825 T:1396 (0~(B(0~(B@fƋ>YL  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:682/825 T:1397 (0~(Bf(0~(B@(0~(BƋ>Y 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:682/825 T:1398 #(0~(Bf(0~(B@#Ƌ>Y 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:682/825 T:1399 (0~(Bf(0~(B@(0~(BƋ>YW f 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:682/825 T:1399 Nj>Y#@#(0~~(B# 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:682/825 T:1400 Nj>Y#@######## 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:682/825 T:1407 Nj>Y  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:682/825 T:1410 (0qqq(B(0~~~(B#(0~~(B@###ȋ>Y0= 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:682/825 T:1411 (0qqqk(B(0~~~x(B@(0~~~~~x(B#(0~~~~(B$(0~(B#(0qqqqqj(Bȋ>Y 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:682/825 T:1412 (0x(B#@(0x~(B(0q(Bȋ>YE (0l(B#(0~~~(B@#(0m(B 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:682/825 T:1414 ȋ>Y' You hear someone cursing shoplifters. 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:682/825 T:1418 (0~~~(B@ɋ>Y(0~(B@22 gold pieces.26 66 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:683/825 T:1419 (0~(Bfɋ>Ys  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:683/825 T:1420 (0~(Bf(0~(B@##ʋ>Yd (0~~~(B(0~(B#@## 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:683/825 T:1421 ʋ>Y,F fYou hear a chugging sound. 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:683/825 T:1428 (0~(B(0~(B##(0qk(B###+(0x(B#+++(0x(B#@(0a~(B?++(0x(B(0qqqqj(Bˋ>Y [(0qqq(B(0~(B?+#(0x(B@##@(0m(B"Hello, Totoro! Welcome to Nenagh's rare books!" 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:683/825 T:1429 ͋>Y6; 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:683/825 T:1430 (0l(B(0x(B#(0a(B@΋>Y'@(0~(B"For you, esteemed lady; only 266 for this big spellbook."--More--ϋ>YE - a big spellbook (unpaid, 266 zorkmids) {50}. 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:733/825 T:1431 (0~(B@ϋ>Y @(0~(B"For you, most gracious lady; only 100 for this scroll labeled DUAM XNAHT." --More--Ћ>Y\ F - a scroll labeled DUAM XNAHT (unpaid, 100 zorkmids) {5}. 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:738/825 T:1432 Ћ>Y_" (0~(B@"For you, honored lady; only 200 for this big spellbook."--More--ы>Y G - a big spellbook (unpaid, 200 zorkmids) {50}. 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:788/825 T:1433 fҋ>Y Unavailable command '^J'. 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:788/825 T:1433 ҋ>Y (0~(B@"For you, honored lady; only 200 for this bronze spellbook."--More--Ӌ>Y'jYou have a little trouble lifting H - a bronze spellbook (unpaid, 200 zorkmids) {50}.--More--Ӌ>Y /  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:838/825 T:1433 BurdenedYour movements are slowed slightly because of your load. 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:838/825 T:1435 Burdenedԋ>YX(0~(B@"For you, esteemed lady; only 600 for this violet spellbook."--More--ԋ>Y$ jYou have a little trouble lifting I - a violet spellbook (unpaid, 600 zorkmids) {50}.--More--Ջ>Yf  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:888/825 T:1436 Burdened֋>Y(0~(B@"For you, esteemed lady; only 533 for this stained spellbook."--More--֋>YX kYou have a little trouble lifting J - a stained spellbook (unpaid, 533 zorkmids) {50}.--More--׋>Yl  10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:938/825 T:1437 Burdened@(0a(Bf׋>Y Wait! That's a small mimic! 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:938/825 T:1439 Burdenedf(0~(B+(0~(Bmً>Y@(0~(B"For you, good lady; only 100 for this light green spellbook."--More--ً>YT>oYou have a little trouble lifting K - a light green spellbook (unpaid, 100 zorkmids) {50}.--More--ڋ>YH v (0~(Bf 10(10)  Pw:13(13) AC:8 Xp:1/15 Wt:988/825 T:1439 BurdenedThe small mimic claws you![11 pts.] 0(10)  Pw:13(13) AC:8 Xp:1/15 Wt:988/825 T:1439 Burdened--More--ۋ>Y You die... 0(10)260 0 HP: 0(10)  Pw:13(13) AC:8 Xp:1/15 Wt:986/825 T:1439 BurdenedNenagh comes and takes all your possessions.--More--܋>YE$SDo you want to see what you had when you died? [ynq] (n) ܋>YԌq