Tim, neutral male tumblrer Zyborg ---+-------- |..........| +........... |......f`.@| |.........-- |........<% ----------- [Tim the Tin Can] St15 Dx9 Co14 In11 Wi15 Ch5 ZybTumMalNeu Dlvl:1 $0 HP22(22) Pw6(6) AC-1 Exp1 T42 Stn Latest messages Hello Tim, welcome to SlashEMExtended! You are a neutral male tumblrer Zyborg. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. What do you want to ready? [- or ?*] Never mind. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 75% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24606 Monster spawn increase reached its maximum at turn 56156 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 164577 The monster class that cannot be genocided was turret The monster class that was spawned more often: dragon (freq bonus 2) The monster species that spawned more often: soldier ant (freq bonus 20) The monster species that spawned more often: half-troll (freq bonus 4) The monster species that spawned more often: 0e (freq bonus 10) The monster species that spawned more often: earth hound (freq bonus 6) The monster species that spawned more often: Roxy Greta (freq bonus 4) The monster species that spawned more often: giant error (freq bonus 10) The monster species that spawned more often: ninetales (freq bonus 7) The monster species that spawned more often: kingdra (freq bonus 3) The monster species that spawned more often: bad hunter (freq bonus 12) The monster species that spawned more often: Meltem's combat boot (freq bonus 10) The monster species that spawned more often: depraved orc (freq bonus 4) The monster species that spawned more often: half-ogre (freq bonus 8) The monster species that spawned more often: Magdalena's stinking combat boot (freq bonus 5) The monster species that spawned more often: darkness ghost (freq bonus 6) The monster species that spawned more often: greater fire elemental (freq bonus 5) The monster species that spawned more often: disintegrating sphere (freq bonus 6) The monster species that spawned more often: devteam horror (freq bonus 4) The monster species that spawned more often: baal subject mummy (freq bonus 8) The monster species that spawned more often: stripper girl (freq bonus 8) The monster species that spawned more often: werelichen (freq bonus 4) The monster species that never randomly spawned: shaped colony The monster species that never randomly spawned: anthrazite growth The monster species that never randomly spawned: zombie bee The monster species that never randomly spawned: bus driver The monster species that never randomly spawned: tin man The monster species that never randomly spawned: Antonia's leather pump The monster species that never randomly spawned: time elemental The monster species that never randomly spawned: sloppy stalk The monster species that never randomly spawned: mist golem The monster species that never randomly spawned: water nymph The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: elven helm (runed helm) The RNG hath decreed that this item was never generated: glass chain ((null)) The RNG hath decreed that this item was never generated: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was never generated: archaic cloak (greek cloak) The RNG hath decreed that this item was never generated: hostage chain ((null)) The RNG hath decreed that this item was never generated: ghostly stone (gray) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 13) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 3) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 8) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 43) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 3) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 35) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 7) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 5) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 5) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 8) The RNG hath decreed that this item was generated more often: leash ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 26) The RNG hath decreed that this item was always generated cursed: bugle ((null)) The RNG hath decreed that this item was always generated cursed: droven short sword (obsidian short sword) The RNG hath decreed that this item was always generated cursed: droven arrow (obsidian arrow) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this item was always generated cursed: trap disarming (elysium) The RNG hath decreed that this trap was always invisible: rebellion trap The RNG hath decreed that this trap was generated more often: negative trap (freq bonus 5) Next attribute increase check would have come at turn 356 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 2 You were stunned (0) You had 1459 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Technix You could not have safely prayed (156) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Expert] (max Expert) (5400 of 12800) martial arts [Grand Master] (max Grand Master) (25000 of 43200) two-handed combat [Expert] (max Expert) (5400 of 12800) riding [Expert] (max Expert) (5400 of 12800) Weapon Skills dagger [Expert] (max Expert) (5400 of 12800) knife [Expert] (max Expert) (5400 of 12800) axe [Expert] (max Expert) (5400 of 12800) pick-axe [Expert] (max Expert) (5400 of 12800) short sword [Expert] (max Expert) (5400 of 12800) broadsword [Expert] (max Expert) (5400 of 12800) long sword [Expert] (max Expert) (5400 of 12800) two-handed sword [Expert] (max Expert) (5400 of 12800) scimitar [Expert] (max Expert) (5400 of 12800) saber [Expert] (max Expert) (5400 of 12800) club [Expert] (max Expert) (5400 of 12800) paddle [Expert] (max Expert) (5400 of 12800) mace [Expert] (max Expert) (5400 of 12800) morning star [Expert] (max Expert) (5400 of 12800) flail [Expert] (max Expert) (5400 of 12800) hammer [Expert] (max Expert) (5400 of 12800) quarterstaff [Expert] (max Expert) (5400 of 12800) polearms [Expert] (max Expert) (5400 of 12800) spear [Expert] (max Expert) (5400 of 12800) javelin [Expert] (max Expert) (5400 of 12800) trident [Expert] (max Expert) (5400 of 12800) lance [Expert] (max Expert) (5400 of 12800) bow [Expert] (max Expert) (5400 of 12800) sling [Expert] (max Expert) (5400 of 12800) firearms [Expert] (max Expert) (5400 of 12800) crossbow [Expert] (max Expert) (5400 of 12800) dart [Expert] (max Expert) (5400 of 12800) shuriken [Expert] (max Expert) (5400 of 12800) boomerang [Expert] (max Expert) (5400 of 12800) whip [Expert] (max Expert) (5400 of 12800) unicorn horn [Expert] (max Expert) (5400 of 12800) lightsaber [Expert] (max Expert) (5400 of 12800) Spellcasting Skills attack spells [Expert] (max Expert) (5400 of 12800) healing spells [Expert] (max Expert) (5400 of 12800) divination spells [Expert] (max Expert) (5400 of 12800) enchantment spells [Expert] (max Expert) (5400 of 12800) protection spells [Expert] (max Expert) (5400 of 12800) body spells [Expert] (max Expert) (5400 of 12800) matter spells [Expert] (max Expert) (5400 of 12800) Goodbye Tim the Zyborg...