TestingNu1, neutral female moonelven Prostitute -----####### ----- |....,,,,,,# ##|@Y$. |...|##########-------#,-YY.| |...|#####,,,,,.....||#,|.Y.- |.%..,,,,,#####|......,,----- |...|###### |<....|### |....,,# -----|- -----#,## #,,,,# #,,# ###,#### ##,# #,,,# #,----- #,### #,-...| -.--- ##|...| |...| |...| |...| |...| ....| |...| ----- |.... ----- [TestingNu the Light Girl] St8 Dx10 Co12 In12 Wi4 Ch12 ProMooFemNeu Dlvl:2 $74 HP-3(18) Pw10(12) AC10 Exp1 T1168 Fea Latest messages The insolent monkey claws you! The insolent monkey bites you! [-1 -> 5] The insolent monkey pretends to be friendly. The insolent monkey misses. The insolent monkey claws you! The insolent monkey bites you! [-1 -> 4] You can move again. Pick an object. Y an apelike creature (insolent monkey) (base level 2) (male) Accessing Pokedex entry for insolent monkey... Base statistics of this monster type: Base level = 2, difficulty = 4, AC = 6, magic resistance = 0, alignment 0. Normal speed (12). Normal generation in random groups, with frequency 5. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Can be seen with infravision. Can be tamed by throwing a banana. Is a valid polymorph form. Attacks: claw (punch, hit, etc.) - steals item 1d3, bite - ordinary physical # Talk to whom? (in what direction) You feel very attracted to the insolent monkey. The insolent monkey murmurs sweet nothings into your ear. The insolent monkey softly caresses your fleecy bra, and gently pulls it off to reveal your breasts... Time stands still while you and the insolent monkey lie in each other's arms... The insolent monkey seems to have enjoyed it more than you... You feel exhausted. You die... Your inventory Weapons a - an uncursed +0 inka shackle (weapon in hand) {8} b - an uncursed +0 knife (alternate weapon; not wielded) {2} c - an uncursed +0 pistol {8} d - 49 uncursed -3 bullets (in quiver) {1} Comestibles m - an uncursed cheese {0} Scrolls f - 5 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - an uncursed scroll of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} k - an uncursed scroll of heal other {0} Potions n - an uncursed potion of water {0} Tools e - an uncursed condome {0} Gems l - 2 uncursed +0 worthless pieces of green glass {2} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 19 You carried 0 sins You could not have this property at all: peacevision You could not have this property extrinsically: scent view Scroll identification only worked 100 times out of 156 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 24 Armor identification only worked 15 times out of 39 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 101 Monsters only dropped their musable items with 58% chance Monsters only dropped their equipment with 54% chance Ring drop chance was reduced to 57% Amulet drop chance was reduced to 69% Implant drop chance was reduced to 94% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 97% Armor drop chance was reduced to 98% Tool drop chance was reduced to 80% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 59% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: flail The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: healing spells (turn 14) The following skill became untrainable after a while: martial arts (turn 18895) Heavy curses were more common by 26% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 22137 Monster spawn increase reached its maximum at turn 281877 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 3568425 The monster class that cannot be genocided was worm The monster class that was spawned more often: vampire (freq bonus 3) The monster species that spawned more often: healing iron piercer (freq bonus 24) The monster species that spawned more often: wrap golem (freq bonus 18) The monster species that spawned more often: jungle archer (freq bonus 24) The monster species that spawned more often: grass vampire (freq bonus 18) The monster species that spawned more often: rock chunneler (freq bonus 10) The monster species that spawned more often: general (freq bonus 10) The monster species that spawned more often: throughout abjured (freq bonus 24) The monster species that spawned more often: shockstorm giant (freq bonus 45) The monster species that spawned more often: barrow noisemaker denuder (freq bonus 30) The monster species that spawned more often: trap warp patch (freq bonus 14) The monster species that spawned more often: volcanic grue (freq bonus 24) The monster species that spawned more often: petty giant yellow mouse (freq bonus 8) The monster species that spawned more often: brave stalk (freq bonus 12) The monster species that spawned more often: greater rotting quylthulg (freq bonus 16) The monster species that spawned more often: anti mummy (freq bonus 14) The monster species that spawned more often: seedtime conjunction (freq bonus 36) The monster species that spawned more often: fast permamimicker (freq bonus 5) The monster species that spawned more often: Windows 2000 (freq bonus 24) The monster species that spawned more often: terrestric fungus (freq bonus 10) The monster species that spawned more often: kobold digger (freq bonus 14) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 1) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 2) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 3) The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 2) The monster trait that was more common: monsters with djinni dialogue (freq bonus 2) The monster species that never randomly spawned: purest porringer The monster species that never randomly spawned: yearlong suppressed The monster species that never randomly spawned: tmh muskmelon The monster species that never randomly spawned: hornless goat The monster species that never randomly spawned: yellow star The monster species that never randomly spawned: magic-colored force fungus The monster species that never randomly spawned: decaying permamimic The monster species that never randomly spawned: petty vanship The monster species that never randomly spawned: lead statue The monster species that never randomly spawned: minor skunk The monster class that always generated with extra speed: wraith The RNG hath decreed that this item was never generated: driving (WILHELMINE TAKESHI) The RNG hath decreed that this item was never generated: enchant (legit) The RNG hath decreed that this item was never generated: high boots (jackboots) The RNG hath decreed that this item was never generated: difficult gloves (vampiric gloves) The RNG hath decreed that this item was never generated: one point shoot (magnum) The RNG hath decreed that this item was never generated: volcanic glass fragment (gray) The RNG hath decreed that this item was never generated: deep dragon scales ((null)) The RNG hath decreed that this item was never generated: dustbin stone (gray) The RNG hath decreed that this item was never generated: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was never generated: metal club (heavy club) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 28) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 14) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 65) The RNG hath decreed that this item was generated more often: bleeding (dripdrop, freq bonus 10) The RNG hath decreed that this item was generated more often: elongation cloak (long-range cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 38) The RNG hath decreed that this item was generated more often: paper shield ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 161) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 6) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 27) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 4) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 13) The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: mommy stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: momhat (kitchen hat, freq bonus 9) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: implant of grace (feral, freq bonus 4) The RNG hath decreed that this item was generated more often: tracker (pigtail, freq bonus 21) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 74) The RNG hath decreed that this item was always generated cursed: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was always generated cursed: thorns (crepuscle) The RNG hath decreed that this item was always generated cursed: ragnarok (all-ending) The RNG hath decreed that this item was always generated cursed: light (cloth) The RNG hath decreed that this item was always generated cursed: apophyllite (teal) The RNG hath decreed that this item was always generated cursed: helo crossbow ((null)) The RNG hath decreed that this item was always generated cursed: mace ((null)) The RNG hath decreed that this item was always generated cursed: food ration ((null)) The RNG hath decreed that this item was always generated cursed: anti-teleportation (ruled) The RNG hath decreed that this item was always generated cursed: cyan dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: hallucination trap The RNG hath decreed that this trap was generated more often: speed trap (freq bonus 5) The spell school whose books are more common was enchantment spells (freq bonus 7) Trap randomization happened for 1 in 65 traps Next attribute increase check would have come at turn 2855 Strength training was 7 Dexterity training was 2 Wisdom training was 5 Constitution training was 19 Your sanity was 0 You were stricken with fear (13) You were heterosexual You were prevented from having peacevision (0) You saw invisible You had infravision You had 910 points of nutrition remaining You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Mercedes, Misty and Kendl Your deity was Misty The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Sat Jan 11 01:54:24 2020. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) s-pressing 1 O LIMIT(0) Discoveries Scrolls scroll of healing (MOMOMO MELASOUT PEU PHRE) scroll of mana (LET AMY JUMP IN A TRIANGLE) scroll of phase door (VO AMMITAM SA) scroll of standard id (FROM THE BODY FILLED FEARFUL AURA GONE BE ABLE SCARE UP) scroll of cure (2018 GERMAN SAUSAGES GOT OFFSERVED BY THE KIMCHIS) scroll of heal other (ACME) * scroll of extra healing (WANNA UNDRESS PALE NIGHT) * scroll of greater mana restoration (SUDO ROOT) Potions potion of healing (radiating) potion of water (clear) Gems worthless piece of green glass (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures a firefly a minidemon a kobold a wisdash a papier-mache cow 0 kould rats (1 created) a breeder mouse Elif (0 times) a little webmaker a mohat a grounded parrot a spore lichen (2 created) 0 hap snakes (2 created) a claw hulk 0 insolent monkeys (4 created) 0 dumb humans (1 created) 0 item masters (15 created) 0 shopkeepers (1 created) a newt (2 created) 0 dwens (1 created) a pile of pennies a +3 nm barrier a rain elbow 0 gem troves (1 created) 0 energy troves (1 created) 45 creatures born. 15 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 17 times You killed 14 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 2 times You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 1 potion You zapped wands 0 times You read scrolls 2 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 2 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 1 ranged weapon ammo You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new moon elf 0 times Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (23 of 160) techniques [Unskilled] (max Expert) (0 of 20) squeaking [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (21 of 160) whip [Basic] (max Legendary) (37 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye TestingNu1 the Prostitute... You died in The Dungeons of Doom on dungeon level 2 with 259 points, and 74 pieces of gold, after 1168 moves. Killer: exhaustion You were level 1 with a maximum of 18 hit points when you died. You reached the 335th place on the top 10000 list. No Points Name Hp [max] 1 270152 porkman-Pri-Red-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a blaster bolt. - [189] 2 151420 Leeroy-Dra-Out-Mal-Cha died in Gamma Caves on level 31. Killed by a monster (hallucinogen-distorted Dora's hugging boot). - [131] 3 107041 Leeroy-Dra-Out-Mal-Law died in Sewer Plant on level 43. Killed by a lead shot. - [158] 333 274 Leeroy-Dra-Out-Mal-Cha quit in Space Base on level 6. 18 [18] 334 269 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 4. Zapped himself with a wand. - [27] *335 259 TestingNu1-Pro-Moo-Fem-Neu died in The Dungeons of Doom on level 2. Killed by exhaustion. - [18] 336 250 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 6. Killed by a bolt of fire. - [18] 337 250 Leeroy-Dra-Out-Mal-Law died in Space Base on level 6. Killed by a monster (clockwork dood). - [18]