TestingNu1, lawful female golem Foxhound Agent ################### #######-----##----- #######|...|##|...| #######|.<.|#,+...| ,,,,,,,|...|,,|.>.| ######,|...|##|.... ######,|...|##|...| ######,--|--#,--.-- ######,,,,,,,,##,,, #######,########### #######,########### #,,,,# -@-### .$... |....... .........| |.......[| ---------- [TestingNu the Recruit] St13 Dx11 Co16 In13 Wi10 Ch7 FoxGolFemLaw Dlvl:1 $0 HP22(23) Pw3(3) AC3 Exp1 T29 Latest messages Pick an object. @ a human or elf (tame soldier called Lieutenant Surge) (base level 6) (male) Accessing Pokedex entry for soldier... Base statistics of this monster type: Base level = 6, difficulty = 8, AC = 10, magic resistance = 0, alignment -2. Slow (10). Normal generation in groups, with frequency 15. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Is the same race as you. Follows you to other levels. Can be seen with infravision. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form. Attacks: 1d8, uses weapon - ordinary physical # Talk to whom? (in what direction) # Talk to whom? (in what direction) "The food's not fit for Orcs!" There is a wall in the way! (2x) You can't go down here. The door opens. You hear a door open. There is a wall in the way! (8x) You displaced Lieutenant Surge. You cannot diagonally move through a door! The launchblob bites you! [-1 -> 22] Critical hit! You kill the launchblob! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: see invisible You could not have this property intrinsically: quad attacks Scroll identification only worked 100 times out of 166 Potion identification only worked 3 times out of 9 Implant identification only worked 1 times out of 90 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 131 Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 74% Musable item generation frequency had a negative bias of 1% Ring drop chance was reduced to 94% Amulet drop chance was reduced to 98% Potion drop chance was reduced to 98% Food drop chance was reduced to 91% Monster death drops spawned with only 93% chance The following skill could not be trained at all: dagger The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: symbiosis The following skill was limited to basic proficiency: polearms The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: matter spells The following skill couldn't be trained before a certain turn number is reached: dagger (turn 6539) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 67010 Monster spawn increase reached its maximum at turn 170665 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 2308426 The monster class that cannot be genocided was lizard The monster class that was spawned more often: zombie (freq bonus 2) The monster species that spawned more often: giant venus flytrap (freq bonus 32) The monster species that spawned more often: deworm pointlessly (freq bonus 20) The monster species that spawned more often: consisted gelding (freq bonus 32) The monster species that spawned more often: depowered stalk (freq bonus 8) The monster species that spawned more often: cloned New Vegas NPC (freq bonus 42) The monster species that spawned more often: resented snowman (freq bonus 12) The monster species that spawned more often: very old red dragon (freq bonus 12) The monster species that spawned more often: fleshhound of Khorne (freq bonus 12) The monster species that spawned more often: lethe grue (freq bonus 40) The monster species that spawned more often: eastern poltergeist (freq bonus 24) The monster species that spawned more often: goodbye cat (freq bonus 9) The monster species that spawned more often: refutably derivate (freq bonus 20) The monster species that spawned more often: energy spore (freq bonus 12) The monster species that spawned more often: +2 gmd barricade (freq bonus 16) The monster species that spawned more often: small permamimic (freq bonus 9) The monster species that spawned more often: armor golem (freq bonus 30) The monster species that spawned more often: freezer permamimic (freq bonus 16) The monster species that spawned more often: brown laser (freq bonus 6) The monster species that spawned more often: Warder Kaptain (freq bonus 21) The monster species that spawned more often: decon (freq bonus 8) The monster trait that was more common: monsters whose attacks start sexual encounters (freq bonus 2) The monster species that never randomly spawned: weatherworn freebie The monster species that never randomly spawned: pale archer The monster species that never randomly spawned: warty colony The monster species that never randomly spawned: hahaha patch The monster species that never randomly spawned: ungoliant The monster species that never randomly spawned: damselfly representor The monster species that never randomly spawned: Katia's leather boot The monster species that never randomly spawned: deputy ogre The monster species that never randomly spawned: blowstream baby The monster species that never randomly spawned: polar wolf The monster class that always generated with extra speed: bat or bird The RNG hath decreed that this item was never generated: stone of hate (gray) The RNG hath decreed that this item was never generated: elven short sword (runed short sword) The RNG hath decreed that this item was never generated: alter reality (mysterious) The RNG hath decreed that this item was never generated: carrying boots (side gore boots) The RNG hath decreed that this item was never generated: course javelin ((null)) The RNG hath decreed that this item was never generated: diamond (white) The RNG hath decreed that this item was never generated: silver chakram (silver circular blade) The RNG hath decreed that this item was never generated: ether saw ((null)) The RNG hath decreed that this item was never generated: relay (four-wired thing) The RNG hath decreed that this item was never generated: steel shield ((null)) The RNG hath decreed that this item was generated more often: black spell stone (gray, freq bonus 35) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 24) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 11) The RNG hath decreed that this item was generated more often: negative dragon scale shield (negative dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: wooden bar ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: silk spear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: blow aklys ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 3) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 7) The RNG hath decreed that this item was generated more often: fireworks (scooting, freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 2) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: colossus blade ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 55) The RNG hath decreed that this item was generated more often: dragon blood (perishable, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: steel-capped sandal ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 56) The RNG hath decreed that this item was always generated cursed: heavy glass ball ((null)) The RNG hath decreed that this item was always generated cursed: submachine gun ((null)) The RNG hath decreed that this item was always generated cursed: slime (slimy) The RNG hath decreed that this item was always generated cursed: water bolt (accusory) The RNG hath decreed that this item was always generated cursed: inertia (nonmoving) The RNG hath decreed that this item was always generated cursed: bishop stone (gray) The RNG hath decreed that this item was always generated cursed: special effects (draconian) The RNG hath decreed that this item was always generated cursed: gold chain ((null)) The RNG hath decreed that this item was always generated cursed: rapier ((null)) The RNG hath decreed that this item was always generated cursed: implant of menstrating (moaning) The RNG hath decreed that this trap was always invisible: data delete trap The RNG hath decreed that this trap was generated more often: free hand trap (freq bonus 4) Trap randomization happened for 1 in 451 traps Next attribute increase check would have come at turn 1177 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 2 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having see invisible (0) You were telepathic You were clairvoyant (83886080) You had 1500 points of nutrition remaining You were very stealthy You could survive without air You had diminished bleeding You had resistance to death rays You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Colonel Campbell, Deepthroat and The Patriots Your deity was Colonel Campbell The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Sat Jan 11 01:54:24 2020. You could not have safely prayed (534) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor kicking boots (turbo boots) elven cloak (faded pall) leather gloves (beach gloves) Scrolls scroll of healing (FINESTRE E UN SISTEMA OPERATIVO VERAMENTE STUPIDO) scroll of mana (RESURRECTION) scroll of phase door (SEGMENTATION FAULT) scroll of standard id (ADEON HOLDS 4TH RANK BUT HAS BEEN KILLED BY A NEWT) scroll of cure (FORAGAN MISROCH TULEVEI) scroll of heal other (SEXY SLYTHERIN SLUTS) * scroll of extra healing (DO NOT READ ME) * scroll of greater mana restoration (NIOQUO TARGO) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 1 time You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new golem 0 times Your skills at the end (0 slots left) Fighting Skills general combat [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (21 of 160) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye TestingNu1 the Foxhound Agent... Since you quit, the score list will not be checked.