TestIgnore, neutral male redguardian Jedi ------- |.$.<.| .....%| |.....| -----.- #,,# ,,,K ##-@-| -FFF FFFFF FFFFFFF| FFFFFFF| -FFFF--- ------ [TestIgnor the Youngling] St16 Dx5 Co13 In12 Wi8 Ch8 JedRedMalNeu S127 Dlvl:2 $7 HP-1(33) Pw8(8) AC9 Xp1/15 T301 Hld Latest messages The poison doesn't seem to affect you. The ivy lichen touches you! [-1 -> 32] The ivy lichen grabs you! [-16 -> 16] The anthrazite mushroom touches you! [-1 -> 15] You hear the howling of the CwnAnnwn... [-12 -> 3] Warning: HP low! You cannot escape from the ivy lichen! # Are you sure you want to pray? [yn] (n) You begin praying to the Force. You finish your prayer. You feel that the Force is displeased. You cannot escape from the ivy lichen! You miss the ivy lichen. The Undead Kommissioner hits you! You die... Your inventory Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} Scrolls d - 5 uncursed scrolls of healing {5} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1} k - an uncursed scroll of identify {1} Potions j - a blessed potion of amnesia {1} l - an uncursed potion of gain ability {1} Tools c - an uncursed +1 green lightsaber (lit) (weapon in hand) {24} Final attributes You were aligned Your alignment was 3 Your max alignment was 12 You carried 0 sins You could not have this property at all: burnopathy You could not have this property extrinsically: displacement You could not have this property intrinsically: telepathy Potion identification only worked 3 times out of 7 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 7 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 84% Monster death drops spawned with only 99% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: firearms The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: spear The following skill became untrainable if you tried to train it too early: paddle (turn 5) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 53970 Monster spawn increase reached its maximum at turn 67728 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 201376 The monster class that cannot be genocided was nymph The monster class that was spawned more often: grue (freq bonus 2) The monster species that spawned more often: vapor engulfer (freq bonus 36) The monster species that spawned more often: blue icky thing (freq bonus 16) The monster species that spawned more often: Anselm (freq bonus 12) The monster species that spawned more often: Ascodel (freq bonus 6) The monster species that spawned more often: big zruty (freq bonus 32) The monster species that spawned more often: Simon Belmont (freq bonus 14) The monster species that spawned more often: redguard girl (freq bonus 30) The monster species that spawned more often: undead mass (freq bonus 12) The monster species that spawned more often: large wand trove (freq bonus 4) The monster species that spawned more often: Tevildo, Prince of Cats (freq bonus 6) The monster species that spawned more often: real venom turret (freq bonus 8) The monster species that spawned more often: porter deactivator vortex (freq bonus 4) The monster species that spawned more often: Barrier Kop (freq bonus 10) The monster species that spawned more often: mind force patch (freq bonus 3) The monster species that spawned more often: occult master (freq bonus 8) The monster species that spawned more often: arcade scrub (freq bonus 6) The monster species that spawned more often: nether turret (freq bonus 4) The monster species that spawned more often: anteater (freq bonus 16) The monster species that spawned more often: sniper fiend (freq bonus 8) The monster species that spawned more often: baby black dragon (freq bonus 12) The monster trait that was more common: monsters that talk like whores (freq bonus 8) The monster trait that was more common: monsters whose attacks digest you (freq bonus 2) The monster species that never randomly spawned: Olog-hai warchief The monster species that never randomly spawned: young adult golden dragon The monster species that never randomly spawned: illusion weaver The monster species that never randomly spawned: mantine The monster species that never randomly spawned: weretrapper The monster species that never randomly spawned: giant army ant The monster species that never randomly spawned: lightscreen metroid The monster species that never randomly spawned: mine-dog The monster species that never randomly spawned: squirtle The monster species that never randomly spawned: shader acid blob The RNG hath decreed that this item was never generated: red dragon scale mail ((null)) The RNG hath decreed that this item was never generated: battery cloak (spellsucking cloak) The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was never generated: sapphire (blue) The RNG hath decreed that this item was never generated: chaos gloves (transparent gloves) The RNG hath decreed that this item was never generated: inka shackle ((null)) The RNG hath decreed that this item was never generated: silver dagger ((null)) The RNG hath decreed that this item was never generated: frag grenade ((null)) The RNG hath decreed that this item was never generated: antimagic (KARSUS) The RNG hath decreed that this item was never generated: crossbow ((null)) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 20) The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: spellbinder (bound, freq bonus 3) The RNG hath decreed that this item was generated more often: lycanthropy (transforming, freq bonus 22) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 17) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of transformation (black cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 64) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 78) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 4) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 20) The RNG hath decreed that this item was generated more often: magic missile (steel, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 6) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 5) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy compost ball ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: blinding ray (noble) The RNG hath decreed that this item was always generated cursed: elven arrow (runed arrow) The RNG hath decreed that this item was always generated cursed: rain pipe ((null)) The RNG hath decreed that this item was always generated cursed: chain mail ((null)) The RNG hath decreed that this item was always generated cursed: acid (white) The RNG hath decreed that this item was always generated cursed: dry up fountain (defiled) The RNG hath decreed that this item was always generated cursed: demon crossbow ((null)) The RNG hath decreed that this item was always generated cursed: star rod (rod) The RNG hath decreed that this item was always generated cursed: call the elements (perpetual) The RNG hath decreed that this item was always generated cursed: cloak of displacement (piece of cloth) The RNG hath decreed that this trap was always invisible: hate trap The RNG hath decreed that this trap was generated more often: stealer trap (freq bonus 6) Next attribute increase check would have come at turn 826 Strength training was 6 Dexterity training was 2 Wisdom training was 0 Constitution training was 8 You were poison resistant You were immune to sickness You were prevented from having displacement (0) You were prevented from having burnopathy (0) You had 869 points of nutrition remaining You were stealthy You were held by an ivy lichen You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Force The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. the Force was angry with you (1) You could not have safely prayed (2069) You are dead You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (brown robe) * leather gloves (even pair of gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (spired helmet) * sedge hat (tribal helmet) * skullcap (viking helmet) * flack helmet (RNG helmet) * crystal helm (visored helmet) * mining helm (orange visored helmet) * field helm (etched helmet) * helm of safeguard (filtered helmet) * war hat (crazy helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (mirrored gloves) * gauntlets of plugsuit (spacey gloves) * commander gloves (english gloves) * field gloves (poor gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (calf-leather sandals) * field boots (balanced boots) * boots of safeguard (winter boots) Scrolls scroll of healing (CONVICT PATCH) scroll of mana (IK WIL JE SNIPER GEWEER MET MUNITIE) scroll of phase door (POMPA KULIT SEKSI NYAETA SEKSI ALATAN KURING NYEBUTKEUN ETA SEKSI) scroll of standard id (SCENTFUL PERFUME) scroll of cure (STARODAVNI DOMENY TAYEMNYTSI HEY) scroll of identify (LAD OS GA TIL CITADELLET) Potions potion of amnesia (sparkling) potion of gain ability (swirly) Tools green lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 8 times You killed 5 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (28 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye TestIgnore the Jedi...