Tangles, lawful male rodneyan Gladiator .}} }. .}} #}.`..}} #}..d.}I} #}.^.@;}} #}....}}} #}.....} #}...... #I.....}} #}.....}}} }......}}} ......}} ..<...} ....} .}} [Tangles the Velite] St10 Dx9 Co8 In8 Wi6 Ch7 GlaRodMalLaw S11810 Dlvl:37 $0 HP-7(18) Pw8(8) AC4 MC0 Mov12 Xp1/0 Wt133/1000 T19 Latest messages You see here a blue flag potion {1}. (2x) r - a blue flag potion {1}. What do you want to drink? [r or ?*] You feel much better. Your shield of reflection blocks its attack. A stone shoots out at you! You are hit by a stone! [-8 -> 10] You hear a nearby zap. The magic missile hits you! But it reflects from your shield! The magic missile hits it! You hear a nearby zap. The magic missile hits you! But it reflects from your shield! The magic missile hits it! The amazonic beast bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - an uncursed +1 silver spear {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of drain life (0:5) {1} e - an uncursed spellbook of extra healing (0:5) {1} f - an uncursed spellbook of slow monster (0:5) {1} g - an uncursed spellbook of create familiar (0:5) {1} h - an uncursed spellbook of resist petrification (0:5) {1} Tools p - an uncursed +0 torch (lit) (weapon in hand) {20} q - 2 uncursed +0 torches (alternate weapon; not wielded) {40} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 19 Scroll drop chance was reduced to 76% Ring drop chance was reduced to 95% Wand drop chance was reduced to 65% Amulet drop chance was reduced to 32% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 52% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 15152 Monster spawn increase reached its maximum at turn 25317 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 603360 The monster class that cannot be genocided was xorn The monster class that was spawned more often: ogre (freq bonus 2) The monster species that spawned more often: pustulent fungus (freq bonus 12) The monster species that spawned more often: sticky force patch (freq bonus 4) The monster species that spawned more often: Linus the Cat (freq bonus 4) The monster species that spawned more often: Pantyhose (freq bonus 12) The monster species that spawned more often: hellblade (freq bonus 8) The monster species that spawned more often: kobold thief (freq bonus 6) The monster species that spawned more often: winter wolf cub (freq bonus 9) The monster species that spawned more often: thorn mold (freq bonus 8) The monster species that spawned more often: ice spore (freq bonus 3) The monster species that spawned more often: decayed spore (freq bonus 12) The monster species that spawned more often: hot dog (freq bonus 8) The monster species that spawned more often: red colony (freq bonus 12) The monster species that spawned more often: porter Olog-hai (freq bonus 5) The monster species that spawned more often: bloodthirsty soul (freq bonus 8) The monster species that spawned more often: Princess Tsunade, the Medical Ninja (freq bonus 8) The monster species that spawned more often: whipfish (freq bonus 4) The monster species that spawned more often: supreme orc warlord (freq bonus 5) The monster species that spawned more often: clefable (freq bonus 3) The monster species that spawned more often: extreme psycho guard (freq bonus 8) The monster species that spawned more often: god (freq bonus 8) The monster species that never randomly spawned: special patch The monster species that never randomly spawned: acid hound The monster species that never randomly spawned: volt warp patch The monster species that never randomly spawned: mishapen golem The monster species that never randomly spawned: hiding rubber The monster species that never randomly spawned: blade naga hatchling The monster species that never randomly spawned: experienced spirit The monster species that never randomly spawned: morning wood nymphomaniac The monster species that never randomly spawned: petty nightwing The monster species that never randomly spawned: undead fencer The RNG hath decreed that this item was never generated: elven bow (runed bow) The RNG hath decreed that this item was never generated: shocking sphere (insulated) The RNG hath decreed that this item was never generated: superscroller stone (gray) The RNG hath decreed that this item was never generated: fire helmet (red helmet) The RNG hath decreed that this item was never generated: scalpel ((null)) The RNG hath decreed that this item was never generated: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 14) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 39) The RNG hath decreed that this item was always generated cursed: unskilled stone (gray) The RNG hath decreed that this item was always generated cursed: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was always generated cursed: increase damage (coral) The RNG hath decreed that this item was always generated cursed: jet (black) The RNG hath decreed that this item was always generated cursed: catapult ((null)) The RNG hath decreed that this trap was always invisible: memory trap The RNG hath decreed that this trap was generated more often: yellow spell trap (freq bonus 4) Next attribute increase check would have come at turn 482 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 2 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1473 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Sulla You could have safely prayed (43) You are dead Spells known in the end Name Level Category Fail Memory a - drain life 3 attack 90% 200% b - extra healing 3 healing 90% 200% c - slow monster 2 enchant 90% 100% d - create familiar 7 healing 99% 600% e - resist petrification 7 protect 99% 600% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 spitting beetles (1 created) 0 jackals (1 created) 0 little dogs (1 created) 0 ego gas spores (1 created) 0 werepanthers (1 created) 0 deeper ones (1 created) 0 elder multi-hued jellies (1 created) 0 small permamimics (1 created) 0 demimondaines (1 created) 0 blue faeries (1 created) 0 mountain nymphs (5 created) 0 mountain force nymphs (2 created) 0 nymphs (1 created) 0 werenymphs (1 created) 0 petty mountain nymphs (1 created) 0 quicklings (2 created) 0 pixie archers (1 created) 0 dryads (3 created) 0 flying dryads (1 created) 0 humanoid dryads (1 created) 0 naiads (3 created) 0 silly nymphs (2 created) 0 wood nymphs (5 created) 0 teasing nymphs (2 created) 0 evasive wood nymphs (3 created) 0 hiding wood nymphs (1 created) 0 water nymphs (2 created) 0 hidden water nymphs (1 created) 0 pretty water nymphs (1 created) 0 oreads (3 created) 0 phaser giant oreads (1 created) 0 gun chicks (1 created) 0 domestic nymphs (1 created) 0 clefairies (1 created) 0 petty ice nymphs (1 created) 0 buzzing nymphs (1 created) 0 clefables (2 created) 0 submachine nymphs (1 created) 0 Amelje's hugging boots (1 created) 0 mimic nymphs (1 created) 0 fiery nymphomaniacs (2 created) 0 hobgoblins (1 created) 0 low snotlings (3 created) 0 giant brown mice (1 created) 0 black lights (1 created) 0 tattered lurkers (1 created) 0 sylphs (1 created) a whirlwind 0 orange warp patches (1 created) 0 undead fungi (1 created) 0 pleasing warp patches (1 created) 0 tomb vipers (1 created) 0 pythons (1 created) 0 water trolls (2 created) 0 trap trolls (1 created) 0 orc zombies (1 created) 0 albaes (1 created) 0 bandits (1 created) 0 werepiranhas (1 created) 0 snow elves (4 created) 0 snow women (1 created) 0 serrated lance carriers (1 created) 0 werekrakens (2 created) Medusa (0 times) 0 large eels (1 created) 0 jellyfish (5 created) 0 babelfish (1 created) 0 functioning babelfish (2 created) 0 malfunctioning babelfish (1 created) 0 piranhas (2 created) 0 giant eels (6 created) 0 poliwags (1 created) 0 eel-lizards (3 created) 0 saberfish (1 created) 0 sharks (3 created) 0 flying sharks (1 created) 0 electric eels (1 created) 0 very annoying fish (1 created) 0 archer fish (1 created) 0 jugglers (1 created) 0 tentacled mermaids (2 created) 0 aroma ladies (1 created) 0 giant white jellyfish (2 created) 0 horseas (1 created) 0 saddleback tortoises (1 created) 0 quarterback tortoises (1 created) 0 wereeels (1 created) 0 giant piranhas (2 created) 0 real devilfish (1 created) 0 amazonic beasts (1 created) 0 kroncopotacas (1 created) 0 giant red jellyfish (1 created) 0 giant sharks (1 created) 0 great white sharks (1 created) 0 whipfish (1 created) 0 vampiric amazonas fish (1 created) 0 teethfish (1 created) 0 lizards (1 created) 0 novice medium walls (1 created) 0 para turrets (1 created) 1 creatures vanquished. 148 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Tangles the Gladiator... You died in The Dungeons of Doom on dungeon level 37 with 11810 points, and 0 pieces of gold, after 19 moves. Killer: amazonic beast You were level 1 with a maximum of 18 hit points when you died. You reached the 521st place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 4 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 5 408348 Lorskel-War-Dop-Mal-Cha turned to stone in The Dungeons of Doom on level 17. Petrified by a tasting eight-footed snake meat. 243 [268] 6 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 7 255272 AmyBSOD-Act-Hrb-Mal-Neu died in The Dungeons of Doom on level 18. Killed by a fucking Olog-hai. - [104] 8 220576 jonadab-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 29. Killed by a reddish force patch. - [17] 9 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 10 168830 Disprezzo-Gun-Vam-Mal-Neu died in Grund's Stronghold on level 14. Killed by a black wasp. - [118] 434 11900 Tangles-Fla-Rod-Mal-Neu died in The Dungeons of Doom on level 39. Killed by a raven. - [19] 513 11850 Tangles-Fla-Rod-Fem-Cha died in The Dungeons of Doom on level 38. Killed by a giant shark. - [25] 519 11812 Elronnd-Gan-Trp-Fem-Cha died in The Dungeons of Doom on level 37. Killed by a werepiranha. - [20] 520 11810 Wolfechu-Con-Nul-Mal-Neu died in The Dungeons of Doom on level 18 [max 37]. Killed by a metallic yellow centipede. - [12] *521 11810 Tangles-Gla-Rod-Mal-Law died in The Dungeons of Doom on level 37. Killed by an amazonic beast. - [18] 522 11805 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36 [max 37]. Killed by a giant red ant. - [16] 523 11805 elenmirie-Gla-Rod-Fem-Neu died in The Quest on level 36 [max 37]. Killed by a wand. - [16]