Q iY=  Player: TaNoRGoSS Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-07-14.18:15:45.ttyrec Time: (1500056145) Fri Jul 14 18:15:45 2017 Q iY This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] T iY_yT iYyBĿ@$dhh[TaNoRGoSS the Young Girl ] St10 Dx9 Co10 In8 Wi6 Ch15 ErdSprFemCha Dlvl:1 $0 HP 2(2)  Pw 6(6)  AC5 Exp1 T1 It is written in the Book of Wesson:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Wesson seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. T iYBI[13;22H You, a newly trained Young Girl, have been heralded from birth as the instrument of Wesson. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Wesson!--More--U iY> XĿ@$dU iYz@ uHello TaNoRGoSS, welcome to SlashEMExtended! You are a chaotic female spriggan Erdrick.--More--V iY A [TaNoRGoSS the Young Girl ] St10 Dx9 Co10 In8 Wi6 Ch15 ErdSprFemCha  2(2)  Pw 6(6)  AC5 Exp1 T1 Armor b - an uncursed +0 leather armor (being worn) {60} c - a cursed -5 anti caster cloak (being worn) {4} d - a cursed -5 pair of sado maso gloves (being worn) {4} e - a cursed -5 pair of stairwell stomping boots (being worn) {8} f - a blessed beautified +1 helmet (being worn) {20}(end) W iY [TaNoRGoSS the Young Girl ] St10 Dx9 Co10 In8 Wi6 Ch15 ErdSprFemCha  2(2)  Pw 6(6)  AC5 Exp1 T1X iY Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) X iYi[TaNoRGoSS the Young Girl ] St10 Dx9 Co10 In8 Wi6 Ch15 ErdSprFemCha  2(2)  Pw 6(6)  AC5 Exp1 T1 Armor b - an uncursed +0 leather armor (being worn) {60} c - a cursed -5 anti caster cloak (being worn) {4} d - a cursed -5 pair of sado maso gloves (being worn) {4} e - a cursed -5 pair of stairwell stomping boots (being worn) {8} f - a blessed beautified +1 helmet (being worn) {20}(end) X iY:tv[TaNoRGoSS the Young Girl ] St10 Dx9 Co10 In8 Wi6 Ch15 ErdSprFemCha  2(2)  Pw 6(6)  AC5 Exp1 T1 Armor b - an uncursed +0 leather armor (being worn) {60} c - a cursed -5 anti caster cloak (being worn) {4} d - a cursed -5 pair of sado maso gloves (being worn) {4} e - a cursed -5 pair of stairwell stomping boots (being worn) {8} f - a blessed beautified +1 helmet (being worn) {20}(end) Y iYqY[TaNoRGoSS the Young Girl ] St10 Dx9 Co10 In8 Wi6 Ch15 ErdSprFemCha  2(2)  Pw 6(6)  AC5 Exp1 T1Y iY Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) Y iY8 [TaNoRGoSS the Young Girl ] St10 Dx9 Co10 In8 Wi6 Ch15 ErdSprFemCha  2(2)  Pw 6(6)  AC5 Exp1 T1 Armor b - an uncursed +0 leather armor (being worn) {60} c - a cursed -5 anti caster cloak (being worn) {4} d - a cursed -5 pair of sado maso gloves (being worn) {4} e - a cursed -5 pair of stairwell stomping boots (being worn) {8} f - a blessed beautified +1 helmet (being worn) {20}(end) Y iYښ v[TaNoRGoSS the Young Girl ] St10 Dx9 Co10 In8 Wi6 Ch15 ErdSprFemCha  2(2)  Pw 6(6)  AC5 Exp1 T1 Armor b - an uncursed +0 leather armor (being worn) {60} c - a cursed -5 anti caster cloak (being worn) {4} d - a cursed -5 pair of sado maso gloves (being worn) {4} e - a cursed -5 pair of stairwell stomping boots (being worn) {8} f - a blessed beautified +1 helmet (being worn) {20}(end) Z iYC [TaNoRGoSS the Young Girl ] St10 Dx9 Co10 In8 Wi6 Ch15 ErdSprFemCha  2(2)  Pw 6(6)  AC5 Exp1 T1[ iY/ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) [ iY[TaNoRGoSS the Young Girl ] St10 Dx9 Co10 In8 Wi6 Ch15 ErdSprFemCha  2(2)  Pw 6(6)  AC5 Exp1 T1 Armor b - an uncursed +0 leather armor (being worn) {60} c - a cursed -5 anti caster cloak (being worn) {4} d - a cursed -5 pair of sado maso gloves (being worn) {4} e - a cursed -5 pair of stairwell stomping boots (being worn) {8} f - a blessed beautified +1 helmet (being worn) {20}(end) ] iYv[TaNoRGoSS the Young Girl ] St10 Dx9 Co10 In8 Wi6 Ch15 ErdSprFemCha  2(2)  Pw 6(6)  AC5 Exp1 T1 Armor b - an uncursed +0 leather armor (being worn) {60} c - a cursed -5 anti caster cloak (being worn) {4} d - a cursed -5 pair of sado maso gloves (being worn) {4} e - a cursed -5 pair of stairwell stomping boots (being worn) {8} f - a blessed beautified +1 helmet (being worn) {20}(end) ] iY"I[TaNoRGoSS the Young Girl ] St10 Dx9 Co10 In8 Wi6 Ch15 ErdSprFemCha  2(2)  Pw 6(6)  AC5 Exp1 T1^ iY~ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) _ iYR [TaNoRGoSS the Young Girl ] St10 Dx9 Co10 In8 Wi6 Ch15 ErdSprFemCha  2(2)  Pw 6(6)  AC5 Exp1 T1_ iY <@[TaNoRGoSS the Young Girl ] St10 Dx9 Co10 In8 Wi6 Ch15 ErdSprFemCha  2(2)  Pw 6(6)  AC5 Exp1 T2The little dog misses the hobbit thief.[TaNoRGoSS the Young Girl ] St10 Dx9 Co10 In8 Wi6 Ch15 ErdSprFemCha  2(2)  Pw 6(6)  AC5 Exp1 T3` iY>9@[TaNoRGoSS the Young Girl ] St10 Dx9 Co10 In8 Wi6 Ch15 ErdSprFemCha  2(2)  Pw 6(6)  AC5 Exp1 T3The little dog misses the hobbit thief.h--More--a iY [TaNoRGoSS the Young Girl ] St10 Dx9 Co10 In8 Wi6 Ch15 ErdSprFemCha  2(2)  Pw 6(6)  AC5 Exp1 T4b iY1(@[TaNoRGoSS the Young Girl ] St10 Dx9 Co10 In8 Wi6 Ch15 ErdSprFemCha  2(2)  Pw 6(6)  AC5 Exp1 T4The little dog misses the hobbit thief.h--More--c iY 6The hobbit thief shoots a rock!*c iYQYou are almost hit by a rock.*c iY.[TaNoRGoSS the Young Girl ] St10 Dx9 Co10 In8 Wi6 Ch15 ErdSprFemCha  2(2)  Pw 6(6)  AC5 Exp1 T5h@d iYȊ@*[TaNoRGoSS the Young Girl ] St10 Dx9 Co10 In8 Wi6 Ch15 ErdSprFemCha  2(2)  Pw 6(6)  AC5 Exp1 T5The little dog bites the hobbit thief.hThe hobbit thief hits you![TaNoRGoSS the Young Girl] St10 Dx9 Co10 In8 Wi6 Ch15 ErdSprFemCha  -3(2)  Pw 6(6)  AC5 Exp1 T5--More--f iY7gYou die...[ -3(2)  Pw 6(6)--More--g iYv Ŀh<$d@h*[TaNoRGoSS the Young Girl] St10 Dx9 Co10 In8 Wi6 Ch15 ErdSprFemCha Dlvl:1 $0 HP -3(2)  Pw 6(6)  AC5 Exp1 T5Do you want your possessions identified? DYWYPI? [ynq] (n) h iY&n Weapons a - an uncursed +0 battle staff (weapon in hands) {16} Armor b - an uncursed +0 leather armor (being worn) {60} c - a cursed -5 anti caster cloak (being worn) {4} d - a cursed -5 pair of sado maso gloves (being worn) {4} e - a cursed -5 pair of stairwell stomping boots (being worn) {8} f - a blessed beautified +1 helmet (being worn) {20} Comestibles h - an uncursed eucalyptus leaf {1} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} Tools g - an uncursed +0 torch (alternate weapon; not wielded) {20}(end) h iY Ŀh<$d@h*Do you want to see your attributes? [ynq] (n) i iYnFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: magic resistance. You could not have this property extrinsically: corrosivity. You could not have this property intrinsically: searching. Scroll identification only worked 100 times out of 191. Ring identification only worked 4 times out of 12. Armor identification only worked 15 times out of 24. Spellbook identification only worked 2 times out of 9. Monsters only dropped their musable items with 97% chance. Scroll drop chance was reduced to 80%. Wand drop chance was reduced to 98%. Potion drop chance was reduced to 99%. Concealing monsters were spawned underneath items 85% of the time only. The following skill could not be trained at all: shield. The following skill was trained at half the usual rate: enchantment spelli iYs. The following skill was trained at one fifth the usual rate: shuriken. The following skill was limited to basic proficiency: protection spells. The following skill was limited to skilled proficiency: petkeeping. --More--i iYThe following skill was limited to expert proficiency: body spells. The following skill became untrainable if you tried to train it too early: shuriken (turn 32). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 62380. Monster spawn increase had reached its maximum at turn 103533. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 299307. The monster class that cannot be genocided was snake. The monster class that was spawned more often: ant or other insect (freq bonus 5).The monster species that was spawned more often: magic flute king (freq bonus 7).The monster species that was spawned more often: undead artist (freq bonus 16). The monster species that was spawned more often: sucker gremlin (freq bonus 8). The monster species that was spawned more often: giant mastodon (freq bonus  iY1H18). The monster species that was spawned more often: magenta spore lichen (freq bonus 24). The monster species that was spawned more often: fire snake (freq bonus 11). The monster species that was spawned more often: blacker bear (freq bonus 36). The monster species that was spawned more often: weregelatinouscube (freq bonus --More--i iY5a18). The monster species that was spawned more often: ice ape (freq bonus 21). The monster species that was spawned more often: rub monster (freq bonus 42). The monster species that was spawned more often: Grey-elf rogue (freq bonus 8). The monster species that was spawned more often: basher (freq bonus 7). The monster species that was spawned more often: pit beast (freq bonus 21). The monster species that was spawned more often: star byakhee (freq bonus 27). The monster species that was spawned more often: chasing soldier ant (freq bonus 27). The monster species that was spawned more often: duck warrior (freq bonus 13). The monster species that was spawned more often: Almuth's cuddly-soft sneaker (freq bonus 18). The monster species that was spawned more often: slaughtering troll (freq bonus 39). The monster species that was spawned more often: Dr. Ramov (freq bonus 32). The monster species that was spai iYawned more often: ant general (freq bonus 14). The monster trait that was more common: monsters that have scratch attacks (freq bonus 1). The monster trait that was more common: monsters that can be seen with infravision (freq bonus 3). The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 2). The monster trait that was more common: monsters that use nemesis dialogue --More--i iYhA (freq bonus 2). The monster trait that was more common: monsters that growl (freq bonus 8). The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 2). The monster trait that was more common: monsters whose attacks cause Lethe waters to wash over you (freq bonus 2). The monster trait that was more common: monsters with djinni dialogue (freq bonus 1). The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 2). The monster species that was never randomly spawned: ultramarine stalk. The monster species that was never randomly spawned: totally bad spore. The monster species that was never randomly spawned: mesa flier. The monster species that was never randomly spawned: blister warp patch. The monster species that was never randomly spawned: incanting spirit. The monster species that was never randomly spawned: strong kanegou.  iYA 1HThe monster species that was never randomly spawned: The Eye of Sahaqiel. The monster species that was never randomly spawned: black slime. The monster species that was never randomly spawned: easterling. The monster species that was never randomly spawned: enormous rat. The RNG hath decreed that this item was never generated: robe of energy suction (gray robe). The RNG hath decreed that this item was never generated: boots of displacement --More--j iYc(hugging boots). The RNG hath decreed that this item was never generated: summon undead (NO SPACE). The RNG hath decreed that this item was never generated: x'mas cake ((null)). The RNG hath decreed that this item was never generated: trap detection (HOYO HOYO). The RNG hath decreed that this item was never generated: aggravate monster (sapphire). The RNG hath decreed that this item was never generated: gain corruption (wrath). The RNG hath decreed that this item was never generated: purple dragon scales ((null)). The RNG hath decreed that this item was never generated: respawn stone (gray). The RNG hath decreed that this item was never generated: tele level (irregular). The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 11).j iY The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 142). The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 6). --More--j iYThe RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 12). The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 3). The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: bunny ear (headpiece, freq bonus 4). The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 15). The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 60). The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 11). The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 9). The RNG hath decreed that this item was generated more often: undresj iYTsing stone (gray, freq bonus 6). The RNG hath decreed that this item was generated more often: peacekeeper mail ((null), freq bonus 58). The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 9). The RNG hath decreed that this item was generated more often: food ration --More--j iY((null), freq bonus 6). The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 2). The RNG hath decreed that this item was generated more often: rain pipe ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 7). The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 7). The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 45). The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 8). The RNG hath decreed that this item was always generated cursed: two-handed trident ((null)). The RNG hath decreed that this item was always generated cursed: quasimodular boots (femmy boots). The RNG hath decreed that this item was always generated cursed: clockloak (j iYHreliance cloak). The RNG hath decreed that this item was always generated cursed: gauntlets of typing (brand-new gloves). The RNG hath decreed that this item was always generated cursed: welsh onion ((null)). --More--j iY'>The RNG hath decreed that this item was always generated cursed: dragon eyepatch ((null)). The RNG hath decreed that this item was always generated cursed: wing cloak (angelic cloak). The RNG hath decreed that this item was always generated cursed: manastone (gray). The RNG hath decreed that this item was always generated cursed: wonder stone (violet). The RNG hath decreed that this item was always generated cursed: frost (ephemeral). The RNG hath decreed that this trap was always invisible: bullet trap. The RNG hath decreed that this trap was generated more often: damage meter trap (freq bonus 10). Next attribute increase check would have come at turn 461. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. You had the following problem: Everything displays in various shades of grey. (0). You had blood mana. (0).  iY[>1HYou had the following problem: Stairs are always trapped. (0). You were prevented from having magic resistance (0). --More--k iY5hYou were prevented from having corrosivity (0). You had 1494 points of nutrition remaining. You had physical resistance. You had spell resistance. You regenerated. You were fast. You had free action. Your luck was zero. You could not have safely prayed (573). You are dead. --More--k iYU Ŀh<$d@h*[TaNoRGoSS the Young Girl] St10 Dx9 Co10 In8 Wi6 Ch15 ErdSprFemCha Dlvl:1 $0 HP -3(2)  Pw 6(6)  AC5 Exp1 T5Do you want to see your discoveries? [ynq] (n) m iY8} .n Discoveries   Armor  anti caster cloak (levuntation cloak)  sado maso gloves (parked gloves)  stairwell stomping boots (fetish heels)  helmet (ruined helmet)  Scrolls  scroll of healing (COMBATDEPTH LAB CORRODE)  scroll of mana (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY)  scroll of phase door (INQUE COMUS)  scroll of standard id (THE ENEMY RUN AWAY BY BELLOW)  scroll of cure (HI GUYS IM ON MY TABLETTEN)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (end) n iYĿh<$d@h*[TaNoRGoSS the Young Girl] St10 Dx9 Co10 In8 Wi6 Ch15 ErdSprFemCha Dlvl:1 $0 HP -3(2)  Pw 6(6)  AC5 Exp1 T5Do you want an account of creatures vanquished? [ynq] (n) n iY?[an Vanquished creatures:  0 little dogs (1 created) 0 hobbit thieves (3 created) 0 sewer rats (1 created) 0 hole spiders (1 created)  6 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--n iY(Do you want to see your conduct? [ynq] (n) n iY>n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--o iYci ----------  / \  / REST \  / IN \  / PEACE \  / \  | TaNoRGoSS |  | 0 Au |  | killed by a |  | monster (hobbit |  | thief) |  | |  | |  | |  | 2017 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye TaNoRGoSS the Erdrick... You died in Tho iYise Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 5 moves. --More--p iY{LZYou were level 1 with a maximum of 2 hit points when you died.--More--q iY