ria  Player: Stephan Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2026-04-02.15:34:10.ttyrec Time: (1775144050) Thu Apr 2 15:34:10 2026 riX7NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. siVShall I pick character's race, role, gender and alignment for you? [ynaq] uiRy name: Stephan  role: Tourist  race: human  gender: female  alignment: neutral Is this ok? [ynq]  Stephan, neutral female human Tourist  y + Yes; start game n - No; choose role again q - Quit(end) wiE b-wiep k------|{...||...f||..@..|....|------wi*w Stephan the Rambler St:12 Dx:16 Co:15 In:13 Wi:6 Ch:13 Neutral Dlvl:1 $:83 HP:10(10) Pw:2(2) AC:10 Xp:1 It is written in the Book of The Lady:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess The Lady seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Rambler, have been heralded from birth as the instrument of The Lady. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake ofwiw 9 us all: Go bravely with The Lady!--More--zi! zi*& _Aloha Stephan, welcome to NetHack! You are a neutral female human Tourist.zi) You are lucky! Full moon tonight.Stephan the Rambler St:12 Dx:16 Co:15 In:13 Wi:6 Ch:13 Neutral Dlvl:1 $:83 HP:10(10) Pw:2(2) AC:10 Xp:1{i= .Unknown command ' '.|i |i8 <@|i= .<@f|i@f.}i8@...f}i9 "@f...~iLk.@.f~iY @.f<~i .@.fi.@f.is @.f..iR f@i0S7You swap places with your kitten..fi1kf@.i..f@iXl(...@fiS @f..i"f@...i`f..@i^ .@..fij@.f..i# f@i$7You swap places with your kitten..fi @..fiӭ@.f.iN{@f.io {f.@iH..f@i.@@f..i ..@finV@.f.i-.@.fiU .@.fi: f@.i .#.@#fiMf@.You hear the footsteps of a guard on patrol.i i#@f#i (#@f.iCF f@iF 8You swap places with your kitten.#iݏ Hf@#You hear some noises.in@fito>You swap places with your kitten.##fi1#@##i #@fif@##i@fi;You swap places with your kitten.#f#i@fi3<You swap places with your kitten.##i@#fi{(#@f#i%#@f#iU_G-----.......#..@##iO[--..|.....@......|f.......-------i9A-.|#@f|.-i0-|.@#-i f.@iJ@f..iu..@.fiϵ .f@.i ..@fi}f.@.if.f.@i] .f.@#iK .f.@#i .f#@#i= .f@#iI ##@##ir #@#i]|#f........|@-..........:..|-----+-------i-@fi?You swap places with your kitten.#f.iW ifn #@f:.ia @f#.it f@iê NYou swap places with your kitten.#.f:if@iUYou swap places with your kitten.|.#.f#i_ 3....#f@#:.iI----......#.#f@##iOI-----.........##@:.fil ?----.......|.f@#-i %--|.|#-@iED .@if.@:.i.@ilYThe newt bites! HP:8(10) Pw:2(2) AC:10 Xp:1-fi+You hit the newt.iHThe newt bites! HP:6f..i i :You kill the newt!f..%i`ZA.@o - a newt corpse..f@i< #.f@.iR.f.@.iF @fi <You swap places with your kitten..f.i..@.f.iQ.@f.i,f...@i.f..@iL..f@i 0 HP:7..@fif.@.i .f.@i.f@.i.f.@.i>.f.@.i !.f.@.i1[The door opens.f..|...---i :..f.@#i W.|@#You hear someone counting money.iҖ ,.#@#i )f#@#i/.f#@#iha'|#@#iS#@#iV: HP:8#@#i #@#i{ 2f@..--iOhx##-@-.........|-----i&].x-----.---|...@r+|.-iC #.x.@i&.f.@i ..f.@iQ"..f@iIB @.ieB 9p - a statue of a sewer rat.@.fi:@f.if@i1You swap places with your kitten.f.i'}..f@i .What do you want to drink? [j or ?*] i1You don't have that object.--More--i[ 6What do you want to drink? [j or ?*] i#!Never mind.i3i[Y .What do you want to drink? [j or ?*] iof5That is a silly thing to drink.i͝| Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) i p+Menu control keys: Selection: On page Full menu  Select all , .  Deselect all \ -  Invert all ~ @  Text match : Search and toggle matching entries Navigation:  Go to > Next page  < Previous page  ^ First page  | Last page  SPACE Next page, if any, otherwise RETURN  RETURN/ENTER Finish menu with any selection(s) made  ESCAPE Cancel menu without selecting anything --More--iStephan the Rambler St:12 Dx:16 Co:15 In:13 Wi:6 Ch:13 Neutral Dlvl:1 $:83 HP:8(10) Pw:2(2) AC:10 Xp:1------------------------|.............||.......||.............||........######|.............|#........|#####-.............|#|........#------|------.-#---------#########------##|{...|##|....|##|..<..##|....|#------------.----|.........+|.......f@|-----------i v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) Ìib+ NetHack Options Help: Set options as OPTIONS= in /dgldir/userdata/Stephan/nethack/Stephan.nh360rc or use `NETHACKOPTIONS=""' in your environment ( is a list of options separated by commas) or press "O" while playing and use the menu. Boolean options (which can be negated by prefixing them with '!' or "no"): acoustics, altmeta, ascii_map, autodescribe, autodig, autoopen, autopickup, autoquiver, blind, bones, checkpoint, clicklook, cmdassist, color, confirm, dark_room, eight_bit_tty, extmenu, female, fixinv, force_invmenu, fullscreen, goldX, guicolor, help, herecmd_menu, hilite_pet, hilite_pile, hitpointbar, ignintr, implicit_uncursed, large_font, legacÌiby, lit_corridor, lootabc, mail, mention_walls, menucolors, menu_objsyms, menu_overlay, monpolycontrol, news, nudist, null, perm_invent, pickup_thrown, popup_dialog, preload_tiles, pushweapon, rest_on_space, safe_pet, selectsaved, showexp, showrace, showscore, silent, softkeyboard, sortpack, sparkle, splash_screen, standout, status_updates, tiled_map, time, tombstone, toptenwin, travel, travel_debug, use_darkgray, use_inverse, verbose, vt_tiledata, whatis_menu, whatis_moveskip, wizweight, wraptext. Compound options: `align' - your starting alignment (lawful, neutral, or chaotic), `align_message' - message window alignment, `align_status' - status window alignment, `altkeyhandler' - alternate key handler, `boulder' - deprecated (use S_boulder in sym file instead), `catname' - the name of your (first) cat (eÌic.g., catname:Tabby), `disclose' - the kinds of information to disclose at end of game, `dogname' - the name of your (first) dog (e.g., dogname:Fang), `dungeon' - the symbols to use in drawing the dungeon map, `effects' - the symbols to use in drawing special effects, `font_map' - the font to use in the map window, `font_menu' - the font to use in menus, `font_message' - the font to use in the message window, `font_size_map' - the size of the map font, `font_size_menu' - the size of the menu font, `font_size_message' - the size of the message font, `font_size_status' - the size of the status font, `font_size_text' - the size of the text font, `font_status' - the font to use in status window, `font_text' - the font to use in text windows, `fruit' - the ÌiIcname of a fruit you enjoy eating, `gender' - your starting gender (male or female), --More--Či`horsename' - the name of your (first) horse (e.g., horsename:Silver), `map_mode' - map display mode under Windows, `menustyle' - user interface for object selection, `menu_deselect_all' - deselect all items in a menu, `menu_deselect_page' - deselect all items on this page of a menu, `menu_first_page' - jump to the first page in a menu, `menu_headings' - text attribute for menu headings, `menu_invert_all' - invert all items in a menu, `menu_invert_page' - invert all items on this page of a menu, `menu_last_page' - jump to the last page in a menu, `menu_next_page' - goto the next menu page, `menu_previous_page' - goto the previous menu page, `menu_search' - search for a menu item, `menu_select_all' - select all items in a menu, `menu_select_page' - select all items on this page of a menu, `monsters' Či4 - the symbols to use for monsters, `msghistory' - number of top line messages to save, `msg_window' - the type of message window required, `name' - your character's name (e.g., name:Merlin-W), `mouse_support' - game receives click info from mouse, `number_pad' - use the number pad for movement, `objects' - the symbols to use for objects, `packorder' - the inventory order of the items in your pack, `paranoid_confirmation' - extra prompting in certain situations, `petattr' - attributes for highlighting pets, `pettype' - your preferred initial pet type, `pickup_burden' - maximum burden picked up before prompt, `pickup_types' - types of objects to pick up automatically, `pile_limit' - threshold for "there are many objects here", `playmode' - normal play, ČiWnon-scoring explore mode, or debug mode, `player_selection' - choose character via dialog or prompts, `race' - your starting race (e.g., Human, Elf), `role' - your starting role (e.g., Barbarian, Valkyrie), `runmode' - display frequency when `running' or `travelling', `scores' - the parts of the score list you wish to see, `scroll_amount' - amount to scroll map when scroll_margin is reached, `scroll_margin' - scroll map when this far from the edge, `sortloot' - sort object selection lists by description, `statushilites' - 0=no status highlighting, N=show highlights for N turns, `statuslines' - 2 or 3 lines for status display, `symset' - load a set of display symbols from the symbols file, `roguesymset' - load a set of rogue display symbols from the symbols file, `suppress_alert' Čiy - suppress alerts about version-specific features, `term_cols' - number of columns, `term_rows' - number of rows, --More--Ōi)\ `tile_width' - width of tiles, `tile_height' - height of tiles, `tile_file' - name of tile file, `traps' - the symbols to use in drawing traps, `vary_msgcount' - show more old messages at a time, `whatis_coord' - show coordinates when auto-describing cursor position, `whatis_filter' - filter coordinate locations when targeting next or previous, `windowborders' - 0 (off), 1 (on), 2 (auto), `windowcolors' - the foreground/background colors of windows, `windowtype' - windowing system to use, `DECgraphics' - load DECGraphics display symbols, `IBMgraphics' - load IBMGraphics display symbols. Some of the options can be set only before the game is started; those items will not be selectable in the 'O' command's menu. --More--njiStephan the Rambler St:12 Dx:16 Co:15 In:13 Wi:6 Ch:13 Neutral Dlvl:1 $:83 HP:8(10) Pw:2(2) AC:10 Xp:1------------------------|.............||.......||.............||........######|.............|#........|#####-.............|#|........#------|------.-#---------#########------##|{...|##|....|##|..<..##|....|#------------.----|.........+|.......f@|-----------ȌiKq v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) ̌ih p+Menu control keys: Selection: On page Full menu  Select all , .  Deselect all \ -  Invert all ~ @  Text match : Search and toggle matching entries Navigation:  Go to > Next page  < Previous page  ^ First page  | Last page  SPACE Next page, if any, otherwise RETURN  RETURN/ENTER Finish menu with any selection(s) made  ESCAPE Cancel menu without selecting anything --More--ьi,Stephan the Rambler St:12 Dx:16 Co:15 In:13 Wi:6 Ch:13 Neutral Dlvl:1 $:83 HP:8(10) Pw:2(2) AC:10 Xp:1------------------------|.............||.......||.............||........######|.............|#........|#####-.............|#|........#------|------.-#---------#########------##|{...|##|....|##|..<..##|....|#------------.----|.........+|.......f@|-----------Ҍi_ v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) Ռi1+Ռi24Ask about '&' or '?' to get more info.--More--ٌiXWhat command? ٌi Depending upon hardware or operating system or NetHack's interface, some keystrokes may be off-limits. For example, ^S and ^Q are often used for XON/XOFF flow-control, meaning that ^S suspends output and subsequent ^Q resumes suspended output. When that is the case, neither of those characters will reach NetHack when it is waiting for a command keystroke. So they aren't used as commands, but 'whatdoes' might not be able to tell you that if they don't get passed through to NetHack. ^M or or is likely to be transformed into ^J or  or 'newline' before being passed to NetHack for handling. So it isn't used as a command, and 'whatdoes' might seem as if it is reporting the wrong character but will be operating correctly if it describes ^J when you type ^M. A NUL character, which is typed as ^ on some keyboards, ^@ٌiƘ  on others, and maybe not typeable at all on yet others, is not used as a command, and will be converted into ESC before reaching 'whatdoes'. Unlike ^M, this transformation is performed within NetHack. But like ^M, if you type NUL and get feedback about ESC, the situation is expected. ESC itself is a synonym for ^[, and is another source of oddity. Various function keys, including cursor arrow keys, may transmit an "escape sequence" of ESC + [ + other stuff, confusing NetHack as to what command was intended since the ESC will be processed and then whatever follows will seem to NetHack like--and be used as--something typed by the user. (If you press a function key and a menu of the armor your hero is wearing appears, what happened was that an escape sequence was sent to NetHack, its ESC aborted any pending key operation, its '[' was then treated as a command to sٌi how worn armor, and the "other stuff" probably got silently discarded as invalid choices while you dismissed the menu.) If you have NetHack's 'altmeta' option enabled, meaning that the  or