SourSlime, lawful female trapper Kurwa .. .%{% %%T .@ , ..%, .% [SourSlime the Kidnapped Beauty] St9 Dx6 Co8 In7 Wi10 Ch16 KurTrpFemLaw+JD S1324 Dlvl:4 $0 HP-8(60) Pw65(65) AC-7 Xp5/286 T2943 Par Latest messages The troll claws you! You can't move! [-7 -> 33] The troll bites you! [-10 -> 23] The troll thrusts his vulgar polearm. The troll hits you! [-3 -> 20] The troll claws you! You can't move! [-6 -> 14] Your eerie cloak blocks the troll's attack. The troll thrusts a vulgar polearm. You are hit by a vulgar polearm! You hear the howling of the CwnAnnwn... [-12 -> 3] Warning: HP low! The troll misses. The troll bites you! You die... Final attributes You were piously aligned Your alignment was 32 Your max alignment was 32 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: hallu party You could not have this property intrinsically: glib combat Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 29 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 15 Monsters only dropped their musable items with 93% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 82% Musable item generation frequency had a negative bias of 25% Wand drop chance was reduced to 75% Amulet drop chance was reduced to 57% Concealing monsters were spawned underneath items 11% of the time only The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: chaos spells (turn 15) Number of artifacts generated was 1 Number of fake artifacts generated was 10 Monster spawn increase started at turn 20784 Monster spawn increase reached its maximum at turn 38190 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 251442 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: (null) (freq bonus 5) The monster species that spawned more often: sand archer (freq bonus 30) The monster species that spawned more often: Nightshade, Farmer Maggot's cousin (freq bonus 84) The monster species that spawned more often: venustoise (freq bonus 84) The monster species that spawned more often: bot (freq bonus 9) The monster species that spawned more often: baby purple worm (freq bonus 72) The monster species that spawned more often: snow tiger (freq bonus 28) The monster species that spawned more often: hare-man (freq bonus 7) The monster species that spawned more often: severally chirographic quitter acerola (freq bonus 42) The monster species that spawned more often: overpessimistic undiversified beadroll credential (freq bonus 36) The monster species that spawned more often: winter wolf (freq bonus 8) The monster species that spawned more often: flying stone giant (freq bonus 16) The monster species that spawned more often: young adult water dragon (freq bonus 96) The monster species that spawned more often: Heike (freq bonus 36) The monster species that spawned more often: fata morgana (freq bonus 14) The monster species that spawned more often: undead pirate (freq bonus 18) The monster species that spawned more often: silver force fungus (freq bonus 27) The monster species that spawned more often: prayer book mimic (freq bonus 18) The monster species that spawned more often: song book permamimic (freq bonus 28) The monster species that spawned more often: sister of some weird guy (freq bonus 36) The monster species that spawned more often: Ippo Makunoichi (freq bonus 14) The monster trait that was more common: monsters with acid resistance (freq bonus 2) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 3) The monster species that never randomly spawned: cyan warp patch The monster species that never randomly spawned: wild mumak The monster species that never randomly spawned: vapor fly The monster species that never randomly spawned: false patch The monster species that never randomly spawned: ultraism floweret The monster species that never randomly spawned: drone fungus The monster species that never randomly spawned: anathematizing medicament The monster species that never randomly spawned: lightning lizard The monster species that never randomly spawned: knapsack cow The monster species that never randomly spawned: large freezing sphere The monster class that more likely to generate with musable stuff: light The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was never generated: battery cloak (spellsucking cloak) The RNG hath decreed that this item was never generated: troll leather armor ((null)) The RNG hath decreed that this item was never generated: chaos gloves (transparent gloves) The RNG hath decreed that this item was never generated: dark elven dagger (black runed dagger) The RNG hath decreed that this item was never generated: flail ((null)) The RNG hath decreed that this item was never generated: gain energy (cloudy) The RNG hath decreed that this item was never generated: kouhaku manjyuu ((null)) The RNG hath decreed that this item was never generated: reroll artifact (marvelous) The RNG hath decreed that this item was never generated: inka mithril-coat ((null)) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 91) The RNG hath decreed that this item was generated more often: granite impaler ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 13) The RNG hath decreed that this item was generated more often: time (momentary, freq bonus 153) The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 54) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 21) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 147) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 15) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 6) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 6) The RNG hath decreed that this item was generated more often: plow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: interruption stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: process card ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: infravision (unwritten, freq bonus 6) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 9) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 2) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 71) The RNG hath decreed that this item was always generated cursed: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was always generated cursed: x'mas cake ((null)) The RNG hath decreed that this item was always generated cursed: sleepstone (gray) The RNG hath decreed that this item was always generated cursed: eyecloser ((null)) The RNG hath decreed that this item was always generated cursed: autocursing (gentle) The RNG hath decreed that this item was always generated cursed: fixing (complete) The RNG hath decreed that this item was always generated cursed: small shield ((null)) The RNG hath decreed that this item was always generated cursed: heavy chain ((null)) The RNG hath decreed that this item was always generated cursed: map stone (gray) The RNG hath decreed that this item was always generated cursed: clone monster (multiple) The RNG hath decreed that this trap was always invisible: genetic trap The RNG hath decreed that this trap was generated more often: pink spell trap (freq bonus 1) Next attribute increase check would have come at turn 3126 Strength training was 16 Dexterity training was -4 Wisdom training was 50 Constitution training was 49 You were paralyzed (-1) You had the speed bug. (0) You had blood mana. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: The walls became invisible. (16777216) You had the following problem: Monsters build new traps for you to blunder into. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Monster attacks always deal maximum damage to you. (0) You had the following problem: Your spells became red. (0) You had the following problem: Item destruction may happen randomly. (0) You had reduced magic cancellation. (609) You were in a ghost world (0) You were getting your ascension turn limit reduced whenever you take damage (0) You were prevented from having petrification resistance (0) You were prevented from hallu partying (0) Your chance to block was 0% You had 1544 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 5X LIMIT(0) appraisal 5 R LIMIT(0) panic digging 5 R LIMIT(0) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(10312) Discoveries Armor eerie cloak (bleached cloak) momhat (yellow helmet) scaler mittens (fingerless gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (beautiful heels) Scrolls scroll of destroy armor (FROTZ) scroll of taming (EDEVESH HANAGASH) scroll of trap detection (ELF CANT TO BE POISONING) scroll of boss companion (TEENAGE MUTANT UGLY THINGS) scroll of relocation (GIMME A LITTLE SPANKING) scroll of repair item (HAEHAEHAEHAEHAEHAEHAE HAEHAEHAE HAEHAE) scroll of healing (AS ISE DAT) scroll of mana (ONA DYSHIT BOLSHE VY UMERET) scroll of phase door (POWER RAISED BY THINK FOR) scroll of standard id (PRZECIAZONY) scroll of cure (SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT) scroll called strange feeling (DEVIENEX COER) scroll of identify (PANEMORFA TRAVMATA) Wands wand of trap creation (enviable) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 3 times You prayed to the gods 2 times You never hit with a wielded weapon You killed 22 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills high heels [Basic] (max Grand Master) (28 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (21 of 160) petkeeping [Basic] (max Expert) (32 of 160) martial arts [Basic] (max Master) (46 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa...