SourSlime, lawful female trapper Kurwa ^ ^ +............*....... , K................... ,..................... ,..................... ,.. + ,,, .. % ,% .%{%+T , .%%. @ ... [ ...%, ..% ^ [SourSlime the Sex Market Commodity] St11 Dx10 Co7 In10 Wi4 Ch9 KurTrpFemLaw+JD S2690 Dlvl:4 $0 HP-6(75) Pw69(69) AC-2 Xp6/580 T665 Par Latest messages The troll bites you! [-1 -> 21] The troll thrusts his vulgar polearm. The troll hits you! [-5 -> 16] The troll claws you! You can't move! [-5 -> 11] Warning: HP low! The troll bites you! [-3 -> 8] Warning: HP low! The troll thrusts his vulgar polearm. The troll hits you! You hear the wailing of the Banshee... [-7 -> 1] Warning: HP low! The troll claws you! You can't move! You die... Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 13 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: fire resistance You could not have this property intrinsically: acid resistance Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 30 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 145 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 89% chance Monsters only dropped their equipment with 92% chance Musable item generation frequency had a negative bias of 16% Ring drop chance was reduced to 67% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 92% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 94% of the time only The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: missile weapons The following skill was limited to skilled proficiency: hammer The following skill was limited to expert proficiency: flail The following skill became untrainable if you tried to train it too early: occult spells (turn 170) Number of artifacts generated was 3 Number of fake artifacts generated was 3 Monster spawn increase started at turn 21127 Monster spawn increase reached its maximum at turn 40607 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 387885 The monster class that cannot be genocided was jelly The monster class that was spawned more often: ant or other insect (freq bonus 6) The monster species that spawned more often: cursed sword (freq bonus 8) The monster species that spawned more often: Five-Man (freq bonus 28) The monster species that spawned more often: food trove (freq bonus 48) The monster species that spawned more often: Franzi's wedge sandal (freq bonus 20) The monster species that spawned more often: antibody boulevard misjudgment (freq bonus 16) The monster species that spawned more often: colorless force patch (freq bonus 14) The monster species that spawned more often: draugr deathlord (freq bonus 8) The monster species that spawned more often: blind trove (freq bonus 56) The monster species that spawned more often: kogepan (freq bonus 27) The monster species that spawned more often: Pylops (freq bonus 16) The monster species that spawned more often: sloppy sloth (freq bonus 120) The monster species that spawned more often: flying troll (freq bonus 18) The monster species that spawned more often: metal babau (freq bonus 24) The monster species that spawned more often: sword familiar (freq bonus 14) The monster species that spawned more often: loiterer fermented (freq bonus 14) The monster species that spawned more often: petty elf-lord (freq bonus 24) The monster species that spawned more often: aloe gel (freq bonus 9) The monster species that spawned more often: furious mold (freq bonus 36) The monster species that spawned more often: mesa flier (freq bonus 21) The monster species that spawned more often: very old white dragon (freq bonus 48) The monster trait that was more common: monsters that are breathless (freq bonus 4) The monster trait that was more common: monsters that follow you up and down staircases (freq bonus 1) The monster trait that was more common: monsters that have butt attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 1) The monster trait that was more common: monsters that squeek (freq bonus 2) The monster species that never randomly spawned: crueltrainer The monster species that never randomly spawned: undead medium The monster species that never randomly spawned: Emmelie The monster species that never randomly spawned: crappy brat The monster species that never randomly spawned: flounder The monster species that never randomly spawned: special kobold lord The monster species that never randomly spawned: irrupted pun The monster species that never randomly spawned: energy spore The monster species that never randomly spawned: plasma mushroom The monster species that never randomly spawned: glibbery slime The RNG hath decreed that this item was never generated: bag of digestion (bag) The RNG hath decreed that this item was never generated: bad effect (numbing) The RNG hath decreed that this item was never generated: worthless piece of white glass (white) The RNG hath decreed that this item was never generated: hiding (hidden tea) The RNG hath decreed that this item was never generated: blood dragon scale mail ((null)) The RNG hath decreed that this item was never generated: draining (ceramic) The RNG hath decreed that this item was never generated: condome ((null)) The RNG hath decreed that this item was never generated: cure dim (colorglad) The RNG hath decreed that this item was never generated: droven arrow (obsidian arrow) The RNG hath decreed that this item was never generated: cloak of sliming (mauve cloak) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 10) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: fire (natural, freq bonus 113) The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 8) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 10) The RNG hath decreed that this item was generated more often: cure glib (lovely, freq bonus 3) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 17) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 7) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 9) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 98) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 2) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 7) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 19) The RNG hath decreed that this item was generated more often: free action (serif, freq bonus 6) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 97) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 24) The RNG hath decreed that this item was always generated cursed: flint (gray) The RNG hath decreed that this item was always generated cursed: bronze morning star ((null)) The RNG hath decreed that this item was always generated cursed: form shifting (constant) The RNG hath decreed that this item was always generated cursed: confusion (orange) The RNG hath decreed that this item was always generated cursed: unlucky stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of magical breathing (void cloak) The RNG hath decreed that this item was always generated cursed: chest of holding (wooden container) The RNG hath decreed that this item was always generated cursed: green tea (forget-me-not) The RNG hath decreed that this item was always generated cursed: club ((null)) The RNG hath decreed that this item was always generated cursed: tar star ((null)) The RNG hath decreed that this trap was always invisible: fire trap The RNG hath decreed that this trap was generated more often: checkerboard trap (freq bonus 10) Next attribute increase check would have come at turn 1630 Strength training was 16 Dexterity training was 14 Wisdom training was 50 Constitution training was 36 You were level-drain resistant You were paralyzed (-2) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: The walls became invisible. (16777216) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Casting a spell always causes backlash, regardless of whether the spell worked. (0) You were prevented from having fire resistance (0) You were prevented from having slow digestion (0) You had 1990 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (545) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Not Ready(3608) Discoveries Armor eerie cloak (silk cloak) momhat (narrow helmet) scaler mittens (odd pair of gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (heavy boots) Scrolls scroll of destroy armor (NOA AND HIS WEIRD CAT FETISH) scroll of taming (PAS DIO LEO) scroll of trap detection (HEAL A WOUND BY CALLING MANSERVENT) scroll of boss companion (LIELAIS KEIZARS IR LAUNUMS) scroll of relocation (NO FAIL ATTACKING BY SUMMER) scroll of repair item (MAY THE FORCE BE WITH YOU) scroll of healing (MERCATOR MORI DEBET) scroll of mana (THANNOUITA KERTOMENOU PAKERBAO KRAMMASIRAT) scroll of phase door (THOBARRABAU MICHAEL MICHAEL OSIRIS PHOR PHORBA ABRIEL) scroll of standard id (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) scroll of cure (MERRY XMAS JOYEUX NOEL FELIZ NAVIDAD) scroll of stinking cloud (DUAM XNAHT) scroll of tele level (MUDDIED SLEUTH) scroll of teleportation (PHORBEA BRIMO NEREATO DAMON BRIMON SEDNA DARDAR) Wands wand of trap creation (pecan) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 1 time You killed 26 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (10 slots left) Fighting Skills high heels [Basic] (max Grand Master) (23 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (21 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (25 of 160) petkeeping [Basic] (max Expert) (39 of 160) martial arts [Basic] (max Master) (58 of 160) Weapon Skills knife [Basic] (max Expert) (21 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (2 of 20) occult spells [Unskilled] (max Expert) (2 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa...