SourSlime, lawful female trapper Kurwa --------- |.....@.| ........| |.......| ------.-- [SourSlime the Cheap Sex Slave] St11 Dx8 Co10 In13 Wi5 Ch15 KurTrpFemLaw+JD S0 Dlvl:1 $0 HP23(23) Pw17(17) AC-11 Xp1/0 T1 Latest messages Hello SourSlime, welcome to SlashEMExtended! You are a lawful female ironman windinhabitant trapper Kurwa. 4~J8 You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy The moon is waxing tonight. ,ŏ1f8z2$ There is a wall in the way! NEQEwaƈG You don't have anything to drink. There is a wall in the way! w#a*#lW>|'ߢ.8 You don't have anything to drink. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: fear factor You could not have this property intrinsically: stun resistance Ring identification only worked 4 times out of 20 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 79% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 89% Musable item generation frequency had a negative bias of 13% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: knife The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: occult spells (turn 36) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 57232 Monster spawn increase reached its maximum at turn 83816 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 50080 The monster class that cannot be genocided was major demon The monster class that was spawned more often: eye or sphere (freq bonus 4) The monster species that spawned more often: very barbed devil (freq bonus 24) The monster species that spawned more often: bad warp fungus (freq bonus 5) The monster species that spawned more often: maud look-alike (freq bonus 24) The monster species that spawned more often: acid grue (freq bonus 28) The monster species that spawned more often: nastystone sniper (freq bonus 14) The monster species that spawned more often: drydrip warp fungus (freq bonus 12) The monster species that spawned more often: The Walking Daikon (freq bonus 27) The monster species that spawned more often: backtaker vortex (freq bonus 16) The monster species that spawned more often: lousing blatted (freq bonus 8) The monster species that spawned more often: skunk (freq bonus 12) The monster species that spawned more often: agent black patch (freq bonus 48) The monster species that spawned more often: gnome queen (freq bonus 42) The monster species that spawned more often: werebeautifulfunnelheeledpump (freq bonus 8) The monster species that spawned more often: ancient orange dragon (freq bonus 12) The monster species that spawned more often: animals (freq bonus 18) The monster species that spawned more often: reddish colony (freq bonus 12) The monster species that spawned more often: shimmering vortex (freq bonus 20) The monster species that spawned more often: dark shaman (freq bonus 12) The monster species that spawned more often: shaped warp patch (freq bonus 48) The monster species that spawned more often: stupid blonde girl (freq bonus 20) The monster trait that was more common: monsters whose attacks burn you (freq bonus 4) The monster species that never randomly spawned: curse word spirit The monster species that never randomly spawned: huge cockroach The monster species that never randomly spawned: ice fly The monster species that never randomly spawned: real time hound The monster species that never randomly spawned: exobiology scram The monster species that never randomly spawned: siege beast The monster species that never randomly spawned: lava spore The monster species that never randomly spawned: Yamatanoorochi The monster species that never randomly spawned: interplay stropping thruster The monster species that never randomly spawned: snow elf The monster class that always generated with extra speed: grue The RNG hath decreed that this item was never generated: inka sling ((null)) The RNG hath decreed that this item was never generated: eucalyptus leaf ((null)) The RNG hath decreed that this item was never generated: kyrt shirt ((null)) The RNG hath decreed that this item was never generated: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was never generated: gnomish suit (little blue vest) The RNG hath decreed that this item was never generated: nether beam (crashbug) The RNG hath decreed that this item was never generated: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was never generated: see invisible (engagement) The RNG hath decreed that this item was never generated: marble (white) The RNG hath decreed that this item was never generated: plate mail ((null)) The RNG hath decreed that this item was generated more often: peacekeeper mail ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 6) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 22) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: tarrier ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 8) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 29) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 16) The RNG hath decreed that this item was generated more often: red spell heels (lolita boots, freq bonus 6) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 4) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: anti-magic shell (fugacious, freq bonus 18) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 2) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 12) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 19) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 39) The RNG hath decreed that this item was always generated cursed: lubricant can ((null)) The RNG hath decreed that this item was always generated cursed: clone monster (multiple) The RNG hath decreed that this item was always generated cursed: grow trees (mossy) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this item was always generated cursed: lance ((null)) The RNG hath decreed that this item was always generated cursed: rubber boots ((null)) The RNG hath decreed that this item was always generated cursed: poisonous cloak (dirty rag) The RNG hath decreed that this item was always generated cursed: catapult ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of bad casting (uncanny gloves) The RNG hath decreed that this item was always generated cursed: operation cloak (nurse cloak) The RNG hath decreed that this trap was always invisible: polymorph trap The RNG hath decreed that this trap was generated more often: trap %s (freq bonus 4) Next attribute increase check would have come at turn 274 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had the speed bug. (0) You had the following problem: You lost spells. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You had the following problem: Boss monsters spawned much more often. (0) You were in a ghost world (0) You were prevented from having magical breathing (0) You were prevented from having an increased fear factor (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (174) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (glass cloak) momhat (echo helmet) scaler mittens (inka gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (buckled boots) Scrolls scroll of destroy armor (SLASHEM EXTENDED WANTS YOU DEAD) scroll of taming (AMYBSOD IS A HARLOT ACCORDING TO ARRHYTHMIA) scroll of trap detection (YELLOWBEARD SCOURGE OF THE SEA) scroll of boss companion (GEEEEE) scroll of relocation (AHORA HE ENCONTRADO MUNICIONES) scroll of repair item (EULAMO SISIRBBAIERSESI PHERMOU CHNOUOR ABRASAX) scroll of healing (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) scroll of mana (HEM DE POSAR L OPPONENT SOTA PRESSIO LLAVORS GUANYAREM) scroll of phase door (THE AMY RAN A HALF MARATHON UNTRAINED IN 2H 38MIN) scroll of standard id (IK WIL JE SNIPER GEWEER MET MUNITIE) scroll of cure (THE NETHACK DEVTEAM IS NOT DEAD) Wands wand of trap creation (angular) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.