SourSlime, lawful female trapper Kurwa [SourSlime the Cheap Sex Slave] St13 Dx9 Co15 In15 Wi3 Ch8 KurTrpFemLaw+JD S0 Dlvl:1 $0 HP23(23) Pw17(17) AC-4 Xp1/0 T9 Latest messages Hello SourSlime, welcome to SlashEMExtended! You are a lawful female ironman windinhabitant trapper Kurwa. IMPORTANT NOTICE: You can change to number pad with shift-O, then scroll down to the number_pad option and select it. Set that option to 2 and you can use the number pad. If you don't get it to work, contact me (Amy). We will make it work. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy The moon is waxing tonight. There is a wall in the way! (2x) Wait! There's something there you can't see! There is a wall in the way! eÂTâÇŸ¸)bs¦ ÿØŠ You attack thin air. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: magic resistance You could not have this property intrinsically: contamination resistance Scroll identification only worked 100 times out of 113 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 21 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 80% Wand drop chance was reduced to 92% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 61% of the time only The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: club The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 52) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 43517 Monster spawn increase reached its maximum at turn 77288 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4443592 The monster class that cannot be genocided was trove The monster class that was spawned more often: arachnid or centipede (freq bonus 2) The monster species that spawned more often: space elf queen (freq bonus 10) The monster species that spawned more often: radiant warp patch (freq bonus 6) The monster species that spawned more often: bestia acerbus (freq bonus 24) The monster species that spawned more often: Uruk-shark (freq bonus 8) The monster species that spawned more often: stone stalk (freq bonus 18) The monster species that spawned more often: money stealer (freq bonus 12) The monster species that spawned more often: Sabine's block-heeled sandal (freq bonus 16) The monster species that spawned more often: susuwatari (freq bonus 9) The monster species that spawned more often: battering giant (freq bonus 24) The monster species that spawned more often: giant phasing spider (freq bonus 28) The monster species that spawned more often: snow troll (freq bonus 7) The monster species that spawned more often: clock wolf (freq bonus 6) The monster species that spawned more often: arcked curd (freq bonus 5) The monster species that spawned more often: samu turret (freq bonus 12) The monster species that spawned more often: armload philological (freq bonus 12) The monster species that spawned more often: lsd trove (freq bonus 10) The monster species that spawned more often: costively confuter (freq bonus 16) The monster species that spawned more often: uber oread (freq bonus 32) The monster species that spawned more often: javelin chucker (freq bonus 72) The monster species that spawned more often: hewed painful (freq bonus 42) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 2) The monster trait that was more common: monsters that can fly (freq bonus 1) The monster species that never randomly spawned: sniper lich The monster species that never randomly spawned: lilac mold The monster species that never randomly spawned: scratch trove The monster species that never randomly spawned: knobble-stick The monster species that never randomly spawned: lava spore The monster species that never randomly spawned: wand atrium merchantry manifesto The monster species that never randomly spawned: Nicole's pretty boot The monster species that never randomly spawned: eight of clubs The monster species that never randomly spawned: crackling blob The monster species that never randomly spawned: bellsprout The RNG hath decreed that this item was never generated: amulet of flying (convex) The RNG hath decreed that this item was never generated: egostone (gray) The RNG hath decreed that this item was never generated: medical kit (leather bag) The RNG hath decreed that this item was never generated: assault rifle ((null)) The RNG hath decreed that this item was never generated: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was never generated: robe of randomness (cyan robe) The RNG hath decreed that this item was never generated: fear (bewitched) The RNG hath decreed that this item was never generated: dememorize (zylon) The RNG hath decreed that this item was never generated: underlayer cloak (up-down cloak) The RNG hath decreed that this item was never generated: kyrt shirt ((null)) The RNG hath decreed that this item was generated more often: blinding ray (noble, freq bonus 37) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 77) The RNG hath decreed that this item was generated more often: ruby (red, freq bonus 99) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 4) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 45) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 50) The RNG hath decreed that this item was generated more often: latency stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of totter (birthcloth, freq bonus 3) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 11) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: elasthan chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 8) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 8) The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 7) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 79) The RNG hath decreed that this item was always generated cursed: cloak of insulation (long overcoat) The RNG hath decreed that this item was always generated cursed: totem summoning (garbage) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: copper dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: frilled apron (apron) The RNG hath decreed that this item was always generated cursed: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was always generated cursed: water flame (complementary) The RNG hath decreed that this item was always generated cursed: salt water (polka-dot) The RNG hath decreed that this item was always generated cursed: shades of grey stone (gray) The RNG hath decreed that this trap was always invisible: evil patch trap The RNG hath decreed that this trap was generated more often: flooding trap (freq bonus 5) Next attribute increase check would have come at turn 700 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the speed bug. (0) You had the following problem: You could not drop items. (0) You had the following problem: Monsters delete their musable items when killed. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You had the following problem: The main game display did not update automatically. (0) You had the following problem: Monsters didn't respect Elbereth. (0) You had the following problem: Your skills were deactivated. (0) You were in a ghost world (0) You were prevented from having drain resistance (0) You were prevented from having magic resistance (0) Your chance to block was 0% You had 1491 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (110) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (guild cloak) momhat (radiant helmet) scaler mittens (slit gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (rainbow boots) Scrolls scroll of destroy armor (LIANSAI ZHONG DU DE GUANJUN XIANZAI LAI ZHUNBEI BODOU) scroll of taming (SABAOTH) scroll of trap detection (POWER RAISED BY THINK FOR) scroll of boss companion (GENIE STUNT IS MORE POWER) scroll of relocation (JEZYK NAZYWANY JEST POLSKIM I NIE HISZPANSKI) scroll of repair item (JONADAB PLEASE YOU HAVE TO REALIZE THAT YOUR VARIANT SUXX0RZ) scroll of healing (UMUTO QUACK) scroll of mana (NOUS N AVONS PAS TIRE SUFFISAMMENT DE PORTES DANS L EURO 2016) scroll of phase door (BREADANDBUTTER POPGUN NUKE) scroll of standard id (MY SPUTA WILL FLOW DOWN) scroll of cure (FLURRY GRUESOME ABILITY OF ALL RISED) Wands wand of trap creation (cast iron) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.