SourSlime, lawful female trapper Kurwa ----------- -...@.....| |.........| ..........+ |.$...-%--- |..... ------- [SourSlime the Cheap Sex Slave] St15 Dx6 Co16 In14 Wi6 Ch18 KurTrpFemLaw+JD S5 Dlvl:1 $5 HP23(23) Pw17(17) AC-20 Xp1/0 T1 Latest messages Hello SourSlime, welcome to SlashEMExtended! You are a lawful female ironman windinhabitant trapper Kurwa. IMPORTANT NOTICE: You can change to number pad with shift-O, then scroll down to the number_pad option and select it. Set that option to 2 and you can use the number pad. If you don't get it to work, contact me (Amy). We will make it work. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: displacement You could not have this property extrinsically: flying You could not have this property intrinsically: detect monsters Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 21 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 102 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 65% Ring drop chance was reduced to 78% Wand drop chance was reduced to 75% Concealing monsters were spawned underneath items 82% of the time only The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: axe The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: body spells (turn 2) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 33001 Monster spawn increase reached its maximum at turn 83581 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 233988 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: jelly (freq bonus 2) The monster species that spawned more often: rainbowfly (freq bonus 10) The monster species that spawned more often: cigarette dwarf (freq bonus 4) The monster species that spawned more often: anaconda (freq bonus 9) The monster species that spawned more often: anthrax (freq bonus 24) The monster species that spawned more often: nexus blob (freq bonus 24) The monster species that spawned more often: gnome cleric (freq bonus 5) The monster species that spawned more often: Fuma Monou, Dragon of Earth (freq bonus 8) The monster species that spawned more often: cerulean fungus (freq bonus 6) The monster species that spawned more often: green hulk (freq bonus 18) The monster species that spawned more often: golden warp patch (freq bonus 6) The monster species that spawned more often: great white wyrm (freq bonus 16) The monster species that spawned more often: corrosive grue (freq bonus 24) The monster species that spawned more often: bone devil (freq bonus 3) The monster species that spawned more often: electro archer (freq bonus 8) The monster species that spawned more often: disgusting mushroom (freq bonus 21) The monster species that spawned more often: tomorrow (freq bonus 30) The monster species that spawned more often: litter vortex (freq bonus 24) The monster species that spawned more often: USA President (freq bonus 12) The monster species that spawned more often: Olog-hai lunatic (freq bonus 12) The monster species that spawned more often: real mana hound (freq bonus 12) The monster trait that was more common: monsters that mumble (freq bonus 6) The monster trait that was more common: monsters that have breath attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 4) The monster trait that was more common: monsters that are extra nasty (freq bonus 10) The monster trait that was more common: monsters that wander randomly (freq bonus 4) The monster trait that was more common: monsters that make chicken sounds (freq bonus 4) The monster species that never randomly spawned: large spawn mimic The monster species that never randomly spawned: unifying extending The monster species that never randomly spawned: sensei spore lichen The monster species that never randomly spawned: flightless shantak The monster species that never randomly spawned: Anselm The monster species that never randomly spawned: inertia mold The monster species that never randomly spawned: ach sephirah The monster species that never randomly spawned: peritoneal pong vigilantly The monster species that never randomly spawned: petrography horror The monster species that never randomly spawned: frightening creep The monster class that always generated with extra speed: quantum mechanic or other scientist The RNG hath decreed that this item was never generated: cloak of aggravation (jarring cloak) The RNG hath decreed that this item was never generated: map stone (gray) The RNG hath decreed that this item was never generated: repair item (BOOBIE BLITZ) The RNG hath decreed that this item was never generated: object detection (smoky) The RNG hath decreed that this item was never generated: rainbow dragon scales ((null)) The RNG hath decreed that this item was never generated: cure serious wounds (cacao) The RNG hath decreed that this item was never generated: golden dragon scale mail ((null)) The RNG hath decreed that this item was never generated: bottle ((null)) The RNG hath decreed that this item was never generated: color cone (conical hat) The RNG hath decreed that this item was never generated: knout ((null)) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 9) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 14) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 16) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 9) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 34) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 7) The RNG hath decreed that this item was generated more often: poured club ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 18) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: eyecloser ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 10) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 6) The RNG hath decreed that this item was generated more often: brittle spear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: lock manipulation (castle, freq bonus 2) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 2) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 2) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 21) The RNG hath decreed that this item was always generated cursed: cloak of contamination resistance (ill cloak) The RNG hath decreed that this item was always generated cursed: enthronization (XUS MODA) The RNG hath decreed that this item was always generated cursed: light (VERR YED HORRE) The RNG hath decreed that this item was always generated cursed: iron bar ((null)) The RNG hath decreed that this item was always generated cursed: lootcut stone (gray) The RNG hath decreed that this item was always generated cursed: kunzite (pink) The RNG hath decreed that this item was always generated cursed: cloak of conflict (politician cloak) The RNG hath decreed that this item was always generated cursed: disgusting ball ((null)) The RNG hath decreed that this item was always generated cursed: meat stick ((null)) The RNG hath decreed that this item was always generated cursed: leather jacket ((null)) The RNG hath decreed that this trap was always invisible: dart trap The RNG hath decreed that this trap was generated more often: spiked pit (freq bonus 1) Next attribute increase check would have come at turn 2824 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: The game lags. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You had the following problem: You had to partake in the Great NetHack Quiz. (0) You had the following problem: Time went by faster. (0) You were in a ghost world (0) You were going to listen to random rumors You were prevented from having displacement (0) You were prevented from having flying (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (495) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (ill cloak) momhat (hydra helmet) scaler mittens (faded mittens) evil dragon scale shield (evil dragonhide shield) red spell heels (torn boots) Scrolls scroll of destroy armor (NESRECA HROSCEV) scroll of taming (YKEN PACK) scroll of trap detection (POKEMONGO GOTTA CHEAT EM ALL) scroll of boss companion (YIKES) scroll of relocation (YAWNING MY SHANK CUSTOMER) scroll of repair item (U HAVE MAIL) scroll of healing (PHORBEA BRIMO NEREATO DAMON BRIMON SEDNA DARDAR) scroll of mana (CHINTAI LOOKS LIKE A GIRL) scroll of phase door (HAHAHAHAHAHAHA) scroll of standard id (WAWAE EHA) scroll of cure (ON TIMON TIME ON TIME) Wands wand of trap creation (contro) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa... Youescaped from the dungeon with 5 points, Since you escaped early, the score list will not be checked.