SourSlime, lawful female trapper Kurwa ########### --------,,,,,I,,,` |......|,###,##### |..<....)# ----- |......|,# ....| |......|,-$....| --------,|.....| #,|.....| #,|I....| #,-@....| ##--|---- [SourSlime the Cheap Sex Slave] St9 Dx12 Co9 In10 Wi3 Ch9 KurTrpFemLaw+JD S12 Dlvl:1 $12 HP23(23) Pw17(17) AC-13 Xp1/0 T48 Latest messages You hear a door open. You try to move the boulder, but in vain. (2x) Wait! There's something there you can't see! N¦ «=ézuŽš$9Æâ»CÖ You see here a crossbow {20}. It misses. Mï­¨¯åt‡Í¥»72û|’’ # Talk to whom? (in what direction) You feel very attracted to it. It murmurs in your ear, while helping you undress. "Take off your cloak; it's in the way." "Shall I remove your suit, lover?" [yes/no] "Take off your boots; let me rub your feet." "Shall I remove your shield, sweetheart?" [yes/no] "Take off your helmet; let me run my fingers through your hair." It softly caresses your fleecy bra, and gently pulls it off to reveal your breasts... Time stands still while you and the invisible goblin lie in each other's arms... The invisible goblin seems to have enjoyed it more than you... You feel out of shape. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: sickness resistance You could not have this property intrinsically: stunnopathy Scroll identification only worked 100 times out of 437 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 17 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 85% Musable item generation frequency had a negative bias of 29% Ring drop chance was reduced to 97% Potion drop chance was reduced to 66% Concealing monsters were spawned underneath items 77% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: lightsaber The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: searching (turn 9) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31395 Monster spawn increase reached its maximum at turn 85085 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 719548 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: gnome (freq bonus 1) The monster color that was spawned more often: bright magenta (freq bonus 4) The monster species that spawned more often: ember colossus (freq bonus 18) The monster species that spawned more often: shady rust monster (freq bonus 4) The monster species that spawned more often: cloud cattle (freq bonus 6) The monster species that spawned more often: adult wyvern (freq bonus 4) The monster species that spawned more often: Gunnhild's General Store (freq bonus 24) The monster species that spawned more often: frogman boss (freq bonus 6) The monster species that spawned more often: dead ant (freq bonus 16) The monster species that spawned more often: silver fly (freq bonus 20) The monster species that spawned more often: creator of slex (freq bonus 18) The monster species that spawned more often: amnesia warp fungus (freq bonus 9) The monster species that spawned more often: ten of hearts (freq bonus 6) The monster species that spawned more often: sylph (freq bonus 8) The monster species that spawned more often: migo warrior (freq bonus 4) The monster species that spawned more often: filcher caparisoning (freq bonus 8) The monster species that spawned more often: disgusting stalk (freq bonus 2) The monster species that spawned more often: suicide dragon (freq bonus 18) The monster species that spawned more often: master newt (freq bonus 21) The monster species that spawned more often: marihuana wolf (freq bonus 2) The monster species that spawned more often: Angel (freq bonus 3) The monster species that spawned more often: confusion monster (freq bonus 3) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 1) The monster trait that was more common: monsters that count as rats (freq bonus 2) The monster trait that was more common: monsters that follow you up and down staircases (freq bonus 4) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 4) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 1) The monster trait that was more common: monsters that are extra nasty (freq bonus 2) The monster trait that was more common: monsters that neigh (freq bonus 1) The monster trait that was more common: monsters that are strong (freq bonus 3) The monster species that never randomly spawned: clicking fungus The monster species that never randomly spawned: Chaska The monster species that never randomly spawned: swordsman The monster species that never randomly spawned: braaaaains The monster species that never randomly spawned: engraving sitar compulsorily The monster species that never randomly spawned: greater dimmer The monster species that never randomly spawned: Janine The monster species that never randomly spawned: toxic cat The monster species that never randomly spawned: homering chambray fatalism cornu The monster species that never randomly spawned: rinno sephirah The RNG hath decreed that this item was never generated: RapiRapi ((null)) The RNG hath decreed that this item was never generated: gauntlets of power (riding gloves) The RNG hath decreed that this item was never generated: course lance ((null)) The RNG hath decreed that this item was never generated: magicite crystal (blue) The RNG hath decreed that this item was never generated: increase accuracy (clay) The RNG hath decreed that this item was never generated: crystal shield (glass shield) The RNG hath decreed that this item was never generated: warping (zone-specific) The RNG hath decreed that this item was never generated: verisiert stone (gray) The RNG hath decreed that this item was never generated: stone of fainting (gray) The RNG hath decreed that this item was never generated: egostone (gray) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 43) The RNG hath decreed that this item was generated more often: chanter shirt ((null), freq bonus 56) The RNG hath decreed that this item was generated more often: automore stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: counterclockwise stone (gray, freq bonus 45) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 7) The RNG hath decreed that this item was generated more often: trump coat (residential cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 51) The RNG hath decreed that this item was generated more often: necklace (conical, freq bonus 18) The RNG hath decreed that this item was generated more often: magical shield ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 7) The RNG hath decreed that this item was generated more often: robe of energy suction (gray robe, freq bonus 9) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 16) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 7) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 10) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 9) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 55) The RNG hath decreed that this item was always generated cursed: nothing (oak) The RNG hath decreed that this item was always generated cursed: detect foot (stinking) The RNG hath decreed that this item was always generated cursed: time stop (untouchable) The RNG hath decreed that this item was always generated cursed: mace ((null)) The RNG hath decreed that this item was always generated cursed: zoom shot crossbow ((null)) The RNG hath decreed that this item was always generated cursed: sensor cloak (minded cloak) The RNG hath decreed that this item was always generated cursed: droven arrow (obsidian arrow) The RNG hath decreed that this item was always generated cursed: submachine gun ((null)) The RNG hath decreed that this item was always generated cursed: golden dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: purple dragon scales ((null)) The RNG hath decreed that this trap was always invisible: stealer trap The RNG hath decreed that this trap was generated more often: hole (freq bonus 1) Next attribute increase check would have come at turn 683 Strength training was 1 Dexterity training was 0 Wisdom training was 0 Constitution training was 3 You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had teleporting items (0) You were prevented from having sleep resistance (0) You were prevented from having sickness resistance (0) You had 1452 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (531) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (second-hand cloak) momhat (musical helmet) scaler mittens (warped gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (rainbow boots) Scrolls scroll of destroy armor (I WANT TO SEE URANUS TOO) scroll of taming (TEPER VY MERTVY) scroll of trap detection (POKE MONGO) scroll of boss companion (MOVE RAISED BY FEARED) scroll of relocation (GICCC) scroll of repair item (BITHOURARA ASOUEMARA) scroll of healing (INESSENTIAL INFILTRATED IVY) scroll of mana (ASSTRAELOS CHRAELOS) scroll of phase door (WEAK STUNT IS MORE POWER) scroll of standard id (SENIL LELLARAP) scroll of cure (SPINWISR ST ACELFICODISONX DMFASILVLIWR) Wands wand of trap creation (elven-lettered) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa...