SourSlime, lawful female trapper Kurwa --------+----- |........$...| |...$........| |............| |...........@| |............. |............| - -+---------- [SourSlime the Cheap Sex Slave] St8 Dx7 Co11 In9 Wi3 Ch8 KurTrpFemLaw+JD S0 Dlvl:1 $0 HP23(23) Pw17(17) AC-10 Xp1/0 T1 Latest messages (6x) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: stun resistance You could not have this property intrinsically: half physical damage Scroll identification only worked 100 times out of 179 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 45 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 125 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 75% Potion drop chance was reduced to 92% Monster death drops spawned with only 98% chance The following skill could not be trained at all: firearms The following skill was trained at half the usual rate: lightsaber The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: boomerang (turn 41) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14217 Monster spawn increase reached its maximum at turn 72537 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 452608 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: blob (freq bonus 6) The monster species that spawned more often: Amy's roommate (freq bonus 30) The monster species that spawned more often: reutilize part (freq bonus 20) The monster species that spawned more often: Melanie (freq bonus 14) The monster species that spawned more often: pellet warrior (freq bonus 16) The monster species that spawned more often: hungry mushroom (freq bonus 26) The monster species that spawned more often: aquatic dragonfly (freq bonus 24) The monster species that spawned more often: frogman boss (freq bonus 10) The monster species that spawned more often: unlight turret (freq bonus 48) The monster species that spawned more often: umbra force fungus (freq bonus 40) The monster species that spawned more often: army ant (freq bonus 28) The monster species that spawned more often: petro force fungus (freq bonus 9) The monster species that spawned more often: rehydration injunction (freq bonus 44) The monster species that spawned more often: dunghill disagree feller typeset souther (freq bonus 60) The monster species that spawned more often: lady freeze (freq bonus 18) The monster species that spawned more often: sword tooth tiger (freq bonus 24) The monster species that spawned more often: null mold (freq bonus 33) The monster species that spawned more often: spotted jelly (freq bonus 22) The monster species that spawned more often: violent beauty (freq bonus 56) The monster species that spawned more often: purple spore (freq bonus 24) The monster species that spawned more often: forcible electromotive (freq bonus 54) The monster trait that was more common: monsters that have infravision (freq bonus 3) The monster species that never randomly spawned: amnesia warp fungus The monster species that never randomly spawned: giant chameleon The monster species that never randomly spawned: overwork amuser sneerer The monster species that never randomly spawned: freezer permamimic The monster species that never randomly spawned: rhino beetle The monster species that never randomly spawned: ripped weld bottomer reaming The monster species that never randomly spawned: animated stiletto sandal The monster species that never randomly spawned: alhoon The monster species that never randomly spawned: volt stalk The monster species that never randomly spawned: venom lichen The RNG hath decreed that this item was never generated: aggravate monster (sapphire) The RNG hath decreed that this item was never generated: sky dragon scale mail ((null)) The RNG hath decreed that this item was never generated: difficult gloves (vampiric gloves) The RNG hath decreed that this item was never generated: form shifting (constant) The RNG hath decreed that this item was never generated: bota mochi ((null)) The RNG hath decreed that this item was never generated: silver dragon scale mail ((null)) The RNG hath decreed that this item was never generated: totem summoning (garbage) The RNG hath decreed that this item was never generated: black sweets ((null)) The RNG hath decreed that this item was never generated: summon undead (black) The RNG hath decreed that this item was never generated: filtering stone (gray) The RNG hath decreed that this item was generated more often: quasimodular boots (femmy boots, freq bonus 11) The RNG hath decreed that this item was generated more often: wereform stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: flood (watery, freq bonus 10) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 6) The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 9) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 7) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 8) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 6) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 7) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 8) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 4) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 4) The RNG hath decreed that this item was always generated cursed: swimsuit ((null)) The RNG hath decreed that this item was always generated cursed: really heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: randomized helmet (RNG helmet) The RNG hath decreed that this item was always generated cursed: loadstone (gray) The RNG hath decreed that this item was always generated cursed: rifle ((null)) The RNG hath decreed that this item was always generated cursed: helm of true sight (translucent helmet) The RNG hath decreed that this item was always generated cursed: detect treasure (gray) The RNG hath decreed that this item was always generated cursed: amulet of speed (beam) The RNG hath decreed that this item was always generated cursed: lag stone (gray) The RNG hath decreed that this item was always generated cursed: banking gloves (paper gloves) The RNG hath decreed that this trap was always invisible: vulnerability trap The RNG hath decreed that this trap was generated more often: sincount trap (freq bonus 2) Next attribute increase check would have come at turn 879 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had the speed bug. (0) You had blood mana. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: The top status line doesn't display anything. (0) You had the following problem: Your spells became red. (0) You had the following problem: Your food consumption was much faster. (0) You were in a ghost world (0) You were prevented from having drain resistance (0) You were prevented from having stun resistance (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (567) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (storm coat) momhat (filtered helmet) scaler mittens (brand-new gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (battle boots) Scrolls scroll of destroy armor (SUCCUBI CAN CONTRACT SLEXUALLY TRANSMITTED DISEASES) scroll of taming (MY PRIVATE IS TENMETERS ACROSS) scroll of trap detection (RECOPIED CONGREGATION) scroll of boss companion (MOSSOFMAREILON STOMAFILLIA SPENSEWEED) scroll of relocation (IBFALABLO) scroll of repair item (WORDS CANNOT BEGIN TO DESCRIBE HOW BAD THE WAND BALANCE PATCH IS) scroll of healing (WINDOWS 7 SHOULD BE RENAMED TO WINDOWS QUAAKBOEP) scroll of mana (MAY THE FORCE BE WITH YOU) scroll of phase door (HACKEM MUCHE) scroll of standard id (SMOKING KILLS) scroll of cure (ACME) Wands wand of trap creation (zinc) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.