SourSlime, lawful female trapper Kurwa ----- +.`.| |III| |I@I. -III| ----- [SourSlime the Cheap Sex Slave] St12 Dx7 Co7 In12 Wi8 Ch18 KurTrpFemLaw+JD S0 Dlvl:1 $0 HP-9(23) Pw17(17) AC-11 Xp1/0 T3 Latest messages Unknown command ' '. Having trouble getting the number pad to work? Shift-O to open the options menu, then scroll down to the number_pad option (it's in the compound options) and select that. Set it to 2 and the number pad will work. Collusion! You hit it. Collusion! You hit it. Your eerie cloak deflects its attack. It misses. (2x) It hits you! [-5 -> 18] It misses. You hear a flinging sound. The blaster bolt misses it. You are hit by a blaster bolt! [-16 -> 2] Warning: HP low! The blaster bolt hits it! You hear a flinging sound. You are hit by a shotgun shell! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: corrosivity You could not have this property intrinsically: regeneration Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 105 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 64% Musable item generation frequency had a negative bias of 28% Ring drop chance was reduced to 90% Wand drop chance was reduced to 79% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 54% of the time only The following skill could not be trained at all: unicorn horn The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: attack spells (turn 11) Number of artifacts generated was 0 Number of fake artifacts generated was 6 Monster spawn increase started at turn 43977 Monster spawn increase reached its maximum at turn 69021 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1331967 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: humanoid (freq bonus 6) The monster species that spawned more often: unalignment thing (freq bonus 36) The monster species that spawned more often: drone colony (freq bonus 16) The monster species that spawned more often: penitent (freq bonus 21) The monster species that spawned more often: Lexi (freq bonus 16) The monster species that spawned more often: idiot (freq bonus 8) The monster species that spawned more often: gnome uberwarrior (freq bonus 24) The monster species that spawned more often: pedestrianism response (freq bonus 20) The monster species that spawned more often: lillstart (freq bonus 40) The monster species that spawned more often: Janina (freq bonus 18) The monster species that spawned more often: nightly growth (freq bonus 36) The monster species that spawned more often: grief causer (freq bonus 8) The monster species that spawned more often: sallied lachrymal (freq bonus 21) The monster species that spawned more often: pileate sacked hawaii hessian never manifestly (freq bonus 16) The monster species that spawned more often: hobbit master thief (freq bonus 28) The monster species that spawned more often: police (freq bonus 33) The monster species that spawned more often: petty tunnel wight (freq bonus 18) The monster species that spawned more often: bad witch (freq bonus 21) The monster species that spawned more often: lava troll (freq bonus 20) The monster species that spawned more often: opal patch (freq bonus 28) The monster species that spawned more often: ultramarine spore (freq bonus 28) The monster trait that was more common: monsters that are uncommon by a factor 5 (freq bonus 9) The monster trait that was more common: monsters that make sheep sounds (freq bonus 2) The monster trait that was more common: monsters that wail (freq bonus 1) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 10) The monster species that never randomly spawned: vile archer The monster species that never randomly spawned: instituted shadowboxed tartrate juxtaposition pedal deflective The monster species that never randomly spawned: edged monster The monster species that never randomly spawned: silent killer The monster species that never randomly spawned: Hanh's sexy pump The monster species that never randomly spawned: unwitted geometer waifing The monster species that never randomly spawned: undead lunatic The monster species that never randomly spawned: rhydon The monster species that never randomly spawned: pseudo-dragon The monster species that never randomly spawned: flayer blowdart The monster class that always generated with extra speed: quantum mechanic or other scientist The RNG hath decreed that this item was never generated: chest of holding (wooden container) The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was never generated: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was never generated: gnomish boots (little black boots) The RNG hath decreed that this item was never generated: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was never generated: spetum (forked polearm) The RNG hath decreed that this item was never generated: welsh onion ((null)) The RNG hath decreed that this item was never generated: soft girl sneaker ((null)) The RNG hath decreed that this item was never generated: helm of bad alignment (hydra helmet) The RNG hath decreed that this item was never generated: sweet mocassins (womens footwear) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 9) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 30) The RNG hath decreed that this item was generated more often: greyout cloak (colorfade cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 5) The RNG hath decreed that this item was generated more often: inkutlass ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 3) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 16) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 37) The RNG hath decreed that this item was generated more often: butterfinger stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 20) The RNG hath decreed that this item was generated more often: latency stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 5) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 7) The RNG hath decreed that this item was generated more often: beautiful shirt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 5) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 12) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 64) The RNG hath decreed that this item was always generated cursed: nether beam (crashbug) The RNG hath decreed that this item was always generated cursed: boss companion (JUBILEX IS MY BEST FRIEND) The RNG hath decreed that this item was always generated cursed: peacekeeper mail ((null)) The RNG hath decreed that this item was always generated cursed: flame sphere (canvas) The RNG hath decreed that this item was always generated cursed: robe of psionics (pink robe) The RNG hath decreed that this item was always generated cursed: muting helm (covered helmet) The RNG hath decreed that this item was always generated cursed: dream eater (tapered) The RNG hath decreed that this item was always generated cursed: curing uniform (clean white clothes) The RNG hath decreed that this item was always generated cursed: orcish helm (iron skull cap) The RNG hath decreed that this item was always generated cursed: mineral hostage chain ((null)) The RNG hath decreed that this trap was always invisible: lava trap The RNG hath decreed that this trap was generated more often: desecration trap (freq bonus 3) Next attribute increase check would have come at turn 469 Strength training was 1 Dexterity training was 1 Wisdom training was 3 Constitution training was 0 You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Monster attacks always deal maximum damage to you. (0) You had the following problem: Your spells became red. (0) You had the following problem: Monsters' hug attacks, ranged weapons and breaths can hit you from very far away. (0) You were subjected to random bad effects (0) You were in a ghost world (0) You were prevented from having drain resistance (0) You were prevented from having corrosivity (0) Your chance to block was 0% You had 1496 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (257) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Armor eerie cloak (dirty rag) momhat (guzzle helmet) scaler mittens (vampiric gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (beautiful heels) Scrolls scroll of destroy armor (ELF DONT CANNT) scroll of taming (GO AWAY) scroll of trap detection (SIPHRI BRISKYLMA AROUAZAR) scroll of boss companion (SWEET FEET) scroll of relocation (PAS DIO LEO) scroll of repair item (BOYTIT ZIDEC) scroll of healing (MOMOMO MELASOUT PEU PHRE) scroll of mana (PSERPHERCHO THNERBECH CHARCHERBER YEICH) scroll of phase door (VET POTE TONBE) scroll of standard id (BIEN TACHYMETRE GRESILLEMENT) scroll of cure (NETHACK 360 APPEARED IN DECEMBER 2015) Wands wand of trap creation (cinnabar) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (22 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa...