SourSlime, lawful female trapper Kurwa ------------- |.......$...| ............| |.@.........| |...........| --------- --- [SourSlime the Cheap Sex Slave] St12 Dx9 Co5 In7 Wi3 Ch7 KurTrpFemLaw+JD S0 Dlvl:1 $0 HP23(23) Pw17(17) AC-12 Xp1/0 T1 Latest messages Hello SourSlime, welcome to SlashEMExtended! You are a lawful female ironman windinhabitant trapper Kurwa. IMPORTANT NOTICE: You can change to number pad with shift-O, then scroll down to the number_pad option and select it. Set that option to 2 and you can use the number pad. If you don't get it to work, contact me (Amy). We will make it work. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy Be careful! New moon tonight. Ðm·µx_Adp÷H°ä_} Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: clairvoyance You could not have this property extrinsically: fear resistance You could not have this property intrinsically: acid resistance Scroll identification only worked 100 times out of 187 Ring identification only worked 4 times out of 38 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 13 Monsters only dropped their musable items with 70% chance Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 85% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 54% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 63% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: crossbow The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: shuriken The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: healing spells (turn 65) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26876 Monster spawn increase reached its maximum at turn 71886 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1145508 The monster class that cannot be genocided was golem The monster class that was spawned more often: orc (freq bonus 4) The monster species that spawned more often: ulcerated offended (freq bonus 40) The monster species that spawned more often: whirling hatchet (freq bonus 28) The monster species that spawned more often: rosanny (freq bonus 16) The monster species that spawned more often: baby roc (freq bonus 7) The monster species that spawned more often: full-skinny prostitute (freq bonus 12) The monster species that spawned more often: young red dragon (freq bonus 15) The monster species that spawned more often: ™ÃRa™‚AѱՀ×Þ¾J“E}§&`= (freq bonus 12) The monster species that spawned more often: breezier rumrunner (freq bonus 30) The monster species that spawned more often: history dragon (freq bonus 36) The monster species that spawned more often: stalking lichen (freq bonus 12) The monster species that spawned more often: wood elven assassin (freq bonus 48) The monster species that spawned more often: visor crow (freq bonus 18) The monster species that spawned more often: anti grue (freq bonus 20) The monster species that spawned more often: Roxy Greta's sneaker (freq bonus 14) The monster species that spawned more often: kalidah (freq bonus 15) The monster species that spawned more often: Luisa (freq bonus 12) The monster species that spawned more often: very old deep dragon (freq bonus 5) The monster species that spawned more often: Neo, bane of the lands of Rgra (freq bonus 24) The monster species that spawned more often: irritating girl (freq bonus 21) The monster species that spawned more often: slime spore (freq bonus 12) The monster trait that was more common: monsters that wander randomly (freq bonus 2) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 4) The monster trait that was more common: monsters that always generate with egotypes (freq bonus 1) The monster trait that was more common: monsters that eat stone (freq bonus 2) The monster trait that was more common: monsters whose attacks digest you (freq bonus 8) The monster trait that was more common: monsters that are extra nasty (freq bonus 4) The monster species that never randomly spawned: wooden spore The monster species that never randomly spawned: upstream timpani The monster species that never randomly spawned: leprechaun elder The monster species that never randomly spawned: rat snake The monster species that never randomly spawned: novice pretty magical girl The monster species that never randomly spawned: radio transmitter The monster species that never randomly spawned: giant totoro The monster species that never randomly spawned: healing growth The monster species that never randomly spawned: sinful vortex The monster species that never randomly spawned: ghoul mage The RNG hath decreed that this item was never generated: mutation (bristly) The RNG hath decreed that this item was never generated: medical kit (leather bag) The RNG hath decreed that this item was never generated: anti-magic field (transient) The RNG hath decreed that this item was never generated: chain coif ((null)) The RNG hath decreed that this item was never generated: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was never generated: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was never generated: directional swap stone (gray) The RNG hath decreed that this item was never generated: miscasting stone (gray) The RNG hath decreed that this item was never generated: jade (green) The RNG hath decreed that this item was never generated: platinum fire hook (beaked staff) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 38) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 3) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: empty line helmet (strip bandana, freq bonus 22) The RNG hath decreed that this item was generated more often: underlaid stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: aurora beam (swirling, freq bonus 42) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 8) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 32) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 3) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 5) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 7) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: dream eater (dreamy, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: command demon (gehenna, freq bonus 2) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 75) The RNG hath decreed that this item was always generated cursed: disconnected boots (living boots) The RNG hath decreed that this item was always generated cursed: cloak of starving (purple cloak) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this item was always generated cursed: morion (black) The RNG hath decreed that this item was always generated cursed: hallucination (sky blue) The RNG hath decreed that this item was always generated cursed: crystal plate mail ((null)) The RNG hath decreed that this item was always generated cursed: amnesia (sparkling) The RNG hath decreed that this item was always generated cursed: menu bug stone (gray) The RNG hath decreed that this item was always generated cursed: yumi (long bow) The RNG hath decreed that this item was always generated cursed: copper dragon scales ((null)) The RNG hath decreed that this trap was always invisible: confusion trap The RNG hath decreed that this trap was generated more often: disenchantment trap (freq bonus 3) Next attribute increase check would have come at turn 2323 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Messages are repeated randomly. (0) You had the following problem: Your spells became red. (0) You had the following problem: Killing monsters caused them to respawn somewhere on the level. (0) You had the following problem: Reading spellbooks confused you. (0) You were in a ghost world (0) You were prevented from having fear resistance (0) You were prevented from having clairvoyance (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (271) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (up-down cloak) momhat (wide conical hat) scaler mittens (fatal gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (velcro boots) Scrolls scroll of destroy armor (HAHAHAHAHAHAHA) scroll of taming (FASCICULUS PROPRIUS) scroll of trap detection (BREAKPOINT) scroll of boss companion (COVERED VILE DISAPPER) scroll of relocation (AMEN CHNOUM MONMONT OUZATHI PER OUNNEPHER EN OOO) scroll of repair item (SUOMI MAINITTU TORILLA TAVATAAN) scroll of healing (BEAUTY FLAME ATTACK WITH BLUE AND BURNED) scroll of mana (GOOD OLD TTY OWNS AWFUL CURSES INTERFACE) scroll of phase door (SUPER BURNINATE ENEMY WITH VERY TIRED) scroll of standard id (BLOCK HEELED COMBAT BOOTS ARE SO SWEEEEEEEEEEEET) scroll of cure (LOOK EN WITH EYES TO LOW ATTACK) Wands wand of trap creation (pine) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.