SourSlime, lawful female trapper Kurwa --| ----- +..#.... |.....# | |..@......| ----------- [SourSlime the Cheap Sex Slave] St14 Dx5 Co5 In4 Wi4 Ch13 KurTrpFemLaw+JD S0 Dlvl:1 $0 HP23(23) Pw17(17) AC-10 Xp1/0 T1 Latest messages Hello SourSlime, welcome to SlashEMExtended! You are a lawful female ironman windinhabitant trapper Kurwa. IMPORTANT NOTICE: You can change to number pad with shift-O, then scroll down to the number_pad option and select it. Set that option to 2 and you can use the number pad. If you don't get it to work, contact me (Amy). We will make it work. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: disintegration resistance You could not have this property extrinsically: manaleech You could not have this property intrinsically: magical breathing Scroll identification only worked 100 times out of 233 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 10 Monsters only dropped their musable items with 58% chance Scroll drop chance was reduced to 93% Musable item generation frequency had a negative bias of 14% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 73% of the time only The following skill could not be trained at all: missile weapons The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: broadsword The following skill was limited to skilled proficiency: boomerang The following skill was limited to expert proficiency: two-weapon combat The following skill became untrainable if you tried to train it too early: occult spells (turn 12) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 61370 Monster spawn increase reached its maximum at turn 93152 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 192045 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: fungus or mold (freq bonus 2) The monster species that spawned more often: rngeneral (freq bonus 20) The monster species that spawned more often: giant (freq bonus 18) The monster species that spawned more often: probation bimetallic misplace (freq bonus 24) The monster species that spawned more often: porter baluchitherium (freq bonus 16) The monster species that spawned more often: mars-resound (freq bonus 9) The monster species that spawned more often: Zuggtmoy (freq bonus 24) The monster species that spawned more often: Tobi (freq bonus 36) The monster species that spawned more often: ecofriendly researcher (freq bonus 6) The monster species that spawned more often: american (freq bonus 4) The monster species that spawned more often: bright violet warp patch (freq bonus 28) The monster species that spawned more often: It (freq bonus 20) The monster species that spawned more often: undead officer (freq bonus 6) The monster species that spawned more often: insectoatl (freq bonus 24) The monster species that spawned more often: cheep-cheep king (freq bonus 12) The monster species that spawned more often: nexus metroid (freq bonus 24) The monster species that spawned more often: gnome bitch (freq bonus 6) The monster species that spawned more often: Gill Bates (freq bonus 60) The monster species that spawned more often: gravity warp patch (freq bonus 16) The monster species that spawned more often: cerulean mushroom (freq bonus 24) The monster species that spawned more often: glare warp fungus (freq bonus 12) The monster trait that was more common: monsters that imitate (freq bonus 1) The monster trait that was more common: monsters that count as dwarf (freq bonus 2) The monster trait that was more common: monsters whose attacks tickle you (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 1) The monster trait that was more common: monsters that can cast spells (freq bonus 6) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 1) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 4) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 2) The monster trait that was more common: monsters with cold resistance (freq bonus 6) The monster species that never randomly spawned: entitling showery The monster species that never randomly spawned: dark gray force fungus The monster species that never randomly spawned: dollishly evangelism The monster species that never randomly spawned: lava vortex The monster species that never randomly spawned: space monster The monster species that never randomly spawned: Diablo The monster species that never randomly spawned: moaning spirit The monster species that never randomly spawned: RNG grue The monster species that never randomly spawned: scratch trove The monster species that never randomly spawned: gas bomb The monster class that always generated with extra speed: Keystone Kop The RNG hath decreed that this item was never generated: blank paper (plain) The RNG hath decreed that this item was never generated: display loss stone (gray) The RNG hath decreed that this item was never generated: anger helm (tribal helmet) The RNG hath decreed that this item was never generated: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was never generated: evencore cloak (odd hull cloak) The RNG hath decreed that this item was never generated: horn of plenty (horn) The RNG hath decreed that this item was never generated: K-ration ((null)) The RNG hath decreed that this item was never generated: chromatic beam (chromatic) The RNG hath decreed that this item was never generated: silver mace ((null)) The RNG hath decreed that this item was never generated: iron bar ((null)) The RNG hath decreed that this item was generated more often: hairclip ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 403) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: take selfie (pristine, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 16) The RNG hath decreed that this item was generated more often: berserk (immortal, freq bonus 19) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 13) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 13) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 19) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 4) The RNG hath decreed that this item was generated more often: horrify (horrible, freq bonus 9) The RNG hath decreed that this item was generated more often: apply nail polish (sublime, freq bonus 5) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 3) The RNG hath decreed that this item was generated more often: tiger cloak (taiga cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: time (momentary, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 10) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 52) The RNG hath decreed that this item was always generated cursed: egoist cloak (prolo cloak) The RNG hath decreed that this item was always generated cursed: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was always generated cursed: deformatting stone (gray) The RNG hath decreed that this item was always generated cursed: nothing (oak) The RNG hath decreed that this item was always generated cursed: inka leash (leash) The RNG hath decreed that this item was always generated cursed: amnesia (forgotten) The RNG hath decreed that this item was always generated cursed: magic dragon scale shield (magic dragonhide shield) The RNG hath decreed that this item was always generated cursed: halite (white) The RNG hath decreed that this item was always generated cursed: unfindable stone (gray) The RNG hath decreed that this item was always generated cursed: shuriken (throwing star) The RNG hath decreed that this trap was always invisible: tracker trap The RNG hath decreed that this trap was generated more often: map trap (freq bonus 3) Next attribute increase check would have come at turn 308 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Monsters build new traps for you to blunder into. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You had the following problem: Boss monsters spawned much more often. (0) You had the following problem: Higher-level monsters were more likely to spawn. (0) You were subjected to random bad effects (0) You were in a ghost world (0) You were prevented from having disintegration resistance (0) You were prevented from having manaleech (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (744) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (dark cloak) momhat (great helmet) scaler mittens (natural gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (ski heels) Scrolls scroll of destroy armor (ELF VERY ACCURASY) scroll of taming (THE SCROLL RESISTED YOUR IDENTIFICATION ATTEMPT) scroll of trap detection (YOU STEPPED INTO A HEAP OF SHIT) scroll of boss companion (HM MINUS 1R) scroll of relocation (STAT IS WILD CHANGELY) scroll of repair item (FIQHACK AND OTHER SATANHACK BASED VARIANTS TRASHED THE MORE PROMPTS) scroll of healing (REUTHRA ENROUCH ZERPHRECH) scroll of mana (BLOW FLOWER VIOLENT AROUND) scroll of phase door (276 DAMAGE IS ENOUGH TO OVERCOME MESHERA ALPHAS SUPER REGENE) scroll of standard id (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) scroll of cure (ZELGO MER) Wands wand of trap creation (diagonal) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa... You and the invisible Jennifer escaped from the dungeon with 52 points, Since you escaped early, the score list will not be checked.