SourSlime, lawful female trapper Kurwa ---------+-###-- |..........###.| ...........###.. |...$........$.| ---------------- [SourSlime the Cheap Sex Slave] St14 Dx6 Co8 In10 Wi4 Ch11 KurTrpFemLaw+JD S0 Dlvl:1 $0 HP23(23) Pw17(17) AC-11 Xp1/0 T1 Latest messages Hello SourSlime, welcome to SlashEMExtended! You are a lawful female ironman windinhabitant trapper Kurwa. IMPORTANT NOTICE: You can change to number pad with shift-O, then scroll down to the number_pad option and select it. Set that option to 2 and you can use the number pad. If you don't get it to work, contact me (Amy). We will make it work. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! ªIõaö]ÕÖ›X¾>Å–/íå§kÇTZ Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: flying You could not have this property extrinsically: speed You could not have this property intrinsically: flying Scroll identification only worked 100 times out of 141 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 110 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 73% Wand drop chance was reduced to 60% Amulet drop chance was reduced to 50% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 76% of the time only The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: polearms The following skill was trained at one fifth the usual rate: quarterstaff The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: chaos spells (turn 35) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19897 Monster spawn increase reached its maximum at turn 59263 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1131592 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: pudding or ooze (freq bonus 2) The monster species that spawned more often: fixedly freeze sestet (freq bonus 4) The monster species that spawned more often: cockatoo chick (freq bonus 9) The monster species that spawned more often: green slame (freq bonus 9) The monster species that spawned more often: inebriation haviour (freq bonus 9) The monster species that spawned more often: circumnavigation deductibility voyageur mitigative (freq bonus 36) The monster species that spawned more often: stone kobold (freq bonus 12) The monster species that spawned more often: lost maia (freq bonus 15) The monster species that spawned more often: reston (freq bonus 4) The monster species that spawned more often: unmodified skyjack (freq bonus 16) The monster species that spawned more often: doppelsauger (freq bonus 12) The monster species that spawned more often: shock turret (freq bonus 32) The monster species that spawned more often: eldritch spore (freq bonus 30) The monster species that spawned more often: desert mushroom (freq bonus 18) The monster species that spawned more often: Warder Kaptain (freq bonus 16) The monster species that spawned more often: richter rearming (freq bonus 12) The monster species that spawned more often: 5K guy (freq bonus 3) The monster species that spawned more often: thieving type (freq bonus 28) The monster species that spawned more often: purple crystal golem (freq bonus 32) The monster species that spawned more often: creeping mithril coins (freq bonus 15) The monster species that spawned more often: thirsty vortex (freq bonus 10) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 4) The monster species that never randomly spawned: large jackal The monster species that never randomly spawned: Ludgera The monster species that never randomly spawned: lilac growth The monster species that never randomly spawned: Samuel The monster species that never randomly spawned: farter lich The monster species that never randomly spawned: nuclear slime The monster species that never randomly spawned: passer exhilarate The monster species that never randomly spawned: formality gourde The monster species that never randomly spawned: little tyrannosaurus The monster species that never randomly spawned: nondescript force patch The monster class that more likely to generate with musable stuff: arachnid or centipede The RNG hath decreed that this item was never generated: spined ball ((null)) The RNG hath decreed that this item was never generated: acid sphere (corroded) The RNG hath decreed that this item was never generated: extra healing (bronze) The RNG hath decreed that this item was never generated: tracker (pigtail) The RNG hath decreed that this item was never generated: wakeup call stone (gray) The RNG hath decreed that this item was never generated: sterilize (sex toy) The RNG hath decreed that this item was never generated: antiprayer stone (gray) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: green dragon scales ((null)) The RNG hath decreed that this item was never generated: silver arrow ((null)) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 37) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 9) The RNG hath decreed that this item was generated more often: helmet of anti searching (ruined helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 8) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 51) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 3) The RNG hath decreed that this item was generated more often: underlaid stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 8) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of paralysis (red cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 18) The RNG hath decreed that this item was generated more often: inka blade ((null), freq bonus 100) The RNG hath decreed that this item was generated more often: wrapover stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: stormy cloak (storm coat, freq bonus 14) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 3) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 81) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 16) The RNG hath decreed that this item was always generated cursed: stealth (pageless) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: bugle ((null)) The RNG hath decreed that this item was always generated cursed: blesscurse stone (gray) The RNG hath decreed that this item was always generated cursed: time stop (untouchable) The RNG hath decreed that this item was always generated cursed: chrysoberyl (yellow) The RNG hath decreed that this item was always generated cursed: chemistry (brand-new) The RNG hath decreed that this item was always generated cursed: runed rod (rod) The RNG hath decreed that this item was always generated cursed: haste monster (royal) The RNG hath decreed that this item was always generated cursed: hoe sable ((null)) The RNG hath decreed that this trap was always invisible: quicksand The RNG hath decreed that this trap was generated more often: evil patch trap (freq bonus 4) Next attribute increase check would have come at turn 571 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Your immediate surroundings are obscured by a gray shroud. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You were not going to see traps (0) You were in a ghost world (0) You were getting your ascension turn limit reduced whenever you take damage (0) You were prevented from having flying (0) You were prevented from having speed (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (391) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (godless cloak) momhat (basin helmet) scaler mittens (sensor gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (sputa boots) Scrolls scroll of destroy armor (ECNETOPINMO) scroll of taming (ENTIENDES ESTA LENGUA) scroll of trap detection (EY WHICH FAELLTEN YOU) scroll of boss companion (NOOOOIN THE AMY BLUESCREENOFDEATH) scroll of relocation (HP RECOVERY BY GRAUP) scroll of repair item (THE ELDER PRIEST TENTACLES TO TENTACLE YOU) scroll of healing (VYSOKE PODPAETKY MOZU POSKRIABAT KRASNE KRVAVE RANY NA NOHACH) scroll of mana (GOAL GOREST) scroll of phase door (CHRISTIAN GREY KILLED ALL HIS SUBS) scroll of standard id (PLUS 100 MAGIC MARKER) scroll of cure (NDUEDUE DUE DUE RAEAEAEAEAEAEAEN) Wands wand of trap creation (tin) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.