SourSlime, lawful female trapper Kurwa ------- +.....| |.....| |....@| |.....| --....| |....| ------ [SourSlime the Cheap Sex Slave] St8 Dx4 Co13 In7 Wi5 Ch13 KurTrpFemLaw+JD S0 Dlvl:1 $0 HP23(23) Pw17(17) AC-5 Xp1/0 T1 Latest messages Hello SourSlime, welcome to SlashEMExtended! You are a lawful female ironman windinhabitant trapper Kurwa. IMPORTANT NOTICE: You can change to number pad with shift-O, then scroll down to the number_pad option and select it. Set that option to 2 and you can use the number pad. If you don't get it to work, contact me (Amy). We will make it work. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy qö\¬_é Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: shock resistance You could not have this property extrinsically: fear factor You could not have this property intrinsically: magic resistance Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 18 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 301 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 83% Musable item generation frequency had a negative bias of 38% Ring drop chance was reduced to 70% Wand drop chance was reduced to 92% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 83% of the time only The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: lightsaber (turn 291) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17980 Monster spawn increase reached its maximum at turn 52405 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1929370 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: turret (freq bonus 1) The monster species that spawned more often: hunter bee (freq bonus 6) The monster species that spawned more often: clay golem (freq bonus 12) The monster species that spawned more often: lasher (freq bonus 48) The monster species that spawned more often: thankyou guessed (freq bonus 10) The monster species that spawned more often: lizard-eel (freq bonus 12) The monster species that spawned more often: detestably relax (freq bonus 24) The monster species that spawned more often: slatted downer (freq bonus 12) The monster species that spawned more often: smart bomb (freq bonus 8) The monster species that spawned more often: deep troll (freq bonus 9) The monster species that spawned more often: baby shimmering dragon (freq bonus 8) The monster species that spawned more often: river moccasin (freq bonus 4) The monster species that spawned more often: Watcher in the Water (freq bonus 3) The monster species that spawned more often: insurmountable mushroom (freq bonus 18) The monster species that spawned more often: giant brown mouse (freq bonus 3) The monster species that spawned more often: bomber buster (freq bonus 4) The monster species that spawned more often: sloppy fungus (freq bonus 8) The monster species that spawned more often: interchanging teeming (freq bonus 5) The monster species that spawned more often: chaser shadow (freq bonus 6) The monster species that spawned more often: pink frog (freq bonus 24) The monster species that spawned more often: death ooze (freq bonus 15) The monster trait that was more common: monsters that like to mimic objects (freq bonus 3) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 3) The monster trait that was more common: monsters whose attacks delete your data (freq bonus 1) The monster trait that was more common: monsters that make boss taunts (freq bonus 1) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 3) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 6) The monster trait that was more common: monsters that usually spawn tame (freq bonus 1) The monster species that never randomly spawned: flaming trove The monster species that never randomly spawned: superimpose poleax morassy The monster species that never randomly spawned: magnetic force fungus The monster species that never randomly spawned: The Queen of Hearts The monster species that never randomly spawned: pit beast The monster species that never randomly spawned: Rock-N-Roll King The monster species that never randomly spawned: scurf luxuriating The monster species that never randomly spawned: Social Justice Idiot The monster species that never randomly spawned: true missingno The monster species that never randomly spawned: gazer The monster class that always generated with extra speed: golem The RNG hath decreed that this item was never generated: knout ((null)) The RNG hath decreed that this item was never generated: lapis lazuli (blue) The RNG hath decreed that this item was never generated: freezing boots (side zip boots) The RNG hath decreed that this item was never generated: amazonite (cyan) The RNG hath decreed that this item was never generated: mutation (iffy) The RNG hath decreed that this item was never generated: remove curse (wiry) The RNG hath decreed that this item was never generated: penis pole ((null)) The RNG hath decreed that this item was never generated: death (long) The RNG hath decreed that this item was never generated: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was never generated: bad effect stone (gray) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 4) The RNG hath decreed that this item was generated more often: heavy mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 16) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 14) The RNG hath decreed that this item was generated more often: nokedex cloak (skinny cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 6) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of amnesia (crazy helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 3) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 7) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 16) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 108) The RNG hath decreed that this item was generated more often: hairclip ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: diamond (white, freq bonus 2) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 7) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 13) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 78) The RNG hath decreed that this item was always generated cursed: trap creation (endangered) The RNG hath decreed that this item was always generated cursed: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was always generated cursed: infofuck stone (gray) The RNG hath decreed that this item was always generated cursed: stasis (moaning) The RNG hath decreed that this item was always generated cursed: confusion resistance (signet) The RNG hath decreed that this item was always generated cursed: amulet of acid resistance (venomous) The RNG hath decreed that this item was always generated cursed: remove curse (wrinkled) The RNG hath decreed that this item was always generated cursed: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was always generated cursed: remove curse (wrinkled) The RNG hath decreed that this item was always generated cursed: white spell stone (gray) The RNG hath decreed that this trap was always invisible: white spell trap The RNG hath decreed that this trap was generated more often: level trap (freq bonus 4) Next attribute increase check would have come at turn 343 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the menu bug. (0) You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: The game lags. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: You can't see your carry capacity or the weight of items. (0) You had the following problem: Your spells became red. (0) You were in a ghost world (0) You had the following problem: Pets can spontaneously rebel and become hostile. (0) You were prevented from having shock resistance (0) You were prevented from having an increased fear factor (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (448) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (dnethack cloak) momhat (masked helmet) scaler mittens (tightly fitting gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (buckled boots) Scrolls scroll of destroy armor (SE FERSE PARUM) scroll of taming (BREADANDBUTTER POPGUN NUKE) scroll of trap detection (RUSH ENEMY ON FIRE WITH SHOCK MAYBE NUMBED) scroll of boss companion (CHENGEBIOCHTHO MYSAGOTH ECHE OO) scroll of relocation (BECAUSE HE SCREWED THEM TO HELL AND MADE THEM UNWINNABLE) scroll of repair item (HEAVY ELF CANT FLEW) scroll of healing (DESU SENPAI FAMY) scroll of mana (AJMO TO UCINITI) scroll of phase door (SNAPE KILLED DUMBLEDORE) scroll of standard id (AD TENT IS LARIENTELRUNYAS BANE) scroll of cure (HP RECOVERY BY GRAUP) Wands wand of trap creation (birch) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.