SourSlime, lawful female trapper Kurwa ---------- .........| |.....@..+ .........| ---------- &ؠc61$5KW<8 j1sٙ0\ (b ]0C#~Klerl ǫ;Bqc X423(23) w7eҮ17(17) 7 ]C_|,G) Latest messages HRYYB SBHESYVZR, JRYPBZR GB SYNFUEMEKGRAQRQ! YBH NER N YNJSHY SRZNYR VEBAZNA JVAQVAUNOVGNAG GENCCRE KHEJN. IMPORTANT NOTICE: YBH PNA PUNATR GB AHZORE CNQ JVGU FUVSG-O, GURA FPEBYY QBJA GB GUR AHZORE_CNQ BCGVBA NAQ FRYRPG VG. SRG GUNG BCGVBA GB 2 NAQ LBH PNA HFR GUR AHZORE CNQ. IS LBH QBA'G TRG VG GB JBEX, PBAGNPG ZR (AZL). WR JVYY ZNXR VG JBEX. YBH NER CYNLVAT SLASH'EM EKGRAQRQ BA N CHOYVP FREIRE. FBE TNZR QVFPHFFVBA, OHT ERCBEGF RGP. WBVA GUR #RZ.FYNFURZ.ZR IRC PUNAARY BA FERRABQR. YBH FUBHYQ NOFBYHGRYL QB GUNG, HAYRFF LBH JNAG GB SVTHER BHG GUVF PBZCYRK TNZR BA LBHE BJA. AZL NAQ BGURE CYNLREF JVYY OR TYNQ GB TVIR LBH NQIVPR! MRFFNTR BS GUR QNL: YBH PNA CYNL VA GNZR MNFGRE ZBQR ABJ, JUVPU NYYBJF ZR (AZL) GB FRAQ LBH ZNVY VA-TNZR GB FCNJA ZBAFGREF. AQQ OPTIONS=TZZBQR GB LBHE BCGVBAF SVYR GB RANOYR VG. YBH PNA GHEA BSS GUR TZZRFFNTRF BCGVBA VS LBH JNAG GUR VQRAGVGL BS GUBFR ZBAFGREF GB OR UVQQRA HAGVY LBH EHA VAGB GURZ, BGUREJVFR GUR TNZR JVYY GRYY LBH QVERPGYL JUNG I FCNJARQ :-) --AZL BR PNERSHY! NRJ ZBBA GBAVTUG. BRJNER, GURER JVYY OR AB ERGHEA! SGVYY PYVZO? [LA] (A) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: shock resistance You could not have this property extrinsically: hallu party You could not have this property intrinsically: flying Scroll identification only worked 100 times out of 138 Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 232 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 86% Musable item generation frequency had a negative bias of 30% Ring drop chance was reduced to 78% Wand drop chance was reduced to 99% Potion drop chance was reduced to 86% The following skill could not be trained at all: quarterstaff The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: hammer The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: body armor (turn 86) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 10194 Monster spawn increase reached its maximum at turn 45634 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 66231 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: flying fish (freq bonus 4) The monster species that spawned more often: fortress master (freq bonus 12) The monster species that spawned more often: arach (freq bonus 30) The monster species that spawned more often: minotaur priestess (freq bonus 21) The monster species that spawned more often: brown beetle (freq bonus 18) The monster species that spawned more often: half-ogre (freq bonus 20) The monster species that spawned more often: insane monster (freq bonus 28) The monster species that spawned more often: Aggravation (freq bonus 12) The monster species that spawned more often: magic-colored warp patch (freq bonus 15) The monster species that spawned more often: Midinir (freq bonus 78) The monster species that spawned more often: haystack insistent mulishly (freq bonus 54) The monster species that spawned more often: bright white mold (freq bonus 22) The monster species that spawned more often: garbanzo dinkier (freq bonus 12) The monster species that spawned more often: super-sweet girl in plateau boots (freq bonus 14) The monster species that spawned more often: unpracticed koto (freq bonus 18) The monster species that spawned more often: lacquer adducting (freq bonus 20) The monster species that spawned more often: mud kobold (freq bonus 12) The monster species that spawned more often: phase force patch (freq bonus 5) The monster species that spawned more often: nightly fungus (freq bonus 24) The monster species that spawned more often: swarm-soft lady (freq bonus 10) The monster species that spawned more often: blanched taximan (freq bonus 24) The monster trait that was more common: monsters that shriek (freq bonus 1) The monster trait that was more common: monsters that spawn in large groups (freq bonus 8) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 6) The monster species that never randomly spawned: polka-dot dress prostitute The monster species that never randomly spawned: golden mushroom The monster species that never randomly spawned: chimera lizard The monster species that never randomly spawned: strong kanegou The monster species that never randomly spawned: umbra colony The monster species that never randomly spawned: war troll The monster species that never randomly spawned: infernal cuneate The monster species that never randomly spawned: Daughter Lily The monster species that never randomly spawned: neoclassicism immeasurably The monster species that never randomly spawned: ogre king The monster class that always generated with extra speed: apelike creature The RNG hath decreed that this item was never generated: tron boots (balanced boots) The RNG hath decreed that this item was never generated: spetum (forked polearm) The RNG hath decreed that this item was never generated: tele level (irregular) The RNG hath decreed that this item was never generated: figurine ((null)) The RNG hath decreed that this item was never generated: water dragon scale shield (water dragonhide shield) The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was never generated: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was never generated: silver short sword ((null)) The RNG hath decreed that this item was never generated: helm of thirst (echo helmet) The RNG hath decreed that this item was never generated: artifact creation (LOOKIE WHAT I FOUND) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 18) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 19) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 2) The RNG hath decreed that this item was generated more often: lock manipulation (castle, freq bonus 4) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of bad trapping (slowing gown, freq bonus 17) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 20) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 8) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 98) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 4) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 10) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 6) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 8) The RNG hath decreed that this item was generated more often: true sight (adamantium, freq bonus 7) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 75) The RNG hath decreed that this item was always generated cursed: rumor (BU MISH MISH EMAS) The RNG hath decreed that this item was always generated cursed: cyan spell stone (gray) The RNG hath decreed that this item was always generated cursed: conflict (ruby) The RNG hath decreed that this item was always generated cursed: polyform (radiant green) The RNG hath decreed that this item was always generated cursed: jade (green) The RNG hath decreed that this item was always generated cursed: field gloves (camouflage patterned gloves) The RNG hath decreed that this item was always generated cursed: rainbow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: chrysocolla (cyan) The RNG hath decreed that this item was always generated cursed: chest of holding (wooden container) The RNG hath decreed that this item was always generated cursed: anti-magic shell (fugacious) The RNG hath decreed that this trap was always invisible: magic beam trap The RNG hath decreed that this trap was generated more often: strew trap (freq bonus 1) Next attribute increase check would have come at turn 751 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the speed bug. (0) You had the following problem: Your spells became yellow. (0) You had the following problem: A rot13 cypher had been activated for lowercase letters. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: The bottom status line only displays garbage strings. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became green. (0) You had the following problem: Your spells became cyan. (0) You had the following problem: Your spells became red. (0) You were in a ghost world (0) You had diarrhea (0) You were prevented from having shock resistance (0) You were prevented from hallu partying (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (928) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (contaminated coat) momhat (black helmet) scaler mittens (spanish gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (cast iron boots) Scrolls scroll of destroy armor (ALL FREEZE FURIOUS 2 TURN BAGGAGE ENEMY MAYBE FREEZE) scroll of taming (HLY HLS) scroll of trap detection (MORAL RISE WHEN BURN) scroll of boss companion (OMIAZBOYISU531) scroll of relocation (LESBIANISM FOR EVERYONE) scroll of repair item (SEVEN MINUS) scroll of healing (MASTER K2 HOSTED SLEX ON HARDFOUGHT) scroll of mana (SUECHOL OGI ABS OLUTEN ULPEN) scroll of phase door (BLOW FLOWER VIOLENT AROUND) scroll of standard id (SWEETHEART BUNDLE) scroll of cure (OSESRO ATAPH THABRAOU EO THATHTHABRA BORARA) Wands wand of trap creation (fake) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.