SourSlime, lawful female trapper Kurwa ------------ |[.........| |...)..>...| |...[...)I)| |......))I)| |.......I)I| +.)......@.| ---- ------- [SourSlime the Cheap Sex Slave] St12 Dx11 Co13 In7 Wi8 Ch14 KurTrpFemLaw+JD S201 Dlvl:1 $53 HP0(31) Pw31(31) AC-1 Xp2/37 T20 Latest messages [-6 -> 25] Collusion! You kill it! It picks up a runed dagger {4}. It misses. It rises from the dead! You feel an unseen monster! Your scaler mittens deflect its attack. It misses. You hear a flinging sound. You are hit by a crossbow bolt! [-5 -> 20] Unknown command ' '. Having trouble getting the number pad to work? Shift-O to open the options menu, then scroll down to the number_pad option (it's in the compound options) and select that. Set it to 2 and the number pad will work. Collusion! You kill it! It misses. It picks up a runed broadsword {30}. It hits you! You die... Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 10 You carried 0 sins You could not have this property at all: corrosivity You could not have this property extrinsically: displacement You could not have this property intrinsically: keen memory Scroll identification only worked 100 times out of 165 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 13 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 197 Monsters only dropped their musable items with 64% chance Monsters only dropped their equipment with 93% chance Wand drop chance was reduced to 50% Concealing monsters were spawned underneath items 27% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: bow The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: two-handed weapons The following skill was limited to skilled proficiency: axe The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 56) Number of artifacts generated was 2 Number of fake artifacts generated was 5 Monster spawn increase started at turn 8201 Monster spawn increase reached its maximum at turn 49949 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 936192 The monster class that cannot be genocided was trove The monster class that was spawned more often: kobold (freq bonus 1) The monster color that was spawned more often: red (freq bonus 5) The monster species that spawned more often: mithril penetrator (freq bonus 9) The monster species that spawned more often: abscissa highborn exonerate (freq bonus 6) The monster species that spawned more often: distrustful deadhead (freq bonus 14) The monster species that spawned more often: greater hell spawn (freq bonus 14) The monster species that spawned more often: vanishing point (freq bonus 12) The monster species that spawned more often: bright blue spore (freq bonus 36) The monster species that spawned more often: wind stalk (freq bonus 24) The monster species that spawned more often: aureolin growth (freq bonus 4) The monster species that spawned more often: seahorse (freq bonus 60) The monster species that spawned more often: great swamp wyrm (freq bonus 7) The monster species that spawned more often: vrock (freq bonus 10) The monster species that spawned more often: grave wight (freq bonus 6) The monster species that spawned more often: antimagic patch (freq bonus 6) The monster species that spawned more often: loud growth (freq bonus 32) The monster species that spawned more often: clap monster (freq bonus 12) The monster species that spawned more often: terrible fly (freq bonus 6) The monster species that spawned more often: forgotten ufo part (freq bonus 24) The monster species that spawned more often: Kati's wedge-heeled pump (freq bonus 16) The monster species that spawned more often: anthrazite fungus (freq bonus 20) The monster species that spawned more often: semi-novice rogue (freq bonus 5) The monster trait that was more common: monsters that buzz (freq bonus 4) The monster trait that was more common: monsters whose attacks blind you (freq bonus 2) The monster trait that was more common: monsters that can see invisible (freq bonus 2) The monster trait that was more common: monsters that count as vampire (freq bonus 2) The monster trait that was more common: monsters that are amphibious (freq bonus 1) The monster trait that was more common: monsters that have passive attacks (freq bonus 2) The monster trait that was more common: monsters with fire resistance (freq bonus 4) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 1) The monster trait that was more common: monsters that are humanoid (freq bonus 3) The monster species that never randomly spawned: Ruth's sneaker The monster species that never randomly spawned: brass monkey golem The monster species that never randomly spawned: brass gargoyle The monster species that never randomly spawned: exacerbating really doze luteal The monster species that never randomly spawned: vacuum fungus The monster species that never randomly spawned: giant rotting toad The monster species that never randomly spawned: nexus naga The monster species that never randomly spawned: turbo club racquet The monster species that never randomly spawned: doping warrior The monster species that never randomly spawned: petty ki-rin The RNG hath decreed that this item was never generated: EVC stone (gray) The RNG hath decreed that this item was never generated: onion ((null)) The RNG hath decreed that this item was never generated: cure burn (fiery) The RNG hath decreed that this item was never generated: memory (turquoise) The RNG hath decreed that this item was never generated: poison resistance (pearl) The RNG hath decreed that this item was never generated: invulnerability (icy) The RNG hath decreed that this item was never generated: free action (twisted) The RNG hath decreed that this item was never generated: heavy blaster bolt ((null)) The RNG hath decreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was never generated: helm of brilliance (etched helmet) The RNG hath decreed that this item was generated more often: amulet of hostility (funk, freq bonus 20) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 9) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 6) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 12) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 41) The RNG hath decreed that this item was generated more often: time spending (clocked, freq bonus 21) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 18) The RNG hath decreed that this item was generated more often: highlevel stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of shifting (poke mongo cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 7) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 3) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 10) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: butterfinger stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 8) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 5) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 24) The RNG hath decreed that this item was always generated cursed: horrify (horrible) The RNG hath decreed that this item was always generated cursed: anti caster cloak (second-hand cloak) The RNG hath decreed that this item was always generated cursed: course javelin ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of reverse enchantment (inverse gloves) The RNG hath decreed that this item was always generated cursed: wooden stake ((null)) The RNG hath decreed that this item was always generated cursed: make invisible (marble) The RNG hath decreed that this item was always generated cursed: dark elven short sword (black runed short sword) The RNG hath decreed that this item was always generated cursed: disenchanting boots (jade boots) The RNG hath decreed that this item was always generated cursed: gauntlets of swimming (black gloves) The RNG hath decreed that this item was always generated cursed: killer heels (ski heels) The RNG hath decreed that this trap was always invisible: hostility trap The RNG hath decreed that this trap was generated more often: tracker trap (freq bonus 2) Next attribute increase check would have come at turn 372 Strength training was -1 Dexterity training was 3 Wisdom training was 18 Constitution training was 1 You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Pets hate you with a fiery passion. (0) You were prevented from having displacement (0) You were prevented from having corrosivity (0) You had 1475 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (559) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 2X LIMIT(0) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Armor eerie cloak (electrostatic cloak) momhat (gray helmet) scaler mittens (runic gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (profiled boots) Scrolls scroll of destroy armor (SECOND EFFECTIVE STUNT IS MORE POWER BUT NO EFFECT) scroll of taming (I HERE SOMETHING) scroll of trap detection (POKEMONGO GOTTA CHEAT EM ALL) scroll of boss companion (WORDS CANNOT BEGIN TO DESCRIBE HOW BAD THE WAND BALANCE PATCH IS) scroll of relocation (SEX OCYMISOX) scroll of repair item (FORMAT C) scroll of healing (ADE EXPIRIUS) scroll of mana (SLASH UPOROTYH TO FUCK) scroll of phase door (QUARACTAR) scroll of standard id (I AM THE KING) scroll of cure (AMY GOT A SADO MASSOGE BY HER ROOMMATE) Wands wand of trap creation (cocky) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 5 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (21 of 160) petkeeping [Basic] (max Expert) (32 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (25 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa...