SourSlime, lawful female trapper Kurwa ... .@. --- [SourSlime the Cheap Sex Slave] St12 Dx8 Co14 In14 Wi4 Ch18 KurTrpFemLaw+JD S0 Dlvl:1 $0 HP23(23) Pw17(17) AC-13 Xp1/0 T1 Latest messages Hello SourSlime, welcome to SlashEMExtended! You are a lawful female ironman windinhabitant trapper Kurwa. IMPORTANT NOTICE: You can change to number pad with shift-O, then scroll down to the number_pad option and select it. Set that option to 2 and you can use the number pad. If you don't get it to work, contact me (Amy). We will make it work. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy There is a staircase up here. You see here 7 gold pieces {0}. Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: regeneration You could not have this property extrinsically: telepathy You could not have this property intrinsically: free action Scroll identification only worked 100 times out of 114 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 47% chance Monsters only dropped their equipment with 73% chance Book drop chance was reduced to 93% Scroll drop chance was reduced to 85% Amulet drop chance was reduced to 16% Monster death drops spawned with only 90% chance The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: shuriken The following skill was trained at one fifth the usual rate: short sword The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: hammer (turn 35) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 17252 Monster spawn increase reached its maximum at turn 40299 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 523328 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: ant or other insect (freq bonus 2) The monster species that spawned more often: athena guardian (freq bonus 4) The monster species that spawned more often: blue mewlip (freq bonus 6) The monster species that spawned more often: fissure fisher (freq bonus 8) The monster species that spawned more often: numbness monster (freq bonus 15) The monster species that spawned more often: adult psychic dragon (freq bonus 12) The monster species that spawned more often: nitrohack horror (freq bonus 24) The monster species that spawned more often: lord of Chaos (freq bonus 44) The monster species that spawned more often: outhitting gastroscope (freq bonus 6) The monster species that spawned more often: Olog-hai thief (freq bonus 96) The monster species that spawned more often: fuxxor cat (freq bonus 18) The monster species that spawned more often: pustule lymphoid unwisely hippopotami (freq bonus 30) The monster species that spawned more often: filcher (freq bonus 10) The monster species that spawned more often: dwarven artillery wizard (freq bonus 8) The monster species that spawned more often: cyan laser (freq bonus 20) The monster species that spawned more often: lavation burrer (freq bonus 3) The monster species that spawned more often: bat (freq bonus 24) The monster species that spawned more often: adamant draconian (freq bonus 18) The monster species that spawned more often: teacher in coma (freq bonus 6) The monster species that spawned more often: baby ruby dragon (freq bonus 5) The monster species that spawned more often: old runner (freq bonus 7) The monster trait that was more common: monsters that wail (freq bonus 2) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 5) The monster trait that was more common: monsters that have breath attacks (freq bonus 4) The monster trait that was more common: monsters that boast (freq bonus 2) The monster species that never randomly spawned: real venom turret The monster species that never randomly spawned: Uniform Kommissioner The monster species that never randomly spawned: clumsy sphere The monster species that never randomly spawned: pulchritude glady capitate The monster species that never randomly spawned: enchantress The monster species that never randomly spawned: daughter of bedlam The monster species that never randomly spawned: card fungus The monster species that never randomly spawned: living cannon The monster species that never randomly spawned: two of clubs The monster species that never randomly spawned: queen B The monster class that always generated with extra speed: worm The RNG hath decreed that this item was never generated: worthless piece of blue glass (blue) The RNG hath decreed that this item was never generated: helmet of undead warning (dark helmet) The RNG hath decreed that this item was never generated: charm monster (magenta) The RNG hath decreed that this item was never generated: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was never generated: inka saddle (saddle) The RNG hath decreed that this item was never generated: elven helm (runed helm) The RNG hath decreed that this item was never generated: droven helm (spider shaped helm) The RNG hath decreed that this item was never generated: thunder (sparking) The RNG hath decreed that this item was never generated: dark elven short sword (black runed short sword) The RNG hath decreed that this item was never generated: droven mithril-coat ((null)) The RNG hath decreed that this item was generated more often: hoe sable ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 18) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: levelport (unavailable, freq bonus 24) The RNG hath decreed that this item was generated more often: robe of permanence (purple robe, freq bonus 3) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 7) The RNG hath decreed that this item was generated more often: sapphire (blue, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 14) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 9) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 100) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 9) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: robe of defense (octarine robe, freq bonus 4) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 7) The RNG hath decreed that this item was generated more often: dragon blood (perishable, freq bonus 9) The RNG hath decreed that this item was generated more often: redemption (sweet, freq bonus 3) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 76) The RNG hath decreed that this item was always generated cursed: grenade launcher ((null)) The RNG hath decreed that this item was always generated cursed: katana (samurai sword) The RNG hath decreed that this item was always generated cursed: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was always generated cursed: unlucky stone (gray) The RNG hath decreed that this item was always generated cursed: objection (cinnabar) The RNG hath decreed that this item was always generated cursed: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was always generated cursed: vermin swatter ((null)) The RNG hath decreed that this item was always generated cursed: sledge hammer ((null)) The RNG hath decreed that this item was always generated cursed: brass dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: bubblebeam (encased) The RNG hath decreed that this trap was always invisible: fire trap The RNG hath decreed that this trap was generated more often: free hand trap (freq bonus 18) Next attribute increase check would have come at turn 1560 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had the speed bug. (0) You had the following problem: Your maximum alignment decreased over time. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Lit tiles aren't visible unless you would also see them if they were unlit. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became pink. (0) You had the following problem: Your spells became red. (0) You had the following problem: Higher-level monsters were more likely to spawn. (0) You had teleporting items (0) You were in a ghost world (0) You were unable to get intrinsics from eating corpses (0) You were prevented from having telepathy (0) You were prevented from having regeneration (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (161) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (cyan cloak) momhat (rural helmet) scaler mittens (black gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (velcro boots) Scrolls scroll of destroy armor (OTTO PALLINE DI GELATO) scroll of taming (YOU PLAY NETHACK 25 HOURS PER DAY) scroll of trap detection (THANKS FOR PLAYING SLASHEM EXTENDED) scroll of boss companion (ANTONIO DUCKERAS MADE ME A SHOE FETISHIST) scroll of relocation (MOWA METR OCWI) scroll of repair item (WELCOME TO ANGBAND) scroll of healing (CRAPPITY CRAP) scroll of mana (AMYBSOD INVITES YOU TO SLASHEMEXTENDED IRC CHANNEL) scroll of phase door (HP LOWED BY HOT AND HEAL BY WATE) scroll of standard id (THE TYPE OF ICE BLOCK HATES YOU) scroll of cure (SUCH A FLEECY LYNN) Wands wand of trap creation (avocadowood) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.