SourSlime, lawful female trapper Kurwa ----- |@..| |..)| |...| |...| |...| ----- [SourSlime the Cheap Sex Slave] St10 Dx6 Co13 In11 Wi6 Ch8 KurTrpFemLaw+JD S0 Dlvl:1 $0 HP23(23) Pw17(17) AC-10 Xp1/0 T1 Latest messages Hello SourSlime, welcome to SlashEMExtended! You are a lawful female ironman windinhabitant trapper Kurwa. IMPORTANT NOTICE: You can change to number pad with shift-O, then scroll down to the number_pad option and select it. Set that option to 2 and you can use the number pad. If you don't get it to work, contact me (Amy). We will make it work. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: stun resistance You could not have this property extrinsically: infravision You could not have this property intrinsically: displacement Scroll identification only worked 100 times out of 189 Ring identification only worked 4 times out of 15 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 130 Monsters only dropped their musable items with 90% chance Ring drop chance was reduced to 94% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 81% Monster death drops spawned with only 99% chance The following skill could not be trained at all: shield The following skill was trained at half the usual rate: whip The following skill was trained at one fifth the usual rate: javelin The following skill was limited to basic proficiency: long sword The following skill was limited to skilled proficiency: searching The following skill was limited to expert proficiency: knife The following skill became untrainable if you tried to train it too early: devices (turn 53) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 69360 Monster spawn increase reached its maximum at turn 110230 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 346626 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: worm (freq bonus 2) The monster species that spawned more often: rebel giant (freq bonus 20) The monster species that spawned more often: marsh clan (freq bonus 5) The monster species that spawned more often: dental brace guy (freq bonus 24) The monster species that spawned more often: sepia spore (freq bonus 6) The monster species that spawned more often: unnethackplus horror (freq bonus 6) The monster species that spawned more often: pediatrician founder (freq bonus 21) The monster species that spawned more often: space goblin (freq bonus 10) The monster species that spawned more often: Peeer (freq bonus 4) The monster species that spawned more often: time turret (freq bonus 14) The monster species that spawned more often: tour de dope winner (freq bonus 36) The monster species that spawned more often: false bitch (freq bonus 30) The monster species that spawned more often: leprelich (freq bonus 18) The monster species that spawned more often: pesky undead devilfish (freq bonus 10) The monster species that spawned more often: fake warp patch (freq bonus 30) The monster species that spawned more often: raging legal (freq bonus 24) The monster species that spawned more often: thalmor (freq bonus 56) The monster species that spawned more often: young adult sky dragon (freq bonus 20) The monster species that spawned more often: killer mantis (freq bonus 8) The monster species that spawned more often: epistle quarry (freq bonus 8) The monster species that spawned more often: rust spitter (freq bonus 12) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 4) The monster trait that was more common: monsters that make chicken sounds (freq bonus 2) The monster trait that was more common: monsters that pick up magic items (freq bonus 1) The monster trait that was more common: monsters that have breath attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 2) The monster species that never randomly spawned: ace of diamonds The monster species that never randomly spawned: mean robber The monster species that never randomly spawned: ghost wolf The monster species that never randomly spawned: blue sentai The monster species that never randomly spawned: homunculus The monster species that never randomly spawned: Gai Mite The monster species that never randomly spawned: undead death eater The monster species that never randomly spawned: black beetle The monster species that never randomly spawned: giga jubjub bird The monster species that never randomly spawned: mastermind preexamining The monster class that always generated with extra speed: giant humanoid The RNG hath decreed that this item was never generated: blood loss (romantic) The RNG hath decreed that this item was never generated: grass whistle (whistle) The RNG hath decreed that this item was never generated: maid dress (little black dress) The RNG hath decreed that this item was never generated: kokken ((null)) The RNG hath decreed that this item was never generated: cloak of angriness (blinking cloak) The RNG hath decreed that this item was never generated: cloak of attribute loss (pink cloak) The RNG hath decreed that this item was never generated: crystal sword ((null)) The RNG hath decreed that this item was never generated: hallucination (sky blue) The RNG hath decreed that this item was never generated: sawed-off shotgun ((null)) The RNG hath decreed that this item was never generated: underlayer cloak (up-down cloak) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 5) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: world fall (charming, freq bonus 6) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 7) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 11) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 10) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 34) The RNG hath decreed that this item was generated more often: form shifting (constant, freq bonus 6) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 9) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 9) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 2) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 3) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 11) The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 49) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 76) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 91) The RNG hath decreed that this item was always generated cursed: specific candle (candle) The RNG hath decreed that this item was always generated cursed: helmet of anti searching (ruined helmet) The RNG hath decreed that this item was always generated cursed: weakness stone (gray) The RNG hath decreed that this item was always generated cursed: bread ((null)) The RNG hath decreed that this item was always generated cursed: thunder (rollover) The RNG hath decreed that this item was always generated cursed: sedge hat (wide conical hat) The RNG hath decreed that this item was always generated cursed: rumor (BU MISH MISH EMAS) The RNG hath decreed that this item was always generated cursed: javelin (throwing spear) The RNG hath decreed that this item was always generated cursed: aggravate monster (sapphire) The RNG hath decreed that this item was always generated cursed: speedbug boots (profiled boots) The RNG hath decreed that this trap was always invisible: teleporting items trap The RNG hath decreed that this trap was generated more often: anastasia trap (freq bonus 4) Next attribute increase check would have come at turn 330 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You had the following problem: Monsters' hug attacks, ranged weapons and breaths can hit you from very far away. (0) You had the following problem: Killing monsters caused them to respawn somewhere on the level. (0) You were in a ghost world (0) You were unable to get intrinsics from eating corpses (0) You were prevented from having infravision (0) You were prevented from having stun resistance (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (191) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (chinese cloak) momhat (tight helmet) scaler mittens (fencing gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (roller boots) Scrolls scroll of destroy armor (CHUTZPAH) scroll of taming (FLOW AND WAVE MOVES IS MORE POWER) scroll of trap detection (EIGOWA KIRAIDES) scroll of boss companion (WIR MUESSEN MIT DIESEN KETZERN ABRECHNEN) scroll of relocation (JUYED AWK YACC) scroll of repair item (THE ENEMY RUN AWAY BY BELLOW) scroll of healing (GNIK SISI VLE) scroll of mana (OSESRO ATAPH THABRAOU EO THATHTHABRA BORARA) scroll of phase door (REQUIRE THE FLAME RISED POWER RAINBOW IN SKY) scroll of standard id (MIMIMIMIMIMIMIMIMIMIMI) scroll of cure (EY REFLECT EFF INT) Wands wand of trap creation (circular) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.