SourSlime, lawful female trapper Kurwa ---------- .?@...{..| |.(......| +........| ---.------ ! 1~T Z7ʮz ^m)"v3 ]D6~U:623(23) Ueoe BXS+=*5ʄ$17(17) ɜl ;PUS@f *?~J8˱Mae Latest messages Hello SourSlime, welcome to SlashEMExtended! You are a lawful female ironman windinhabitant trapper Kurwa. IMPORTANT NOTICE: You can change to number pad with shift-O, then scroll down to the number_pad option and select it. Set that option to 2 and you can use the number pad. If you don't get it to work, contact me (Amy). We will make it work. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: burnopathy You could not have this property extrinsically: stealth You could not have this property intrinsically: manaleech Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 196 Tool identification only worked 5 times out of 12 Musable item generation frequency had a negative bias of 2% Amulet drop chance was reduced to 66% The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: missile weapons The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: boomerang The following skill became untrainable if you tried to train it too early: elemental spells (turn 226) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 57007 Monster spawn increase reached its maximum at turn 70392 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 258510 The monster class that cannot be genocided was naga The monster class that was spawned more often: quadruped (freq bonus 3) The monster species that spawned more often: Nadine's high-heeled sandal (freq bonus 4) The monster species that spawned more often: elasticity pervader (freq bonus 30) The monster species that spawned more often: evil orange (freq bonus 14) The monster species that spawned more often: sane fungus (freq bonus 4) The monster species that spawned more often: smoke elemental (freq bonus 14) The monster species that spawned more often: tyro soliloquizing (freq bonus 16) The monster species that spawned more often: COM2COM (freq bonus 28) The monster species that spawned more often: zombified giant (freq bonus 10) The monster species that spawned more often: sea naga (freq bonus 20) The monster species that spawned more often: club racquet (freq bonus 4) The monster species that spawned more often: giant fruit fly (freq bonus 15) The monster species that spawned more often: spirit naga hatchling (freq bonus 9) The monster species that spawned more often: gray colony (freq bonus 72) The monster species that spawned more often: autoimmunizing juster odorant (freq bonus 10) The monster species that spawned more often: Maite (freq bonus 12) The monster species that spawned more often: very spiked devil (freq bonus 20) The monster species that spawned more often: observably shushing git (freq bonus 7) The monster species that spawned more often: crunching beetle (freq bonus 16) The monster species that spawned more often: invisible badguy (freq bonus 10) The monster species that spawned more often: chaos hound (freq bonus 24) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 2) The monster trait that was more common: monsters that make cow sounds (freq bonus 1) The monster species that never randomly spawned: magidrakee The monster species that never randomly spawned: juggernaut The monster species that never randomly spawned: aqua kobold The monster species that never randomly spawned: ice mold The monster species that never randomly spawned: black eye The monster species that never randomly spawned: Zappa the Possessed The monster species that never randomly spawned: poison mage The monster species that never randomly spawned: giant brown bat The monster species that never randomly spawned: negator worm mass The monster species that never randomly spawned: spoopy ghost The monster class that always generated with extra speed: rodent The RNG hath decreed that this item was never generated: pink spell cloak (glaring cloak) The RNG hath decreed that this item was never generated: levitation (agate) The RNG hath decreed that this item was never generated: amulet of insomnia (awakening) The RNG hath decreed that this item was never generated: sludge (fallthrough) The RNG hath decreed that this item was never generated: BFG ammo ((null)) The RNG hath decreed that this item was never generated: verisiert stone (gray) The RNG hath decreed that this item was never generated: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) The RNG hath decreed that this item was never generated: salt water (polka-dot) The RNG hath decreed that this item was never generated: detect food (cyan) The RNG hath decreed that this item was never generated: stone of vulnerability (gray) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 18) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 6) The RNG hath decreed that this item was generated more often: captcha helm (internet helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 9) The RNG hath decreed that this item was generated more often: regeneration (antique, freq bonus 20) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 2) The RNG hath decreed that this item was generated more often: throne gamble (historic, freq bonus 26) The RNG hath decreed that this item was generated more often: silk mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: evil dragon scales ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 11) The RNG hath decreed that this item was generated more often: magic dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 9) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 9) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 6) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 14) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 6) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 10) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 1) The RNG hath decreed that this item was always generated cursed: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was always generated cursed: lightning (rainbow) The RNG hath decreed that this item was always generated cursed: ghostly stone (gray) The RNG hath decreed that this item was always generated cursed: covetous stone (gray) The RNG hath decreed that this item was always generated cursed: credit card ((null)) The RNG hath decreed that this item was always generated cursed: aggravate monster (sapphire) The RNG hath decreed that this item was always generated cursed: black dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: remove curse (wiry) The RNG hath decreed that this item was always generated cursed: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was always generated cursed: diamond (white) The RNG hath decreed that this trap was always invisible: flooding trap The RNG hath decreed that this trap was generated more often: cancellation trap (freq bonus 23) Next attribute increase check would have come at turn 3155 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: You will repeatedly get hit with status effects. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: The bottom status line only displays garbage strings. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You had the following problem: You could not teleport at all. (0) You were in a ghost world (0) You were prevented from having stealth (0) You were prevented from having burnopathy (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (508) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (foundry cloak) momhat (golden helmet) scaler mittens (princess gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (profiled boots) Scrolls scroll of destroy armor (YOU CALL IT THANKSGIVING I CALL YOUR HOLIDAY HELL DAY) scroll of taming (1UP EXTRA LIFE GET) scroll of trap detection (NEJZINITE EBAD NADVOR E LADNO) scroll of boss companion (KASTOR THAB THAB) scroll of relocation (F4 E6 G4 DH4PLUSPLUS FOOLS MATE) scroll of repair item (MERCATOR MORI DEBET) scroll of healing (FINESTRE E UN SISTEMA OPERATIVO VERAMENTE STUPIDO) scroll of mana (A EE EEE III OOOOO YYYYYY OOOOOOO) scroll of phase door (POKEMON GO KILLS PEOPLE) scroll of standard id (NOM STYL STUNT IS FLY STYL) scroll of cure (MIS DES SBIL DE BRUNSEZEN) Wands wand of trap creation (heavy metal) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye SourSlime the Kurwa... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.